Ux Design For Enterprise Apps


Ux Design For Enterprise Apps
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Ux Design For Enterprise Apps


Ux Design For Enterprise Apps
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Author : Saumen Das
language : en
Publisher: Synechron Inc
Release Date :

Ux Design For Enterprise Apps written by Saumen Das and has been published by Synechron Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on with Computers categories.


For years, User Experience (UX) has not been a primary focus area for businesses and organizations. Established brands have garnered significant success on the power of their brand name and the credibility that came with it. The “you buy what I make” thought has dominated the “I will make what you want” approach which has led to UX designers battling between designing strategies for end-user or for the business heads. The digital revolution vows to change this approach as enhanced customer experience is directly proportional to profits and growth. Organizations that are not adaptable to this change will lose ground, resulting in poorer performance and business loss. Enhanced customer experiences is an extension of how well you understand your customers and their needs. It often boils down to simplicity and ease of interactions across conventional as well as digital channels. A well-defined UX strategy will result in overall cost reduction, speed to market, sales productivity, and a larger pool of loyal customers. This book highlights the importance of UX in today’s day and age while establishing the business benefits of this approach for the new-age enterprise. It takes you through key process elements that span multiple disciplines, including user research, market research, information architecture, content strategy, wireframes & prototyping, interaction design, maturity models & checklist, visual design and usability testing. It also compares the traditional and modern approach with trending innovative models that combine the latest technology, design thinking and user experience.



Practical Ux Design


Practical Ux Design
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Author : Scott Faranello
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-04-28

Practical Ux Design written by Scott Faranello and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-28 with Computers categories.


A foundational yet practical approach to UX that delivers more creative, collaborative, holistic, and mature design solutions, regardless of your background or experience About This Book Improve your UX design awareness and skills Gain greater confidence to know when you have delivered a “good” UX design Learn by example using a book designed by a UX mind for a UX mind Who This Book Is For This book is written for the beginner as well as the experienced UX practitioner, regardless of team size, company size, or job title. It is also intended for anyone with an interest in UX, engages with UX, is involved in any way in interactive problem solving and design, or simply wants to learn more about what we do, how we do it, and why those in the UX field are so passionate about wanting to do it better. What You Will Learn Awaken your UX mind and dispel the myths of non-UX thinkers Create the six optimal conditions for your best ideas to appear Identify and incorporate the ten design principles found in all good UX design Develop a broader understanding of Information Architecture (IA) to better engage, guide, and inform Develop a fundamental understanding of patterns and the properties that create them Raise your level of UX maturity with a strategy that transforms your approach to problem solving and helps others understand the true value of your work Utilize important tools of the UX trade that never go out of style Increase your knowledge of UX, incorporate valuable ideas and insights into your work, and look at design from a very unique perspective In Detail Written in an easy-to-read style, this book provides real-world examples, a historical perspective, and a holistic approach to design that will ground you in the fundamental essentials of interactive design, allow you to make more informed design decisions, and increase your understanding of UX in order to reach the highest levels of UX maturity. As you will see, UX is more than just delighting customers and users. It is also about thinking like a UX practitioner, making time for creativity, recognizing good design when you see it, understanding Information Architecture as more than just organizing and labeling websites, using design patterns to influence user behavior and decision making, approaching UX from a business perspective, transforming your client's and company's fundamental understanding of UX and its true value, and so much more. This book is an invaluable resource of knowledge, perspective, and inspiration for those seeking to become better UX designers, increase their confidence, become more mature design leaders, and deliver solutions that provide measurable value to stakeholders, customers, and users regardless of project type, size, and delivery method. Style and approach An in-depth, easy to read, and entertaining journey into and through the world of UX using real-world examples, thoughtful illustrations, and engaging quotes to inspire and explain fully the how and why of UX in a practical and impactful way and used immediately in your own work.



Ux Design For Mobile


Ux Design For Mobile
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Author : Pablo Perea
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-07-28

Ux Design For Mobile written by Pablo Perea and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-28 with Computers categories.


