Zbrush Characters And Creatures

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Zbrush Characters And Creatures
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Author : Kurt Papstein
language : en
Publisher: 3dtotal Publishing
Release Date : 2014
Zbrush Characters And Creatures written by Kurt Papstein and has been published by 3dtotal Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Computer graphics categories.
Step-by-step guides by industry experts reveal how to get professional results from the revolutionary digital sculpting and painting software ZBrush.
Zbrush Creature Design
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Author : Scott Spencer
language : en
Publisher: John Wiley & Sons
Release Date : 2012-04-06
Zbrush Creature Design written by Scott Spencer and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-04-06 with Computers categories.
Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen. Experienced ZBrush author and designer Scott Spencer shows you how to start with your concept in ZBrush as a preliminary digital model and then further refine it in Photoshop in order to fabricate a hyperrealistic image. Guides you through artistic concepts to visualize your creature Walks you through the process of conceptualizing a creature in ZBrush Details techniques for using Photoshop to refine your design Encourages you to use ZBrush as a sculpting and designing tool and then use Photoshop as a painting and finishing tool ZBrush Creature Design helps you bring your creature concepts to life.
Zbrush Character Creation
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Author : Scott Spencer
language : en
Publisher: John Wiley & Sons
Release Date : 2011-01-13
Zbrush Character Creation written by Scott Spencer and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-01-13 with Computers categories.
A stunning, content-rich update to this top-selling ZBrush guide! This second edition of ZBrush Character Creation has been fully updated for ZBrush 4, the newest version of this fascinating and popular 3D sculpting software. ZBrush enables users to create detailed organic models using a brush-based toolset and tablet. The startling results look as though they've been painted with real brushes and oils, and ZBrush is increasingly popular for use in film, game, and broadcast pipelines. Author Scott Spencer is embedded in the ZBrush community and his movie credits include Harry Potter and The Order of the Phoenix and the upcoming The Hobbit. Learn Spencer's invaluable techniques for texturing, chiseling, posing, costuming, and more with his newest ZBrush guide. Explains ZBrush 4, the newest version of the revolutionary software tool for creating 3D organic models in a way that appears to be traditionally painted or sculpted Shows you how get the most out of ZBrush, from the fundamentals to new tools for texturing, chiseling, and costuming Offers plenty of insights and professional techniques for creating characters for films and games, drawing from the author's own experience on such films as Harry Potter and The Order of the Phoenix and The Hobbit Demonstrates the author's own techniques of using traditional sculpting and painting concepts and applying them to digital art for greater artistry Discover the beauty of ZBrush with this colorful, in-depth guide.
Anatomy For 3d Artists
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Author : Matthew Lewis
language : en
Publisher: 3D TOTAL PUB
Release Date : 2015
Anatomy For 3d Artists written by Matthew Lewis and has been published by 3D TOTAL PUB this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Anatomy, Artistic categories.
A comprehensive human anatomy guide for today's 3D artist, offering fundamental, theoretical and practical skills in anatomy and proportion.
Fundamentals Of Creature Design
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Author : 3D Total Publishing
language : en
Publisher: 3dtotal Publishing
Release Date : 2020-07
Fundamentals Of Creature Design written by 3D Total Publishing and has been published by 3dtotal Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-07 with Art categories.
The world's best creature designers and concept artists provide a groundbreaking and unique insight into their creative processes and practices.
Zbrush Studio Projects
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Author : Ryan Kingslien
language : en
Publisher: John Wiley & Sons
Release Date : 2011-02-08
Zbrush Studio Projects written by Ryan Kingslien and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-02-08 with Computers categories.
Tips and techniques for bringing reality and creativity to your game characters and art As video games evolve, the bar moves ever higher for realism, one of the most challenging artistic frontiers is creating realistic human characters. In ZBrush Studio Projects: Realistic Game Characters, ZBrush expert Ryan Kingslien zeroes in on specific areas of concern for game creation: human body style, faces, skin texturing, clothing, shoes, weaponry, and putting your character into a game environment. Throughout the book Ryan offers tips and insights that provide readers with the depth and breadth they need to bring reality and creativity to their game characters and art. Projects start from the beginning, just as they do in the studio, with the author to guide you step by step through attributes and tools. Projects encompass multiple disciplines to obtain finished, professional results.Although some step by step explanations are given, projects serve more as a guide for readers to complete their own version of the project. Each project comes with support files to validate results Covers one of the most unique challenges for game artists -- sculpting realistic and moveable human characters for a game environment Brings you up to speed on ZBrush, the top digital sculpting tool used to create characters and props in such games as Rock Band and World of Warcraft Covers body style, faces, skin texturing, clothing, shoes, weaponry, and how to put your character into a game environment Provides in-depth techniques and tips for everyone from aspiring digital sculptors to high-level professional ZBrush artists Includes a DVD with supporting files from the projects in the book, as well as videos that illustrate concepts Build the next game-winning action character with ZBrush and this professional guide! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Sketching From The Imagination
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Author : 3dtotal Publishing
language : en
Publisher: Sketching from the Imagination
Release Date : 2017-02-28
Sketching From The Imagination written by 3dtotal Publishing and has been published by Sketching from the Imagination this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-28 with Artists' preparatory studies categories.
An inspiring collection of drawings and articles exploring the sketchbooks and artistic practices of 50 talented character artists.
Clay Sculpting With The Shiflett Brothers
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Author : Brandon & Jarrod Shiflett
language : en
Publisher: 3dtotal Publishing
Release Date : 2022-02
Clay Sculpting With The Shiflett Brothers written by Brandon & Jarrod Shiflett and has been published by 3dtotal Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-02 with Art categories.
Clay sculpting royalty The Shiflett Brothers offer unique insight into their practices and the techniques used to create their stunning fantasy characters.
Introducing Zbrush
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Author : Eric Keller
language : en
Publisher: John Wiley & Sons
Release Date : 2011-05-23
Introducing Zbrush written by Eric Keller and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-23 with Computers categories.
If you want to take advantage of one of the hottest CG tools available, Introducing ZBrush is the perfect place to start. Introducing ZBrush helps you jump into this exciting drawing and sculpting software without fear. Learn ZBrush 3.1 basics inside and out and get comfortable sculpting in a digital environment with this relaxed, friendly, and thorough guide. Master these practical techniques and soon you'll be creating realistic, cartoon, and organic models with flair. Introduces you to ZBrush 3.1, the sculpting software that lets you create digital art with a fine-art feel, which you can transfer into Maya or other 3D applications Covers painting, meshes, organic sculpting, hard surface sculpting, textures, lighting, rendering, working with other 3D applications, and scripting Walks you through a series of fun and engaging tutorials where you can start creating your own work, including human, cartoon, and organic models Learn to create lush, beautiful digital art with ZBrush and this detailed guide.