Wandering Games


Wandering Games
DOWNLOAD

Download Wandering Games PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Wandering Games book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page





Wandering Games


Wandering Games
DOWNLOAD

Author : Melissa Kagen
language : en
Publisher: MIT Press
Release Date : 2022-10-11

Wandering Games written by Melissa Kagen and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-10-11 with Games & Activities categories.


An analysis of wandering within different game worlds, viewed through the lenses of work, colonialism, gender, and death. Wandering in games can be a theme, a formal mode, an aesthetic metaphor, or a player action. It can mean walking, escaping, traversing, meandering, or returning. In this book, game studies scholar Melissa Kagen introduces the concept of “wandering games,” exploring the uses of wandering in a variety of game worlds. She shows how the much-derided Walking Simulator—a term that began as an insult, a denigration of games that are less violent, less task-oriented, or less difficult to complete—semi-accidentally tapped into something brilliant: the vast heritage and intellectual history of the concept of walking in fiction, philosophy, pilgrimage, performance, and protest. Kagen examines wandering in a series of games that vary widely in terms of genre, mechanics, themes, player base, studio size, and funding, giving close readings to Return of the Obra Dinn, Eastshade, Ritual of the Moon, 80 Days, Heaven’s Vault, Death Stranding, and The Last of Us Part II. Exploring the connotations of wandering within these different game worlds, she considers how ideologies of work, gender, colonialism, and death inflect the ways we wander through digital spaces. Overlapping and intersecting, each provides a multifaceted lens through which to understand what wandering does, lacks, implies, and offers. Kagen’s account will attune game designers, players, and scholars to the myriad possibilities of the wandering ludic body.



Wandering Games


Wandering Games
DOWNLOAD

Author : Melissa Kagen
language : en
Publisher: MIT Press
Release Date : 2022-10-11

Wandering Games written by Melissa Kagen and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-10-11 with Games & Activities categories.


An analysis of wandering within different game worlds, viewed through the lenses of work, colonialism, gender, and death. Wandering in games can be a theme, a formal mode, an aesthetic metaphor, or a player action. It can mean walking, escaping, traversing, meandering, or returning. In this book, game studies scholar Melissa Kagen introduces the concept of “wandering games,” exploring the uses of wandering in a variety of game worlds. She shows how the much-derided Walking Simulator—a term that began as an insult, a denigration of games that are less violent, less task-oriented, or less difficult to complete—semi-accidentally tapped into something brilliant: the vast heritage and intellectual history of the concept of walking in fiction, philosophy, pilgrimage, performance, and protest. Kagen examines wandering in a series of games that vary widely in terms of genre, mechanics, themes, player base, studio size, and funding, giving close readings to Return of the Obra Dinn, Eastshade, Ritual of the Moon, 80 Days, Heaven’s Vault, Death Stranding, and The Last of Us Part II. Exploring the connotations of wandering within these different game worlds, she considers how ideologies of work, gender, colonialism, and death inflect the ways we wander through digital spaces. Overlapping and intersecting, each provides a multifaceted lens through which to understand what wandering does, lacks, implies, and offers. Kagen’s account will attune game designers, players, and scholars to the myriad possibilities of the wandering ludic body.



Risks Of Cyber Relationships In Adolescents And Young People


Risks Of Cyber Relationships In Adolescents And Young People
DOWNLOAD

Author : Iratxe Redondo
language : en
Publisher: Frontiers Media SA
Release Date : 2023-02-17

Risks Of Cyber Relationships In Adolescents And Young People written by Iratxe Redondo and has been published by Frontiers Media SA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-02-17 with Science categories.




Kindergarten Chimes A Collection Of Songs And Games Composed And Arranged For Kindergartens And Primary Schools


Kindergarten Chimes A Collection Of Songs And Games Composed And Arranged For Kindergartens And Primary Schools
DOWNLOAD

Author : Kate Douglas Smith Wiggin (Mrs. G. C. Riggs)
language : en
Publisher:
Release Date : 1885

Kindergarten Chimes A Collection Of Songs And Games Composed And Arranged For Kindergartens And Primary Schools written by Kate Douglas Smith Wiggin (Mrs. G. C. Riggs) and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1885 with Kindergarten categories.




