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Write Portable Code


Write Portable Code
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Write Portable Code


Write Portable Code
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Author : Brian Hook
language : en
Publisher: No Starch Press
Release Date : 2005

Write Portable Code written by Brian Hook and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.


Contains lessons on cross-platform software development, covering such topics as portability techniques, source control, compilers, user interfaces, and scripting languages.



Write Great Code Volume 2 2nd Edition


Write Great Code Volume 2 2nd Edition
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Author : Randall Hyde
language : en
Publisher: No Starch Press
Release Date : 2020-08-04

Write Great Code Volume 2 2nd Edition written by Randall Hyde and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-04 with Computers categories.


Explains how compilers translate high-level language source code (like code written in Python) into low-level machine code (code that the computer can understand) to help readers understand how to produce the best low-level, computer readable machine code. In the beginning, most software was written in assembly, the CPU's low-level language, in order to achieve acceptable performance on relatively slow hardware. Early programmers were sparing in their use of high-level language code, knowing that a high-level language compiler would generate crummy, low-level machine code for their software. Today, however, many programmers write in high-level languages like Python, C/C++/C#, Java, Swift. The result is often sloppy, inefficient code. But you don't need to give up the productivity and portability of high-level languages in order to produce more efficient software. In this second volume of the Write Great Code series, you'll learn: • How to analyze the output of a compiler to verify that your code does, indeed, generate good machine code • The types of machine code statements that compilers typically generate for common control structures, so you can choose the best statements when writing HLL code • Just enough 80x86 and PowerPC assembly language to read compiler output • How compilers convert various constant and variable objects into machine data, and how to use these objects to write faster and shorter programs NEW TO THIS EDITION, COVERAGE OF: • Programming languages like Swift and Java • Code generation on modern 64-bit CPUs • ARM processors on mobile phones and tablets • Stack-based architectures like the Java Virtual Machine • Modern language systems like the Microsoft Common Language Runtime With an understanding of how compilers work, you'll be able to write source code that they can translate into elegant machine code. That understanding starts right here, with Write Great Code, Volume 2: Thinking Low-Level, Writing High-Level.



Write Once


Write Once
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Author : Douglas Holland
language : en
Publisher: Microsoft Press
Release Date : 2015-11-02

Write Once written by Douglas Holland and has been published by Microsoft Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-11-02 with categories.


Developers are increasingly being tasked with developing apps for multiple platforms while technology books typically address each platform in isolation. This book will be the first of its kind to illustrate how code can be shared between Windows 10, Windows Phone 10, and Xbox One.[1] With Windows 10 developers write apps for one product family against one developer platform accessible from one store. Windows 10 represents huge opportunities for developers and using shared code reduces both the investment required to adopt the platform as well as the time to market. The book will explore several strategies for sharing code with both a detailed explanation of the 'why' accompanied with end-to-end examples that demonstrate the 'how.' Where there is more than one way to approach a given problem, the trade-offs between various approaches will be discussed and illustrated in samples. Key topics include: Application Architecture: An application exhibits an architecture whether planned or unplanned. If an application is architected well, it will lend itself naturally to code sharing. If not, architectural refactorings may be necessary and such refactorings will also be discussed within the book. Strategies for Code Sharing: While other strategies for code sharing may be discussed in the book, the book will largely focus on Visual Studio 2015 UAP and Universal projects, Portable Class Libraries, Windows Runtime Components, and 3) Visual Studio's Add as Link capability. Portable Code: Portable Code is .NET based code that is portable across one or more target frameworks. Windows Store and Windows Phone apps are two such target frameworks. Shared Code: Windows and Windows Phone Runtime components are not binary-compatible, but rather are different projects built using shared code. At the time of writing Windows Phone Runtime components can only be written in C++ while Windows Runtime Components can be written in C++, C#, and VB. Dependency Injection: Dependency Injection or Inversion of Control (IOC) techniques are extremely useful when writing applications across Windows and Windows Phone (and likely Xbox One too). These techniques allow abstractions of platform specific capabilities to be implemented in portable or shared code. Concrete implementations of these abstractions are then implemented for each specific platform. The author used this technique in the MSDN Magazine article on shared code: http://msdn.microsoft.com/en-us/magazine/dn201744.aspx



Effective C


Effective C
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Author : Robert C. Seacord
language : en
Publisher: No Starch Press
Release Date : 2020-08-04

Effective C written by Robert C. Seacord and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-04 with Computers categories.