Get proficient in building beautiful and appealing mobile interfaces (UI) with this complete mobile user experience (UX) design guide. About This Book Quickly explore innovative design solutions based on the real needs of your users. Create low and high fidelity prototypes using some of the best tools. Master a pragmatic design process to create successful products. Plan an app design from scratch to final test, with real users. Who This Book Is For This book is for designers, developers and product managers interested in creating successful apps. Readers will be provided with a process to produce, test and improve designs based on best practices. What You Will Learn Plan an app design from scratch to final test, with real users. Learn from leading companies and find working patterns. Apply best UX design practices to your design process. Create low and high fidelity prototypes using some of the best tools. Follow a step by step examples for Tumult Hype and Framer Studio. Test your designs with real users, early in the process. Integrate the UX Designer profile into a working team. In Detail User experience (UX) design provides techniques to analyze the real needs of your users and respond to them with products that are delightful to use. This requires you to think differently compared to traditional development processes, but also to act differently. In this book, you will be introduced to a pragmatic approach to exploring and creating mobile app solutions, reducing risks and saving time during their construction. This book will show you a working process to quickly iterate product ideas with low and high fidelity prototypes, based on professional tools from different software brands. You will be able to quickly test your ideas early in the process with the most adequate prototyping approach. You will understand the pros and cons of each approach, when you should use each of them, and what you can learn in each step of the testing process. You will also explore basic testing approaches and some more advanced techniques to connect and learn from your users. Each chapter will focus on one of the general steps needed to design a successful product according to the organization goals and the user needs. To achieve this, the book will provide detailed hands-on pragmatic techniques to design innovative and easy to use products. You will learn how to test your ideas in the early steps of the design process, picking up the best ideas that truly work with your users, rethinking those that need further refinement, and discarding those that don't work properly in tests made with real users. By the end of the book, you will learn how to start exploring and testing your design ideas, regardless the size of the design budget. Style and approach A quick and simple guide to design and test a mobile application from the UX design point of view



Designing The Iphone User Experience


Designing The Iphone User Experience
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Author : Suzanne Ginsburg
language : en
Publisher: Pearson Education
Release Date : 2010-08-12

Designing The Iphone User Experience written by Suzanne Ginsburg and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-08-12 with Computers categories.


"In her book Designing the iPhone User Experience, Suzanne Ginsburg takes a fresh look at cutting-edge, user-centered design from the perspective of designing mobile user experiences for the iPhone. Her book brings together everything you need to know to design great products for mobile contexts." —Pabini Gabriel-Petit, UX Strategy & Design Consultant and Publisher and Editor in Chief of UXmatters “It’s about time! Suzanne Ginsburg takes the best of User-Centered Design (UCD) principles and tweaks them with a dash of mobile and a lot of hints about what it means to implement the Apple Human Interface Guidelines for iPhone. Your idea for an iPhone app has much better chances of being accepted by iPhone owners (and by the iTunes watchdogs guarding entry to the App Store) if you follow even half of the suggestions in this book.” —Nancy Frishberg, Ph.D., User Experience Strategist and past Chair of BayCHI Given the fiercely competitive state of the iPhone app landscape, it has become increasingly challenging for app designers and developers to differentiate their apps. The days are long gone when it was possible to crank out an app over the weekend and refine it after receiving a few not so flattering user reviews. Users now have choices -- lots of them. If your app is difficult to use or doesn’t meet their needs, finding another one is just a tap away. To illustrate, consider the ever-growing field of Twitter clients. There are hundreds of variations in the App Store but only a handful stand out from the pack (such as Tweetie or Twitterific). For most apps, it boils down to one thing: the user experience. The same is true for countless other categories within the App Store; well-designed apps are more likely to attract and retain users. Of course there are other critical aspects of iPhone app development: the coding, the marketing, the customer support. All of the elements must come together. Designing the iPhone User Experience will help you tackle the user experience part of the iPhone challenge. Three key themes will be reinforced throughout the book: Know thy user, the Design Lifecycle, and Attention to Detail: Know Thy User Millions of people depend on iPhone apps to get them to work, find their next meal, and stay in touch with family and friends. Professionals of all kinds also rely on iPhone apps: doctors look up drug interactions; photographers fine-tune lighting; cyclists find the best routes. To truly understand how your apps can fit into their lives, designers and developers must learn how users do things today, what’s important to them, and what needs have not been met. Part II, Introduction to User Research, will introduce a variety of user research methods. The Design Lifecycle Award-winning designs rarely happen overnight; they usually only occur after many rigorous design cycles. To illustrate this point, consider USA TODAY's iPhone application, which went through at least seven iterations for the article view in their app. These kinds of iterations should happen before you launch your app, since it will save valuable time and money, not to mention the headaches a bad design could create for your user. More importantly, you may only have one chance to impress your users -- you do not want to sell them half-baked ideas. Part III, Developing your App Concept, will explain how to iteratively design and test your app concepts. Attention to Detail Most professionals know that attention to detail is important, but hundreds of apps fail to incorporate even the most basic design principles. This lack of attention is not merely an aesthetic issue (which is important) it also affects the way apps function. For example, a news article without proper alignment will be difficult to read, and a poorly rendered icon will be challenging to interpret. Apps with a razor sharp attention to detail will stand out because their apps will look good and perform well. Part IV, Refining your App Concept, will show you how to make to your app shine, from visual design and branding to accessibility and localization. Mastering these three areas will help set your app apart from the crowd. You may not have an award-winning app over night. But knowing your users, iterative design, and attention to detail are important first steps.



