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The Stanford Graphbase


 The Stanford Graphbase
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The Stanford Graphbase


The Stanford Graphbase
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Author : Donald Ervin Knuth
language : en
Publisher: Addison-Wesley Professional
Release Date : 1993

The Stanford Graphbase written by Donald Ervin Knuth and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.


Data -- Data Structures.



The Stanford Graphbase


 The Stanford Graphbase
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Author : Donald E. Knuth
language : en
Publisher:
Release Date :

The Stanford Graphbase written by Donald E. Knuth and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




The Boost Graph Library


The Boost Graph Library
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Author : Jeremy G. Siek
language : en
Publisher: Pearson Education
Release Date : 2001-12-20

The Boost Graph Library written by Jeremy G. Siek and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-12-20 with Computers categories.


The Boost Graph Library (BGL) is the first C++ library to apply the principles of generic programming to the construction of the advanced data structures and algorithms used in graph computations. Problems in such diverse areas as Internet packet routing, molecular biology, scientific computing, and telephone network design can be solved by using graph theory. This book presents an in-depth description of the BGL and provides working examples designed to illustrate the application of BGL to these real-world problems. Written by the BGL developers, The Boost Graph Library: User Guide and Reference Manual gives you all the information you need to take advantage of this powerful new library. Part I is a complete user guide that begins by introducing graph concepts, terminology, and generic graph algorithms. This guide also takes the reader on a tour through the major features of the BGL; all motivated with example problems. Part II is a comprehensive reference manual that provides complete documentation of all BGL concepts, algorithms, and classes. Readers will find coverage of: Graph terminology and concepts Generic programming techniques in C++ Shortest-path algorithms for Internet routing Network planning problems using the minimum-spanning tree algorithms BGL algorithms with implicitly defined graphs BGL Interfaces to other graph libraries BGL concepts and algorithms BGL classes–graph, auxiliary, and adaptor Groundbreaking in its scope, this book offers the key to unlocking the power of the BGL for the C++ programmer looking to extend the reach of generic programming beyond the Standard Template Library.



The Algorithm Design Manual


The Algorithm Design Manual
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Author : Steven S Skiena
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-04-05

The Algorithm Design Manual written by Steven S Skiena and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-04-05 with Computers categories.


This newly expanded and updated second edition of the best-selling classic continues to take the "mystery" out of designing algorithms, and analyzing their efficacy and efficiency. Expanding on the first edition, the book now serves as the primary textbook of choice for algorithm design courses while maintaining its status as the premier practical reference guide to algorithms for programmers, researchers, and students. The reader-friendly Algorithm Design Manual provides straightforward access to combinatorial algorithms technology, stressing design over analysis. The first part, Techniques, provides accessible instruction on methods for designing and analyzing computer algorithms. The second part, Resources, is intended for browsing and reference, and comprises the catalog of algorithmic resources, implementations and an extensive bibliography. NEW to the second edition: • Doubles the tutorial material and exercises over the first edition • Provides full online support for lecturers, and a completely updated and improved website component with lecture slides, audio and video • Contains a unique catalog identifying the 75 algorithmic problems that arise most often in practice, leading the reader down the right path to solve them • Includes several NEW "war stories" relating experiences from real-world applications • Provides up-to-date links leading to the very best algorithm implementations available in C, C++, and Java



Mmixware


Mmixware
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Author : Donald E. Knuth
language : en
Publisher: Springer
Release Date : 2003-06-26

Mmixware written by Donald E. Knuth and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-06-26 with Computers categories.


MMIX is a RISC computer designed by Don Knuth to illustrate machine-level aspects of programming. In the author's book series "The Art of Computer Programming", MMIX replaces the 1960s-style machine MIX. A particular goal in the design of MMIX was to keep its machine language simple, elegant, and easy to learn. At the same time, all of the complexities needed to achieve high performance in practice are taken into account. This book constitutes a collection of programs written in CWEB that make MMIX a virtual reality. Among other utilities, an assembler converting MMIX symbolic files to MMIX objects and two simulators executing the programs in given object files are provided. The latest version of all programs can be downloaded from MMIX's home page. The book provides a complete documentation of the MMIX computer and its assembly language. It also presents mini-indexes, which make the programs much easier to understand. A corrected reprint of the book has been published in August 2014, replacing the version of 1999.



Logic Programming


Logic Programming
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Author : Leon Sterling
language : en
Publisher: MIT Press
Release Date : 1995

Logic Programming written by Leon Sterling and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Computers categories.


Topics covered: Theoretical Foundations. Higher-Order Logics. Non-Monotonic Reasoning. Programming Methodology. Programming Environments. Extensions to Logic Programming. Constraint Satisfaction. Meta-Programming. Language Design and Constructs. Implementation of Logic Programming Languages. Compilation Techniques. Architectures. Parallelism. Reasoning about Programs. Deductive Databases. Applications. 13-16 June 1995, Tokyo, Japan ICLP, which is sponsored by the Association for Logic Programming, is one of two major annual international conferences reporting recent research results in logic programming. Logic programming originates from the discovery that a subset of predicate logic could be given a procedural interpretation which was first embodied in the programming language, Prolog. The unique features of logic programming make it appealing for numerous applications in artificial intelligence, computer-aided design and verification, databases, and operations research, and for exploring parallel and concurrent computing. The last two decades have witnessed substantial developments in this field from its foundation to implementation, applications, and the exploration of new language designs. Topics covered: Theoretical Foundations. Higher-Order Logics. Non-Monotonic Reasoning. Programming Methodology. Programming Environments. Extensions to Logic Programming. Constraint Satisfaction. Meta-Programming. Language Design and Constructs. Implementation of Logic Programming Languages. Compilation Techniques. Architectures. Parallelism. Reasoning about Programs. Deductive Databases. Applications. Logic Programming series, Research Reports and Notes



Proceedings Of The Fourth Annual Acm Siam Symposium On Discrete Algorithms


Proceedings Of The Fourth Annual Acm Siam Symposium On Discrete Algorithms
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Author :
language : en
Publisher: SIAM
Release Date : 1993-01-01

Proceedings Of The Fourth Annual Acm Siam Symposium On Discrete Algorithms written by and has been published by SIAM this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993-01-01 with Mathematics categories.


