Virtual Reality And Virtual Environments

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Virtual Reality And Virtual Environments In 10 Lectures
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Author : Stanislav Stanković
language : en
Publisher: Springer Nature
Release Date : 2023-12-25
Virtual Reality And Virtual Environments In 10 Lectures written by Stanislav Stanković and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-25 with Technology & Engineering categories.
This book offers an easily understood introduction to the core concepts of Virtual Reality, Virtual Environments and related topics of Augmented Reality and Extended Reality. These complex technological concepts are demystified and broken down in 10 lectures, written in an approachable and easy to understand way. If you find yourself enticed and mystified by this new technology, this book can help you make sense of its core concepts and internal workings.
Virtual Reality And The Built Environment
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Author : Jennifer Whyte
language : en
Publisher: Routledge
Release Date : 2002
Virtual Reality And The Built Environment written by Jennifer Whyte and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Architecture categories.
Jennifer Whyte explores the latest virtual reality software applications and their potential use as tools for modelling and designing the built environment. An accompanying Web site offers additional online learning materials.
Virtual Reality Technology And Applications
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Author : Matjaž Mihelj
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-09-03
Virtual Reality Technology And Applications written by Matjaž Mihelj and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-03 with Technology & Engineering categories.
As virtual reality expands from the imaginary worlds of science fiction and pervades every corner of everyday life, it is becoming increasingly important for students and professionals alike to understand the diverse aspects of this technology. This book aims to provide a comprehensive guide to the theoretical and practical elements of virtual reality, from the mathematical and technological foundations of virtual worlds to the human factors and the applications that enrich our lives: in the fields of medicine, entertainment, education and others. After providing a brief introduction to the topic, the book describes the kinematic and dynamic mathematical models of virtual worlds. It explores the many ways a computer can track and interpret human movement, then progresses through the modalities that make up a virtual world: visual, acoustic and haptic. It explores the interaction between the actual and virtual environments, as well as design principles of the latter. The book closes with an examination of different applications, focusing on augmented reality as a special case. Though the content is primarily VR-related, it is also relevant for many other fields.
Virtual Reality And Virtual Environments In 10 Lectures
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Author : Stanislav Stanković
language : en
Publisher: Morgan & Claypool Publishers
Release Date : 2015-10-19
Virtual Reality And Virtual Environments In 10 Lectures written by Stanislav Stanković and has been published by Morgan & Claypool Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-19 with Computers categories.
The book is based on the material originally developed for the course on Virtual Reality, which the author was teaching at Tampere University of Technology, as well as course on Virtual Environments that the author had prepared for the University for Advancing Studies at Tempe, Arizona. This original purpose has influenced the structure of this book as well as the depth to which we explore the presented concepts. Therefore, our intention in this book is to give an introduction into the important issues regarding a series of related concepts of Virtual Reality, Augmented Reality, and Virtual Environments. We do not attempt to go into any of these issues in depth but rather outline general principles and discuss them in a sense broad enough to provide sufficient foundations for a further study. In other words, we aim to provide a set of keywords to the reader in order give him a good starting point from which he could go on and explore any of these issues in detail.
Virtual Reality Concepts And Technologies
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Author : Philippe Fuchs
language : en
Publisher: CRC Press
Release Date : 2011-07-27
Virtual Reality Concepts And Technologies written by Philippe Fuchs and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-27 with Computers categories.
A manual for both designers and users, comprehensively presenting the current state of experts' knowledge on virtual reality (VR) in computer science, mechanics, optics, acoustics, physiology, psychology, ergonomics, ethics, and related area. Designed as a reference book and design guide to help the reader develop a VR project, it presents the reader with the importance of the user’s needs and various aspects of the human computer interface (HCI). It further treats technical aspects of VR, hardware and software implementations, and details on the sensory and psycho-sensory interfaces. Providing various concepts and technologies, including mathematics and modelling techniques, it allows the reader to formalize, conceptualize and construct a virtual reality project from original thought to application. This book is intended for engineers, computer scientists and computer game developers working on various VR applications. It can further serve as an educational tool in Virtual Reality courses for senior graduate and postgraduate students.
The Design Of Virtual Environments
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Author : Rory Stuart
language : en
Publisher: McGraw-Hill Companies
Release Date : 1996
The Design Of Virtual Environments written by Rory Stuart and has been published by McGraw-Hill Companies this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Computers categories.
This book offers a practical methodology for the design of virtual environments for an audience of engineers and researchers who need a more serious technical treatment of the subject than now exists. Each stage of the design process is described in detail. This book draws together vital information from all fields, providing both the theoretical and the practical knowledge needed to design VR systems that will solve real-world problems.
Immersed In Technology
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Author : Banff Centre for the Arts
language : en
Publisher: MIT Press
Release Date : 1996
Immersed In Technology written by Banff Centre for the Arts and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Art categories.
Produced as part of the Art and Virtual Environment Project conducted at the Banff Centre for the Arts in Banff, Canada from 1991 to 1994.
The Science Of Virtual Reality And Virtual Environments
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Author : Roy S. KALAWSKY
language : en
Publisher:
Release Date : 1993
The Science Of Virtual Reality And Virtual Environments written by Roy S. KALAWSKY and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with categories.
Introduction To Virtual Reality
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Author : John Vince
language : en
Publisher: Springer Science & Business Media
Release Date : 2004-03-30
Introduction To Virtual Reality written by John Vince and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-03-30 with Computers categories.
During the last decade the word virtual became one of the most exposed words in the English language. Today we have virtual universities, virtual offices, virtual pets, virtual actors, virtual museums, virtual doctors - and all because of virtual reality. So what is virtual reality? Essentially, virtual reality is about the navigation and manipulation of 3D computer-generated scenes. Navigation lets us move around and explore features of a 3D scene (a building for example), and once inside that virtual building, it is possible to interact with objects such as chairs and cups by picking them up or moving them. Virtual Reality is moving very quickly and there are an ever-increasing number of people wanting to know more about this exciting subject. Introduction to Virtual Reality explains what VR is about, without going into the underlying mathematical techniques. Key topics are: The origins of VR; how VR works; how VR is being used. After reading this book you will have a far better understanding of the impact of virtual reality on our everyday lives.
Spatial Augmented Reality
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Author : Oliver Bimber
language : en
Publisher: CRC Press
Release Date : 2005-08-08
Spatial Augmented Reality written by Oliver Bimber and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-08-08 with Computers categories.
Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented reality approaches that exploit optical elements, video projectors, holograms, radio frequency tags, and tracking technology, as well as interactive rendering algorithms and calibration techniques in order to embed synthetic supplements into the real environment or into a live video of the real environment. Special Features: - Comprehensive overview - Detailed mathematical equations - Code fragments - Implementation instructions - Examples of Spatial AR displays