A Beginner S Guide To False Flags


A Beginner S Guide To False Flags
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A Beginner S Guide To False Flags


A Beginner S Guide To False Flags
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Author : Clint Lacy
language : en
Publisher:
Release Date : 2019-05-28

A Beginner S Guide To False Flags written by Clint Lacy and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-05-28 with categories.


False Flags are real, though the Deep State prefers you believe they are the product of "unhinged conspiracy nuts."False flags are real and have been used on many occasions to advance nations into war, change regimes or radically sway public opinion. But not every event is a false flag and not every conspiracy theory is correct, as there are literally hundreds of them circulating for every national crisis that is mentioned in the news.And behind the scenes are government forces--domestic and foreign--working to infiltrate and undermine those organizations that best analyze the available data and threaten to expose the perfidy of the false-flag orchestrators.In this book are chapters on some of the best-known false flags in American history and a few chapters on strange events, shootings, and bombings that have spurred some seemingly incredible theories.Author Clint Lacy examines the official narratives of each of these events (and many more) and then provides information that contradicts the official story, proving that we, as citizens, need to be ever vigilant, refusing to accept without independent investigation any scenario the Deep State foists upon us.



Beginner S Guide To Kotlin Programming


Beginner S Guide To Kotlin Programming
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Author : John Hunt
language : en
Publisher: Springer Nature
Release Date : 2021-10-08

Beginner S Guide To Kotlin Programming written by John Hunt and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-10-08 with Computers categories.


This textbook assumes very little knowledge of programming so whether you have dabbled with a little JavaScript, played with a bit of Python, written Java or have virtually no programming experience at all you will find that it is for you. The first part of the book introduces Kotlin program structures as well as conditional flow of control features such as if and when expressions as well as iteration loops such as for, while and do-while. Subsequent chapters explain how functions are implemented in Kotlin and introduce concepts from functional programming such as higher order functions and curried functions. The second part focusses on object oriented programming techniques, these include classes, inheritance, abstraction and interfaces. The third part presents container data types such as Arrays, and collections including Lists, Sets and Maps and the fourth part considers concurrency and parallelism using Kotlin coroutines. The book concludes with an introduction to Android mobile application development using Kotlin. Clear steps are provided explaining how to set up your environment and get started writing your own Kotlin programs. An important aspect of the book is teaching by example and there are many examples presented throughout the chapters. These examples are supported by a public GitHub repository that provides complete working code as well as sample solutions to the chapter exercises. This helps illustrate how to write well structured, clear, idiomatic Kotlin to build real applications.



False Flag


False Flag
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Author : Jonathan Moeller
language : en
Publisher: Azure Flame Media, LLC
Release Date : 2018-06-11

False Flag written by Jonathan Moeller and has been published by Azure Flame Media, LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-06-11 with Fiction categories.


The galaxy is at war, but wars are won and lost in the shadows. When a terrorist bombing strikes the world of Calaskar, Jack March must work with another operative to track down the perpetrators. Because if he can't find the enemy, he might be their next target...



A Beginner S Guide To Writing Minecraft Plugins In Javascript


A Beginner S Guide To Writing Minecraft Plugins In Javascript
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Author : Walter Higgins
language : en
Publisher: Peachpit Press
Release Date : 2015-04-10

A Beginner S Guide To Writing Minecraft Plugins In Javascript written by Walter Higgins and has been published by Peachpit Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-10 with Computers categories.


The book is for anyone who wants to learn how to modify Minecraft--no previous programming experience required! The book uses JavaScript, a popular programming language for creating websites and scripting. Aimed at kids who already play Minecraft, this guide will teach coding through a series of "Recipes" (the term used in-game when crafting new objects). For example, in the game, one of the first things any player must do is create a Workbench, or Crafting Table, which will in turn enable the player to create sophisticated tools. Recipe 1 in the book (the term Recipe and Chapter is interchangeable) is 'A modding Workbench' and its ingredients are the tools the reader will need to begin modding. The goal of each Recipe/chapter is to introduce a new JavaScript concept or expand upon a previously introduced concept. The author will present each recipe as a useful addition to the game while gently introducing programming concepts in an approachable style. This unique approach gets over the problem of introducing JavaScript in an interesting way and avoids spending 3 or 4 chapters explaining JavaScript core concepts in a vacuum. Several Recipes will be covered, including Rolling Dice, Snowball Fight, Piggie Pandemonium, Advanced Modding, and more.



Html5 Game Development By Example Beginner S Guide


Html5 Game Development By Example Beginner S Guide
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Author : Makzan,
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-06-26

Html5 Game Development By Example Beginner S Guide written by Makzan, and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-26 with Computers categories.


HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool. HTML5 Game Development by Example Beginner's Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.



Getting Inside Java Beginners Guide


Getting Inside Java Beginners Guide
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Author : Prem Kumar
language : en
Publisher: Pencil
Release Date : 2021-02-22

Getting Inside Java Beginners Guide written by Prem Kumar and has been published by Pencil this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-02-22 with Computers categories.