A detailed introduction to the C programming language for experienced programmers. The world runs on code written in the C programming language, yet most schools begin the curriculum with Python or Java. Effective C bridges this gap and brings C into the modern era--covering the modern C17 Standard as well as potential C2x features. With the aid of this instant classic, you'll soon be writing professional, portable, and secure C programs to power robust systems and solve real-world problems. Robert C. Seacord introduces C and the C Standard Library while addressing best practices, common errors, and open debates in the C community. Developed together with other C Standards committee experts, Effective C will teach you how to debug, test, and analyze C programs. You'll benefit from Seacord's concise explanations of C language constructs and behaviors, and from his 40 years of coding experience. You'll learn: How to identify and handle undefined behavior in a C program The range and representations of integers and floating-point values How dynamic memory allocation works and how to use nonstandard functions How to use character encodings and types How to perform I/O with terminals and filesystems using C Standard streams and POSIX file descriptors How to understand the C compiler's translation phases and the role of the preprocessor How to test, debug, and analyze C programs Effective C will teach you how to write professional, secure, and portable C code that will stand the test of time and help strengthen the foundation of the computing world.



Write Portable Code


Write Portable Code
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Author : BrianHook
language : ja
Publisher: マイナビ出版
Release Date : 2015-04-02

Write Portable Code written by BrianHook and has been published by マイナビ出版 this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-02 with Reference categories.


※この商品はタブレットなど大きいディスプレイを備えた端末で読むことに適しています。また、文字だけを拡大することや、文字列のハイライト、検索、辞書の参照、引用などの機能が使用できません。 本書はポータビリティ(移植性)にフォーカスした書籍です。本書における「ポータビリティ」とは、ソースコード、特にCのソースコードをさまざまなOS、アーキテクチャで移植可能にしていくかということを指します。しかし、本書で取り上げていることは、C/C++だけに当てはまるものではなく、どのような開発環境でも通用するものです。 本書では、ポータビリティを考える上で見落しがちな罠(必ずあると思っている関数は特定のアーキテクチャでは存在しない、テキストファイルですら互換性の問題を孕んでいるなど)、数値計算やデータ処理における各OS・アーキテクチャでの特徴的な事項といった多様な事柄を取り上げています。特に前半では、実例のCコード、筆者の作ったSALオーディオライブラリでの経験談、ポータビリティを実現するライブラリであるPOSH(Portable Open Source Harness)の利用例を豊富に掲載し、どういったところに留意すべきかをわかりやすく説明しています。いかに移植性の高いソフトウェアを書くか、つまり、いかに幅広い環境で動くようにするかについて留意すべきことはたくさんありますが、そのための簡単な法則というものはなく、移植性を高くするための多くの知識は散在しており、移植性の高いソフトウェアを開発するにはそれなりの経験がなければできませんでした。そのような知識・経験に基づく知恵を1冊の本にまとめたのが本書です。本書を読めば、移植性の高いコードをどのように書けばよいのかが理解できるようになるでしょう。 名著『Write Portable Code』(2006年6月 日本語版、弊社刊行)、待望の復刊です。



Write Portable Code


Write Portable Code
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Author : Brian Hook
language : ja
Publisher: マイナビ出版
Release Date : 2015-04-02

Write Portable Code written by Brian Hook and has been published by マイナビ出版 this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-02 with Technology & Engineering categories.


本書はポータビリティ(移植性)にフォーカスした書籍です。本書における「ポータビリティ」とは、ソースコード、特にCのソースコードをさまざまなOS、アーキテクチャで移植可能にしていくかということを指します。しかし、本書で取り上げていることは、C/C++だけに当てはまるものではなく、どのような開発環境でも通用するものです。本書では、ポータビリティを考える上で見落しがちな罠(必ずあると思っている関数は特定のアーキテクチャでは存在しない、テキストファイルですら互換性の問題を孕んでいるなど)、数値計算やデータ処理における各OS・アーキテクチャでの特徴的な事項といった多様な事柄を取り上げています。特に前半では、実例のCコード、筆者の作ったSALオーディオライブラリでの経験談、ポータビリティを実現するライブラリであるPOSH(Portable Open Source Harness)の利用例を豊富に掲載し、どういったところに留意すべきかをわかりやすく説明しています。いかに移植性の高いソフトウェアを書くか、つまり、いかに幅広い環境で動くようにするかについて留意すべきことはたくさんありますが、そのための簡単な法則というものはなく、移植性を高くするための多くの知識は散在しており、移植性の高いソフトウェアを開発するにはそれなりの経験がなければできませんでした。そのような知識・経験に基づく知恵を1冊の本にまとめたのが本書です。本書を読めば、移植性の高いコードをどのように書けばよいのかが理解できるようになるでしょう。名著『Write Portable Code』(2006年6月 日本語版、弊社刊行)、待望の復刊です。



