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Html5 Game Development By Example Beginner S Guide


Html5 Game Development By Example Beginner S Guide
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Html5 Game Development By Example Beginner S Guide


Html5 Game Development By Example Beginner S Guide
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Author : Makzan,
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-06-26

Html5 Game Development By Example Beginner S Guide written by Makzan, and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-26 with Computers categories.


HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool. HTML5 Game Development by Example Beginner's Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.



Html5 Game Development By Example Beginner S Guide Second Edition


Html5 Game Development By Example Beginner S Guide Second Edition
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Author : Makzan
language : en
Publisher:
Release Date : 2015-06-26

Html5 Game Development By Example Beginner S Guide Second Edition written by Makzan and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-26 with Computer games categories.


This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.



Html5 Web Application Development By Example Beginner S Guide


Html5 Web Application Development By Example Beginner S Guide
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Author : J. M. Gustafson
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-01-01

Html5 Web Application Development By Example Beginner S Guide written by J. M. Gustafson and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-01 with Computers categories.


The best way to learn anything is by doing. The author uses a friendly tone and fun examples to ensure that you learn the basics of application development. Once you have read this book, you should have the necessary skills to build your own applications.If you have no experience but want to learn how to create applications in HTML5, this book is the only help you'll need. Using practical examples, HTML5 Web Application Development by Example will develop your knowledge and confidence in application development.



Cocos2d X By Example Beginner S Guide Second Edition


Cocos2d X By Example Beginner S Guide Second Edition
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Author : Roger Engelbert
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-03-26

Cocos2d X By Example Beginner S Guide Second Edition written by Roger Engelbert and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-26 with Computers categories.


If you are a game enthusiast who would like to develop and publish your own game ideas onto different app stores, this is the book for you. Some knowledge of C++ or Java is helpful but not necessary.



Learning Stencyl 3 X Game Development Beginner S Guide


Learning Stencyl 3 X Game Development Beginner S Guide
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Author : Innes Borkwood
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-05-24

Learning Stencyl 3 X Game Development Beginner S Guide written by Innes Borkwood and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-24 with Computers categories.


A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more.This book is for indie and existing game developers and those who want to get started with game development using Stencyl. Some understanding of Objective-C, C++, and game development basics is recommended. People with some programming experience may also find this book useful.



Building Android Games With Cocos2d X


Building Android Games With Cocos2d X
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Author : Raydelto Hernandez
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-03-30

Building Android Games With Cocos2d X written by Raydelto Hernandez and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-30 with Computers categories.


If you have a basic understanding of the C++ programming language and want to create videogames for the Android platform, then this technology and book is ideal for you.



A Beginner S Guide To Learning Html5


A Beginner S Guide To Learning Html5
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Author : John Rhea
language : en
Publisher: The Undead Institute
Release Date : 2018-08-01

A Beginner S Guide To Learning Html5 written by John Rhea and has been published by The Undead Institute this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08-01 with Computers categories.


Tired of the boring, incomprehensible, alphabet soup that coding books throw at you? Prefer to enjoy learning HTML5? Itching to smash zombies while learning how to build websites? You're in luck. Only your web development skills can save the planet from the hordes of zombies that walk our streets. As everyone assuredly knows (because the author didn’t make it up at all) creating web pages is the only sure way to kill a zombie, well that and a shotgun… This book will get you beating down hordes in a post-apocalyptic second with HTML5. What You'll Beat Zombies With Besides learning how to punch a zombie in the HTML5, you'll learn the major HTML elements that make up a modern web page and how to put them to good use. You'll learn the structural underpinnings of a web page, how to mark up text, how to wrangle attributes, and ways to embed images, audio, and video. By the time you're done you'll understand HTML, know how to build your own web page, and pwn zombies with your skills. How You'll Learn to Smack Zombies Around You won't just passively take in the view, like a zombie shuffling across the mainland. You’ll have plenty of combat practice with analogies, examples, and code tutorials you can build, break and fix again. Working with your hands and your head you’ll craft code that pleases the eye and knocks a zombie into last Tuesday. All the code and directions are provided as both codepen tutorials and downloadable html files, so you can fight the apocalypse how and where you like. You can work with them on the codepen site or on your own device. And later you'll bring those skills together in a final project that cements those skills into zombie smashing muscle memory. Why Zombies? Are zombies just a gimmick? Why would this be any better than a straight laced book that sticks to the facts? Straight laced books are often straight boring. And if you have insomnia problems go buy that book. The author, John, has read the boring books and knows that staying awake and engaged are also important for learning. But this book uses zombie references and analogies not just to make you smile, but to help the material stick. If a tough technical concept is related in silly terms you understand, like a zombie trying to buy gum at a super market, it’s much more likely to stay in that brain those zombies are intent on eating. There's no reason good learning can't live right alongside good fun. So grab your computer, grab your sense of humor and hit that buy button. We've got websites to build and zombies to smack.



Ecgbl2014 8th European Conference On Games Based Learning


Ecgbl2014 8th European Conference On Games Based Learning
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Author : Carsten Busch
language : en
Publisher: Academic Conferences and Publishing International
Release Date : 2014-11-11

Ecgbl2014 8th European Conference On Games Based Learning written by Carsten Busch and has been published by Academic Conferences and Publishing International this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-11 with categories.




Games In Libraries


Games In Libraries
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Author : Breanne A. Kirsch
language : en
Publisher: McFarland
Release Date : 2014-02-11

Games In Libraries written by Breanne A. Kirsch and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-11 with Language Arts & Disciplines categories.


Librarians are beginning to see the importance of game based learning and the incorporation of games into library services. This book is written for them--so they can use games to improve people's understanding and enjoyment of the library. Full of practical suggestions, the essays discuss not only innovative uses of games in libraries but also the game making process. The contributors are all well versed in games and game-based learning and a variety of different types of libraries are considered. The essays will inspire librarians and educators to get into this exciting new area of patron and student services.



Monkey Game Development


Monkey Game Development
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Author : Michael Hartlef
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-01-01

Monkey Game Development written by Michael Hartlef and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-01 with Computers categories.


The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey compiler to create 2d games deployable almost anywhere. No game development or programming experience is required.