Zbrush Characters And Creatures
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Zbrush Characters And Creatures
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Author : Kurt Papstein
language : en
Publisher: 3dtotal Publishing
Release Date : 2014
Zbrush Characters And Creatures written by Kurt Papstein and has been published by 3dtotal Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Computer graphics categories.
Step-by-step guides by industry experts reveal how to get professional results from the revolutionary digital sculpting and painting software ZBrush.
Zbrush Creature Design
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Author : Scott Spencer
language : en
Publisher: John Wiley & Sons
Release Date : 2012-04-06
Zbrush Creature Design written by Scott Spencer and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-04-06 with Computers categories.
Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen. Experienced ZBrush author and designer Scott Spencer shows you how to start with your concept in ZBrush as a preliminary digital model and then further refine it in Photoshop in order to fabricate a hyperrealistic image. Guides you through artistic concepts to visualize your creature Walks you through the process of conceptualizing a creature in ZBrush Details techniques for using Photoshop to refine your design Encourages you to use ZBrush as a sculpting and designing tool and then use Photoshop as a painting and finishing tool ZBrush Creature Design helps you bring your creature concepts to life.
Zbrush Character Creation
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Author : Scott Spencer
language : en
Publisher: John Wiley & Sons
Release Date : 2011-01-13
Zbrush Character Creation written by Scott Spencer and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-01-13 with Computers categories.
A stunning, content-rich update to this top-selling ZBrush guide! This second edition of ZBrush Character Creation has been fully updated for ZBrush 4, the newest version of this fascinating and popular 3D sculpting software. ZBrush enables users to create detailed organic models using a brush-based toolset and tablet. The startling results look as though they've been painted with real brushes and oils, and ZBrush is increasingly popular for use in film, game, and broadcast pipelines. Author Scott Spencer is embedded in the ZBrush community and his movie credits include Harry Potter and The Order of the Phoenix and the upcoming The Hobbit. Learn Spencer's invaluable techniques for texturing, chiseling, posing, costuming, and more with his newest ZBrush guide. Explains ZBrush 4, the newest version of the revolutionary software tool for creating 3D organic models in a way that appears to be traditionally painted or sculpted Shows you how get the most out of ZBrush, from the fundamentals to new tools for texturing, chiseling, and costuming Offers plenty of insights and professional techniques for creating characters for films and games, drawing from the author's own experience on such films as Harry Potter and The Order of the Phoenix and The Hobbit Demonstrates the author's own techniques of using traditional sculpting and painting concepts and applying them to digital art for greater artistry Discover the beauty of ZBrush with this colorful, in-depth guide.
Zbrush Character Sculpting
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Author : Rafael Grassetti
language : en
Publisher:
Release Date : 2012
Zbrush Character Sculpting written by Rafael Grassetti and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computer animation categories.
Explore the versatile modeling features of ZBrush and learn how traditional sculpting techniques can be applied to 3D character creation.
Sculpting In Zbrush Made Simple
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Author : Lukas Kutschera
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-03-08
Sculpting In Zbrush Made Simple written by Lukas Kutschera and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-03-08 with Computers categories.
Written by 'House of the Dragon' sculptor Lukas Kutschera, jumpstart your sculpting career and learn from the industry's most effective modeling and sculpting tools to create AAA-quality characters, props, and lifelike portraits Key Features Shine in a professional environment with three practical projects and vital design and portfolio tips through this part-color guide Explore organic modeling, concept sculpting, and character creation workflows Discover tools and techniques employed by professionals from the games, VFX and collectibles industries Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionEmbark on a creative journey with ZBrush, the leading software for creating characters, creatures, and props in films, games, and 3D printing. This guide will take you through its powerful yet user-friendly workflows, allowing you to explore its dynamic organic sculpting, painting, and hard-surface modeling tools. The first part of this book is dedicated to helping you become familiar with ZBrush’s user interface and learning the very basics, from sculpting brushes and painting the model with Polypaint to setting up lights and rendering images. You’ll also create a demon bust with the help of ZBrush’s concept sculpting tool, DynaMesh. In the second part, you’ll get to grips with the creation of a humanoid character that is optimized for 3D printing. Focusing on anatomy, poly-modeling, and preparing the model for 3D printing, you’ll acquire the skills essential for sculptors. The final part delves into portrait sculpting, where you’ll learn everything from basic facial anatomy to hair creation with FiberMesh. By the end of this book, you'll have developed the expertise necessary to succeed in the ever-evolving world of 3D character modeling, complemented by portfolio and social media tips for showcasing your standout work.What you will learn Enhance your sculpting skills to craft a variety of organic and hard surface objects Create humanoid characters, focusing on basic anatomy and proportions Explore sculpting techniques for intricate details in human heads and hair Sculpt objects such as armor, clothing, and accessories Create custom brushes to enhance your sculpting workflow Develop skills in detailing and surfacing to add texture and depth to your sculpts Use Polypaint and Materials to add color and enhance your sculptures Render and export your sculpts to share them with others Who this book is for This book is for 3D artists, digital sculptors, modelers, and anyone looking to learn the ZBrush software. It's a valuable resource for professionals switching to ZBrush or looking to broaden their skill set. While prior ZBrush experience and artistic abilities will prove beneficial, they're not prerequisites to understand the content covered. The book covers common and essential ZBrush workflows, making it ideal for both beginner and intermediate artists looking to explore the extensive capabilities of ZBrush.
