[PDF] Zx Spectrum Games Code Club - eBooks Review

Zx Spectrum Games Code Club


Zx Spectrum Games Code Club
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Zx Spectrum Games Code Club


Zx Spectrum Games Code Club
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Author : Gary Plowman
language : en
Publisher: Gazzapper Press
Release Date : 2015-11-29

Zx Spectrum Games Code Club written by Gary Plowman and has been published by Gazzapper Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-11-29 with categories.


This book is ideal for ZX Spectrum fans and beginner coders of any age that want to learn or practice building simple games. Contains 20 games specifically created for this book, from Arcade classics to more wacky game ideas. No special equipment needed! Works on... Windows Mac Original ZX Spectrum Recreated ZX Spectrum Internet Browsers: Chrome / FF etc Linux Raspberry Pi Ideal for Retro Computing fans that want to dust off their ZX Spectrum or an emulator and type in some code, 'old school'. In one sitting type in a game, play it and then we will go through it. The book does not go over every single line of code, but rather summarises key components and newer sections for each game. This keeps the process fun and engaging. An interactive learning book intended for all ages and is also useful for Code Clubs. So type in a game and have some fun! Includes: ZX Breakout, MiniPong, Astral Invaders, Battleship War, Flappy Bird, Takeaway Ted and many more...



Gaming The Iron Curtain


Gaming The Iron Curtain
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Author : Jaroslav Svelch
language : en
Publisher: MIT Press
Release Date : 2023-09-19

Gaming The Iron Curtain written by Jaroslav Svelch and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-19 with Games & Activities categories.


How amateur programmers in 1980s Czechoslovakia discovered games as a medium, using them not only for entertainment but also as a means of self-expression. Aside from the exceptional history of Tetris, very little is known about gaming culture behind the Iron Curtain. But despite the scarcity of home computers and the absence of hardware and software markets, Czechoslovakia hosted a remarkably active DIY microcomputer scene in the 1980s, producing more than two hundred games that were by turns creative, inventive, and politically subversive. In Gaming the Iron Curtain, Jaroslav Švelch offers the first social history of gaming and game design in 1980s Czechoslovakia, and the first book-length treatment of computer gaming in any country of the Soviet bloc. Švelch describes how amateur programmers in 1980s Czechoslovakia discovered games as a medium, using them not only for entertainment but also as a means of self-expression. Sheltered in state-supported computer clubs, local programmers fashioned games into a medium of expression that, unlike television or the press, was neither regulated nor censored. In the final years of Communist rule, Czechoslovak programmers were among the first in the world to make activist games about current political events, anticipating trends observed decades later in independent or experimental titles. Drawing from extensive interviews as well as political, economic, and social history, Gaming the Iron Curtain tells a compelling tale of gaming the system, introducing us to individuals who used their ingenuity to be active, be creative, and be heard.



Code The Classics Volume 1


Code The Classics Volume 1
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Author : David Crookes
language : en
Publisher:
Release Date : 2019-12-13

Code The Classics Volume 1 written by David Crookes and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-12-13 with Computer art categories.


"This stunning 224-page hardback book not only tells the stories of some of the seminal video games of the 1970s and 1980s, but shows you how to create your own games inspired by them using Python and Pygame Zero, following examples programmed by Raspberry Pi founder Eben Upton. In the first of two volumes, we remake five classic video games - ranging from Pong to Sensible Soccer, each represents a different genre. We interview the games' original creators and learn from their example, as well as utilise the art and audio engineering skills of two of the 1980s' most prolific games developers for our recreated versions of the games. Get game design tips and tricks from the masters. Explore the code listings and find out how they work. Download and play game examples by Eben Upton. Learn how to code your own games with Pygame Zero. Read interviews with expert graphics and audio creators." -- from publisher.



The Zx Spectrum On Your Pc


The Zx Spectrum On Your Pc
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Author : Colin Woodcock
language : en
Publisher: Lulu.com
Release Date : 2012-05-07

The Zx Spectrum On Your Pc written by Colin Woodcock and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-05-07 with Computers categories.


