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Virtual Reality And You


Virtual Reality And You
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Virtual Reality And You


Virtual Reality And You
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Author : Jeff Mapua
language : en
Publisher: The Rosen Publishing Group, Inc
Release Date : 2019-07-15

Virtual Reality And You written by Jeff Mapua and has been published by The Rosen Publishing Group, Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-15 with Young Adult Nonfiction categories.


Imagine escaping to a world where anything is possible. You can visit it anywhere or anytime. That notion is the promise of virtual reality. Using virtual reality in classrooms, students can visit Syrian refugee camps, have a tour of a college campus, or interact with artwork at the British Museum. Medical students can peer into virtual bodies and body systems in ways that they could not in the real world. Doctors can treat anxiety disorders. Besides virtual reality's benefits, this resource investigates the health concerns, privacy issues, and effects on social interactions for users.



Virtual Augmented Reality For Dummies


Virtual Augmented Reality For Dummies
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Author : Paul Mealy
language : en
Publisher: John Wiley & Sons
Release Date : 2018-07-11

Virtual Augmented Reality For Dummies written by Paul Mealy and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-11 with Computers categories.


An easy-to-understand primer on Virtual Reality and Augmented Reality Virtual Reality (VR) and Augmented Reality (AR) are driving the next technological revolution. If you want to get in on the action, this book helps you understand what these technologies are, their history, how they’re being used, and how they’ll affect consumers both personally and professionally in the very near future. With VR and AR poised to become mainstream within the next few years, an accessible book to bring users up to speed on the subject is sorely needed—and that’s where this handy reference comes in! Rather than focusing on a specific piece of hardware (HTC Vive, Oculus Rift, iOS ARKit) or software (Unity, Unreal Engine), Virtual & Augmented Reality For Dummies offers a broad look at both VR and AR, giving you a bird’s eye view of what you can expect as they continue to take the world by storm. * Keeps you up-to-date on the pulse of this fast-changing technology * Explores the many ways AR/VR are being used in fields such as healthcare, education, and entertainment * Includes interviews with designers, developers, and technologists currently working in the fields of VR and AR Perfect for both potential content creators and content consumers, this book will change the way you approach and contribute to these emerging technologies.



Experience On Demand What Virtual Reality Is How It Works And What It Can Do


Experience On Demand What Virtual Reality Is How It Works And What It Can Do
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Author : Jeremy Bailenson
language : en
Publisher: W. W. Norton & Company
Release Date : 2018-01-30

Experience On Demand What Virtual Reality Is How It Works And What It Can Do written by Jeremy Bailenson and has been published by W. W. Norton & Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-30 with Computers categories.


“If you want to understand the most immersive new communications medium to come along since cinema… I’d suggest starting with Mr. Bailenson’s [book].” —Wall Street Journal Virtual reality is able to effectively blur the line between reality and illusion, granting us access to any experience imaginable. These experiences, ones that the brain is convinced are real, will soon be available everywhere. In Experience on Demand, Jeremy Bailenson draws upon two decades spent researching the psychological effects of VR to help readers understand its upsides and possible downsides. He offers expert guidelines for interacting with VR, and describes the profound ways this technology can be put to use to hone our performance, help us recover from trauma, improve our learning, and even enhance our empathic and imaginative capacities so that we treat others and ourselves better.



Reality Virtual Worlds And The Problems Of Philosophy


Reality Virtual Worlds And The Problems Of Philosophy
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Author : David J. Chalmers
language : en
Publisher: W. W. Norton & Company
Release Date : 2022-01-25

Reality Virtual Worlds And The Problems Of Philosophy written by David J. Chalmers and has been published by W. W. Norton & Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-01-25 with Philosophy categories.