Write Portable Code


Write Portable Code
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Author : Brian Hook
language : en
Publisher:
Release Date : 2006

Write Portable Code written by Brian Hook and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with categories.




The Art Of Readable Code


The Art Of Readable Code
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Author : Dustin Boswell
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2011-11-03

The Art Of Readable Code written by Dustin Boswell and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-11-03 with Computers categories.


As programmers, we’ve all seen source code that’s so ugly and buggy it makes our brain ache. Over the past five years, authors Dustin Boswell and Trevor Foucher have analyzed hundreds of examples of "bad code" (much of it their own) to determine why they’re bad and how they could be improved. Their conclusion? You need to write code that minimizes the time it would take someone else to understand it—even if that someone else is you. This book focuses on basic principles and practical techniques you can apply every time you write code. Using easy-to-digest code examples from different languages, each chapter dives into a different aspect of coding, and demonstrates how you can make your code easy to understand. Simplify naming, commenting, and formatting with tips that apply to every line of code Refine your program’s loops, logic, and variables to reduce complexity and confusion Attack problems at the function level, such as reorganizing blocks of code to do one task at a time Write effective test code that is thorough and concise—as well as readable "Being aware of how the code you create affects those who look at it later is an important part of developing software. The authors did a great job in taking you through the different aspects of this challenge, explaining the details with instructive examples." —Michael Hunger, passionate Software Developer



Writing Efficient C Code


Writing Efficient C Code
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Author : Jonas Skeppstedt
language : en
Publisher:
Release Date : 2016-03-06

Writing Efficient C Code written by Jonas Skeppstedt and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-06 with categories.


Writing Efficient C Code: A Thorough Introduction was written for two groups of readers: * programmers who want to learn C from the beginning, and * practicing C programmers who want to sharpen their skills. Our goal with the book is to give the reader a deep understanding of both the ISO C programming language and a method based on performance measurements to write efficient C code. We present essentially all of C99 and the new revision of the ISO C standard, called C11. In addition to C, we introduce elementary computer architecture and essential C development tools including the gcc compiler, the gdb debugger, profilers, and the Valgrind suite of tools for performance analysis and automatic detection of software defects. Using performance measurements and a deep knowledge about which code transformations optimizing compilers can perform automatically, as well as their limitations, as the basis for the method for writing efficient C code, the readers of this book will hopefully become more productive and more competent in writing correct, maintainable and fast C code. In order to achieve this goal, and to help C programmers visualize the machine code and the clock cycle counts of their code, the book contains one chapter on the internals of modern optimizing compilers, and the necessary background on how C is translated to machine code for a RISC processor. At the book's site www.writing-efficient-c-code.com, the authors answer questions related to the book. It also has a growing list of zip-files useful for solving and checking exercises in the book.



Writing Secure Code


Writing Secure Code
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Author : David LeBlanc
language : en
Publisher: Pearson Education
Release Date : 2002-12-04

Writing Secure Code written by David LeBlanc and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-12-04 with Computers categories.


Keep black-hat hackers at bay with the tips and techniques in this entertaining, eye-opening book! Developers will learn how to padlock their applications throughout the entire development process—from designing secure applications to writing robust code that can withstand repeated attacks to testing applications for security flaws. Easily digested chapters reveal proven principles, strategies, and coding techniques. The authors—two battle-scarred veterans who have solved some of the industry’s toughest security problems—provide sample code in several languages. This edition includes updated information about threat modeling, designing a security process, international issues, file-system issues, adding privacy to applications, and performing security code reviews. It also includes enhanced coverage of buffer overruns, Microsoft .NET security, and Microsoft ActiveX development, plus practical checklists for developers, testers, and program managers.