Too Many Video Games


Too Many Video Games
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Too Many Video Games


Too Many Video Games
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Author : Jennifer Moore-Mallinos
language : en
Publisher: The Rosen Publishing Group, Inc
Release Date : 2018-12-15

Too Many Video Games written by Jennifer Moore-Mallinos and has been published by The Rosen Publishing Group, Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-15 with Juvenile Fiction categories.


Playing video games is a fun hobby for many, but sometimes a hobby can turn into an obsession. When this happens, it's time to make some important choices. Readers of this innovative book follow along as one boy's life becomes taken over by his fixation on video games. They'll see the importance of striving to make positive decisions, taking control of your life, and learning from your actions. Vibrant illustrations and relatable characters help readers develop a deeper understanding of the text and learn how to make positive decisions in their own lives.



Too Many Video Games


Too Many Video Games
DOWNLOAD

Author : Jennifer Moore-Mallinos
language : en
Publisher: The Rosen Publishing Group, Inc
Release Date : 2018-12-15

Too Many Video Games written by Jennifer Moore-Mallinos and has been published by The Rosen Publishing Group, Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-15 with Juvenile Fiction categories.


Playing video games is a fun hobby for many, but sometimes a hobby can turn into an obsession. When this happens, it's time to make some important choices. Readers of this innovative book follow along as one boy's life becomes taken over by his fixation on video games. They'll see the importance of striving to make positive decisions, taking control of your life, and learning from your actions. Vibrant illustrations and relatable characters help readers develop a deeper understanding of the text and learn how to make positive decisions in their own lives.



To Love Honor And Vacuum


To Love Honor And Vacuum
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Author : Sheila Wray Gregoire
language : en
Publisher:
Release Date : 2014

To Love Honor And Vacuum written by Sheila Wray Gregoire and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Families categories.


"Sheila speaks to both the heart and habits of the woman who is wife and mother. The lessons in this book are biblical, doable, and affordable!"--Margaret B. Buchanan From advertisements to mommy blogs to Pinterest, scenes of domestic bliss abound, painting a picture of perfection and expectation nearly impossible to live up to. Why can't you work a full-time job, stylishly clothe yourself and your children, plan a party for twelve with handmade decorations, keep your house sparkling clean without chemicals, and bake a gourmet meal in the same day? Everyone else is doing it! For many women, housework has become more than chores that need to be done; it is a symbol of identity. Sheila Wray Gregoire wants to stop that thinking in its tracks and help women back to a life of balance--for their sakes and for their families. She encourages women to shift their focus from housekeeping to relationships and shows them how to foster responsibility and respect in all family members. The second edition retains the helpful, concrete advice on everyday situations such as strategies for tackling chores and budgets and tips on effective communication, while incorporating the wisdom Sheila has gained through her interaction with thousands of readers of her blog and through her speaking ministry over the past ten years. Through the principles in To Love, Honor, and Vacuum, Gregoire promises readers they can grow and thrive in the midst of their hectic lives--even if their circumstances stay the same.



Everything Bad Is Good For You


Everything Bad Is Good For You
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Author : Steven Johnson
language : en
Publisher: Penguin
Release Date : 2006-05-02

Everything Bad Is Good For You written by Steven Johnson and has been published by Penguin this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-05-02 with Social Science categories.


From the New York Times bestselling author of How We Got To Now and Farsighted Forget everything you’ve ever read about the age of dumbed-down, instant-gratification culture. In this provocative, unfailingly intelligent, thoroughly researched, and surprisingly convincing big idea book, Steven Johnson draws from fields as diverse as neuroscience, economics, and media theory to argue that the pop culture we soak in every day—from Lord of the Rings to Grand Theft Auto to The Simpsons—has been growing more sophisticated with each passing year, and, far from rotting our brains, is actually posing new cognitive challenges that are actually making our minds measurably sharper. After reading Everything Bad is Good for You, you will never regard the glow of the video game or television screen the same way again. With a new afterword by the author.



Lost In A Good Game


Lost In A Good Game
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Author : Pete Etchells
language : en
Publisher: Icon Books
Release Date : 2019-04-04

Lost In A Good Game written by Pete Etchells and has been published by Icon Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-04 with Social Science categories.


'Etchells writes eloquently ... A heartfelt defence of a demonised pastime' The Times 'Once in an age, a piece of culture comes along that feels like it was specifically created for you, the beats and words and ideas are there because it is your life the creator is describing. Lost In A Good Game is exactly that. It will touch your heart and mind. And even if Bowser, Chun-li or Q-Bert weren't crucial parts of your youth, this is a flawless victory for everyone' Adam Rutherford When Pete Etchells was 14, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify 'game addiction' as a danger to public health are based on bad science and (he thinks) are a bad idea. In this, his first book, he journeys through the history and development of video games - from Turing's chess machine to mass multiplayer online games like World of Warcraft- via scientific study, to investigate the highs and lows of playing and get to the bottom of our relationship with games - why we do it, and what they really mean to us. At the same time, Lost in a Good Game is a very unusual memoir of a writer coming to terms with his grief via virtual worlds, as he tries to work out what area of popular culture we should classify games (a relatively new technology) under.



