The Stanford Graphbase

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The Stanford Graphbase
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Author : Donald Ervin Knuth
language : en
Publisher: Addison-Wesley Professional
Release Date : 1993
The Stanford Graphbase written by Donald Ervin Knuth and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.
Data -- Data Structures.
The Stanford Graphbase
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Author : Donald E. Knuth
language : en
Publisher:
Release Date :
The Stanford Graphbase written by Donald E. Knuth and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.
The Algorithm Design Manual
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Author : Steven S Skiena
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-04-05
The Algorithm Design Manual written by Steven S Skiena and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-04-05 with Computers categories.
This newly expanded and updated second edition of the best-selling classic continues to take the "mystery" out of designing algorithms, and analyzing their efficacy and efficiency. Expanding on the first edition, the book now serves as the primary textbook of choice for algorithm design courses while maintaining its status as the premier practical reference guide to algorithms for programmers, researchers, and students. The reader-friendly Algorithm Design Manual provides straightforward access to combinatorial algorithms technology, stressing design over analysis. The first part, Techniques, provides accessible instruction on methods for designing and analyzing computer algorithms. The second part, Resources, is intended for browsing and reference, and comprises the catalog of algorithmic resources, implementations and an extensive bibliography. NEW to the second edition: • Doubles the tutorial material and exercises over the first edition • Provides full online support for lecturers, and a completely updated and improved website component with lecture slides, audio and video • Contains a unique catalog identifying the 75 algorithmic problems that arise most often in practice, leading the reader down the right path to solve them • Includes several NEW "war stories" relating experiences from real-world applications • Provides up-to-date links leading to the very best algorithm implementations available in C, C++, and Java
The Boost Graph Library
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Author : Jeremy G. Siek
language : en
Publisher: Pearson Education
Release Date : 2001-12-20
The Boost Graph Library written by Jeremy G. Siek and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-12-20 with Computers categories.
The Boost Graph Library (BGL) is the first C++ library to apply the principles of generic programming to the construction of the advanced data structures and algorithms used in graph computations. Problems in such diverse areas as Internet packet routing, molecular biology, scientific computing, and telephone network design can be solved by using graph theory. This book presents an in-depth description of the BGL and provides working examples designed to illustrate the application of BGL to these real-world problems. Written by the BGL developers, The Boost Graph Library: User Guide and Reference Manual gives you all the information you need to take advantage of this powerful new library. Part I is a complete user guide that begins by introducing graph concepts, terminology, and generic graph algorithms. This guide also takes the reader on a tour through the major features of the BGL; all motivated with example problems. Part II is a comprehensive reference manual that provides complete documentation of all BGL concepts, algorithms, and classes. Readers will find coverage of: Graph terminology and concepts Generic programming techniques in C++ Shortest-path algorithms for Internet routing Network planning problems using the minimum-spanning tree algorithms BGL algorithms with implicitly defined graphs BGL Interfaces to other graph libraries BGL concepts and algorithms BGL classes–graph, auxiliary, and adaptor Groundbreaking in its scope, this book offers the key to unlocking the power of the BGL for the C++ programmer looking to extend the reach of generic programming beyond the Standard Template Library.
Logic Programming
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Author : Leon Sterling
language : en
Publisher: MIT Press
Release Date : 1995
Logic Programming written by Leon Sterling and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Computers categories.