Annotation Proceedings of a conference that took place in Austin, Texas in January 1993. Contributors are impressive names from the field of computer science, including Donald Knuth, author of several computer books of "biblical" importance. The diverse selection of paper topics includes dynamic point location, ray shooting, and the shortest paths in planar maps; optimistic sorting and information theoretic complexity; and an optimal randomized algorithm for the cow-path problem. No index. Annotation copyright by Book News, Inc., Portland, OR.



Literate Programming


Literate Programming
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Author : Donald Ervin Knuth
language : en
Publisher: Stanford Univ Center for the Study
Release Date : 1992-01

Literate Programming written by Donald Ervin Knuth and has been published by Stanford Univ Center for the Study this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992-01 with Computers categories.


Literate programming is a programming methodology that combines a programming language with a documentation language, making programs more easily maintained than programs written only in a high-level language. A literate programmer is an essayist who writes programs for humans to understand. When programs are written in the recommended style they can be transformed into documents by a document compiler and into efficient code by an algebraic compiler. This anthology of essays includes Knuth's early papers on related topics such as structured programming as well as the Computer Journal article that launched literate programming. Many examples are given, including excerpts from the programs for TeX and METAFONT. The final essay is an example of CWEB, a system for literate programming in C and related languages. Index included.



Art Of Computer Programming Volume 4 Fascicle 4 The


Art Of Computer Programming Volume 4 Fascicle 4 The
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Author : Donald E. Knuth
language : en
Publisher: Addison-Wesley Professional
Release Date : 2013-09-25

Art Of Computer Programming Volume 4 Fascicle 4 The written by Donald E. Knuth and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-25 with Computers categories.


Finally, after a wait of more than thirty-five years, the first part of Volume 4 is at last ready for publication. Check out the boxed set that brings together Volumes 1 - 4A in one elegant case, and offers the purchaser a $50 discount off the price of buying the four volumes individually. The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e ISBN: 0321751043 Art of Computer Programming, Volume 4, Fascicle 4,The: Generating All Trees--History of Combinatorial Generation: Generating All Trees--History of Combinatorial Generation This multivolume work on the analysis of algorithms has long been recognized as the definitive description of classical computer science.The three complete volumes published to date already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth's writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his “cookbook” solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books. To begin the fourth and later volumes of the set, and to update parts of the existing three, Knuth has created a series of small books called fascicles, which will be published at regular intervals. Each fascicle will encompass a section or more of wholly new or revised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete. Volume 4, Fascicle 4 This latest fascicle covers the generation of all trees, a basic topic that has surprisingly rich ties to the first three volumes of The Art of Computer Programming. In thoroughly discussing this well-known subject, while providing 124 new exercises, Knuth continues to build a firm foundation for programming. To that same end, this fascicle also covers the history of combinatorial generation. Spanning many centuries, across many parts of the world, Knuth tells a fascinating story of interest and relevance to every artful programmer, much of it never before told. The story even includes a touch of suspense: two problems that no one has yet been able to solve.



The Art Of Computer Programming Volume 4 Fascicle 7


The Art Of Computer Programming Volume 4 Fascicle 7
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Author : Donald E. Knuth
language : en
Publisher: Addison-Wesley Professional
Release Date : 2025-03-20

The Art Of Computer Programming Volume 4 Fascicle 7 written by Donald E. Knuth and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-03-20 with Computers categories.


The Art of Computer Programming is a multivolume work on the analysis of algorithms and has long been recognized as the definitive description of classical computer science. The five volumes published to date--Volumes 1, 2, 3, 4A, and 4B--already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth's writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his "cookbook" solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books. To continue the set, and to update parts of the existing volumes, Knuth has created a series of small books called fascicles, which are published at regular intervals. Each fascicle encompasses a section or more of wholly new or revised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete. Volume 4, Fascicle 7, which is brimming with lively examples, forms the first third of what will eventually become hardcover Volume 4C. It introduces and explores an important general framework for modeling and solving combinatorial problems, called the Constraint Satisfaction Problem (CSP). The concluding sections of Volume 4B contain expositions of two analogous frameworks, namely XCC ("exact covering with colors") and SAT ("Boolean satisfiability"); the XCC solvers and SAT solvers are now joined by CSP solvers, completing a powerful trio of techniques. Each member of the trio has its own strengths, while separately helping to understand the other two. This fascicle illuminates how the CSP framework is tied to dozens of other parts of computer science: Scene analysis (computer vision); efficient algorithms that embed one graph in another; fascinating instances of "graceful graphs"; new ways to look ahead when backtracking; new heuristics to guide a search that backtracks through a massive space of possibilities; situations when backtracking isn't necessary. New sparse-set data structures are introduced, leading to a technique called "dancing cells"--which often is even better than "dancing links"! Recreational topics appear throughout, including some new takes on the classic problem of a knight's tour, as well as modern puzzles such as fillomino. Nearly 500 exercises are provided, arranged carefully for self-instruction, together with detailed answers (in fact, sometimes also with answers to the answers). All the while, the author pays significant attention to the history of the subject and its human dimensions.