Video Game Addiction Stories


Video Game Addiction Stories
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Author : Jerry Banfield
language : en
Publisher: CreateSpace
Release Date : 2013-07

Video Game Addiction Stories written by Jerry Banfield and has been published by CreateSpace this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07 with Games categories.


This book is an accumulation of various gaming addiction stories from real people. You might laugh or you might cry when you read lines like this: "By now TK and Keith had full blown World of Warcraft addictions by any definition ranging from telling girlfriends they were going to bed and then staying up ten more hours to game to actually getting their girlfriend to play World of Warcraft with them." You might laugh or roll your eyes when you read quotes such as "I wondered how many times I could handle failing like this before I just gave up and settled for the first fugly bitch that came along and wanted to get married?" I have compiled these stories to not only help people with gaming addictions but also to bring an understanding to family members and friends of gamers. There are so many aspects of gaming addiction and these stories encompass various people's walks with playing excessive amounts of addicting games. This book is not a traditional book. You may want to jump around to different chapters in any order to find what stories most relate to you. I have saved my own story for last and would love for you to check it out. Female gamers might get the most out of reading Chapter 4 which is a story written by a nineteen year old female. Chapter 5 is about a high school boy who now has to get dentures because of his gaming habits. He has turned his life around and joined the Army. For anyone who has doubts about gaming addictions please read chapter 8 which includes numerous short stories about gaming addiction and can give you a quick look at what different gamers go through. I encourage you to read all stories and get a better understanding of what gaming addicts go through. The idea with this book is to share stories and to gain a complete perspective on the good, bad, and the ugly of playing too many addicting games. I hope you will submit your story at gamingaddiction.net after you read this story so that future editions of this book will offer even more value than this first edition!



Are Video Games Too Violent


Are Video Games Too Violent
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Author : Nick Christopher
language : en
Publisher: Greenhaven Publishing LLC
Release Date : 2017-12-15

Are Video Games Too Violent written by Nick Christopher and has been published by Greenhaven Publishing LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-15 with Juvenile Nonfiction categories.


Violence in the media is a major topic of debate, and video games are often at the center of these debates. Are they too violent? Does playing a violent video game have any impact on a young person becoming violent themselves? Readers are encouraged to form their own answers to these challenging questions and to back them up with facts from the enlightening text. A detailed graphic organizer, vivid photographs, and helpful fact boxes are also included to guide readers as they explore the many facets of this controversial issue.



Pause And Reset


Pause And Reset
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Author : Nancy M. Petry
language : en
Publisher: Oxford University Press
Release Date : 2019-01-07

Pause And Reset written by Nancy M. Petry and has been published by Oxford University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-07 with Family & Relationships categories.


Over 90% of children and adolescents play electronic or computerized games, and 25% play for three hours a day or even longer. Although some degree of video game playing is normal, excessive playing can negatively impact schoolwork, kids' social lives, and even their health. Pause and Reset is aimed at parents concerned about the role of gaming in their children's lives. In this informative, reader-friendly book, addiction expert Dr. Nancy Petry sheds light on what constitutes problematic video gaming and what does not, how to determine whether a child, adolescent or young adult may be "addicted" to gaming or developing problems with it, and when to seek professional help. Setting this book apart from others on the subject, the author also provides accessible explanations of the latest science behind how gaming addiction impacts children, adolescents, and families; she also explores the question of whether gaming may have positive effects in certain situations. Finally, Dr. Petry offers three simple, easy-to-implement steps parents can take to reduce and reverse the harmful effects of gaming: Record, Replace, and Reward. Pause and Reset also provides exercises and worksheets to support parents' efforts to help their kids.



The Toxic Meritocracy Of Video Games


The Toxic Meritocracy Of Video Games
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Author : Christopher A. Paul
language : en
Publisher:
Release Date : 2018

The Toxic Meritocracy Of Video Games written by Christopher A. Paul and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018 with Merit (Ethics) categories.


An avid gamer and sharp media critic explains meritocracy's negative contribution to video game culture--and what can be done about it Video games have brought entertainment, education, and innovation to millions, but gaming also has its dark sides. From the deep-bred misogyny epitomized by GamerGate to the endemic malice of abusive player communities, gamer culture has had serious real-world repercussions, ranging from death threats to sexist industry practices and racist condemnations. In The Toxic Meritocracy of Video Games, new media critic and longtime gamer Christopher A. Paul explains how video games' focus on meritocracy empowers this negative culture. Paul first shows why meritocracy is integral to video-game design, narratives, and values. Games typically valorize skill and technique, and common video-game practices (such as leveling) build meritocratic thinking into the most basic premises. Video games are often assumed to have an even playing field, but they facilitate skill transfer from game to game, allowing certain players a built-in advantage. The Toxic Meritocracy of Video Games identifies deep-seated challenges in the culture of video games--but all is not lost. As Paul argues, similarly meritocratic institutions like professional sports and higher education have found powerful remedies to alleviate their own toxic cultures, including active recruiting and strategies that promote values such as contingency, luck, and serendipity. These can be brought to the gamer universe, Paul contends, ultimately fostering a more diverse, accepting, and self-reflective culture that is not only good for gamers but good for video games as well.



Playing To Win


Playing To Win
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Author : David Sirlin
language : en
Publisher: Lulu.com
Release Date : 2006-04-01

Playing To Win written by David Sirlin and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-04-01 with Games & Activities categories.


Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.