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Virtual Reality And The Built Environment


Virtual Reality And The Built Environment
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Virtual Reality And The Built Environment


Virtual Reality And The Built Environment
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Author : Jennifer Whyte
language : en
Publisher: Routledge
Release Date : 2018-02-21

Virtual Reality And The Built Environment written by Jennifer Whyte and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-02-21 with Architecture categories.


Like the first edition, the central question this book addresses is how virtual reality can be used in the design, production and management of the built environment. The book aims to consider three key questions. What are the business drivers for the use of virtual reality? What are its limitations? How can virtual reality be implemented within organizations? Using international case studies it answers these questions whilst addressing the growth in the recent use of building information modelling (BIM) and the renewed interest in virtual reality to visualize and understand data to make decisions. With the aim of inspiring and informing future use, the authors take a fresh look at current applications in the construction sector, situating them within a broader trajectory of innovation. The new edition expands the scope to consider both immersive virtual reality as a way of bringing professionals inside a building information model, and augmented reality as a way of taking this model and related asset information out to the job-site. The updated edition also considers these technologies in the context of other developments that were in their infancy when the first edition was written – such as laser scanning, mobile technologies and big data. Virtual Reality in the Built Environment is essential reading for professionals in architecture, construction, design, surveying and engineering and students on related courses who need an understanding of BIM, CAD and virtual reality in the sector. Please follow the book's Twitter account: @vrandbe http://buildingvr.blogspot.co.uk/



Virtual Reality And The Built Environment


Virtual Reality And The Built Environment
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Author : Jennifer Whyte
language : en
Publisher: Routledge
Release Date : 2002

Virtual Reality And The Built Environment written by Jennifer Whyte and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Architecture categories.


Jennifer Whyte explores the latest virtual reality software applications and their potential use as tools for modelling and designing the built environment. An accompanying Web site offers additional online learning materials.



Virtual Reality And The Built Environment


Virtual Reality And The Built Environment
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Author : Jennifer Whyte
language : en
Publisher: Routledge
Release Date : 2017-01-07

Virtual Reality And The Built Environment written by Jennifer Whyte and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-01-07 with categories.


This is the first text to focus on virtual reality applications for design of the built environment. This guide explores the use of virtual reality at the practical level. It provides an overview of industrial applications of virtual reality and explores relevant scientific research.Virtual Reality in the Built Environment is a guide to the practical uses of virtual design, construction, and management. Providing an overview of industrial applications for virtual reality and exploring relevant research, this book is an accessible and innovative resource for architects, designers and built environment professionals--bridging the gap between technological vision and current practice.Author Jennifer Whyte shows how interactive, spatial, real-time technologies can radically improve modelling and communication of ideas, enable partcipation in the design process, and facilitated planning and management at the urban scale. The experience of lead users of virtual reality is used as the basis for understanding its promise and problems. Explanations of the underlying principles of this exciting interactive medium, a discussion of the cognitive, technical and organizational issues it raises, and international case studies illustrating practical applications are all included in this guide. The author also provides a companion web site which provides online learning materials, including test-yourself questions, virtual reality models, and links to relevant sites, making it a valuable design resource and a stimulus for innovation.



Virtual Reality And The Built Environment


Virtual Reality And The Built Environment
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Author : Jennifer Whyte
language : en
Publisher: Routledge
Release Date : 2017

Virtual Reality And The Built Environment written by Jennifer Whyte and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with TECHNOLOGY & ENGINEERING categories.


" With the aim of inspiring and informing future use, the authors take a fresh look at current applications in the construction sector, situating them within a broader trajectory of innovation. The new edition expands the scope to consider both immersive virtual reality as a way of bringing professionals inside a building information model, and augmented reality as a way of taking this model and related asset information out to the job-site. The updated edition also considers these technologies in the context of other developments that were in their infancy when the first edition was written - such as laser scanning, mobile technologies and big data."--Provided by publisher.



Virtual Reality And The Built Environment


Virtual Reality And The Built Environment
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Author : Jennifer Whyte
language : en
Publisher: Routledge
Release Date : 2007-08-22

Virtual Reality And The Built Environment written by Jennifer Whyte and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-08-22 with Architecture categories.


This is the first text to focus on virtual reality applications for design of the built environment. This guide explores the use of virtual reality at the practical level. It provides an overview of industrial applications of virtual reality and explores relevant scientific research. Virtual Reality in the Built Environment is a guide to the practical uses of virtual design, construction, and management. Providing an overview of industrial applications for virtual reality and exploring relevant research, this book is an accessible and innovative resource for architects, designers and built environment professionals--bridging the gap between technological vision and current practice. Author Jennifer Whyte shows how interactive, spatial, real-time technologies can radically improve modelling and communication of ideas, enable partcipation in the design process, and facilitated planning and management at the urban scale. The experience of lead users of virtual reality is used as the basis for understanding its promise and problems. Explanations of the underlying principles of this exciting interactive medium, a discussion of the cognitive, technical and organizational issues it raises, and international case studies illustrating practical applications are all included in this guide. The author also provides a companion web site which provides online learning materials, including test-yourself questions, virtual reality models, and links to relevant sites, making it a valuable design resource and a stimulus for innovation.



Construction 4 0


Construction 4 0
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Author : Anil Sawhney
language : en
Publisher: Routledge
Release Date : 2020-02-06

Construction 4 0 written by Anil Sawhney and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-06 with Architecture categories.


