Vector Art Fundamentals

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Vector Art Fundamentals
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Author : Edward Morgan MA
language : en
Publisher: AuthorHouse
Release Date : 2018-08-03
Vector Art Fundamentals written by Edward Morgan MA and has been published by AuthorHouse this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08-03 with Design categories.
Welcome to Vector Art Fundamentals: Digital Media Arts Series Vol. 2 for beginning, intermediate, and advanced, arts and design users. Through a series of rigorous scaffolding projects, this unique step-by-step instruction tool is designed to provide arts and design users with the fundamental skills and knowledge to create vector-based artwork and establishes a link to the Californian standards for the visual arts, the Californian career and technical education standards (CTE), and the standards for the International Society for Technology in Education (ISTE). The lessons in this book are designed so that you can learn at your own pace. Even if the user is new to Adobe Illustrator or vector-based drawing, the skills learned are transferable to most vector-based drawing programs. Through this book, every experienced artist will gain many advanced skills, including tips and techniques for using Adobe Illustrator CS6. Although each lesson in this book provides a step-by-step instruction for creating specific projects, the steps, techniques, and tools covered allow for students to experiment and explore their own ideas. This book is designed to be followed in sequence; however, if your skills and understanding are advanced enough, you can jump to any unit that corresponds to your interests and needs. Each lesson concludes with a “Testing Your Understanding” section and vocabulary list to summarize and reinforce what you have covered.
Vector Basic Training
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Author : Von Glitschka
language : en
Publisher: New Riders is
Release Date : 2016
Vector Basic Training written by Von Glitschka and has been published by New Riders is this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with Adobe Illustrator (Computer file) categories.
Attention, designers, it's time to get serious about your creative process. For too long you've allowed yourself to go soft, relying on your software to do all of your creative work at the expense of your craftsmanship. This book will NOT show you how to use every tool and feature in Adobe Illustrator. This book WILL, however, teach you the importance of drawing out your ideas, analyzing the shapes, and then methodically building them precisely in vector form using the techniques explained in this book. In Vector Basic Training, Second Edition acclaimed illustrative designer Von Glitschka takes you through his systematic process for creating the kind of precise vector graphics that separate the pros from the mere toolers. Along the way, he'll whip your drawing skills into shape and show you how to create elegant curves and precise anchor points for your designs. In addition to new illustrative examples throughout the book, this edition includes an all-new chapter on how to apply color and detail to your illustrations using tried-and-true methods that you'll use over and over again. You'll also get access to over seven hours of all-new HD video tutorials and source files so you can follow along with Von as he walks you through his entire process. Whether you're creating illustrations in Adobe Illustrator, Affinity Designer, CorelDRAW, or even Inkscape, you'll be able to use Von's techniques to establish a successful creative process for crafting consistently precise illustrations every single time you pick you up your pen, stylus, or mouse. In Vector Basic Training, Second Edition, you'll learn: The tools and shortcuts that make up a design pro's creative arsenal How to use "The Clockwork Method" to create accurate curves every time When and where to set just the right number of anchor points for any design How to build shapes quickly using basic Illustrator tools and plug-ins Techniques for art directing yourself to get the results you desire Fundamental methods for applying color and detail to your illustrations
Illustrator Foundations
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Author : Rafiq Elmansy
language : en
Publisher: Taylor & Francis
Release Date : 2012-12-13
Illustrator Foundations written by Rafiq Elmansy and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-13 with Computers categories.
Whether you are creating a catchy and fun cartoon, designing a print banner advertisement, or developing content for a mobile game, save time and money with expert techniques, trips and tricks from by Adobe Certified Expert, Rafiq Elmansy with Illustrator Foundations. With practical applications and step by step tutorials, solve problems quickly to develop creative projects on time and to budget. Want to hone your Illustrator skills so you can remain competitive in a diverse market while concentrating on your vector graphics projects? Then Illustrator Foundations is for you! With real-world professional projects you'll discover how to: develop mobile applications, work with layers, masks, vector images and many more tips and tricks not found anywhere else! Harness the full Creative Suite software package with tips on how to integrate Illustrator with Photoshop and After Effects. This book is a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step walkthroughs; you'll wonder how you survived this long without it. Put the Adobe Illustrator CS6 techniques to the test with the fully updated companion website with downloadable Illustrator source files, examples and video tutorials.
Graphic Design Fundamentals Mastering The Basics Of Visual Communication And Branding
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Author : Scarlett Adams
language : en
Publisher: Daniel O Brien
Release Date :
Graphic Design Fundamentals Mastering The Basics Of Visual Communication And Branding written by Scarlett Adams and has been published by Daniel O Brien this book supported file pdf, txt, epub, kindle and other format this book has been release on with Design categories.
Embrace the fundamentals of graphic design with this comprehensive guide that empowers you to master the basics of visual communication and branding. From the core principles of design to the practical application of tools and techniques, this book provides a thorough foundation for understanding and creating impactful visual content. Explore the theories behind color theory, typography, layout design, and visual hierarchy, and gain insights into the essential elements of effective branding. Discover the creative process that transforms concepts into stunning visual masterpieces, utilizing industry-standard design software such as Photoshop and Illustrator. Learn how to craft eye-catching logos, incorporate vector graphics into your designs, and apply design elements and techniques to create visually engaging imagery. Whether you're a beginner seeking to unlock your design potential or a seasoned professional looking to enhance your skills, this book serves as an invaluable resource for navigating the complexities of graphic design. With practical examples, real-world case studies, and insights into design trends, you'll gain the knowledge and confidence to elevate your visual communication to new heights.
