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Virtual And Augmented Reality In Education Art And Museums


Virtual And Augmented Reality In Education Art And Museums
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Virtual And Augmented Reality In Education Art And Museums


Virtual And Augmented Reality In Education Art And Museums
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Author : Guazzaroni, Giuliana
language : en
Publisher: IGI Global
Release Date : 2019-11-22

Virtual And Augmented Reality In Education Art And Museums written by Guazzaroni, Giuliana and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-22 with Computers categories.


Due to the growing prevalence of artificial intelligence technologies, schools, museums, and art galleries will need to change traditional ways of working and conventional thought processes to fully embrace their potential. Integrating virtual and augmented reality technologies and wearable devices into these fields can promote higher engagement in an increasingly digital world. Virtual and Augmented Reality in Education, Art, and Museums is an essential research book that explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. Highlighting a range of topics such as online learning, digital heritage, and gaming, this book is ideal for museum directors, tour developers, educational software designers, 3D artists, designers, curators, preservationists, conservationists, education coordinators, academicians, researchers, and students.



Virtual And Augmented Reality In Education Art And Museums


Virtual And Augmented Reality In Education Art And Museums
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Author :
language : de
Publisher:
Release Date : 2020

Virtual And Augmented Reality In Education Art And Museums written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020 with categories.


Due to the growing prevalence of artificial intelligence technologies, schools, museums, and art galleries will need to change traditional ways of working and conventional thought processes to fully embrace their potential. Integrating virtual and augmented reality technologies and wearable devices into these fields can promote higher engagement in an increasingly digital world. Virtual and Augmented Reality in Education, Art, and Museums is an essential research book that explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. Highlighting a range of topics such as online learning, digital heritage, and gaming, this book is ideal for museum directors, tour developers, educational software designers, 3D artists, designers, curators, preservationists, conservationists, education coordinators, academicians, researchers, and students.



Virtual And Augmented Reality In Education Art And Museums


Virtual And Augmented Reality In Education Art And Museums
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Author : Giuliana Guazzaroni
language : en
Publisher:
Release Date : 2019-11

Virtual And Augmented Reality In Education Art And Museums written by Giuliana Guazzaroni and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11 with Museums categories.


"This book explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education"--



Augmented Reality And Virtual Reality


Augmented Reality And Virtual Reality
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Author : Timothy Jung
language : en
Publisher: Springer
Release Date : 2017-09-04

Augmented Reality And Virtual Reality written by Timothy Jung and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-04 with Business & Economics categories.


This volume provides the latest outcomes of augmented reality (AR) and virtual reality (VR) research conducted in various industries. It reveals how AR and VR are currently changing the business landscape, and how new innovations provide opportunities for businesses to offer their customers unique services and experiences. Collecting the proceedings of the International AR & VR Conference held in Manchester, UK, in February 2017, the book advances the state of the art in AR and VR technologies and their applications in various industries such as tourism, hospitality, events, fashion, entertainment, retail, education and the gaming industry. The papers presented here cover the most significant topics within the field of AR and VR for both researchers and practitioners, approaching them from a business and management perspective.



Virtual And Augmented Reality Simulation And Serious Games For Education


Virtual And Augmented Reality Simulation And Serious Games For Education
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Author : Yiyu Cai
language : en
Publisher: Springer Nature
Release Date : 2021-08-13

Virtual And Augmented Reality Simulation And Serious Games For Education written by Yiyu Cai and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-13 with Technology & Engineering categories.


This book introduces state-of-the-art research on virtual reality, simulation and serious games for education and its chapters presented the best papers from the 4th Asia-Europe Symposium on Simulation and Serious Games (4th AESSSG) held in Turku, Finland, December 2018. The chapters of the book present a multi-facet view on different approaches to deal with challenges that surround the uptake of educational applications of virtual reality, simulations and serious games in school practices. The different approaches highlight challenges and potential solutions and provide future directions for virtual reality, simulation and serious games research, for the design of learning material and for implementation in classrooms. By doing so, the book is a useful resource for both students and scholars interested in research in this field, for designers of learning material, and for practitioners that want to embrace virtual reality, simulation and/or serious games in their education.



Virtual And Augmented Reality In Education Art And Museums


Virtual And Augmented Reality In Education Art And Museums
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Author : Giuliana Guazzaroni
language : en
Publisher: Engineering Science Reference
Release Date : 2019-11-22

Virtual And Augmented Reality In Education Art And Museums written by Giuliana Guazzaroni and has been published by Engineering Science Reference this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-22 with Computers categories.


"This book explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education"--



Augmented Reality In Educational Settings


Augmented Reality In Educational Settings
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Author :
language : en
Publisher: BRILL
Release Date : 2019-11-11

Augmented Reality In Educational Settings written by and has been published by BRILL this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-11 with Education categories.