Modelled on the concept of Industry 4.0, the idea of Construction 4.0 is based on a confluence of trends and technologies that promise to reshape the way built environment assets are designed, constructed, and operated. With the pervasive use of Building Information Modelling (BIM), lean principles, digital technologies, and offsite construction, the industry is at the cusp of this transformation. The critical challenge is the fragmented state of teaching, research, and professional practice in the built environment sector. This handbook aims to overcome this fragmentation by describing Construction 4.0 in the context of its current state, emerging trends and technologies, and the people and process issues that surround the coming transformation. Construction 4.0 is a framework that is a confluence and convergence of the following broad themes discussed in this book: Industrial production (prefabrication, 3D printing and assembly, offsite manufacture) Cyber-physical systems (actuators, sensors, IoT, robots, cobots, drones) Digital and computing technologies (BIM, video and laser scanning, AI and cloud computing, big data and data analytics, reality capture, Blockchain, simulation, augmented reality, data standards and interoperability, and vertical and horizontal integration) The aim of this handbook is to describe the Construction 4.0 framework and consequently highlight the resultant processes and practices that allow us to plan, design, deliver, and operate built environment assets more effectively and efficiently by focusing on the physical-to-digital transformation and then digital-to-physical transformation. This book is essential reading for all built environment and AEC stakeholders who need to get to grips with the technological transformations currently shaping their industry, research, and teaching.



Designing Digital Space


Designing Digital Space
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Author : Daniela Bertol
language : en
Publisher: John Wiley & Sons
Release Date : 1996-12-20

Designing Digital Space written by Daniela Bertol and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996-12-20 with Architecture categories.


The Complete Guide to Virtual Reality in Architecture andDesign The first in-depth book on virtual reality (VR) aimed specificallyat architecture and design professionals, Designing Digital Spacesteers you skillfully through the learning curve of this excitingnew technology. Beginning with a historical overview of theevolution of architectural representations, this unique resourceexplains what VR is, how it is being applied today, and how itpromises to revolutionize not only the design process, but the formand function of the built environment itself. Vividly illustratinghow VR fits alongside traditional methods of architecturalrepresentation, this comprehensive guide prepares you to makeoptimum practical use of this powerful interactive tool, andembrace the new role of the architect in a virtually designedworld. Offers in-depth coverage of the virtual universe--datarepresentation and information management, static and dynamicworlds, tracking and visual display systems, control devices, andmore. Examines a wide range of current VR architectural applications,from walkthroughs, simulations, and evaluations to reconstructionsand networked environments Includes insightful essays by leading VR developers covering someof today's most innovative projects Integrates VR into the historical framework of architecturaldevelopment, with detailed sections on the past, present, andfuture Features a dazzling array of virtual world images and sequentialdisplays Explores the potential impact of digital architecture on the builtenvironment of the future



Mixed Reality In Architecture Design And Construction


Mixed Reality In Architecture Design And Construction
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Author : Xiangyu Wang
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-12-21

Mixed Reality In Architecture Design And Construction written by Xiangyu Wang and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-21 with Computers categories.


Mixed Reality is moving out of the research-labs into our daily lives. It plays an increasing role in architecture, design and construction. The combination of digital content with reality creates an exciting synergy that sets out to enhance engagement within architectural design and construction. State-of-the-art research projects on theories and applications within Mixed Reality are presented by leading researchers covering topics in architecture, design collaboration, construction and education. They discuss current projects and offer insight into the next wave of Mixed Reality possibilities.



Smart Cities And Construction Technologies


Smart Cities And Construction Technologies
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Author : Sara Shirowzhan
language : en
Publisher: BoD – Books on Demand
Release Date : 2020-05-13

Smart Cities And Construction Technologies written by Sara Shirowzhan and has been published by BoD – Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-05-13 with Technology & Engineering categories.


This book includes nine chapters presenting the outcome of research projects relevant to building, cities, and construction. A description of a smart city and the journey from conventional to smart cities is discussed at the beginning of the book. Innovative case studies of underground cities and floating city bridges are presented in this book. BIM and GIS applications on different projects, and the concept of intelligent contract and virtual reality are discussed. Two concepts relevant to conventional buildings including private open spaces and place attachments are also included, and these topics can be upgraded in the future by smart technologies.



Welcome To Your World


Welcome To Your World
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Author : Sarah Williams Goldhagen
language : en
Publisher: Harper Paperbacks
Release Date : 2020-02-24

Welcome To Your World written by Sarah Williams Goldhagen and has been published by Harper Paperbacks this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-24 with Architecture categories.


One of the nation's chief architecture critics reveals how the environments we build profoundly shape our feelings, memories, and well-being, and argues that we must harness this knowledge to construct a world better suited to human experience. Taking us on a fascinating journey through some of the world's best and worst landscapes, buildings, and cityscapes, Sarah Williams Goldhagen draws from recent research in cognitive neuroscience and psychology to demonstrate how people's experiences of the places they build are central to their well-being, their physical health, their communal and social lives, and even their very sense of themselves. From this foundation, Goldhagen presents a powerful case that societies must use this knowledge to rethink what and how they build: the world needs better-designed, healthier environments that address the complex range of human individual and social needs. By 2050 America's population is projected to increase by nearly seventy million people. This will necessitate a vast amount of new construction--almost all in urban areas--that will dramatically transform our existing landscapes, infrastructure, and urban areas. Going forward, we must do everything we can to prevent the construction of exhausting, overstimulating environments and enervating, understimulating ones. Buildings, landscapes, and cities must both contain and spark associations of natural light, greenery, and other ways of being in landscapes that humans have evolved to need and expect. Fancy exteriors and dramatic forms are never enough, and may not even be necessary; authentic textures and surfaces, and careful, well-executed construction details are just as important. Erudite, wise, lucidly written, and beautifully illustrated with more than one hundred color photographs, Welcome to Your World is a vital, eye-opening guide to the spaces we inhabit, physically and mentally, and a clarion call to design for human experience.