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Make Your Game


Make Your Game
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Make Your Game


Make Your Game
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Author : George Augustus Sala
language : en
Publisher: BoD – Books on Demand
Release Date : 2022-08-04

Make Your Game written by George Augustus Sala and has been published by BoD – Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-08-04 with Fiction categories.


Reprint of the original, first published in 1860.



Make Your Own Scratch Games


Make Your Own Scratch Games
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Author : Anna Anthropy
language : en
Publisher: No Starch Press
Release Date : 2019-07-02

Make Your Own Scratch Games written by Anna Anthropy and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-02 with Juvenile Nonfiction categories.


Learn to make interactive games with Scratch—the beginner-friendly, block-based programming language from the MIT Media Lab! Anna Anthropy, game designer extraordinaire, will show you how to do everything from building a game map to creating animations and debugging the end product. Take a peek inside the history of video game design, learn programming basics, and turn your ideas into creative games that you can play and share with your friends. Learn how to: •Draw characters like a hungry, leaf-eating bug•Animate characters—make them walk, jump, climb, and fall! •Create objects for your player to collect and obstacles to avoid •Design multiple levels to create a cave exploring platform game•Create sound effects and music for your games •Share your games online and use player feedback to improve your games Isn’t it time to Make Your Own Scratch Games? The world is waiting! Covers Scratch 3.0



Make Your Own Puzzlescript Games


Make Your Own Puzzlescript Games
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Author : Anna Anthropy
language : en
Publisher: No Starch Press
Release Date : 2019-11-12

Make Your Own Puzzlescript Games written by Anna Anthropy and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-12 with Juvenile Nonfiction categories.


Fun introduction to game development by well-known game designer using PuzzleScript, a free online tool for creating puzzles/platform games. PuzzleScript is a free, web-based tool you can use to create puzzle games. In a PuzzleScript game, you move objects around to solve problems and play through the levels. In Make Your Own PuzzleScript Games! you'll learn how to use PuzzleScript to create interactive games--no programming experience necessary! Learn the basics like how to make objects, create rules, and add levels. You'll also learn how to edit, test, and share your games online. Learn how to: Decorate your game with fun backgrounds Write rules that define how objects interact Add obstacles like laser guns and guards Herd cats and even pull off a robot heist! With colorful illustrations and plenty of examples for inspiration, Make Your Own PuzzleScript Games! will take you from puzzle solver to game designer in just a few clicks!



Make Your Own Twine Games


Make Your Own Twine Games
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Author : Anna Anthropy
language : en
Publisher: No Starch Press
Release Date : 2019-03-26

Make Your Own Twine Games written by Anna Anthropy and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-03-26 with Juvenile Nonfiction categories.


Bring your game ideas to life with Twine! Twine is a free online tool that lets anyone new to programming create their own interactive, story-based adventure games in a web page. In Make Your Own Twine Games!, game designer Anna Anthropy takes you step-by-step through the game development process, from coming up with a basic idea to structuring your game. You’ll learn the basics of Twine like how to use links and apply images and formatting to make your game look more distinct. You’ll get tips on how to test your game, export it, and publish it online, and even understand more advanced features like scripting to get your game to remember and respond to player choices. As you make your way through the book and begin crafting your own interactive fiction, you’ll learn other cool tricks like how to: • Write stories that follow multiple paths using hyperlinks • Create variables to track your player’s actions • Add scripting like “if” and “else” to decide when ghosts should appear in your game • Use hooks to add fancy touches like text effects, pictures, and sound With example games to act as inspiration, Make Your Own Twine Games! will take you from story-teller to game designer in just a few clicks! Ready player one? The game starts now. Covers Twine 2



How To Make Your Own Video Game


How To Make Your Own Video Game
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Author : M. Usman
language : en
Publisher: Mendon Cottage Books
Release Date : 2016-01-02

How To Make Your Own Video Game written by M. Usman and has been published by Mendon Cottage Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-02 with Computers categories.


Table of Contents Preface Chapter # 1: Important Tips to Think About Before Making Your Game Have a Concrete Idea Determine Your Audience Consider Your Platform Pick a Genre Have a Great Title Work on Gameplay Be Realistic Chapter # 2: Coming up with Game Ideas Read Books Get Ideas From Movies Use Other Games Mix Different Ideas Day Dream Brainstorm with Your Friends Pay Attention to Your Life Chapter # 3: Choosing an Engine Stencyl GameMaker Unity Unreal Engine RPG Maker VX Chapter # 4: Secrets on How to Make a Game Great Small Learning Curve Continuous Challenges Set Appropriate Rewards Freedom to Make Decisions Don't Just Focus on the Story, But Gameplay as Well Chapter # 5: Testing Your Game Think of What You Want to Know After Testing Test on Every Platform Use Your Friends Ask people Online Your Presence During Testing Chapter # 6: How to Promote a Game Begin Marketing Before the Release Date Have a Website Don't Forget Social Media Join Forums Tell Your Friends Connect with other Developers Chapter # 7: How To Become a Great Game Developer Play many video games Don't Wait for Motivation Learn Programming Take Criticism Work with Other People Work on Deadlines Conclusion About the Author Publisher Preface If you are an avid gamer, you probably have had the will to create your own game. Unfortunately, you had no idea where to start from. In this book, you will discover how you can make a game. Your ideas should not be buried in your head; you just don't know if they could make the next “Grand Theft Auto.” In order to make a simple game, you mainly need a computer and game-making software. Since you play games all the time, then you already have a computer. If not, you can build one easily. As for the softwares, you can download them online. Some are free while some come at a cost. Making your first game will not be an easy task as there are a couple of things you need to learn first. So you should not have high hopes for your first game. But with time and practice, you will definitely get better. In this book, I will show you the best softwares you can use to make your own games. I will also give you things you must think about before you start developing your game. In addition to that, you will also find guidance on testing your game, tips for becoming a great game developer, advice on creating game ideas, and more. If you thought that making games was something only for big companies, this book will show you that you too can do it. I hope you will find this book helpful.



