Visibility Algorithms In Image Synthesis

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Visibility Algorithms In Image Synthesis
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Author : Charles W. Grant
language : en
Publisher:
Release Date : 1992
Visibility Algorithms In Image Synthesis written by Charles W. Grant and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with categories.
Image Synthesis
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Author : Nadia Magnenat-Thalmann
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Image Synthesis written by Nadia Magnenat-Thalmann and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
Image Synthesis: Theory and Practice is the first book completely dedicated to the numerous techniques of image synthesis. Both theoretical and practical aspects are treated in detail. Numerous impressive computer-generated images are used to explain the most advanced techniques in image synthesis. The book contains a detailed description of the most fundamental algorithms; other less important algorithms are summarized or simply listed. This volume is also a unique handbook of mathematical formulae for image synthesis. The four first chapters of the book survey the basic techniques of computer graphics which play an important role in the design of an image: geometric models, image and viewing transformations, curves and surfaces and solid modeling techniques. In the next chapters, each major topic in image synthesis is presented. The first important problem is the detection and processing of visible surfaces, then two chapters are dedicated to the central problem of light and illumination. As aliasing is a major problem in image rendering, the fundamental antialiasing and motion blur techniques are explained. The most common shadow algorithms are then presented as well as techniques for producing soft shadows and penumbrae. In the last few years, image rendering has been strongly influenced by ray tracing techniques. For this reason, two chapters are dedicated to this important approach. Then a chapter is completely dedicated to fractals from the formal Mandelbrot theory to the recursive subdivision approaches. Natural phenomena present a particularly difficult challenge in image synthesis. For this reason, a large portion of the book is devoted to latest methods to simulate these phenomena: particle systems, scalar fields, volume density scattering models. Various techniques are also described for representing terrains, mountains, water, waves, sky, clouds, fog, fire, trees, and grass. Several techniques for combining images are also explained: adaptive rendering, montage and composite methods. The last chapter presents in detail the MIRALab image synthesis software.
Visibility Algorithms In The Plane
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Author : Subir Kumar Ghosh
language : en
Publisher: Cambridge University Press
Release Date : 2007-03-29
Visibility Algorithms In The Plane written by Subir Kumar Ghosh and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-03-29 with Computers categories.
A human observer can effortlessly identify visible portions of geometric objects present in the environment. However, computations of visible portions of objects from a viewpoint involving thousands of objects is a time consuming task even for high speed computers. To solve such visibility problems, efficient algorithms have been designed. This book presents some of these visibility algorithms in two dimensions. Specifically, basic algorithms for point visibility, weak visibility, shortest paths, visibility graphs, link paths and visibility queries are all discussed. Several geometric properties are also established through lemmas and theorems. With over 300 figures and hundreds of exercises, this book is ideal for graduate students and researchers in the field of computational geometry. It will also be useful as a reference for researchers working in algorithms, robotics, computer graphics and geometric graph theory, and some algorithms from the book can be used in a first course in computational geometry.
Radiosity And Realistic Image Synthesis
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Author : Michael F. Cohen
language : en
Publisher: Elsevier
Release Date : 2012-12-02
Radiosity And Realistic Image Synthesis written by Michael F. Cohen and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-02 with Computers categories.
The goal of image synthesis is to create, using the computer, a visual experience that is identical to what a viewer would experience when viewing a real environment. Radiosity and Realistic Image Synthesis offers the first comprehensive look at the radiosity method for image synthesis and the tools required to approach this elusive goal. Basic concepts and mathematical fundamentals underlying image synthesis and radiosity algorithms are covered thoroughly. (A basic knowledge of undergraduate calculus is assumed). The algorithms that have been developed to implement the radiosity method ranging from environment subdivision to final display are discussed. Successes and difficulties in implementing and using these algorithms are highlighted. Extensions to the basic radiosity method to include glossy surfaces, fog or smoke, and realistic light sources are also described. There are 16 pages of full colour images and over 100 illustrations to explain the development and show the results of the radiosity method. Results of applications of this new technology from a variety of fields are also included. Michael Cohen has worked in the area of realistic image synthesis since 1983 and was instrumental in the development of the radiosity method. He is currently an assistant professor of computer science at Princeton University. John Wallace is a software engineer at 3D/EYE, Inc., where he is the project leader for the development of Hewlett-Packard's ATRCore radiosity and ray tracing library. A chapter on the basic concepts of image synthesis is contributed by Patrick Hanrahan. He has worked on the topic of image synthesis at Pixar, where he was instrumental in the development of the Renderman software. He has also led research on the hierarchical methods at Princeton University, where he is an associate professor of computer science. All three authors have written numerous articles on radiosity that have appeared in the SIGGAPH proceedings and elsewhere. They have also taught the SIGGRAPH course on radiosity for 5 years. - The first comprehensive book written about radiosity - Features applications from the fields of computer graphics, architecture, industrial design, and related computer aided design technologies - Offers over 100 illustrations and 16 pages of full-color images demonstrating the results of radiosity methods - Contains a chapter authored by Pat Hanrahan on the basic concepts of image synthesis and a foreword by Donald Greenberg
Principles Of Digital Image Synthesis
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Author : Andrew S. Glassner
language : en
Publisher: Elsevier
Release Date : 1995
Principles Of Digital Image Synthesis written by Andrew S. Glassner and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with categories.