Easy To Use 2 0


Easy To Use 2 0
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Author : Sean Van Tyne
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2017-04-09

Easy To Use 2 0 written by Sean Van Tyne and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-09 with categories.


The intersection of the customer, user and technology is at the heart of this concise guidebook for developing easy to use software. In Easy to Use 2.0, Sean Van Tyne expands on his previous edition, taking the complex topic of agile development for enterprise software and making it easy to understand and easy to implement. Easy to Use 2.0 is an easy to use guide to creating simple yet effective enterprise applications. Easy to Use 2.0 covers new topics like user experience myths and realities, the experience economy, user experience maturity model, and how to create your user experience strategy. There are new case studies from the field, what is design thinking and how to do design sprints, minimal viable and minimal desirable products, how to handle UX debt, how to hire the right talent for your organization and more. Easy to Use is your roadmap to successfully integrating UX design and Agile development. Businesses wishing to rapidly create great software would be well advised to get a copy of this book for every member of the team. You want Easy to Use 2.0 as your software development companion. Particularly where business wins, losses and profits depend on user experience being better than the competition.



Designing Apps For Success


Designing Apps For Success
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Author : Matthew David
language : en
Publisher: CRC Press
Release Date : 2014-02-03

Designing Apps For Success written by Matthew David and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-03 with Computers categories.


In 2007, Apple released the iPhone. With this release came tools as revolutionary as the internet was to businesses and individuals back in the mid- and late-nineties: Apps. Much like websites drove (and still drive) business, so too do apps drive sales, efficiencies and communication between people. But also like web design and development, in its early years and iterations, guidelines and best practices for apps are few and far between. Designing Apps for Success provides web/app designers and developers with consistent app design practices that result in timely, appropriate, and efficiently capable apps. This book covers application lifecycle management that designers and developers use when creating apps for themselves or the entities that hired them. From the early discussions with a company as to how to what kind of app they want, to storyboarding, to developing cross platform, to troubleshooting, to publishing, Designing Apps for Success gives a taut, concise, and pragmatic roadmap from the beginning of the process all the way to the end. Developers and designers will learn not only best practices on how to design an app but how to streamline the process while not losing any quality on the end result. Other topics in this book include: Case studies that best showcase the development process at work (or not at work). Global examples of apps developed all over the world. Future proofing your apps Post-publishing: Promoting and marketing your apps and keeping it relevant. Consistent app design practices for consistently successful results.



Angular For Enterprise Applications


Angular For Enterprise Applications
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Author : Doguhan Uluca
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-01-31

Angular For Enterprise Applications written by Doguhan Uluca and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-01-31 with Computers categories.


