X64 Windows Debugging

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X64 Windows Debugging
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Author : Dmitry Vostokov
language : en
Publisher:
Release Date : 2010-03
X64 Windows Debugging written by Dmitry Vostokov and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-03 with Computers categories.
Written by the founder of DumpAnalysis.org, this resource can help technical support and escalation engineers and Windows software testers without the knowledge of assembly language master necessary prerequisites to understand and start debugging and crash dump analysis on X64 Windows platforms.
Advanced Windows Debugging
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Author : Mario Hewardt
language : en
Publisher: Addison-Wesley Professional
Release Date : 2008
Advanced Windows Debugging written by Mario Hewardt and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computers categories.
Debugging is one of the most vexing, yet most important, tasks facing any developer, including programmers working in Windows. Yet information about how to debug is difficult to come by, scattered among many different areas online.
Inside Windows Debugging
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Author : Tarik Soulami
language : en
Publisher: Pearson Education
Release Date : 2012-05-15
Inside Windows Debugging written by Tarik Soulami and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-05-15 with Computers categories.
Use Windows debuggers throughout the development cycle—and build better software Rethink your use of Windows debugging and tracing tools—and learn how to make them a key part of test-driven software development. Led by a member of the Windows Fundamentals Team at Microsoft, you’ll apply expert debugging and tracing techniques—and sharpen your C++ and C# code analysis skills—through practical examples and common scenarios. Learn why experienced developers use debuggers in every step of the development process, and not just when bugs appear. Discover how to: Go behind the scenes to examine how powerful Windows debuggers work Catch bugs early in the development cycle with static and runtime analysis tools Gain practical strategies to tackle the most common code defects Apply expert tricks to handle user-mode and kernel-mode debugging tasks Implement postmortem techniques such as JIT and dump debugging Debug the concurrency and security aspects of your software Use debuggers to analyze interactions between your code and the operating system Analyze software behavior with Xperf and the Event Tracing for Windows (ETW) framework
Advanced Windows Debugging
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Author : Mario Hewardt
language : en
Publisher: Pearson Education
Release Date : 2007-10-29
Advanced Windows Debugging written by Mario Hewardt and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-10-29 with Computers categories.
The First In-Depth, Real-World, Insider’s Guide to Powerful Windows Debugging For Windows developers, few tasks are more challenging than debugging–-or more crucial. Reliable and realistic information about Windows debugging has always been scarce. Now, with over 15 years of experience two of Microsoft’s system-level developers present a thorough and practical guide to Windows debugging ever written. Mario Hewardt and Daniel Pravat cover debugging throughout the entire application lifecycle and show how to make the most of the tools currently available–-including Microsoft’s powerful native debuggers and third-party solutions. To help you find real solutions fast, this book is organized around real-world debugging scenarios. Hewardt and Pravat use detailed code examples to illuminate the complex debugging challenges professional developers actually face. From core Windows operating system concepts to security, Windows® VistaTM and 64-bit debugging, they address emerging topics head-on–and nothing is ever oversimplified or glossed over!
Windows Debugging
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Author : Dmitry Vostokov
language : en
Publisher:
Release Date : 2009
Windows Debugging written by Dmitry Vostokov and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Computers categories.
This resource helps technical support, escalation engineers, and Windows software testers master necessary prerequisites to understand and start debugging and crash dump analysis on Windows platforms.
Learning Malware Analysis
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Author : Monnappa K A
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-06-29
Learning Malware Analysis written by Monnappa K A and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-06-29 with Computers categories.