A leading philosopher takes a mind-bending journey through virtual worlds, illuminating the nature of reality and our place within it. Virtual reality is genuine reality; that’s the central thesis of Reality+. In a highly original work of “technophilosophy,” David J. Chalmers gives a compelling analysis of our technological future. He argues that virtual worlds are not second-class worlds, and that we can live a meaningful life in virtual reality. We may even be in a virtual world already. Along the way, Chalmers conducts a grand tour of big ideas in philosophy and science. He uses virtual reality technology to offer a new perspective on long-established philosophical questions. How do we know that there’s an external world? Is there a god? What is the nature of reality? What’s the relation between mind and body? How can we lead a good life? All of these questions are illuminated or transformed by Chalmers’ mind-bending analysis. Studded with illustrations that bring philosophical issues to life, Reality+ is a major statement that will shape discussion of philosophy, science, and technology for years to come.



Learning Virtual Reality


Learning Virtual Reality
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Author : Tony Parisi
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2015-10-26

Learning Virtual Reality written by Tony Parisi and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-26 with Computers categories.


Annotation Get an introduction to the technologies, tools, and techniques for programming virtual reality on the latest generation of desktop and mobile VR hardware. With this hands-on guide, you'll learn essential development and production concepts, including UI design, stereo rendering, 3D input, and programming VR applications for native desktop, mobile and the web. You don't have to be a game development wizard or have 3D graphics experience to get started. If you have basic programming skills and some familiarity with mobile development, this book will help you gain a working knowledge of virtual reality through clear and simple examples.



Defying Reality


Defying Reality
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Author : David M. Ewalt
language : en
Publisher: Penguin
Release Date : 2018-07-17

Defying Reality written by David M. Ewalt and has been published by Penguin this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-17 with Technology & Engineering categories.


A fascinating exploration of the history, development, and future of virtual reality, a technology with world-changing potential, written by award-winning journalist and author David Ewalt, stemming from his 2015 Forbes cover story about the Oculus Rift and its creator Palmer Luckey. You’ve heard about virtual reality, seen the new gadgets, and read about how VR will be the next big thing. But you probably haven’t yet realized the extent to which this technology will change the way we live. We used to be bound to a physical reality, but new immersive computer simulations allow us to escape our homes and bodies. Suddenly anyone can see what it’s like to stand on the peak of Mount Everest. A person who can’t walk can experience a marathon from the perspective of an Olympic champion. And why stop there? Become a dragon and fly through the universe. But it’s not only about spectacle. Virtual and augmented reality will impact nearly every aspect of our lives—commerce, medicine, politics—the applications are infinite. It may sound like science fiction, but this vision of the future drives billions of dollars in business and is a top priority for such companies as Facebook, Google, and Sony. Yet little is known about the history of these technologies. In Defying Reality, David M. Ewalt traces the story from ancient amphitheaters to Cold War military laboratories, through decades of hype and failure, to a nineteen-year-old video game aficionado who made the impossible possible. Ewalt looks at how businesses are already using this tech to revolutionize the world around us, and what we can expect in the future. Writing for a mainstream audience as well as for technology enthusiasts, Ewalt offers a unique perspective on VR. With firsthand accounts and on-the-ground reporting, Defying Reality shows how virtual reality will change our work, our play, and the way we relate to one another.



Virtual Reality Gaming


Virtual Reality Gaming
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Author : Betsy Rathburn
language : en
Publisher: Bellwether Media
Release Date : 2021-01-01

Virtual Reality Gaming written by Betsy Rathburn and has been published by Bellwether Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-01 with Juvenile Nonfiction categories.


Time to step into a new world! When you strap on a virtual reality headset, it will feel like you have! Virtual reality gaming uses new technology to give players an unforgettable experience. In this engaging title, striving readers will learn about the history and development of virtual reality gaming, including the hardware used, popular games, and more. A visual timeline highlights the history of VR gaming, while other features list top-selling games, profile a popular VR game, and more. Readers will love stepping into a new world with this high-interest title!