Topics covered: Theoretical Foundations. Higher-Order Logics. Non-Monotonic Reasoning. Programming Methodology. Programming Environments. Extensions to Logic Programming. Constraint Satisfaction. Meta-Programming. Language Design and Constructs. Implementation of Logic Programming Languages. Compilation Techniques. Architectures. Parallelism. Reasoning about Programs. Deductive Databases. Applications. 13-16 June 1995, Tokyo, Japan ICLP, which is sponsored by the Association for Logic Programming, is one of two major annual international conferences reporting recent research results in logic programming. Logic programming originates from the discovery that a subset of predicate logic could be given a procedural interpretation which was first embodied in the programming language, Prolog. The unique features of logic programming make it appealing for numerous applications in artificial intelligence, computer-aided design and verification, databases, and operations research, and for exploring parallel and concurrent computing. The last two decades have witnessed substantial developments in this field from its foundation to implementation, applications, and the exploration of new language designs. Topics covered: Theoretical Foundations. Higher-Order Logics. Non-Monotonic Reasoning. Programming Methodology. Programming Environments. Extensions to Logic Programming. Constraint Satisfaction. Meta-Programming. Language Design and Constructs. Implementation of Logic Programming Languages. Compilation Techniques. Architectures. Parallelism. Reasoning about Programs. Deductive Databases. Applications. Logic Programming series, Research Reports and Notes
Literate Programming
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Author : Donald Ervin Knuth
language : en
Publisher: Stanford Univ Center for the Study
Release Date : 1992-01
Literate Programming written by Donald Ervin Knuth and has been published by Stanford Univ Center for the Study this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992-01 with Computers categories.
Literate programming is a programming methodology that combines a programming language with a documentation language, making programs more easily maintained than programs written only in a high-level language. A literate programmer is an essayist who writes programs for humans to understand. When programs are written in the recommended style they can be transformed into documents by a document compiler and into efficient code by an algebraic compiler. This anthology of essays includes Knuth's early papers on related topics such as structured programming as well as the Computer Journal article that launched literate programming. Many examples are given, including excerpts from the programs for TeX and METAFONT. The final essay is an example of CWEB, a system for literate programming in C and related languages. Index included.
Mathematical Foundations Of Computer Science 2000
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Author : Mogens Nielsen
language : en
Publisher: Springer
Release Date : 2003-06-29
Mathematical Foundations Of Computer Science 2000 written by Mogens Nielsen and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-06-29 with Computers categories.
This book constitutes the refereed proceedings of the 25th International Symposium on Mathematical Foundations of Computer Science, MFCS 2000, held in Bratislava/Slovakia in August/September 2000. The 57 revised full papers presented together with eight invited papers were carefully reviewed and selected from a total of 147 submissions. The book gives an excellent overview on current research in theoretical informatics. All relevant foundational issues, from mathematical logics as well as from discrete mathematics are covered. Anybody interested in theoretical computer science or the theory of computing will benefit from this book.
Mmixware
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Author : Donald E. Knuth
language : en
Publisher: Springer
Release Date : 2003-06-26
Mmixware written by Donald E. Knuth and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-06-26 with Computers categories.
MMIX is a RISC computer designed by Don Knuth to illustrate machine-level aspects of programming. In the author's book series "The Art of Computer Programming", MMIX replaces the 1960s-style machine MIX. A particular goal in the design of MMIX was to keep its machine language simple, elegant, and easy to learn. At the same time, all of the complexities needed to achieve high performance in practice are taken into account. This book constitutes a collection of programs written in CWEB that make MMIX a virtual reality. Among other utilities, an assembler converting MMIX symbolic files to MMIX objects and two simulators executing the programs in given object files are provided. The latest version of all programs can be downloaded from MMIX's home page. The book provides a complete documentation of the MMIX computer and its assembly language. It also presents mini-indexes, which make the programs much easier to understand. A corrected reprint of the book has been published in August 2014, replacing the version of 1999.
Art Of Computer Programming Volume 4 Fascicle 4 The
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Author : Donald E. Knuth
language : en
Publisher: Addison-Wesley Professional
Release Date : 2013-09-25
Art Of Computer Programming Volume 4 Fascicle 4 The written by Donald E. Knuth and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-25 with Computers categories.