Maya 4 5 Fundamentals
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Author : Jim Lammers
language : en
Publisher: New Riders
Release Date : 2003
Maya 4 5 Fundamentals written by Jim Lammers and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.
This guide to Maya 4.5 has been written by Maya beta testers and experienced trainers. It includes workflow and best practices for every user of this 3D graphics programme.
Svg Essentials
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Author : J. David Eisenberg
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2002-02-05
Svg Essentials written by J. David Eisenberg and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-02-05 with Computers categories.
Scalable Vector Graphics -- or SVG -- is the new XML-based graphics standard from the W3C that will enable Web documents to be smaller, faster and more interactive. J. David Eisenberg's insightful book takes you through the ins and outs of SVG, beginning with basics needed to create simple line drawings and then moving through more complicated features like filters, transformations, and integration with Java, Perl, and XSLT.Unlike GIFs, JPEGs or PNGs (which are bitmapped), SVG images are both resolution- and device-independent, so that they can scale up or down to fit proportionally into any size display or any Internet device -- from PDAs to large office monitors and high-resolution printers. Smaller than bitmapped files and faster to download, SVG images can be rendered with different CSS styles for each environment. They work well across a range of available bandwidths.SVG makes it possible for designers to escape the constant need to update graphics by hand or use custom code to generate bitmap images. And while SVG was created with the Web in mind, the language has a variety of other uses. SVG greatly simplifies tasks like: Creating web sites whose graphics reflect the content of the page, changing automatically if the content changes Generating graphs and charts from information stored in a wide variety of sources Exchanging detailed drawings, from architectural plans to CAD layouts to project management diagrams Creating diagrams that users can explore by zooming in and panning around Generating bitmap images for use in older browsers using simple automatable templates Managing graphics that support multiple languages or translations Creating complex animation By focusing sharply on the markup at the foundation of SVG, SVG Essentials gives you a solid base on which to create your own custom tools. Explanations of key technical tools -- like XML, matrix math, and scripting -- are included as appendices, along with a reference to the SVG vocabulary.Whether you're a graphic designer in search of new tools or a programmer dealing with the complex task of creating and managing graphics, SVG Essentials provides you with the means to take advantage of SVG.
Maya 5 Fundamentals
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Author : Garry Lewis
language : en
Publisher: New Riders
Release Date : 2004
Maya 5 Fundamentals written by Garry Lewis and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.
The CD-ROM includes a dozen hours of hands-on tutorial movies (recorded at 800X600) to aid your learning process.
Fundamentals Of Computer Graphics
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Author : Peter Shirley
language : en
Publisher: CRC Press
Release Date : 2009-07-21
Fundamentals Of Computer Graphics written by Peter Shirley and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-07-21 with Computers categories.
With contributions by Michael Ashikhmin, Michael Gleicher, Naty Hoffman, Garrett Johnson, Tamara Munzner, Erik Reinhard, Kelvin Sung, William B. Thompson, Peter Willemsen, Brian Wyvill. The third edition of this widely adopted text gives students a comprehensive, fundamental introduction to computer graphics. The authors present the mathematical fo
Fundamentals Of Computer Graphics
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Author : Steve Marschner
language : en
Publisher: CRC Press
Release Date : 2021-09-30
Fundamentals Of Computer Graphics written by Steve Marschner and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-30 with Computers categories.
Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, this book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts. HIGHLIGHTS Major updates and improvements to numerous chapters, including shading, ray tracing, physics-based rendering, math, and sampling Updated coverage of existing topics The absorption and reworking of several chapters to create a more natural flow to the book The fifth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs.
Fundamental Of Multimedia
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Author : Subashini Annamalai
language : en
Publisher: UUM Press
Release Date : 2024-01-01
Fundamental Of Multimedia written by Subashini Annamalai and has been published by UUM Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-01-01 with Computers categories.
Fundamental of Multimedia intends to help the readers in understanding the basic concepts of multimedia and various issues involved in the development of multimedia projects. This book is also expected to serve as a reading material for the Fundamental Multimedia courses. Though the book has an underlying philosophy of “what is” and “how to” approach, it is not a step-to-step manual for developing multimedia projects for any particular software. However, this book will contribute references to some of the useful process, hardware and software in development of multimedia projects. This book focuses on multimedia’s basic concepts, multimedia elements, multimedia designs, multimedia technologies and areas of multimedia applications. It introduces the technologies in multimedia system including the platform, development tools and hardware categories. Readers will be described with basic multimedia design principles, development method and application distribution to ease the process of designing and developing multimedia system. The intention of creating this book is to make the readers understand the underlying theories and concepts of multimedia elements, design and technologies. This book is expected to develop the awareness of the use of multimedia applications, tools and emerging technologies in real life.