Harness the full power of Angular 17 with up-to-date tools and enterprise-level best practices Purchase of the print or Kindle book includes a free PDF eBook Key Features Dive straight into the most relevant topics that will help you build large, complex, and high-performance web applications Find updated examples, projects, and an overview of the latest tools and updates – including Jest, Cypress, NgRx workspace, Apollo GraphQL, and Angular Dev Tools Get to grips with reactive code and learn how to resolve potential issues before they crop up Book DescriptionIf you’re looking to upskill and build sophisticated, minimalist web applications suited for enterprise use, Angular for Enterprise Applications is your guide to the next level of engineering mastery. In its third edition, this Angular book distils hard-earned lessons into a lucid roadmap for success. Adopting a pragmatic approach founded on a robust technical base, you'll utilize both JavaScript and TypeScript fundamentals. You'll also embrace agile engineering coding principles and learn to architect optimally sized enterprise solutions employing the freshest concepts in Angular. You’ll gradually build upon this foundation through insightful recipes, sample apps, and crystal-clear explanations. You’ll master authentication and authorization and achieve optimal performance through reactive programming and lazy loading, build complex yet flexible UIs with Router-first principles, and then integrate with backend systems using REST and GraphQL APIs. You’ll cover modern tools like RxAngular, Qwik, and Signals. You’ll construct master/detail views using data tables and NgRx for state management. You’ll explore DevOps using Docker and build CI/CD pipelines necessary for high-performance teams. By the end of this book, you’ll be proficient in leveraging Angular in enterprise and design robust systems that scale effortlessly.What you will learn Best practices for architecting and leading enterprise projects Minimalist, value-first approach to delivering web apps How standalone components, services, providers, modules, lazy loading, and directives work in Angular Manage your app's data reactivity using Signals or RxJS State management for your Angular apps with NgRx Angular ecosystem to build and deliver enterprise applications Automated testing and CI/CD to deliver high quality apps Authentication and authorization Building role-based access control with REST and GraphQL Who this book is for This book is for mid-to-senior developers looking to gain mastery by learning how to write, test, and deploy Angular in an enterprise environment. Working experience with JavaScript is a prerequisite, and a familiarity with TypeScript and RESTful APIs will help you understand the topics covered in this book more effectively



A Project Guide To Ux Design


A Project Guide To Ux Design
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Author : Russ Unger
language : en
Publisher: Pearson Education
Release Date : 2009-03-13

A Project Guide To Ux Design written by Russ Unger and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-03-13 with Computers categories.


“If you are a young designer entering or contemplating entering the UX field this is a canonical book. If you are an organization that really needs to start grokking UX this book is also for you. " -- Chris Bernard, User Experience Evangelist, Microsoft User experience design is the discipline of creating a useful and usable Web site or application—one that’s easily navigated and meets the needs of both the site owner and its users. But there’s a lot more to successful UX design than knowing the latest Web technologies or design trends: It takes diplomacy, project management skills, and business savvy. That’s where this book comes in. Authors Russ Unger and Carolyn Chandler show you how to integrate UX principles into your project from start to finish. • Understand the various roles in UX design, identify stakeholders, and enlist their support • Obtain consensus from your team on project objectives • Define the scope of your project and avoid mission creep • Conduct user research and document your findings • Understand and communicate user behavior with personas • Design and prototype your application or site • Make your product findable with search engine optimization • Plan for development, product rollout, and ongoing quality assurance



High Performance Enterprise Apps Using C 10 And Net 6


High Performance Enterprise Apps Using C 10 And Net 6
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Author : Ockert J. du Preez
language : en
Publisher: BPB Publications
Release Date : 2022-07-30

High Performance Enterprise Apps Using C 10 And Net 6 written by Ockert J. du Preez and has been published by BPB Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-07-30 with Computers categories.