Critical Play


Critical Play
DOWNLOAD

Author : Mary Flanagan
language : en
Publisher: MIT Press
Release Date : 2013-02-08

Critical Play written by Mary Flanagan and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-02-08 with Computers categories.


An examination of subversive games like The Sims—games designed for political, aesthetic, and social critique. For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertainment but a means for creative expression, instruments for conceptual thinking, or tools for social change? In Critical Play, artist and game designer Mary Flanagan examines alternative games—games that challenge the accepted norms embedded within the gaming industry—and argues that games designed by artists and activists are reshaping everyday game culture. Flanagan provides a lively historical context for critical play through twentieth-century art movements, connecting subversive game design to subversive art: her examples of “playing house” include Dadaist puppet shows and The Sims. She looks at artists’ alternative computer-based games and explores games for change, considering the way activist concerns—including worldwide poverty and AIDS—can be incorporated into game design. Arguing that this kind of conscious practice—which now constitutes the avant-garde of the computer game medium—can inspire new working methods for designers, Flanagan offers a model for designing that will encourage the subversion of popular gaming tropes through new styles of game making, and proposes a theory of alternate game design that focuses on the reworking of contemporary popular game practices.



Making Games For Impact


Making Games For Impact
DOWNLOAD

Author : Kurt Squire
language : en
Publisher: MIT Press
Release Date : 2021-10-26

Making Games For Impact written by Kurt Squire and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-10-26 with Education categories.


Designing games for learning: case studies show how to incorporate impact goals, build a team, and work with experts to create an effective game. Digital games for learning are now commonplace, used in settings that range from K–12 education to advanced medical training. In this book, Kurt Squire examines the ways that games make an impact on learning, investigating how designers and developers incorporate authentic social impact goals, build a team, and work with experts in order to make games that are effective and marketable. Because there is no one design process for making games for impact—specific processes arise in response to local needs and conditions—Squire presents a series of case studies that range from a small, playable game created by a few programmers and an artist to a multimillion-dollar project with funders, outside experts, and external constraints. These cases, drawn from the Games + Learning + Society Center at the University of Wisconsin–Madison, show designers tackling such key issues as choosing platforms, using data analytics to guide development, and designing for new markets. Although not a how-to guide, the book offers developers, researchers, and students real-world lessons in greenlighting a project, scaling up design teams, game-based assessment, and more. The final chapter examines the commercial development of an impact game in detail, describing the creation of an astronomy game, At Play in the Cosmos, that ships with an introductory college textbook.



Games Around The World


Games Around The World
DOWNLOAD

Author : Lindsay Shaffer
language : en
Publisher: Pebble
Release Date : 2020

Games Around The World written by Lindsay Shaffer and has been published by Pebble this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020 with Juvenile Nonfiction categories.


"What do tic-tac-toe, pilolo, and go have in common? They're all games! Find out what people play around the world in this engaging series that develops kids' understanding of our diverse global community and their place in it. What game will you play next?"--



Games And Songs Of American Children


Games And Songs Of American Children
DOWNLOAD

Author : William Wells Newell
language : en
Publisher:
Release Date : 1883

Games And Songs Of American Children written by William Wells Newell and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1883 with Children's songs categories.




Lucky Wander Boy


Lucky Wander Boy
DOWNLOAD

Author : D. B. Weiss
language : en
Publisher: Plume Books
Release Date : 2003

Lucky Wander Boy written by D. B. Weiss and has been published by Plume Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Fiction categories.


Like "High Fidelity" for video game junkies, "Lucky Wander Boy" follows a child of the 80s on his quest to find the perfect game.



Music In Video Games


Music In Video Games
DOWNLOAD

Author : K.J. Donnelly
language : en
Publisher: Routledge
Release Date : 2014-03-26

Music In Video Games written by K.J. Donnelly and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-26 with Music categories.


From its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game music has gone through its own particular set of stylistic and functional metamorphoses while both borrowing and recontextualizing the earlier models from which it borrows. With topics ranging from early classics like Donkey Kong and Super Mario Bros. to more recent hits like Plants vs. Zombies, the eleven essays in Music in Video Games draw on the scholarly fields of musicology and music theory, film theory, and game studies, to investigate the history, function, style, and conventions of video game music.