Vintropedia Vintage Computer And Retro Console Price Guide 2009


Vintropedia Vintage Computer And Retro Console Price Guide 2009
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Vintropedia Vintage Computer And Retro Console Price Guide 2009


Vintropedia Vintage Computer And Retro Console Price Guide 2009
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Author : Michael Starr
language : en
Publisher: Lulu.com
Release Date : 2008-07-09

Vintropedia Vintage Computer And Retro Console Price Guide 2009 written by Michael Starr and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-07-09 with categories.


Covering a time span of 1968 to 1998, and encompassing a spectrum of over 14,000 items across the history of the computer, console, accessories and software markets, the Vintropedia 2009 Price Guide is the definitive resource to a collector's needs.Included within are prices (in GBP), machine specifications, regions of origin, release dates, model names, publishing companies, old ads and more! Look no further than Vintropedia, a guide created by collectors, for collectors.



Secrets Of Video Game Consoles


Secrets Of Video Game Consoles
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Author : Michael Hart
language : en
Publisher: White Owl
Release Date : 2022-12-29

Secrets Of Video Game Consoles written by Michael Hart and has been published by White Owl this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-12-29 with Games & Activities categories.


Did you know the Nintendo Wii had a medical condition named after it? Or that the Sega Saturn almost had the Nintendo 64's graphics chip? Did you realize the Atari Jaguar contained five different processors? Are you aware that a fake website about beekeeping was used to promote an Xbox game? Learn about all of this and more in this unique trivia book about the history of video game consoles that gives you the complete stories in detail! These facts cover a wide range of subjects, such as which console introduced certain technology and features, esoteric hardware oddities, marketing fails and successes, stories behind key games, how certain indispensable people shaped the whole industry, development history, court cases, peculiar events, weird relationships between companies and technical explanations. Plenty of these would be obscure facts that you may not know, but even if you are familiar with them, do you know the full story? 31 video game consoles stretching from 1972 to 2017 are covered, containing more than 235 in-depth facts, numerous other pieces of trivia and over 350 images to create a single package unlike any other that gamers of all ages will find interesting! If you want to fill your head with plenty of knowledge about your favorite video game consoles to amaze your friends with, then this book is for you!



The Games Machines


The Games Machines
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Author :
language : en
Publisher: PediaPress
Release Date :

The Games Machines written by and has been published by PediaPress this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




A History Of Video Games In 64 Objects


A History Of Video Games In 64 Objects
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Author : World Video Game Hall of Fame
language : en
Publisher: HarperCollins
Release Date : 2018-05-29

A History Of Video Games In 64 Objects written by World Video Game Hall of Fame and has been published by HarperCollins this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05-29 with Games & Activities categories.


Inspired by the groundbreaking A History of the World in 100 Objects, this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters, told through the stories of dozens of objects essential to the field’s creation and development. Drawing on the World Video Game Hall of Fame’s unmatched collection of video game artifacts, this fascinating history offers an expansive look at the development of one of the most popular and influential activities of the modern world: video gaming. Sixty-four unique objects tell the story of the video game from inception to today. Pithy, in-depth essays and photographs examine each object’s significance to video game play—what it has contributed to the history of gaming—as well as the greater culture. A History of Video Games in 64 Objects explains how the video game has transformed over time. Inside, you’ll find a wide range of intriguing topics, including: The first edition of Dungeons & Dragons—the ancestor of computer role-playing games The Oregon Trail and the development of educational gaming The Atari 2600 and the beginning of the console revolution A World of Warcraft server blade and massively multiplayer online games Minecraft—the backlash against the studio system The rise of women in gaming represented by pioneering American video game designers Carol Shaw and Roberta Williams’ game development materials The prototype Skylanders Portal of Power that spawned the Toys-to-Life video game phenomenon and shook up the marketplace And so much more! A visual panorama of unforgettable anecdotes and factoids, A History of Video Games in 64 Objects is a treasure trove for gamers and pop culture fans. Let the gaming begin!



The Guide To Classic Graphic Adventures


The Guide To Classic Graphic Adventures
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Author : Kurt Kalata
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2011

The Guide To Classic Graphic Adventures written by Kurt Kalata and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Computer adventure games categories.


