Up Your Game

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Monetizing Your Game
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Author : Barrett Williams
language : en
Publisher: Barrett Williams
Release Date : 2025-07-25
Monetizing Your Game written by Barrett Williams and has been published by Barrett Williams this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-07-25 with Business & Economics categories.
Unlock the Gateway to Gaming Success with "Monetizing Your Game"! Have you ever dreamed of creating your own game that not only captivates players but also generates revenue? "Monetizing Your Game" is your comprehensive guide to transforming that dream into reality. Dive headfirst into the vibrant world of gaming and discover how to capitalize on one of the most dynamic industries today. Begin your journey by gaining an insightful understanding of the gaming market. With a detailed overview of industry trends and market opportunities, you'll be equipped with the knowledge to navigate this ever-evolving landscape confidently. Finding your niche is crucial, and this book meticulously explores various gaming niches, with a special focus on the captivating “Challenges” genre. Learn about the mechanics, popular games, and audience preferences to ensure you craft a game that stands out. From concept to launch, this book guides you through building your game with practical advice on design fundamentals, tools, and creating a minimum viable product. Harness the power of player feedback to iterate and enhance your game. Monetization is at the heart of your success. Discover the intricacies of freemium models, in-game purchases, ad-based revenues, and subscription models. Develop strategies to attract and retain players, crafting engaging content and leveraging social media. Preparation for a successful launch is detailed with pre-launch marketing strategies and platform selection. Delve into potent branding, influencer marketing, and viral promotion to maximize your reach. Advance your expertise by learning to analyze game performance, understand user metrics, and make informed adjustments. Expand your game offerings and pivot to long-term success through collaborations and strategic planning. "Monetizing Your Game" offers rich insights into legal considerations and ethical practices, ensuring your venture's integrity. Bolstered by real-world case studies and innovative monetization approaches, this book inspires and guides aspiring game creators every step of the way. Embrace your potential in the gaming world and take the first step toward a thriving gaming business today!
The Game You Came To Play
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Author : Laura Moreau
language : en
Publisher: Balboa Press
Release Date : 2018-03-13
The Game You Came To Play written by Laura Moreau and has been published by Balboa Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-13 with Self-Help categories.
So what is this game you came to play? It is more than you think and much more amazing than you might realize or ever begin to imagine. Your specific role in this game also has great value as well as a whimsical aspect to be explored. It comes with a great many challenges but also lots of wonderful opportunities, and it requires immense finesse, fortitude, and skill. Like a good book, this game offers overlapping plots, ongoing twists and turns, unexpected story shifts, great character development, thrilling perspectives, and a surprise ending. So what is this game? It is the life you have come to live. But it is not what you may believe, and things are not what they seem! There are important questions worth asking, pondering, and coming to understand in order for you to play with greater expertise and grace, such as: 1. Who are you? 2. What choices are you making? 3. Why? You are invited to come along for an awesome roller-coaster ride of ideas, concepts, and likely new information. You might even find the answers you are looking for to those three questions, so buckle up, take a deep breath (and exhale), steady yourself, and read on!
Pickleball Get In The Game
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Author : Dan Janal
language : en
Publisher: First Edition Design Pub.
Release Date : 2023-03-29
Pickleball Get In The Game written by Dan Janal and has been published by First Edition Design Pub. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-03-29 with Sports & Recreation categories.
Do you want to try a new and exciting sport? Do you want to get fit and have fun at the same time? If so, then Pickleball: Get In The Game! is the book for you! Pickleball is a great way to get some exercise, make new friends, and have a lot of fun for life. Pickleball is a sport that is easy to learn and can be enjoyed by people of all ages and skill levels. In this book, you’ll get the best advice for beginners from America’s best coaches. You’ll learn everything you need to know to start playing pickleball, including: - The history of the game and how it's played - The benefits of pickleball for your health and wellbeing - How to find a pickleball court and get started making new friends - The etiquette of pickleball and how to be a good sport With easy-to-follow instructions, links to videos, and humorous cartoons, this book is the perfect introduction to this fun and social sport. So what are you waiting for? Get in the game today! Dan Janal is an avid pickleball player and the president of the Pickleball Publishing Company. He is an award-winning journalist and author of more than a dozen books on a variety of business topics. He lives in Minneapolis and San Diego with his wife and two cats. He earned bachelor’s and master’s degrees in journalism from Northwestern University. He also helps business people write their books as a ghostwriter, book coach, and developmental editor. For information go to http://www.WriteYourBookInAFlash.com. Keywords - Pickleball, racket sports, exercise and fitness, seniors, tennis, ping pong, sports writing, sports coaching.
Put Your Game Together
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Author : Donnie Howell
language : en
Publisher: iUniverse
Release Date : 2010-03-03
Put Your Game Together written by Donnie Howell and has been published by iUniverse this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-03-03 with Sports & Recreation categories.
