Violent And Explicit Video Games


Violent And Explicit Video Games
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Violent And Explicit Video Games


Violent And Explicit Video Games
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Author : United States. Congress. House. Committee on Energy and Commerce. Subcommittee on Commerce, Trade, and Consumer Protection
language : en
Publisher:
Release Date : 2006

Violent And Explicit Video Games written by United States. Congress. House. Committee on Energy and Commerce. Subcommittee on Commerce, Trade, and Consumer Protection and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Games & Activities categories.




Violent And Explicit Video Games


Violent And Explicit Video Games
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Author : United States. Congress. House. Committee on Energy and Commerce. Subcommittee on Commerce, Trade, and Consumer Protection
language : en
Publisher:
Release Date : 2006

Violent And Explicit Video Games written by United States. Congress. House. Committee on Energy and Commerce. Subcommittee on Commerce, Trade, and Consumer Protection and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Games & Activities categories.




Marketing Violent Entertainment To Children


Marketing Violent Entertainment To Children
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Author : United States. Federal Trade Commission
language : en
Publisher: DIANE Publishing
Release Date : 2000

Marketing Violent Entertainment To Children written by United States. Federal Trade Commission and has been published by DIANE Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Children and violence categories.




Marketing Violent Entertainment To Children A One Year Follow Up Review Of Industry Practices In The Motion Picture Music Recording Electronic Game Industries A Report To Congress


Marketing Violent Entertainment To Children A One Year Follow Up Review Of Industry Practices In The Motion Picture Music Recording Electronic Game Industries A Report To Congress
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Author :
language : en
Publisher: DIANE Publishing
Release Date : 2000

Marketing Violent Entertainment To Children A One Year Follow Up Review Of Industry Practices In The Motion Picture Music Recording Electronic Game Industries A Report To Congress written by and has been published by DIANE Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Children and violence categories.




Violence In Video Games


Violence In Video Games
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Author : Diane Marczely Gimpel
language : en
Publisher: ABDO Publishing Company
Release Date : 2013-01-01

Violence In Video Games written by Diane Marczely Gimpel and has been published by ABDO Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-01 with Juvenile Nonfiction categories.


Violence in Video Games provides a balanced look at a hot-button topic. Discover the controversy over whether video game violence affects players and crime statistics, as well as the history of video games, ratings systems, and the First Amendment. Full-color photos, a glossary, an index, sidebars, primary source documents, and other creative content enhance the book. It also includes prompts and activities that directly engage students in developing the reading, writing, and critical thinking skills required by the Common Core standards. This well-researched title has a credentialed content consultant and aligns with Common Core and state standards. Aligned to Common Core Standards and correlated to state standards. Core Library is an imprint of Abdo Publishing, a division of ABDO.



Moral Combat


Moral Combat
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Author : Patrick M. Markey
language : en
Publisher: BenBella Books, Inc.
Release Date : 2017-03-21

Moral Combat written by Patrick M. Markey and has been published by BenBella Books, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-21 with Social Science categories.


In family rooms across America, millions of children and teenagers are playing video games, such as Call of Duty, Halo, and Grand Theft Auto, roaming violent virtual worlds—with virtual guns in their hands. In what sometimes seems like an increasingly violent world, it's only natural to worry about the effects of all this pixelated gore. But is that concern misplaced? Authors and psychologists Patrick M. Markey and Christopher J. Ferguson say it is. The media and politicians have been sounding the alarm for years, and with every fresh tragedy involving a young perpetrator comes another flurry of articles about the dangers of violent media. The problem is this: Their fear isn't supported by the evidence. In fact, unlike the video game–trained murder machines depicted in the press, school shooters are actually less likely to be interested in violent games than their peers. In reality, most well-adjusted children and teenagers play violent video games, all without ever exhibiting violent behavior in real life. What's more, spikes in sales of violent games actually correspond to decreased rates of violent crime. If that surprises you, you're not alone—the national dialogue on games and violence has been hopelessly biased. But that's beginning to change. Scholars are finding that not only are violent games not one of society's great evils, they may even be a force for good. In Moral Combat, Markey and Ferguson explore how video games—even the bloodiest—can have a positive impact on everything from social skills to stress, and may even make us more morally sensitive. Tracing the rise of violent games from arcades to online deathmatches, they have spent years on the front lines of the video game debate and now offer a comprehensive overview of the scientific research on gaming. With humor, complete honesty, and extensive research, they separate the myth from the medium. Moral Combat is an irreverent and informative guide to the worries—and wonders—of our violent virtual world.



Are Video Games Too Violent


Are Video Games Too Violent
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Author : Nick Christopher
language : en
Publisher: Greenhaven Publishing LLC
Release Date : 2017-12-15

Are Video Games Too Violent written by Nick Christopher and has been published by Greenhaven Publishing LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-15 with Juvenile Nonfiction categories.


Violence in the media is a major topic of debate, and video games are often at the center of these debates. Are they too violent? Does playing a violent video game have any impact on a young person becoming violent themselves? Readers are encouraged to form their own answers to these challenging questions and to back them up with facts from the enlightening text. A detailed graphic organizer, vivid photographs, and helpful fact boxes are also included to guide readers as they explore the many facets of this controversial issue.



Marketing Violent Entertainment To Children


Marketing Violent Entertainment To Children
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Author : United States. Federal Trade Commission
language : en
Publisher: DIANE Publishing
Release Date : 2000

Marketing Violent Entertainment To Children written by United States. Federal Trade Commission and has been published by DIANE Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Children and violence categories.




Violent Video Games


Violent Video Games
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Author : Roman Espejo
language : en
Publisher: Greenhaven Publishing LLC
Release Date : 2014-12-02

Violent Video Games written by Roman Espejo and has been published by Greenhaven Publishing LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-02 with Juvenile Nonfiction categories.


While organizations such as the American Psychological Association release statements that research supports a link between violent video game use and an increase in aggressive behavior, independent studies (such as one by Whitney DeCamp), show little or no relationship between the two. Those who believe that there are no significant links, caution researchers to avoid compiling evidence 'in a vacuum.' This sets the stage for a very hot debate, especially amongst any of your readers who love violent video games. A variety of narratives are compiled through eyewitness accounts, governmental views, scientific analysis, and newspaper accounts, so readers can decide for themselves how they feel about this issue. Important facts are pulled out from the main text and highlighted so that readers can isolate details for their research or report writing.



Violence In Video Games


Violence In Video Games
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Author : United States. Congress. House. Committee on Energy and Commerce. Subcommittee on Telecommunications and Finance
language : en
Publisher:
Release Date : 1994

Violence In Video Games written by United States. Congress. House. Committee on Energy and Commerce. Subcommittee on Telecommunications and Finance and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994 with Games & Activities categories.