Thirty years on from its original release, the best selling Sinclair ZX Spectrum is now one of the most emulated computers in the world. Far from dead and forgotten, a thriving community of enthusiasts has kept the spirit of this little machine alive through an enormous range of emulators for just about every modern computer platform there is. For the PC in particular, the complexity of these emulators is simply amazing. Focusing primarily on the two most user-friendly Windows emulators, Spectaculator and ZX SPIN, The ZX Spectrum on Your PC explains all the main features of these applications. Illustrated walk-throughs will teach you everything from how cassettes are emulated to how to print from your virtual Spectrum. In no time at all, you'll find yourself enjoying all the old games and activities of your youth... on your PC! New revised Second Edition includes emulating the Spectrum on your mobile device.



Computer Coding For Kids


Computer Coding For Kids
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Author : Carol Vorderman
language : en
Publisher: Dorling Kindersley Ltd
Release Date : 2014-07-01

Computer Coding For Kids written by Carol Vorderman and has been published by Dorling Kindersley Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-07-01 with Computers categories.


A simple visual guide to get kids computer coding in no time Computer coding is firmly back on the agenda as a key skill for children to start learning. Computer Coding for Kids is a unique step-by-step guide, perfect for kids interested in computer programming and how computers work. Now available with text that lights up as you read along and playful images and sounds. Avoiding computer jargon, this book guides children through creating computer programs starting with the very basics. Computer Coding for Kids is the only programming book that teaches both Scratch and Python programming languages, with illustrated, simple, step-by-step explanations that make the complex art of computer programming clear for the complete beginner. Starting with simple explanations of programming basics, it progresses to more advanced projects where children can build their own games. Computer Coding for Kids is ideal for kids looking to take your first steps into programming or those that are already interested and hungry to learn more.



Grand Thieves Tomb Raiders


Grand Thieves Tomb Raiders
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Author : Rebecca Levene
language : en
Publisher: Aurum
Release Date : 2012-11-08

Grand Thieves Tomb Raiders written by Rebecca Levene and has been published by Aurum this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-08 with Computers categories.


Gaming: it’s the greatest British invasion of them all. Lara Croft is an international icon and the British-born Grand Theft Auto and its spin-offs have sold more than 100 million copies worldwide. The UK’s games industry is now bigger than either its cinema or its music. Yet the medium’s birth in Thatcher’s Britain was almost accidental. While politicians championed computers like the BBC Micro and the ZX Spectrum as engines of learning, it was left to a grassroots culture of amateur programmers to unlock their true potential. And from bedrooms and classrooms across the country, a brilliant profusion of innovative and idiosyncratic games soon emerged – propelling their young creators to fame, riches and, eventually, a place on the world stage. This is the story of those teenage coders – tracing their journey from the first home computers to the age of the smartphone. A mix of oddball characters, programming miracles and moral panics, Grand Thieves & Tomb Raiders reveals how the unique history of British computing led to some of the greatest games of all time.



Code The Classics Volume 1


Code The Classics Volume 1
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Author : David Crookes
language : en
Publisher: Raspberry Pi Press
Release Date : 2019-12-13

Code The Classics Volume 1 written by David Crookes and has been published by Raspberry Pi Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-12-13 with Computers categories.


Code the Classics Volume 1 not only tells the stories of some of the seminal video games of the 1970s and 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also: Get game design tips and tricks from the masters Learn how to code your own games with Pygame Zero Explore the code listings and find out how they work You'll meet these vintage-inspired games, and learn from their code in between rounds of play: Boing!: all it took was a couple of lines and a dot, and gamers would be queuing up to play. Cavern: Enduringly popular, the platform game genre is still packed with creative possibilities. Infinite Bunner: Play around with the benefits that a top-down perspective can lend to the classic platform genre. Myriapod: Some shooters confine the gameplay to a single screen while limiting the player's movement. Restrictions can build challenge and difficulty, making for truly addictive gaming. Substitute Soccer: Top-down games of pinball-style soccer built a huge cult following and kicked off a sports genre that's still going strong.



