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Whole Body Interaction


Whole Body Interaction
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Whole Body Interaction


Whole Body Interaction
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Author : David England
language : en
Publisher: Springer Science & Business Media
Release Date : 2011-04-28

Whole Body Interaction written by David England and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-04-28 with Computers categories.


Whole Body Interaction is “The integrated capture and processing of human signals from physical, physiological, cognitive and emotional sources to generate feedback to those sources for interaction in a digital environment” (England 2009). Whole Body Interaction looks at the challenges of Whole Body Interaction from the perspectives of design, engineering and research methods. How do we take physical motion, cognition, physiology, emotion and social context to push boundaries of Human Computer Interaction to involve the complete set of human capabilities? Through the use of various applications the authors attempt to answer this question and set a research agenda for future work. Aimed at students and researchers who are looking for new project ideas or to extend their existing work with new dimensions of interaction.



Whole Body Interaction


Whole Body Interaction
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AUDIOBOOK

Author : David England
language : en
Publisher: Springer
Release Date : 2011-05-06

Whole Body Interaction written by David England and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-06 with Computers categories.


Whole Body Interaction is “The integrated capture and processing of human signals from physical, physiological, cognitive and emotional sources to generate feedback to those sources for interaction in a digital environment” (England 2009). Whole Body Interaction looks at the challenges of Whole Body Interaction from the perspectives of design, engineering and research methods. How do we take physical motion, cognition, physiology, emotion and social context to push boundaries of Human Computer Interaction to involve the complete set of human capabilities? Through the use of various applications the authors attempt to answer this question and set a research agenda for future work. Aimed at students and researchers who are looking for new project ideas or to extend their existing work with new dimensions of interaction.



Whole Body Interaction With Public Displays


Whole Body Interaction With Public Displays
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Author : Robert Walter
language : en
Publisher: Springer
Release Date : 2017-04-28

Whole Body Interaction With Public Displays written by Robert Walter and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-28 with Technology & Engineering categories.


This book develops valuable new approaches to digital out-of-home media and digital signage in urban environments. It offers solutions for communicating interactive features of digital signage to passers-by. Digital out-of-home media and digital signage screens are becoming increasingly interactive thanks to touch input technology and gesture recognition. To optimize their conversion rate, interactive public displays must 1) attract attention, 2) communicate to passers-by that they are interactive, 3) explain the interaction, and 4) provide a motivation for passers-by to interact. This book highlights solutions to problems 2 and 3 above. The focus is on whole-body interaction, where the positions and orientations of users and their individual body parts are captured by specialized sensors (e.g., depth cameras). The book presents revealing findings from a field study on communicating interactivity, a laboratory on analysing visual attention, a field study on mid-air gestures, and a field study on using mid-air gestures to select items on interactive public displays.



Designing With The Body


Designing With The Body
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Author : Kristina Hook
language : en
Publisher: MIT Press
Release Date : 2024-03-12

Designing With The Body written by Kristina Hook and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-03-12 with Design categories.


Interaction design that entails a qualitative shift from a symbolic, language-oriented stance to an experiential stance that encompasses the entire design and use cycle. With the rise of ubiquitous technology, data-driven design, and the Internet of Things, our interactions and interfaces with technology are about to change dramatically, incorporating such emerging technologies as shape-changing interfaces, wearables, and movement-tracking apps. A successful interactive tool will allow the user to engage in a smooth, embodied, interaction, creating an intimate correspondence between users' actions and system response. And yet, as Kristina Höök points out, current design methods emphasize symbolic, language-oriented, and predominantly visual interactions. In Designing with the Body, Höök proposes a qualitative shift in interaction design to an experiential, felt, aesthetic stance that encompasses the entire design and use cycle. Höök calls this new approach soma design; it is a process that reincorporates body and movement into a design regime that has long privileged language and logic. Soma design offers an alternative to the aggressive, rapid design processes that dominate commercial interaction design; it allows (and requires) a slow, thoughtful process that takes into account fundamental human values. She argues that this new approach will yield better products and create healthier, more sustainable companies. Höök outlines the theory underlying soma design and describes motivations, methods, and tools. She offers examples of soma design “encounters” and an account of her own design process. She concludes with “A Soma Design Manifesto,” which challenges interaction designers to “restart” their field—to focus on bodies and perception rather than reasoning and intellect.



Human Computer Interaction Applications And Services


Human Computer Interaction Applications And Services
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Author : Masaaki Kurosu
language : en
Publisher: Springer
Release Date : 2013-07-01

Human Computer Interaction Applications And Services written by Masaaki Kurosu and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-01 with Computers categories.


The five-volume set LNCS 8004--8008 constitutes the refereed proceedings of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, NV, USA in July 2013. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This volume contains papers in the thematic area of human-computer Interaction, addressing the following major topics: HCI in healthcare; games and gamification; HCI in learning and education; in-vehicle Interaction.