Donnie Howell was the kid who was raised on food stamps with little parental guidance. He discovered at a young age his needs would only be met through hard work and a game called football. In Put Your Game Together, Donnie puts together his story of childhood struggles and the lessons he learned along the way to illustrate how to achieve success in a fair and ethical way. Donnie Howell discovered that his success in business came from treating people fairly and responsibly. He applies these principles to coaching young people in football and adds another ingredientparents. Most coaches of youth football want to keep parents on the outside looking in, but not Donnie, he gets the parents involved. Whatever the taskmanaging a business or coaching kidshe believes that a leader who practices ethical behavior and builds a program fair to all will be successful.
Proven And Effective Paintball Tips To Enhance Your Game Play Better Win More
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Author : Bryan Birch
language : en
Publisher: Green Initiatives
Release Date : 2010-06-02
Proven And Effective Paintball Tips To Enhance Your Game Play Better Win More written by Bryan Birch and has been published by Green Initiatives this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-06-02 with Sports & Recreation categories.
Want to succeed at paintball but don't know how? Confused of the many things to learn, know about and master? Are you interested in improving your paintball game? Are you looking for the best paintball guns, paintball gear and how to make your paintball equipment last longer? Are you looking for cheap paintbal supplies? Or are you looking to GET PAID to play paintball? This book has the answers to all those questions. This book covers the basics of paintball, paintball rules, various paintball gun reviews, paintball gear, paintball tournaments and paintball parks. Additional information covered in the book: You can find sponsors to help pay for your paintball hobby! You can join tournaments and turn paintball into a career! There are fields all over the world, and you can make your own too. Find out how! Paintball is a great way to relieve stress! Learn the different guns and which paintball gun you should get. Learn what paintball gear you will need Learn how to keep your paintball equipment ageless and last forever! Most importantly, learn effective tips to excel in your game and impress everyone
Make Your Game
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Author : George Augustus Sala
language : en
Publisher: BoD – Books on Demand
Release Date : 2022-08-04
Make Your Game written by George Augustus Sala and has been published by BoD – Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-08-04 with Fiction categories.
Reprint of the original, first published in 1860.
Mobile Game Development With Unity
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Author : Jonathon Manning
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2017-08-02
Mobile Game Development With Unity written by Jonathon Manning and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-02 with Computers categories.
Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom overview of Unity’s features with specific, project-oriented guidance on how to use them in real game situations. Over the course of this book, you’ll learn hands-on how to build 2D and 3D games from scratch that will hook and delight players. If you have basic programming skills, you’re ready to get started. Explore the basics of Unity, and learn how to structure games, graphics, scripting, sounds, physics, and particle systems Use 2D graphics and physics features to build a side-scrolling action game Create a 3D space combat simulator with projectile shooting and respawning objects, and learn how to manage the appearance of 3D models Dive into Unity’s advanced features, such as precomputed lighting, shading, customizing the editor, and deployment
Releasing Html5 Games For Windows 8
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Author : Jesse Freeman
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2013-11-04
Releasing Html5 Games For Windows 8 written by Jesse Freeman and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-04 with Computers categories.
Windows 8 presents an incredible opportunity for distributing and monetizing HTML5 games, and this guide shows how you can profit from it. You’ll learn everything you need to know about porting your original web-based JavaScript game to the new "touch-first" version of Windows, as well as several options for selling your game in Windows Store. Windows 8 is a big leap forward for developers because it treats HTML5 as a first-class citizen, alongside C# and C++. Interactive development expert Jesse Freeman explains how Windows 8 works, gets you started with Visual Studio Express (it’s free!), and uses a case study to show you how to port an HTML5 game with ease. Learn which games and JavaScript libraries work best on Windows 8 Adjust artwork for different screen resolutions and Windows 8 features Accommodate mouse, keyboard, touch, and other game controls Optimize your game to run well on any Windows 8 device Understand the steps for publishing your game to Windows Store Explore fixed price, trial mode, ad support, and in-app purchase options Use a web-first workflow to ensure your game runs on many other platforms
Game Design
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Author : Richard Rouse III
language : en
Publisher: Jones & Bartlett Publishers
Release Date : 2004-08-30
Game Design written by Richard Rouse III and has been published by Jones & Bartlett Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-08-30 with Computers categories.
“Both burgeoning game designers and devoted gamers should consider [Game Design: Theory & Practice] an essential read.” — Computer Gaming World “Ultimately, in both theory and practice, Rouse’s Game Design bible gets the job done. Let us pray.” - Next Generation magazine In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse’s own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.
Developing Creative Content For Games
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Author : Greg Johnson
language : en
Publisher: CRC Press
Release Date : 2019-01-22
Developing Creative Content For Games written by Greg Johnson and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-22 with Computers categories.
This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the game development process works. Key Features Provides the critical skills any good game designer should have, such as narrative, characterization, progression, challenges, world building, plot, and rewards Using a hands-on, learn-by-doing approach, this book teaches prospective game designers how to excel in creating their own worlds and adventures without having to learn any programming or technical computer skills Includes clear and concise chapter objectives, chapter overviews, examples, case studies, key terms and multiple in-depth analyses Multiple case studies are provided and thoroughly analyzed so that readers will be familiar with the concepts and methodologies involved in each task Over the course of the book, readers will develop a professional level asset for inclusion in a portfolio of work suitable for submitting to job applications