Remapping Cold War Media


Remapping Cold War Media
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Author : Alice Lovejoy
language : en
Publisher: Indiana University Press
Release Date : 2022-06-21

Remapping Cold War Media written by Alice Lovejoy and has been published by Indiana University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-21 with Social Science categories.


Why were Hollywood producers eager to film on the other side of the Iron Curtain? How did Western computer games become popular in socialist Czechoslovakia's youth paramilitary clubs? What did Finnish commercial television hope to gain from broadcasting Soviet drama? Cold War media cultures are typically remembered in terms of an East-West binary, emphasizing conflict and propaganda. Remapping Cold War Media, however, offers a different perspective on the period, illuminating the extensive connections between media industries and cultures in Europe's Cold War East and their counterparts in the West and Global South. These connections were forged by pragmatic, technological, economic, political, and aesthetic forces; they had multiple, at times conflicting, functions and meanings. And they helped shape the ways in which media circulates today—from film festivals, to satellite networks, to coproductions. Considering film, literature, radio, photography, computer games, and television, Remapping Cold War Media offers a transnational history of postwar media that spans Eastern and Western Europe, the Nordic countries, Cuba, the United States, and beyond. Contributors draw on extensive archival research to reveal how media traveled across geopolitical boundaries; the processes of translation, interpretation, and reception on which these travels depended; and the significance of media form, content, industries, and infrastructures then and now.



Supremacy


Supremacy
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Author : Parmy Olson
language : en
Publisher: Pan Macmillan
Release Date : 2024-09-12

Supremacy written by Parmy Olson and has been published by Pan Macmillan this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-09-12 with Computers categories.


***WINNER OF THE FINANCIAL TIMES AND SCHRODERS BUSINESS BOOK OF THE YEAR AWARD 2024*** 'Astonishing . . . [Olson has] exclusive access to a network of high-ranking sources' - Financial Times 'A riveting tale . . . Olson is a compelling storyteller' - New Scientist 'A compelling warning' - The Times The gripping, award-winning story of the technology that's transforming our lives. In November 2022, the world changed. Within weeks of ChatGPT being released, it was clear that our lives and our careers would never be the same again. From award-winning journalist Parmy Olson, Supremacy is the astonishing story of the race to exploit generative AI. It unfolds between two titans of Silicon Valley, Microsoft and Google, as they rush to embrace OpenAI and DeepMind, the two leading AI companies, and harness them for limitless profit. Featuring a cast of larger-than-life characters, including Elon Musk, Demis Hassabis, Sam Altman, Larry Page, Sergey Brin and Peter Thiel, Supremacy is a story of ambition, exploitation and secrecy. It tells of relentless technological progress and the greatest invention in human history. And with the constant threat of competition, the dangers of this new technology are repeatedly brushed aside... 'A clear and compelling read about one of the most consequential races in the world' - Madhumita Murgia, bestselling author of Code Dependent and AI Editor for The Financial Times



The Johns Hopkins Guide To Digital Media


The Johns Hopkins Guide To Digital Media
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Author : Marie-Laure Ryan
language : en
Publisher: JHU Press
Release Date : 2014-04-15

The Johns Hopkins Guide To Digital Media written by Marie-Laure Ryan and has been published by JHU Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-15 with Literary Criticism categories.


The first systematic, comprehensive reference covering the ideas, genres, and concepts behind digital media. The study of what is collectively labeled “New Media”—the cultural and artistic practices made possible by digital technology—has become one of the most vibrant areas of scholarly activity and is rapidly turning into an established academic field, with many universities now offering it as a major. The Johns Hopkins Guide to Digital Media is the first comprehensive reference work to which teachers, students, and the curious can quickly turn for reliable information on the key terms and concepts of the field. The contributors present entries on nearly 150 ideas, genres, and theoretical concepts that have allowed digital media to produce some of the most innovative intellectual, artistic, and social practices of our time. The result is an easy-to-consult reference for digital media scholars or anyone wishing to become familiar with this fast-developing field.