Interaction Techniques And Technologies In Human Computer Interaction


Interaction Techniques And Technologies In Human Computer Interaction
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Author : Constantine Stephanidis
language : en
Publisher: CRC Press
Release Date : 2024-08-30

Interaction Techniques And Technologies In Human Computer Interaction written by Constantine Stephanidis and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-08-30 with Computers categories.


This book offers a thorough exploration of interaction design by examining various technologies, interaction techniques, styles, and devices. This book • Assists readers in acquiring a deep understanding of diverse ways humans interact with computer technologies and in selecting the most suitable approach for various interactive scenarios. • Introduces cutting‐edge interaction techniques, including multimodal and gesture‐based interaction, wearables, haptic, speech and sound‐based interaction, embodied interaction, and more. • Advances beyond traditional interfaces to large and multiscreen interactions, proxemics, brain‐computer interfaces, affective computing and Extended Reality. This book will appeal to individuals interested in Human-Computer Interaction research and applications.



Human Movements In Human Computer Interaction Hci


Human Movements In Human Computer Interaction Hci
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Author : Cezary Biele
language : en
Publisher: Springer Nature
Release Date : 2021-12-01

Human Movements In Human Computer Interaction Hci written by Cezary Biele and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-01 with Computers categories.


This book discusses human–computer interaction (HCI) which is a multidisciplinary field of study which aims at developing and implementing tools and techniques to attain an effective and efficient interaction between the humans (the users) and computers. In recent years, there is an increase of interest of HCI researchers and practitioners in the inclusion of gaze gestures which can greatly enhance the communication between the human user and the computer, as well as other more “physical” communication involving all what can be learned from movements of the human body, from face, hand, leg, foot, etc., to the whole body movement, even extending to the involvement of groups of agents, even society. These explicitly human-centric issues in the development, design, analysis, and implementation of the HCI systems are discussed in the book. A comprehensive state of the art is given complemented with original own proposals. As opposed to more traditional formal and IT based analyses, the discussion is here more focused on relevant research results from psychology and psychophysiology, and other soft, cognitive, etc., sciences. Remarks on the relevance of affective computing are also mentioned.



Universal Access In Human Computer Interaction Multimodality And Assistive Environments


Universal Access In Human Computer Interaction Multimodality And Assistive Environments
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Author : Margherita Antona
language : en
Publisher: Springer
Release Date : 2019-07-10

Universal Access In Human Computer Interaction Multimodality And Assistive Environments written by Margherita Antona and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-10 with Computers categories.


This two-volume set constitutes the proceedings of the 13th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2019, held as part of the 21st International Conference, HCI International 2019, which took place in Orlando, FL, USA, in July 2019. The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions. UAHCI 2019 includes a total of 95 regular papers; they were organized in topical sections named: universal access theory, methods and tools; novel approaches to accessibility; universal access to learning and education; virtual and augmented reality in universal access; cognitive and learning disabilities; multimodal interaction; and assistive environments.



Haptic And Audio Interaction Design


Haptic And Audio Interaction Design
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Author : M. Ercan Altinsoy
language : en
Publisher: Springer
Release Date : 2009-09-01

Haptic And Audio Interaction Design written by M. Ercan Altinsoy and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-09-01 with Computers categories.


This book constitutes the refereed proceedings of the 4th International Workshop on Haptic and Audio Interaction Design, HAID 2009 held in Dresden, Germany in September 2009. The 17 revised full papers presented were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on haptic communication and perception, navigation and guidance, visual impairment, vibrotactile feedback and music, multimodal user interfaces: design and evaluation, and multimodal gaming.



Human Computer Interactions In Museums


Human Computer Interactions In Museums
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Author : Eva Hornecker
language : en
Publisher: Morgan & Claypool Publishers
Release Date : 2019-04-11

Human Computer Interactions In Museums written by Eva Hornecker and has been published by Morgan & Claypool Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-11 with Computers categories.


Museums have been a domain of study and design intervention for Human-Computer Interaction (HCI) for several decades. However, while resources providing overviews on the key issues in the scholarship have been produced in the fields of museum and visitor studies, no such resource as yet existed within HCI. This book fills this gap and covers key issues regarding the study and design of HCIs in museums. Through an on-site focus, the book examines how digital interactive technologies impact and shape galleries, exhibitions, and their visitors. It consolidates the body of work in HCI conducted in the heritage field and integrates it with insights from related fields and from digital heritage practice. Processes of HCI design and evaluation approaches for museums are also discussed. This book draws from the authors' extensive knowledge of case studies as well as from their own work to provide examples, reflections, and illustrations of relevant concepts and problems. This book is designed for students and early career researchers in HCI or Interaction Design, for more seasoned investigators who might approach the museum domain for the first time, and for researchers and practitioners in related fields such as heritage and museum studies or visitor studies. Designers who might wish to understand the HCI perspective on visitor-facing interactive technologies may also find this book useful.