Virtual Reality


Virtual Reality
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Author : Josh Gregory
language : en
Publisher: Cherry Lake
Release Date : 2017-08-01

Virtual Reality written by Josh Gregory and has been published by Cherry Lake this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-01 with Juvenile Nonfiction categories.


The latest virtual reality technology allows you to step into a new world by simply strapping on a headset and selecting a program on your computer. With this book, students learn about the past, present, and future of technological innovation. Fun, engaging text introduces readers to new ideas and builds on technology concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.



Virtual Reality With Vrtk4


Virtual Reality With Vrtk4
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Author : Rakesh Baruah
language : en
Publisher: Apress
Release Date : 2019-12-06

Virtual Reality With Vrtk4 written by Rakesh Baruah and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-12-06 with Computers categories.


Virtual reality is quickly becoming the next medium to communicate your ideas. Once siloed in make-believe world of science fiction, virtual reality can now touch any aspect of your life. This book shows you how to create original virtual reality content using the Unity game engine and the Virtual Reality Tool Kit. By the end of the book you'll be creating your own virtual reality experience using the fundamental building blocks within. You'll start by reviewing spatial computing, an emerging field that encompasses self-driving cars to space exploration. You'll also create your own virtual reality environments for use on headsets such as those from Oculus and HTC. Using the Unity3D game engine and the Virtual Reality Toolkit on a computer or laptop, you will walk through the fundamentals of virtual reality with as little code as possible. That is the beauty of Unity and the Virtual Reality Toolkit. You will discover how to use buttons in a virtual space, gaze-tracking for user input, and physics for enabling interaction between a human and a virtual space. From game design to education to healthcare to human resources, virtual reality offers new and creative ways to engage users, students, patients, customers, and more. Not a coding book, Virtual Reality with VRTK4 shows that you don't need to be a computer or graphics whiz to begin creating your own virtual reality experiences. What You'll Learn Grasp Virtual Reality Toolkit and its interaction with Unity3DExplore the fundamental science of virtual realityReview the inner workings of Unity3D and its integration with VRTKUnderstand the big picture of C# coding in Unity3DIncorporate head and hand movement into virtual experiences Who This Book Is For Creative professionals or students who are familiar with computer design programs and want to begin prototyping their own original virtual reality work as quickly as possible.



What Is Virtual Reality


What Is Virtual Reality
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Author : Yoni Binstock
language : en
Publisher:
Release Date : 2020-12-28

What Is Virtual Reality written by Yoni Binstock and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-28 with categories.


After years of false starts, 2018 is looking to be the one when virtual reality finally takes off. With multiple headsets competing for market domination and open source communities converging around WebVR, virtual reality finally appears to be ready for the mass market. Anyone, including you, can enter this new industry with the knowledge that it will transform our society in fields like education, entertainment, gaming, and more. The possibilities are endless and with the book What is Virtual Reality? Everything You Wanted to Know Featuring Exclusive Interviews With the Leaders of the VR Industry, you will have the insight and expertise to jump right into the industry. The book features exclusive interviews with some of the top virtual reality experts who share their insights and predictions on the VR industry. Included are developers, designers, CEOs, and other experts including: Ebbe Altberg - CEO at Linden LabTimoni West - Lead Designer at Unity LabsTaylor Freeman - Co-founder CEO of UploadVR Inc.Neil Trevett - President at Khronos GroupPhilip Rosedale - Founder at High Fidelity & Second LifeSophia Dominguez - CEO & Co-founder at SVRF and Founder at AllThingsVRAmong other topics, the book covers: -How to get a job in the virtual reality industry-Where is virtual reality growing the fastest and which companies are getting funding-How the technology of VR headsets is going to evolve over the coming years-The positive and negative societal impacts of virtual reality -All of the exciting opportunities and industries soon to be disrupted by virtual realityAs a bonus feature, at the end of the book, you'll receive a list of resources to help you get started in the virtual reality industry. Buy the book today and join the VR revolution!