A Little Java A Few Patterns


A Little Java A Few Patterns
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A Little Java A Few Patterns


A Little Java A Few Patterns
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Author : Matthias Felleisen
language : en
Publisher: MIT Press
Release Date : 1998

A Little Java A Few Patterns written by Matthias Felleisen and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Computers categories.


foreword by Ralph E. Johnson and drawings by Duane Bibby 'This is a book of 'why' not 'how.' If you are interested in the nature of computation and curious about the very idea behind object orientation, this book is for you. This book will engage your brain (if not your tummy). Through its sparkling interactive style, you will learn about three essential OO concepts: interfaces, visitors, and factories. A refreshing change from the 'yet another Java book' phenomenon. Every serious Java programmer should own a copy.' -- Gary McGraw, Ph.D., Research Scientist at Reliable Software Technologies and coauthor of Java Security Java is a new object-oriented programming language that was developed by Sun Microsystems for programming the Internet and intelligent appliances. In a very short time it has become one of the most widely used programming languages for education as well as commercial applications. Design patterns, which have moved object-oriented programming to a new level, provide programmers with a language to communicate with others about their designs. As a result, programs become more readable, more reusable, and more easily extensible. In this book, Matthias Felleisen and Daniel Friedman use a small subset of Java to introduce pattern-directed program design. With their usual clarity and flair, they gently guide readers through the fundamentals of object-oriented programming and pattern-based design. Readers new to programming, as well as those with some background, will enjoy their learning experience as they work their way through Felleisen and Friedman's dialogue. src='/graphics/yellowball.gif' href='/books/FELTP/Java-fm.html'Foreword and Preface



Applied Java Patterns


Applied Java Patterns
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Author : Stephen Stelting
language : en
Publisher: Prentice Hall Professional
Release Date : 2002

Applied Java Patterns written by Stephen Stelting and has been published by Prentice Hall Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


Sun Microsystems experts Stelting and Maassen describe how design patterns can be applied effectively to the Java platform and present proven techniques for all types of patterns, from system architecture to single classes. Applied Java Patternsfeatures a pattern catalog organized into four major categories - the creational, structural, behavioral, and system patterns. In addition, the authors identify patterns in the core Java APIs and present techniques for pattern use in distributed development.



Head First Design Patterns


Head First Design Patterns
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Author : Eric Freeman
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2004-10-25

Head First Design Patterns written by Eric Freeman and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-10-25 with Computers categories.


Using research in neurobiology, cognitive science and learning theory, this text loads patterns into your brain in a way that lets you put them to work immediately, makes you better at solving software design problems, and improves your ability to speak the language of patterns with others on your team.



Patterns In Java


Patterns In Java
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Author : Mark Grand
language : en
Publisher: John Wiley & Sons
Release Date : 2003-02-17

Patterns In Java written by Mark Grand and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-02-17 with Computers categories.


"This is the best book on patterns since the Gang of Four's DesignPatterns. The book manages to be a resource for three of the mostimportant trends in professional programming: Patterns, Java, andUML." —Larry O'Brien, Founding Editor, Software DevelopmentMagazine Since the release of Design Patterns in 1994, patterns havebecome one of the most important new technologies contributing tosoftware design and development. In this volume Mark Grand presents41 design patterns that help you create more elegant and reusabledesigns. He revisits the 23 "Gang of Four" design patterns from theperspective of a Java programmer and introduces many new patternsspecifically for Java. Each pattern comes with the complete Javasource code and is diagrammed using UML. Patterns in Java, Volume 1 gives you: 11 Behavioral Patterns, 9 Structural Patterns, 7 ConcurrencyPatterns, 6 Creational Patterns, 5 Fundamental Design Patterns, and3 Partitioning Patterns Real-world case studies that illustrate when and how to use thepatterns Introduction to UML with examples that demonstrate how toexpress patterns using UML The CD-ROM contains: Java source code for the 41 design patterns Trial versions of Together/J Whiteboard Edition from ObjectInternational (www.togetherj.com); Rational Rose 98 from RationalSoftware (www.rational.com); System Architect from Popkin Software(www.popkin.com); and OptimizeIt from Intuitive Systems, Inc.



Design Patterns Explained


Design Patterns Explained
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Author : Alan Shalloway
language : en
Publisher: Pearson Education
Release Date : 2004-10-12

Design Patterns Explained written by Alan Shalloway and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-10-12 with Computers categories.


"One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.



Pattern Oriented Software Architecture Patterns For Concurrent And Networked Objects


Pattern Oriented Software Architecture Patterns For Concurrent And Networked Objects
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Author : Douglas C. Schmidt
language : en
Publisher: John Wiley & Sons
Release Date : 2013-04-22

Pattern Oriented Software Architecture Patterns For Concurrent And Networked Objects written by Douglas C. Schmidt and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-22 with Computers categories.