Image Synthesis
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Author : Michel Bret
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Image Synthesis written by Michel Bret and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
The images produced by means ofcomputers have invaded our daily lives. One has but to see the "identification logos" of most television broadcasts or some advenisement "spots" to be convinced of this. This proves that the synthesis ofimages has reached maturity. The progress that has been made in the last few years allows one to predict the use ofrealistic illustrations in more and more domains ofapplication. It is thus understandable that more and more people seek to understand how these images are produced. Such a person may be an amateur who likes to understand in a general way the processing involved, or he may be a computer scientist who wants to develop some new application using graphics procedures. This book by Michel Bret meets these desires by giving a complete overview of the techniques of image synthesis by computer. The different stages of the creation of a numerical image are explained in detail, and they are accompanied by descriptions of the most modem methods. Thus the geometrical models that are described go from those with plane polygonal facets, via surfaces of all types, to systems of panicles. Visualization is treated in complete detail, and due attention is given to all the various roads that lead to a realistic image: simple projections on the basis of wire-frame models, the elimination of hidden pans, and fmally the modelling oflight and its effects.
Image Based Shadow Algorithms And Noise Reduction Techniques For Image Synthesis
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Author : Brett Keating
language : en
Publisher:
Release Date : 1999
Image Based Shadow Algorithms And Noise Reduction Techniques For Image Synthesis written by Brett Keating and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with categories.
Shadow Algorithms Data Miner
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Author : Andrew Woo
language : en
Publisher: CRC Press
Release Date : 2012-06-12
Shadow Algorithms Data Miner written by Andrew Woo and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-06-12 with Computers categories.
Shadow Algorithms Data Miner provides a high-level understanding of the complete set of shadow concepts and algorithms, addressing their usefulness from a larger graphics system perspective. It discusses the applicability and limitations of all the direct illumination approaches for shadow generation.With an emphasis on shadow fundamentals, the boo
Vision Algorithms Theory And Practice
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Author : Bill Triggs
language : en
Publisher: Springer Science & Business Media
Release Date : 2000-09-06
Vision Algorithms Theory And Practice written by Bill Triggs and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-09-06 with Computers categories.
This book constitutes the thoroughly refereed post-workshop proceedings of the International Workshop on Vision Algorithms held in Corfu, Greece in September 1999 in conjunction with ICCV'99. The 15 revised full papers presented were carefully reviewed and selected from 65 submissions; each paper is complemented by a brief transcription of the discussion that followed its presentation. Also included are two invited contributions and two expert reviews as well as a panel discussion. The volume spans the whole range of algorithms for geometric vision. The authors and volume editors succeeded in providing added value beyond a mere collection of papers and made the volume a state-of-the-art survey of their field.
Handbook Of Discrete And Computational Geometry
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Author : Csaba D. Toth
language : en
Publisher: CRC Press
Release Date : 2017-11-22
Handbook Of Discrete And Computational Geometry written by Csaba D. Toth and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-22 with Computers categories.
The Handbook of Discrete and Computational Geometry is intended as a reference book fully accessible to nonspecialists as well as specialists, covering all major aspects of both fields. The book offers the most important results and methods in discrete and computational geometry to those who use them in their work, both in the academic world—as researchers in mathematics and computer science—and in the professional world—as practitioners in fields as diverse as operations research, molecular biology, and robotics. Discrete geometry has contributed significantly to the growth of discrete mathematics in recent years. This has been fueled partly by the advent of powerful computers and by the recent explosion of activity in the relatively young field of computational geometry. This synthesis between discrete and computational geometry lies at the heart of this Handbook. A growing list of application fields includes combinatorial optimization, computer-aided design, computer graphics, crystallography, data analysis, error-correcting codes, geographic information systems, motion planning, operations research, pattern recognition, robotics, solid modeling, and tomography.