Explore the ins-and-outs of optimizing your code to improve performance KEY FEATURES ● Contains a variety of approaches and tools for resolving, repairing, and fine-tuning enterprise applications. ● Learn to write clean and efficient codes to avoid performance bottlenecks. ● Get well versed with optimization and benchmarking tools to discover and fix poor-performing code. DESCRIPTION When making a large enterprise application, a lot of thought needs to go into the performance. This problem could have been prevented when applications are slow and have timeout errors, for example, and these errors keep happening. This book instructs developers on how to increase the efficiency of their code, detect and eliminate performance bottlenecks, and construct codes that simplify the software execution. This book teaches to improve the performance and reliability of apps so that the business runs smoothly. Readers will learn to employ the correct data types, different pattern matching, application profiling, and performance diagnostics. Various application challenges, including a large object heap, memory cache, system interoperability, and accurate collections, are thoroughly discussed with appropriate solutions. While exploring how to improve application performance, readers will gain hands-on experience with tools like Visual Studio Diagnostic Tools, JetBrains DotMemory, Red Gate ANTS, and dotTrace. Furthermore, readers get to practice writing clean codes, use of expert best practices, and design effective UIs responding appropriately to the server and the user. WHAT YOU WILL LEARN ● Develop the ability to recognise code with poor performance in every application. ● Prevent application performance issues by writing code free of errors and problems. ● Verify troublesome areas of the application's code with in-depth testing. ● Think creatively to create responsive user interfaces for individual users and applications. ● Get an opportunity to learn necessary C# commands quickly. ● Overcome the difficulties brought by InterOp, Hashtable, and Collection. WHO THIS BOOK IS FOR C# and .NET developers, application developers, web developers, and software developers are all looking forward to this book because they want to focus on producing high-quality apps rather than managing the development tool. TABLE OF CONTENTS Section-I: An Introduction to Code Performance and C# 1. The Need for High-Performance Code 2. Overview of C# 3. New and Improved features in C# 4. Using Data Types 5. Enhancing Pattern Matching 6. Using Collections Properly 7. Identifying Performance Problems 8. Benchmarking Code with BenchmarkDotNet 9. Dealing with the Memory Cache 10. Working with the Large Object Heap 11. Creating a Responsive UI 12. Overcoming InterOp Challenges



Ux Design 2020


Ux Design 2020
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Author : Theo Farrington
language : en
Publisher:
Release Date : 2020-06-28

Ux Design 2020 written by Theo Farrington and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-06-28 with categories.


What if you could design AND help shape a better future as well?If you are tired of futile graphic design and want to put your skills and creativity at the service of a more meaningful purpose, than keep reading. Look, style, trends. They are all around us, and it's just fine, but when they are devoided of meaning, and they far too often are, they just add to the growing shallowness of the world. Design should be more than just aesthetic, design should be for the people. And, in fact, it is. This is where User Experience comes in. UX Design is a human-centered approach heavily focusing on empathy that is transforming the business industry for the good. Better products, interfaces, contents, spaces, and services designed to make life easier for people. Companies are beginning to understand that useful products and customer person satisfaction are essential elements to the success of any business. And that is why UX design jobs are on the rise (one of the 25 highest paying entry-level jobs of 2019, according to Glassdoor). And that is why you're probably reading this, too. My name is Theo Farrington. I'm a senior UX designer and director helping worldwide businesses create value by combining product, business, and user goals. I've started my career as a graphic designer, then fell in love with the user experience world, and made the move that led me to a fulfilling career in the field. In this book, I will introduce you to the fundamentals of UX design, such as: What is UX, and how bad and good design secretly shape our behavior The key principles to make valuable design for users The Design Process from goal definition to user research and launch How to wireframe, test, develop and iterate to fit people needs An introduction to visual design principles How to get out of your head, and design for real life How to put empathy at the center of your design process How UX designers can use their superpowers to foster social impact What are the user experience job opportunities out there, and how to lend a high salary UX job User experience is everywhere, from the dress you're wearing to the smartphone you're holding. As UX designers we are the architects of everyday human interactions and experiences. That gives us tremendous power. Like saving lives by designing brilliant medical apps, or shaping the future world by designing the internet of things. Intrigued? Then Learn UX Design today and shake your career up! Scroll up and click the BUY NOW button to grab your copy!