Zbrush
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Author : 3DTotal Publishing
language : ja
Publisher:
Release Date : 2015-08-25
Zbrush written by 3DTotal Publishing and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08-25 with categories.
デジタルスカルプトソフトZBrushは、すべてのレベルのデジタルアーティストに、2Dイメージや3Dモデル制作で使える、直感的で刺激的なワークフローソリューションを提供しています。本書『ZBrushキャラクター&クリーチャー』では、Mariano Steiner、Maarten Verhoeven、Caio C ́esar、Kurt Papsteinといったワールドクラスのアーティストによるキャラクター/クリーチャースカルプトの制作・デザインにフォーカスしています。各トピックには、エイリアンのコンセプト、四足歩行のデザイン、独創的なクリーチャー等が含まれています。また、スピードスカルプトの演習では、この革新的なソフトで素早く作業するための素晴らしい見識が提供されています。想像力あふれる数々のプロジェクト、コンセプトから完成に至るまでのプロセスを通して、デジタルアートの巨匠たちのテクニックやヒント、業界トッププロたちのワークフローを知ることができるでしょう。
Zbrush
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Author : 3dtotal 3dtotal Publishing
language : en
Publisher:
Release Date : 2016-05-24
Zbrush written by 3dtotal 3dtotal Publishing and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-05-24 with Computer art categories.
An inspiring collection of sculpts and articles exploring the digital sketches and artistic practices of fifty talented ZBrush artists.
Zbrush 4 Sculpting For Games
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Author : Manuel Scherer
language : en
Publisher: Packt Publishing Ltd
Release Date : 2011-03-16
Zbrush 4 Sculpting For Games written by Manuel Scherer and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-03-16 with Computers categories.
Sculpt machines, environments, and creatures for your game development projects.
Beginner S Guide To Zbrush
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Author : 3dtotal Publishing
language : en
Publisher: Beginner's Guide
Release Date : 2017-12
Beginner S Guide To Zbrush written by 3dtotal Publishing and has been published by Beginner's Guide this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12 with Computer art categories.
Beginner's Guide to ZBrush is an essential resource for newcomers to this powerful software, packed with detailed instructions and tutorials.
Introducing Zbrush 3rd Edition
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Author : Eric Keller
language : en
Publisher: John Wiley & Sons
Release Date : 2012-05-11
Introducing Zbrush 3rd Edition written by Eric Keller and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-05-11 with Computers categories.
Learn ZBrush inside and out with this updated new edition Get totally comfortable sculpting in a digital environment with the latest edition of this bestselling beginner's guide to ZBrush. Fully updated for the newest version of the software, ZBrush 4R3, this book dispels any fears you might have about the difficulty of using ZBrush and soon has you creating realistic, cartoon, and organic models with flair. Learn all the essentials, as you complete fun tutorials on painting, meshes, organic scripting, hard surface sculpting, lighting, rendering, and more. Introduces you to ZBrush, the sculpting software that lets you create digital art with a fine-art feel, which you can transfer into Maya or other 3D applications Covers painting, meshes, organic sculpting, hard surface sculpting, textures, lighting, rendering, working with other 3D applications, and scripting Walks you through a series of fun and engaging tutorials where you can start creating your own work, including human, cartoon, and organic models Fully updated for the newest version of ZBrush, ZBrush 4R3, including full coverage of its robust rendering tools Includes a DVD with helpful video examples and files to help you complete the tutorials Design remarkably realistic creatures, people, and objects with ZBrush and the new edition of this top-selling guide. The DVD is not included as part of the e-book file, but is available for download after purchase.