Understand malware analysis and its practical implementation Key Features Explore the key concepts of malware analysis and memory forensics using real-world examples Learn the art of detecting, analyzing, and investigating malware threats Understand adversary tactics and techniques Book Description Malware analysis and memory forensics are powerful analysis and investigation techniques used in reverse engineering, digital forensics, and incident response. With adversaries becoming sophisticated and carrying out advanced malware attacks on critical infrastructures, data centers, and private and public organizations, detecting, responding to, and investigating such intrusions is critical to information security professionals. Malware analysis and memory forensics have become must-have skills to fight advanced malware, targeted attacks, and security breaches. This book teaches you the concepts, techniques, and tools to understand the behavior and characteristics of malware through malware analysis. It also teaches you techniques to investigate and hunt malware using memory forensics. This book introduces you to the basics of malware analysis, and then gradually progresses into the more advanced concepts of code analysis and memory forensics. It uses real-world malware samples, infected memory images, and visual diagrams to help you gain a better understanding of the subject and to equip you with the skills required to analyze, investigate, and respond to malware-related incidents. What you will learn Create a safe and isolated lab environment for malware analysis Extract the metadata associated with malware Determine malware's interaction with the system Perform code analysis using IDA Pro and x64dbg Reverse-engineer various malware functionalities Reverse engineer and decode common encoding/encryption algorithms Reverse-engineer malware code injection and hooking techniques Investigate and hunt malware using memory forensics Who this book is for This book is for incident responders, cyber-security investigators, system administrators, malware analyst, forensic practitioners, student, or curious security professionals interested in learning malware analysis and memory forensics. Knowledge of programming languages such as C and Python is helpful but is not mandatory. If you have written few lines of code and have a basic understanding of programming concepts, you’ll be able to get most out of this book.
Windows Internals
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Author : David A. Solomon
language : en
Publisher: Microsoft Press
Release Date : 2009-06-17
Windows Internals written by David A. Solomon and has been published by Microsoft Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-06-17 with Computers categories.
See how the core components of the Windows operating system work behind the scenes—guided by a team of internationally renowned internals experts. Fully updated for Windows Server(R) 2008 and Windows Vista(R), this classic guide delivers key architectural insights on system design, debugging, performance, and support—along with hands-on experiments to experience Windows internal behavior firsthand. Delve inside Windows architecture and internals: Understand how the core system and management mechanisms work—from the object manager to services to the registry Explore internal system data structures using tools like the kernel debugger Grasp the scheduler's priority and CPU placement algorithms Go inside the Windows security model to see how it authorizes access to data Understand how Windows manages physical and virtual memory Tour the Windows networking stack from top to bottom—including APIs, protocol drivers, and network adapter drivers Troubleshoot file-system access problems and system boot problems Learn how to analyze crashes
The Old New Thing
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Author : Raymond Chen
language : en
Publisher: Addison-Wesley Professional
Release Date : 2006-12-27
The Old New Thing written by Raymond Chen and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-12-27 with Computers categories.
"Raymond Chen is the original raconteur of Windows." --Scott Hanselman, ComputerZen.com "Raymond has been at Microsoft for many years and has seen many nuances of Windows that others could only ever hope to get a glimpse of. With this book, Raymond shares his knowledge, experience, and anecdotal stories, allowing all of us to get a better understanding of the operating system that affects millions of people every day. This book has something for everyone, is a casual read, and I highly recommend it!" --Jeffrey Richter, Author/Consultant, Cofounder of Wintellect "Very interesting read. Raymond tells the inside story of why Windows is the way it is." --Eric Gunnerson, Program Manager, Microsoft Corporation "Absolutely essential reading for understanding the history of Windows, its intricacies and quirks, and why they came about." --Matt Pietrek, MSDN Magazine's Under the Hood Columnist "Raymond Chen has become something of a legend in the software industry, and in this book you'll discover why. From his high-level reminiscences on the design of the Windows Start button to his low-level discussions of GlobalAlloc that only your inner-geek could love, The Old New Thing is a captivating collection of anecdotes that will help you to truly appreciate the difficulty inherent in designing and writing quality software." --Stephen Toub, Technical Editor, MSDN Magazine Why does Windows work the way it does? Why is Shut Down on the Start menu? (And why is there a Start button, anyway?) How can I tap into the dialog loop? Why does the GetWindowText function behave so strangely? Why are registry files called "hives"? Many of Windows' quirks have perfectly logical explanations, rooted in history. Understand them, and you'll be more productive and a lot less frustrated. Raymond Chen--who's spent more than a decade on Microsoft's Windows development team--reveals the "hidden Windows" you need to know. Chen's engaging style, deep insight, and thoughtful humor have made him one of the world's premier technology bloggers. Here he brings together behind-the-scenes explanations, invaluable technical advice, and illuminating anecdotes that bring Windows to life--and help you make the most of it. A few of the things you'll find inside: What vending machines can teach you about effective user interfaces A deeper understanding of window and dialog management Why performance optimization can be so counterintuitive A peek at the underbelly of COM objects and the Visual C++ compiler Key details about backwards compatibility--what Windows does and why Windows program security holes most developers don't know about How to make your program a better Windows citizen
Introduction To 64 Bit Assembly Programming For Linux And Os X
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Author : Ray Seyfarth
language : en
Publisher: Createspace Independent Pub
Release Date : 2014-06-30
Introduction To 64 Bit Assembly Programming For Linux And Os X written by Ray Seyfarth and has been published by Createspace Independent Pub this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-30 with Computers categories.