About the book: This textbook was written with two primary objectives. The first is to introduce the Java programming language. Java is a practical and still-current software tool; it remains one of the most popular programming languages in existence, particularly in areas such as embedded systems. Java facilitates writing code that is very efficient and powerful and, given the ubiquity of Java compilers, can be easily ported to many different platforms. Also, there is an enormous code-base of Java programs developed, and many systems that will need to be maintained and extended for many years to come. The second key objective is to introduce the basic concepts of OOPs. Hope, It will be helpful. All the Best! -Prem Kumar About the author: Destiny drew Prem Kumar towards computers when the IT industry was just making a big evolution in India. Having completed his education from Silli Polytechnic in Computer Science Engineering. He moved on with his higher studies from Gandhi Institute for Technology, Bhubaneshwar. Prem has a passion for exploring IT knowledge and is founder of well-growing, a startup company "F5 Developers". He is a much sought after speaker on various technology subjects and is a regular columnist for Open Source and OSE Hub. His current affiliations include being a Founder of F5 Developers, a multi-service provider company including the subsidiary companies of F5, i.e, THOR, F5 Initiative and OSE Hub. In recognition to his contribution Microsoft awarded him the prestigious “Microsoft Technology Associate” award in 2019 for Java Programming. He can be reached at premkmr1611@gmail.com.



Html5 Web Application Development By Example Beginner S Guide


Html5 Web Application Development By Example Beginner S Guide
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Author : J. M. Gustafson
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-01-01

Html5 Web Application Development By Example Beginner S Guide written by J. M. Gustafson and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-01 with Computers categories.


The best way to learn anything is by doing. The author uses a friendly tone and fun examples to ensure that you learn the basics of application development. Once you have read this book, you should have the necessary skills to build your own applications.If you have no experience but want to learn how to create applications in HTML5, this book is the only help you'll need. Using practical examples, HTML5 Web Application Development by Example will develop your knowledge and confidence in application development.



Unity 4 X Game Development By Example Beginner S Guide


Unity 4 X Game Development By Example Beginner S Guide
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Author : Ryan Henson Creighton
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-12-26

Unity 4 X Game Development By Example Beginner S Guide written by Ryan Henson Creighton and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-26 with Computers categories.


This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine. If you’ve ever wanted to enter the world of independent game development but have no prior knowledge of programming or game development, then this is the book for you. Game developers transitioning from other tools like GameMaker and Flash will find this a useful tool to get them up to speed on the Unity engine, as will anyone who has never handled the Unity engine before.



Pentaho Data Integration Beginner S Guide


Pentaho Data Integration Beginner S Guide
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Author : María Carina Roldán
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-10-24

Pentaho Data Integration Beginner S Guide written by María Carina Roldán and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-24 with Computers categories.


This book focuses on teaching you by example. The book walks you through every aspect of Pentaho Data Integration, giving systematic instructions in a friendly style, allowing you to learn in front of your computer, playing with the tool. The extensive use of drawings and screenshots make the process of learning Pentaho Data Integration easy. Throughout the book, numerous tips and helpful hints are provided that you will not find anywhere else.This book is a must-have for software developers, database administrators, IT students, and everyone involved or interested in developing ETL solutions, or, more generally, doing any kind of data manipulation. Those who have never used Pentaho Data Integration will benefit most from the book, but those who have, they will also find it useful.This book is also a good starting point for database administrators, data warehouse designers, architects, or anyone who is responsible for data warehouse projects and needs to load data into them.



C For Students


C For Students
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Author : Harry. H. Chaudhary.
language : en
Publisher: Createspace LLC USA
Release Date : 2014-07-03

C For Students written by Harry. H. Chaudhary. and has been published by Createspace LLC USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-07-03 with Computers categories.


|| Inside Chapters. || 1 (Introduction To C++ Programming) 2 (Inside The C++ Language) 3 (Pointers & References) 4 (Understanding Functions) 5 (Structure-Unions-Enumerated Data Types) 6 (Object Oriented Programming Concept) 7 (C++ Classes and Objects) 8 (Constructors and Destructors) 9 (Operator Overloading) 10 (Console Input / Output Streams) 11 (Inheritance Concept in C++) 12 (Virtual Functions-Polymorphism Concept) 13 (Templates Concept In C++) 14 (Exception Handling In C++) 15 (New Features of ANSI C++ Standard) 16 (Working With Files) 17 (String Classes’) 18 (Your Brain On C++ ( 160 Multiple Choice Questions)) 19 (Your Brain On C++ (100 Practical Programming Questions)) 20 (Software Design & Development Using C++) This C++ Programming book gives a good start and complete introduction for C++ Programming for Beginner’s. It has been comprehensively updated for the long-awaited C++Beginner’s from the Best selling Programming Author Harry H Chaudhary. The primary aim of this book is to help the reader understand how the facilities offered by C++ support key programming techniques. The aim is to take the reader far beyond the point where he or she gets code running primarily by copying examples and emulating programming styles from other languages. Anyone can learn C++ Programming through This Book I promise. Most Imp. Feature of this book is-- 1) Learn C++ without fear, 2) This book is for everyone, 3) 160 End of book examples, 4) 200 Practical Codes, 5) At last it goes to Expert level topics such as: *Software Design & Development Using C++*, 6) 101 Rules, for Software Design & Development using C++ @ the end of this book. 7) Very Easy Definitions for each topic with code examples and output. While reading this book it is fun and easy to read it. This book is best suitable for first time C++ readers, Covers all fast track topics of C++ for all Computer Science students and Professionals. This book introduces standard C++ and the key programming and design techniques supported by C++. Standard C++ is a far more powerful and polished language than the version of C++ introduced by the first edition of this book. This book presents every major C++ language feature and the standard library. It is organized around language and library facilities. However, features are presented in the context of their use. That is, the focus is on the language as the tool for design and programming rather than on the language in itself. This book demonstrates key techniques that make C++ effective and teaches the fundamental concepts necessary for mastery. As everyone knows that Author Harry is basically known for his Easy way- Programming without fear technique. His book presents world’s easiest definitions and codes for beginners.