Designing application and middleware software to run in concurrent and networked environments is a significant challenge to software developers. The patterns catalogued in this second volume of Pattern-Oriented Software Architectures (POSA) form the basis of a pattern language that addresses issues associated with concurrency and networking. The book presents 17 interrelated patterns ranging from idioms through architectural designs. They cover core elements of building concurrent and network systems: service access and configuration, event handling, synchronization, and concurrency. All patterns present extensive examples and known uses in multiple programming languages, including C++, C, and Java. The book can be used to tackle specific software development problems or read from cover to cover to provide a fundamental understanding of the best practices for constructing concurrent and networked applications and middleware. About the Authors This book has been written by the award winning team responsible for the first POSA volume "A System of Patterns", joined in this volume by Douglas C. Schmidt from University of California, Irvine (UCI), USA. Visit our Web Page



Design Patterns


Design Patterns
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Author : Mainak Biswas
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2016-02-24

Design Patterns written by Mainak Biswas and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-02-24 with categories.


Design Patterns - A domain agnostic approach - is the only book which explains GOF design patterns without using domain specific scenarios, instead, it attempts to explain them using only the basic constructs that the students initially are accustomed to, like, class, objects and interfaces etc. Readers are not required to know anything more than basic JavaTM to be able to learn design patterns using this book. This book is apt for students starting to learn design patterns, for professionals who are aspiring to join the IT industry and also for those who have a working knowledge on this subject. Using this book, the readers can easily implement a design pattern assisted by the in-depth explanation of steps given for each pattern.



Reactive Messaging Patterns With The Actor Model


Reactive Messaging Patterns With The Actor Model
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Author : Vaughn Vernon
language : en
Publisher: Addison-Wesley Professional
Release Date : 2015-07-13

Reactive Messaging Patterns With The Actor Model written by Vaughn Vernon and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-13 with Computers categories.


USE THE ACTOR MODEL TO BUILD SIMPLER SYSTEMS WITH BETTER PERFORMANCE AND SCALABILITY Enterprise software development has been much more difficult and failure-prone than it needs to be. Now, veteran software engineer and author Vaughn Vernon offers an easier and more rewarding method to succeeding with Actor model. Reactive Messaging Patterns with the Actor Model shows how the reactive enterprise approach, Actor model, Scala, and Akka can help you overcome previous limits of performance and scalability, and skillfully address even the most challenging non-functional requirements. Reflecting his own cutting-edge work, Vernon shows architects and developers how to translate the longtime promises of Actor model into practical reality. First, he introduces the tenets of reactive software, and shows how the message-driven Actor model addresses all of them–making it possible to build systems that are more responsive, resilient, and elastic. Next, he presents a practical Scala bootstrap tutorial, a thorough introduction to Akka and Akka Cluster, and a full chapter on maximizing performance and scalability with Scala and Akka. Building on this foundation, you’ll learn to apply enterprise application and integration patterns to establish message channels and endpoints; efficiently construct, route, and transform messages; and build robust systems that are simpler and far more successful. Coverage Includes How reactive architecture replaces complexity with simplicity throughout the core, middle, and edges The characteristics of actors and actor systems, and how Akka makes them more powerful Building systems that perform at scale on one or many computing nodes Establishing channel mechanisms, and choosing appropriate channels for each application and integration challenge Constructing messages to clearly convey a sender’s intent in communicating with a receiver Implementing a Process Manager for your Domain-Driven Designs Decoupling a message’s source and destination, and integrating appropriate business logic into its router Understanding the transformations a message may experience in applications and integrations Implementing persistent actors using Event Sourcing and reactive views using CQRS Find unique online training on Domain-Driven Design, Scala, Akka, and other software craftsmanship topics using the for{comprehension} website at forcomprehension.com.



Ecoop 98 Object Oriented Programming


Ecoop 98 Object Oriented Programming
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Author : Eric Jul
language : en
Publisher: Springer Science & Business Media
Release Date : 1998-07-08

Ecoop 98 Object Oriented Programming written by Eric Jul and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998-07-08 with Computers categories.


This book constitutes the refereed proceedings of the 12th European Conference on Object-Oriented Programming, ECOOP'98, held in Brussels, Belgium, in July 1998. The book presents 24 revised full technical papers selected for inclusion from a total of 124 submissions; also presented are two invited papers. The papers are organized in topical sections on modelling ideas and experiences; design patterns and frameworks; language problems and solutions; distributed memory systems; reuse, adaption and hardware support; reflection; extensible objects and types; and mixins, inheritance and type analysis complexity.



Java Design Patterns


Java Design Patterns
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Author : James William Cooper
language : en
Publisher: Addison-Wesley Professional
Release Date : 2000

Java Design Patterns written by James William Cooper and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.


Java developers know that design patterns offer powerful productivity benefits but few books have been specific enough to address their programming challenges. With "Java Design Patterns", there's finally a hands-on guide focused specifically on real-world Java development. The book covers three main categories of design patterns--creational, structural, and behavioral--and the example programs and useful variations can be found on the accompanying CD-ROM.