This is the third edition of this assembly language programming textbook introducing programmers to 64 bit Intel assembly language. The primary addition to the third edition is the discussion of the new version of the free integrated development environment, ebe, designed by the author specifically to meet the needs of assembly language programmers. The new ebe is a C++ program using the Qt library to implement a GUI environment consisting of a source window, a data window, a register, a floating point register window, a backtrace window, a console window, a terminal window and a project window along with 2 educational tools called the "toy box" and the "bit bucket." The source window includes a full-featured text editor with convenient controls for assembling, linking and debugging a program. The project facility allows a program to be built from C source code files and assembly source files. Assembly is performed automatically using the yasm assembler and linking is performed with ld or gcc. Debugging operates by transparently sending commands into the gdb debugger while automatically displaying registers and variables after each debugging step. Additional information about ebe can be found at http: //www.rayseyfarth.com. The second important addition is support for the OS X operating system. Assembly language is similar enough between the two systems to cover in a single book. The book discusses the differences between the systems. The book is intended as a first assembly language book for programmers experienced in high level programming in a language like C or C++. The assembly programming is performed using the yasm assembler automatically from the ebe IDE under the Linux operating system. The book primarily teaches how to write assembly code compatible with C programs. The reader will learn to call C functions from assembly language and to call assembly functions from C in addition to writing complete programs in assembly language. The gcc compiler is used internally to compile C programs. The book starts early emphasizing using ebe to debug programs, along with teaching equivalent commands using gdb. Being able to single-step assembly programs is critical in learning assembly programming. Ebe makes this far easier than using gdb directly. Highlights of the book include doing input/output programming using the Linux system calls and the C library, implementing data structures in assembly language and high performance assembly language programming. Early chapters of the book rely on using the debugger to observe program behavior. After a chapter on functions, the user is prepared to use printf and scanf from the C library to perform I/O. The chapter on data structures covers singly linked lists, doubly linked circular lists, hash tables and binary trees. Test programs are presented for all these data structures. There is a chapter on optimization techniques and 3 chapters on specific optimizations. One chapter covers how to efficiently count the 1 bits in an array with the most efficient version using the recently-introduced popcnt instruction. Another chapter covers using SSE instructions to create an efficient implementation of the Sobel filtering algorithm. The final high performance programming chapter discusses computing correlation between data in 2 arrays. There is an AVX implementation which achieves 20.5 GFLOPs on a single core of a Core i7 CPU. A companion web site, http: //www.rayseyfarth.com, has a collection of PDF slides which instructors can use for in-class presentations and source code for sample programs.
Developing Drivers With The Windows Driver Foundation
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Author : Penny Orwick
language : en
Publisher: Microsoft Press
Release Date : 2007-04-25
Developing Drivers With The Windows Driver Foundation written by Penny Orwick and has been published by Microsoft Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-04-25 with Computers categories.
Start developing robust drivers with expert guidance from the teams who developed Windows Driver Foundation. This comprehensive book gets you up to speed quickly and goes beyond the fundamentals to help you extend your Windows development skills. You get best practices, technical guidance, and extensive code samples to help you master the intricacies of the next-generation driver model—and simplify driver development. Discover how to: Use the Windows Driver Foundation to develop kernel-mode or user-mode drivers Create drivers that support Plug and Play and power management—with minimal code Implement robust I/O handling code Effectively manage synchronization and concurrency in driver code Develop user-mode drivers for protocol-based and serial-bus-based devices Use USB-specific features of the frameworks to quickly develop drivers for USB devices Design and implement kernel-mode drivers for DMA devices Evaluate your drivers with source code analysis and static verification tools Apply best practices to test, debug, and install drivers PLUS—Get driver code samples on the Web