Visual Basic Game Programming With Directx

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Microsoft Visual Basic Game Programming With Directx
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Author : Jonathan S. Harbour
language : en
Publisher:
Release Date : 2002
Microsoft Visual Basic Game Programming With Directx written by Jonathan S. Harbour and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computer games categories.
Visual Basic Game Programming With Directx
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Author : Joseph Ferris
language : en
Publisher:
Release Date : 2000-04
Visual Basic Game Programming With Directx written by Joseph Ferris and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-04 with BASIC (Computer program language) categories.
The book shows the reader hands-on game programming and guides them through concepts that form the foundations of good game design.
Windows Game Programming With Visual Basic And Directx
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Author : Wayne S. Freeze
language : en
Publisher: Que Publishing
Release Date : 2002
Windows Game Programming With Visual Basic And Directx written by Wayne S. Freeze and has been published by Que Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
This volume shows how to couple the powers of Microsoft Visual Basic and DirectX to design and program simulation games. It covers game programming code in Visual Basic while giving hints and ideas for the use of Visual Basic.NET.
Introduction To 3d Game Programming With Directx 11
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Author : Frank Luna
language : en
Publisher: Walter de Gruyter GmbH & Co KG
Release Date : 2012-03-29
Introduction To 3d Game Programming With Directx 11 written by Frank Luna and has been published by Walter de Gruyter GmbH & Co KG this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-29 with Computers categories.
No detailed description available for "Introduction to 3D Game Programming with DirectX 11".
Directx 8 And Visual Basic Development
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Author : Keith Sink
language : en
Publisher: Sams Publishing
Release Date : 2001
Directx 8 And Visual Basic Development written by Keith Sink and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.
Topics in DirectX 8 and Visual Basic.NET Development include networked games, 3D multimedia applications, enable Force Feedback joystick devices in their own applications, multimedia applications that allow for multiple user input devices, and multimedia applications that use music and sound.
Beginning Net Game Programming In Vb Net
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Author : David Weller
language : en
Publisher:
Release Date : 2004-09-20
Beginning Net Game Programming In Vb Net written by David Weller and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-09-20 with Computers categories.
This highly-anticipated title provides a clear introduction to game programming for VB .NET programmers! Microsoft insiders have written an easy-to-read guide, so you can start programming games quickly. This book even includes an introduction to Managed DirectX9, and other advanced .NET features, like animation and sounds. Code examples are actually complete games, and include .Nettrix , .Netterpillars, River Pla.NET, Magic KindergarteN., D-iNfEcT, Nettrix II (for the Pocket PC), and a version of the classic game, Spacewars.
Introduction To 3d Game Programming With Directx 12
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Author : Frank Luna
language : en
Publisher: Mercury Learning and Information
Release Date : 2016-04-19
Introduction To 3d Game Programming With Directx 12 written by Frank Luna and has been published by Mercury Learning and Information this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-19 with Computers categories.
This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It shows how to use new Direct12 features such as command lists, pipeline state objects, descriptor heaps and tables, and explicit resource management to reduce CPU overhead and increase scalability across multiple CPU cores. The book covers modern special effects and techniques such as hardware tessellation, writing compute shaders, ambient occlusion, reflections, normal and displacement mapping, shadow rendering, and character animation. Includes a companion DVD with code and figures. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. FEATURES: • Provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12 • Uses new Direct3D 12 features to reduce CPU overhead and take advantage of multiple CPU cores • Contains detailed explanations of popular real-time game effects • Includes a DVD with source code and all the images (including 4-color) from the book • Learn advance rendering techniques such as ambient occlusion, real-time reflections, normal and displacement mapping, shadow rendering, programming the geometry shader, and character animation • Covers a mathematics review and 3D rendering fundamentals such as lighting, texturing, blending and stenciling • Use the end-of-chapter exercises to test understanding and provide experience with DirectX 12
Beginning Net Game Programming In Vb Net
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Author : David Weller
language : en
Publisher: Apress
Release Date : 2004-09-20
Beginning Net Game Programming In Vb Net written by David Weller and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-09-20 with Computers categories.
This highly-anticipated title provides a clear introduction to game programming for VB .NET programmers! Microsoft insiders have written an easy-to-read guide, so you can start programming games quickly. This book even includes an introduction to Managed DirectX9, and other advanced .NET features, like animation and sounds. Code examples are actually complete games, and include .Nettrix , .Netterpillars, River Pla.NET, Magic KindergarteN., D-iNfEcT, Nettrix II (for the Pocket PC), and a version of the classic game, Spacewars.
Learn Vb Net Through Game Programming
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Author : Matthew Tagliaferri
language : en
Publisher: Apress
Release Date : 2008-01-01
Learn Vb Net Through Game Programming written by Matthew Tagliaferri and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-01-01 with Computers categories.
Beginning programmers often motivate themselves by creating a first project in a subject that they are interested in. Many young programmers are interested in game programming. Learn VB .NET Through Game Programming is a self-paced learning tutorial designed to help any developer master the basics of object-oriented programming (OOP) with Microsoft Visual Basic .NET. Unlike other books on OOP, this easy-to-understand book provides readers with peer-level language, while illustrating concepts with definitive and intuitive game programming examples. Teaches object-oriented programming quickly and easily Game examples make for fun learning Shows both the wrong way and the right way through an intuitive and innovative approach to learning Written in a peer-to-peer language, easily accessible to young coders
Beginning Net Game Programming In C
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Author : David Weller
language : en
Publisher: Apress
Release Date : 2008-01-01
Beginning Net Game Programming In C written by David Weller and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-01-01 with Computers categories.
This long-awaited title provides a clear introduction to game programming for you, C# programmers! Microsoft insiders have written an easy-to-read guide, so you can start programming games quickly. This book even includes an introduction to Managed DirectX 9, and other advanced .NET features, like animation and sounds. Code examples are actually complete games, and include .Nettrix, .Netterpillars, River Pla.NET, Magic KindergarteN, D-iNfEcT, Nettrix II (for the Pocket PC), and a version of the classic game, Spacewars.