Proven And Effective Paintball Tips To Enhance Your Game Play Better Win More


Proven And Effective Paintball Tips To Enhance Your Game Play Better Win More
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Author : Bryan Birch
language : en
Publisher: Green Initiatives
Release Date : 2010-06-02

Proven And Effective Paintball Tips To Enhance Your Game Play Better Win More written by Bryan Birch and has been published by Green Initiatives this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-06-02 with Sports & Recreation categories.


Want to succeed at paintball but don't know how? Confused of the many things to learn, know about and master? Are you interested in improving your paintball game? Are you looking for the best paintball guns, paintball gear and how to make your paintball equipment last longer? Are you looking for cheap paintbal supplies? Or are you looking to GET PAID to play paintball? This book has the answers to all those questions. This book covers the basics of paintball, paintball rules, various paintball gun reviews, paintball gear, paintball tournaments and paintball parks. Additional information covered in the book: You can find sponsors to help pay for your paintball hobby! You can join tournaments and turn paintball into a career! There are fields all over the world, and you can make your own too. Find out how! Paintball is a great way to relieve stress! Learn the different guns and which paintball gun you should get. Learn what paintball gear you will need Learn how to keep your paintball equipment ageless and last forever! Most importantly, learn effective tips to excel in your game and impress everyone



Game Design Workshop


Game Design Workshop
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Author : Tracy Fullerton
language : en
Publisher: CRC Press
Release Date : 2008-02-08

Game Design Workshop written by Tracy Fullerton and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-02-08 with Art categories.


Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercises require no background in programming or artwork, releasing you from the intricacies of electronic game production, so you can develop a working understanding of the essentials of game design.



How To Make A Video Game All By Yourself


How To Make A Video Game All By Yourself
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Author : Matt Hackett
language : en
Publisher: Valadria
Release Date : 2022-03-15

How To Make A Video Game All By Yourself written by Matt Hackett and has been published by Valadria this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-03-15 with Self-Help categories.


Unleash your creativity and bring your game ideas to life with How to Make a Video Game All By Yourself. Written by games industry veteran Matt Hackett, this inspirational and motivational guide takes you through the process of discovering your passion, picking the right game engine, and finding the fun in your unique game. Filled with advice, personal anecdotes, handmade illustrations, and quotes from renowned game developers, this book is the ultimate resource for creative folks looking to make their own video game. It’s a lean, practical guide that gives you the tough love and encouragement you need to ship your game! Let’s get started.



Monetizing Your Game


Monetizing Your Game
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Author : Barrett Williams
language : en
Publisher: Barrett Williams
Release Date : 2025-07-25

Monetizing Your Game written by Barrett Williams and has been published by Barrett Williams this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-07-25 with Business & Economics categories.


Unlock the Gateway to Gaming Success with "Monetizing Your Game"! Have you ever dreamed of creating your own game that not only captivates players but also generates revenue? "Monetizing Your Game" is your comprehensive guide to transforming that dream into reality. Dive headfirst into the vibrant world of gaming and discover how to capitalize on one of the most dynamic industries today. Begin your journey by gaining an insightful understanding of the gaming market. With a detailed overview of industry trends and market opportunities, you'll be equipped with the knowledge to navigate this ever-evolving landscape confidently. Finding your niche is crucial, and this book meticulously explores various gaming niches, with a special focus on the captivating “Challenges” genre. Learn about the mechanics, popular games, and audience preferences to ensure you craft a game that stands out. From concept to launch, this book guides you through building your game with practical advice on design fundamentals, tools, and creating a minimum viable product. Harness the power of player feedback to iterate and enhance your game. Monetization is at the heart of your success. Discover the intricacies of freemium models, in-game purchases, ad-based revenues, and subscription models. Develop strategies to attract and retain players, crafting engaging content and leveraging social media. Preparation for a successful launch is detailed with pre-launch marketing strategies and platform selection. Delve into potent branding, influencer marketing, and viral promotion to maximize your reach. Advance your expertise by learning to analyze game performance, understand user metrics, and make informed adjustments. Expand your game offerings and pivot to long-term success through collaborations and strategic planning. "Monetizing Your Game" offers rich insights into legal considerations and ethical practices, ensuring your venture's integrity. Bolstered by real-world case studies and innovative monetization approaches, this book inspires and guides aspiring game creators every step of the way. Embrace your potential in the gaming world and take the first step toward a thriving gaming business today!



Making A Game Demo


Making A Game Demo
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Author : Chad Gregory Walker
language : en
Publisher: Wordware Publishing, Inc.
Release Date : 2005

Making A Game Demo written by Chad Gregory Walker and has been published by Wordware Publishing, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.


Making a Game Demo: From Concept to Demo Gold provides a detailed and comprehensive guide to getting started in the computer game industry. Written by professional game designers and developers, this book combines the fields of design, art, scripting, and programming in one book to help you take your first steps toward creating a game demo. Discover how the use of documentation can help you organize the game design process; understand how to model and animate a variety of objects, including human characters; explore the basics of scripting with Lua; learn about texturing, vertex lighting, light mapping, motion capture, and collision checking. The companion CD contains all the code and other files needed for the tutorials, the Ka3D game engine, the Zax demo, all the images in the book, demo software, and more!