Reviews of over 300 graphic adventure games, focusing on games from prominent publishers such as LucasArts, Sierra On-Line, and Legend Entertainment but covering games from independent developers as well. Reviews primarily cover games published 1984-2000. Interviews with game creators/developers Al Lowe, Corey Cole, Bob Bates, and Josh Mandel are included.



The Art Of Computer Game Design


The Art Of Computer Game Design
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Author : Linda L Crawford
language : en
Publisher: McGraw-Hill/Glencoe
Release Date : 1984-01-01

The Art Of Computer Game Design written by Linda L Crawford and has been published by McGraw-Hill/Glencoe this book supported file pdf, txt, epub, kindle and other format this book has been release on 1984-01-01 with Computers categories.


Discusses the elements of games, surveys the various types of computer games, and describes the steps in the process of computer game development



New Topics In Theoretical Computer Science


New Topics In Theoretical Computer Science
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Author : Oleg N. Terikhovsky
language : en
Publisher: Nova Publishers
Release Date : 2008

New Topics In Theoretical Computer Science written by Oleg N. Terikhovsky and has been published by Nova Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computers categories.


Theoretical computer science focuses on the more abstract, logical and mathematical aspects of computing, such as the theory of computation, analysis of algorithms and semantics of programming languages. This new book presents the latest research in the field from around the globe.



The Slide Rule


The Slide Rule
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Author : William Cox
language : en
Publisher:
Release Date : 1891

The Slide Rule written by William Cox and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1891 with Slide-rule categories.




Survey Of English Dialects


Survey Of English Dialects
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Author : Michael V. Barry
language : en
Publisher: Routledge
Release Date : 2013-10-08

Survey Of English Dialects written by Michael V. Barry and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-08 with Foreign Language Study categories.


First Published in 1994. The Survey of English Dialects (SED) is the only detailed nation-wide dialect survey which has ever been conducted in England. The SED is a unique repository of data on the traditional dialects of England in the mid-twentieth century. This remarkable record is a valuable resource for scholars in the fields of British English dialectology, sociolinguistics, and English historical linguistics. The SED fieldwork was undertaken in predominantly rural communities in England in the middle of the twentieth century, at a time when social, domestic and working life was undergoing very significant changes. The SED is thus a record of speech which reflects a society different in many ways from today, and as such affords the possibility of comparison which is instructive to those engaged in all types of study of linguistics today.



Object Oriented Data Structures Using Java


Object Oriented Data Structures Using Java
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Author : Nell Dale
language : en
Publisher: Jones & Bartlett Publishers
Release Date : 2012

Object Oriented Data Structures Using Java written by Nell Dale and has been published by Jones & Bartlett Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


Continuing the success of the popular second edition, the updated and revised Object-Oriented Data Structures Using Java, Third Edition is sure to be an essential resource for students learning data structures using the Java programming language. It presents traditional data structures and object-oriented topics with an emphasis on problem-solving, theory, and software engineering principles. Beginning early and continuing throughout the text, the authors introduce and expand upon the use of many Java features including packages, interfaces, abstract classes, inheritance, and exceptions. Numerous case studies provide readers with real-world examples and demonstrate possible solutions to interesting problems. The authors' lucid writing style guides readers through the rigor of standard data structures and presents essential concepts from logical, applications, and implementation levels. Key concepts throughout the Third Edition have been clarified to increase student comprehension and retention, and end-of-chapter exercises have been updated and modified. New and Key Features to the Third Edition: -Includes the use of generics throughout the text, providing the dual benefits of allowing for a type safe use of data structures plus exposing students to modern approaches. -This text is among the first data structures textbooks to address the topic of concurrency and synchonization, which are growing in the importance as computer systems move to using more cores and threads to obtain additional performance with each new generation. Concurrency and synchonization are introduced in the new Section 5.7, where it begins with the basics of Java threads. -Provides numerous case studies and examples of the problem solving process. Each case study includes problem description, an analysis of the problem input and required output, and a discussion of the appropriate data structures to use. -Expanded chapter exercises allow you as the instructor to reinforce topics for your students using both theoretical and practical questions. -Chapters conclude with a chapter summary that highlights the most important topics of the chapter and ties together related topics.