New digital technologies offer many exciting opportunities to educators who are looking to develop better teaching practices. When technologies are new, however, the potential for beneficial and effective implementations and applications is not yet fully recognized. This book is intended to provide teachers and researchers with a wide range of ideas from researchers working to integrate the new technology of Augmented Reality into educational settings and processes. It is hoped that the research and theory presented here can support both teachers and researchers in future work with this exciting new technology. Contributors are: Miriam Adamková, Gilles Aldon, Panayiota Anastasi, Ferdinando Arzarello, Martina Babinská, Robert Bohdal, Francisco Botana, Constadina Charalambous, Eva Csandova, Omer Deperlioglu, Monika Dillingerová, Christos Dimopoulos, Jiri Dostal, Jihad El-Sana, Michael N. Fried, Maria Fuchsová, Marianthi Grizioti, Tomas Hlava, Markus Hohenwarter, Kateřina Jančaříková, Konstantinos Katzis, Lilla Korenova, Utku Köse, Zoltán Kovács,Blanka Kožík Lehotayová, Maria Kožuchová, Chronis Kynigos, Ilona-Elefteryja Lasica, Zsolt Lavicza, Álvaro Martínez, Efstathios Mavrotheris, Katerina Mavrou, Maria Meletiou-Mavrotheris, Georgios Papaioannou, Miroslava Pirháčová Lapšanská, Stavros Pitsikalis, Corinne Raffin, Tomás Recio, Cristina Sabena, Florian Schacht, Eva Severini, Martina Siposova, Zacharoula Smyrnaiou, Nayia Stylianidou, Osama Swidan, Christos Tiniakos, Melanie Tomaschko, Renata Tothova, Christina Vasou, and Ibolya Veress-Bágyi.



Handbook Of Research And Policy In Art Education


Handbook Of Research And Policy In Art Education
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Author : Elliot W. Eisner
language : en
Publisher: Routledge
Release Date : 2004-04-12

Handbook Of Research And Policy In Art Education written by Elliot W. Eisner and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-04-12 with Education categories.


The Handbook of Research and Policy in Art Education marks a milestone in the field of art education. Sponsored by the National Art Education Association and assembled by an internationally known group of art educators, this 36-chapter handbook provides an overview of the remarkable progress that has characterized this field in recent decades. Organized into six sections, it profiles and integrates the following elements of this rapidly emerging field: history, policy, learning, curriculum and instruction, assessment, and competing perspectives. Because the scholarly foundations of art education are relatively new and loosely coupled, this handbook provides researchers, students, and policymakers (both inside and outside the field) an invaluable snapshot of its current boundaries and rapidly growing content. In a nutshell, it provides much needed definition and intellectual respectability to a field that as recently as 1960 was more firmly rooted in the world of arts and crafts than in scholarly research.



Augmented Reality And Virtual Reality


Augmented Reality And Virtual Reality
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Author : M. Claudia tom Dieck
language : en
Publisher: Springer Nature
Release Date : 2021-05-04

Augmented Reality And Virtual Reality written by M. Claudia tom Dieck and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-05-04 with Business & Economics categories.


This book features the latest research in the area of immersive technologies, presented at the 6th International Augmented Reality and Virtual Reality Conference, held in online in 2020. Bridging the gap between academia and industry, it presents the state of the art in augmented reality (AR) and virtual reality (VR) technologies and their applications in various industries such as marketing, education, health care, tourism, events, fashion, entertainment, retail and the gaming industry. The book is a collection of research papers by prominent AR and VR scholars from around the globe. Covering the most significant topics in the field of augmented and virtual reality and providing the latest findings, it is of interest to academics and practitioners alike.



Routledge Handbook Of Trends And Issues In Tourism Sustainability Planning And Development Management And Technology


Routledge Handbook Of Trends And Issues In Tourism Sustainability Planning And Development Management And Technology
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Author : Alastair M. Morrison
language : en
Publisher: Taylor & Francis
Release Date : 2023-09-12

Routledge Handbook Of Trends And Issues In Tourism Sustainability Planning And Development Management And Technology written by Alastair M. Morrison and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-12 with Business & Economics categories.


The Handbook offers a comprehensive overview of theoretical and practical perspectives for tracking and interpreting trends and issues in tourism sustainability, planning and development, management, and technology. Tourism is a dynamic and unpredictable industry and understanding its trends and issues is critical for the successful and sustainable development of the private and public sector. As such, this Handbook proposes clear definitions and provides a systematic classification scheme for such analysing. It reviews trends and issues in four thematic areas of tourism: sustainability; planning and development; management and technology with contributions from 83 leading tourism scholars from across the globe. The Handbook provides insights on the differences among domestic, outbound, and inbound markets and acknowledges that the supply sub-sectors of tourism are diverse, highlighting variations by geographic regions. The book emphasises the necessity to prioritise sustainability and the achievement of the UN's Sustainable Development Goals (SDGs). Students and professionals interested in tourism, hospitality, and sustainability will find a wealth of multidisciplinary knowledge in this Handbook.