Finally, after a wait of more than thirty-five years, the first part of Volume 4 is at last ready for publication. Check out the boxed set that brings together Volumes 1 - 4A in one elegant case, and offers the purchaser a $50 discount off the price of buying the four volumes individually. The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e ISBN: 0321751043 Art of Computer Programming, Volume 4, Fascicle 4,The: Generating All Trees--History of Combinatorial Generation: Generating All Trees--History of Combinatorial Generation This multivolume work on the analysis of algorithms has long been recognized as the definitive description of classical computer science.The three complete volumes published to date already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth's writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his “cookbook” solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books. To begin the fourth and later volumes of the set, and to update parts of the existing three, Knuth has created a series of small books called fascicles, which will be published at regular intervals. Each fascicle will encompass a section or more of wholly new or revised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete. Volume 4, Fascicle 4 This latest fascicle covers the generation of all trees, a basic topic that has surprisingly rich ties to the first three volumes of The Art of Computer Programming. In thoroughly discussing this well-known subject, while providing 124 new exercises, Knuth continues to build a firm foundation for programming. To that same end, this fascicle also covers the history of combinatorial generation. Spanning many centuries, across many parts of the world, Knuth tells a fascinating story of interest and relevance to every artful programmer, much of it never before told. The story even includes a touch of suspense: two problems that no one has yet been able to solve.
The Art Of Computer Programming
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Author : Donald E. Knuth
language : en
Publisher: Addison-Wesley Professional
Release Date : 2014-09-12
The Art Of Computer Programming written by Donald E. Knuth and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-09-12 with Computers categories.
The Art of Computer Programming, Volume 4A: Combinatorial Algorithms, Part 1 Knuth’s multivolume analysis of algorithms is widely recognized as the definitive description of classical computer science. The first three volumes of this work have long comprised a unique and invaluable resource in programming theory and practice. Scientists have marveled at the beauty and elegance of Knuth’s analysis, while practicing programmers have successfully applied his “cookbook” solutions to their day-to-day problems. The level of these first three volumes has remained so high, and they have displayed so wide and deep a familiarity with the art of computer programming, that a sufficient “review” of future volumes could almost be: “Knuth, Volume n has been published.” –Data Processing Digest Knuth, Volume n has been published, where n = 4A. In this long-awaited new volume, the old master turns his attention to some of his favorite topics in broadword computation and combinatorial generation (exhaustively listing fundamental combinatorial objects, such as permutations, partitions, and trees), as well as his more recent interests, such as binary decision diagrams. The hallmark qualities that distinguish his previous volumes are manifest here anew: detailed coverage of the basics, illustrated with well-chosen examples; occasional forays into more esoteric topics and problems at the frontiers of research; impeccable writing peppered with occasional bits of humor; extensive collections of exercises, all with solutions or helpful hints; a careful attention to history; implementations of many of the algorithms in his classic step-by-step form. There is an amazing amount of information on each page. Knuth has obviously thought long and hard about which topics and results are most central and important, and then, what are the most intuitive and succinct ways of presenting that material. Since the areas that he covers in this volume have exploded since he first envisioned writing about them, it is wonderful how he has managed to provide such thorough treatment in so few pages. –Frank Ruskey, Department of Computer Science, University of Victoria The book is Volume 4A, because Volume 4 has itself become a multivolume undertaking. Combinatorial searching is a rich and important topic, and Knuth has too much to say about it that is new, interesting, and useful to fit into a single volume, or two, or maybe even three. This book alone includes approximately 1500 exercises, with answers for self-study, plus hundreds of useful facts that cannot be found in any other publication. Volume 4A surely belongs beside the first three volumes of this classic work in every serious programmer’s library. Finally, after a wait of more than thirty-five years, the first part of Volume 4 is at last ready for publication. Check out the boxed set that brings together Volumes 1 - 4A in one elegant case, and offers the purchaser a $50 discount off the price of buying the four volumes individually. Ebook (PDF version) produced by Mathematical Sciences Publishers (MSP),http://msp.org The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e ISBN: 0321751043