A Pattern Approach To Interaction Design

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A Pattern Approach To Interaction Design
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Author : Jan Borchers
language : en
Publisher: John Wiley & Sons
Release Date : 2001-05-25
A Pattern Approach To Interaction Design written by Jan Borchers and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-05-25 with Computers categories.
A much-needed guide on how to apply patterns in user interface design While the subject of design patterns for software development has been covered extensively, little has been written about the power of the pattern format in interface design. A Pattern Approach to Interactive Design remedies this situation, providing for the first time an introduction to the concepts and application of patterns in user interface design. The author shows interface designers how to structure and capture user interface design knowledge from their projects and learn to understand each other's design principles and solutions. Key features of this book include a comprehensive pattern language for the interface design of interactive exhibits as well as a thorough introduction to original pattern work and its application in software development. The book also offers invaluable practical guidance for interface designers, project managers, and researchers working in HCI, as well as for designers of interactive systems.
User Centered Interaction Design Patterns For Interactive Digital Television Applications
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Author : Tibor Kunert
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-06-12
User Centered Interaction Design Patterns For Interactive Digital Television Applications written by Tibor Kunert and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-06-12 with Computers categories.
Technology is meant to make life easier and to raise its quality. Our interaction with technology should be designed according to human needs instead of us being required to adapt to technology. Even so, technology may change quickly and people and their habits change slowly. With the aim of supporting user acceptance of iTV, the focus of this book is on the usability of iTV applications. A method for developing interaction design patterns especially for new technologies is presented for the first time. The main characteristics covered in this new approach are: systematic identification of recurrent design problems; usability as a quality criterion for design solutions; integration of designers into the pattern development process including identification of designers' needs, and iterative evaluation and optimisation of patterns to encourage designers to accept and use them; usability testing to identify proven design solutions and their trade-offs; presentation of specific design guidelines.
Designing Mobile Interfaces
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Author : Steven Hoober
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2011-11
Designing Mobile Interfaces written by Steven Hoober and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-11 with Computers categories.
With hundreds of thousands of mobile applications available today, your app has to capture users immediately. This book provides practical techniques to help you catch—and keep—their attention. You’ll learn core principles for designing effective user interfaces, along with a set of common patterns for interaction design on all types of mobile devices. Mobile design specialists Steven Hoober and Eric Berkman have collected and researched 76 best practices for everything from composing pages and displaying information to the use of screens, lights, and sensors. Each pattern includes a discussion of the design problem and solution, along with variations, interaction and presentation details, and antipatterns. Compose pages so that information is easy to locate and manipulate Provide labels and visual cues appropriate for your app’s users Use information control widgets to help users quickly access details Take advantage of gestures and other sensors Apply specialized methods to prevent errors and the loss of user-entered data Enable users to easily make selections, enter text, and manipulate controls Use screens, lights, haptics, and sounds to communicate your message and increase user satisfaction "Designing Mobile Interfaces is another stellar addition to O’Reilly’s essential interface books. Every mobile designer will want to have this thorough book on their shelf for reference." —Dan Saffer, Author of Designing Gestural Interfaces
Cognition Communication And Interaction
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Author : Satinder P. Gill
language : en
Publisher: Springer Science & Business Media
Release Date : 2007-10-26
Cognition Communication And Interaction written by Satinder P. Gill and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-10-26 with Computers categories.
This book examines the theoretical and methodological research issues that underlie the design and use of interactive technology. The analysis directs attention to three human capacities: cognition, communication and interaction. The examination of these capacities is embedded in understanding concepts of communication and interaction and their application; conceptions of knowledge and cognition; and the role of aesthetics and ethics in design.
Mobile Computing Applications And Services
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Author : David Uhler
language : en
Publisher: Springer
Release Date : 2013-02-05
Mobile Computing Applications And Services written by David Uhler and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-02-05 with Computers categories.
This book constitutes the thoroughly refereed post-conference proceedings of the Fourth International Conference on Mobile Computing, Applications, and Services (MobiCASE 2012) held in Seattle, Washington, USA, in October 2012. The 18 revised full papers presented together with 9 revised poster papers were carefully reviewed and selected from 51 submissions. The conference papers are organized in five topical sections, covering mobile application development, multi-dimensional interactions, system support and architecture, mobile applications, and mobile services.
Computer Human Interaction Research And Applications
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Author : Hugo Plácido da Silva
language : en
Publisher: Springer Nature
Release Date : 2025-03-07
Computer Human Interaction Research And Applications written by Hugo Plácido da Silva and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-03-07 with Computers categories.
This two-volume set, CCIS 2370 and CCIS 2371, constitutes the proceedings of the 8th International Conference on Computer-Human Interaction Research and Applications, CHIRA 2024, held Porto, Portugal, during November 21–22, 2024. The 16 full papers and 45 short papers presented in these volumes were carefully reviewed and selected from 76 submissions. These papers focus on the research advancements and practical applications within various areas in the field of Computer-Human Interaction, including Human Factors and Information Systems, Interactive Devices, Interaction Design and Adaptive and Intelligent Systems.
Advances In Service Oriented And Cloud Computing
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Author : Alexander Lazovik
language : en
Publisher: Springer
Release Date : 2018-01-30
Advances In Service Oriented And Cloud Computing written by Alexander Lazovik and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-30 with Computers categories.
This volume contains the technical papers presented in the workshops associated with the European Conference on Service-Oriented and Cloud Computing, ESOCC 2016, held in Vienna, Austria, in September 2016: 4th International Workshop on Cloud for IoT, CLloT 2016, Second International Workshop on Cloud Adoption and Migration, CloudWays 2016, First International Workshop on Patterns and Pattern Languages for SOCC: Use and Discovery, PATTWORLD 2016, combined with the First International Workshop on Performance and Conformance of Workflow Engines, PEaCE 2016, IFIP WG SOS Workshop 2016 Rethinking Services ResearCH, ReSeRCH 2016. Furthermore, there is a topical section presenting the results of the PhD Symposium. The abstracts of the presentations held at the European Projects Forum, EU Projects 2016, are included in the back-matter of the volume. The 15 full papers included in this volume were carefully reviewed and selected from 49 submissions. They focus on specific topics in service-oriented and cloud computing domains such as limits and/or advantages of existing cloud solutions, future internet technologies, efficient and adaptive deployment and management of service-based applications across multiple clouds, novel cloud service migration practices and solutions, digitization of enterprises in the cloud computing era, federated cloud networking services.
Towards Interdisciplinary Design Patterns For Ubiquitous Computing Aplications
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Author : Baraki, Harun
language : en
Publisher: kassel university press GmbH
Release Date : 2014
Towards Interdisciplinary Design Patterns For Ubiquitous Computing Aplications written by Baraki, Harun and has been published by kassel university press GmbH this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with categories.
Task Models And Diagrams For Users Interface Design
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Author : Karin Coninx
language : en
Publisher: Springer
Release Date : 2007-08-04
Task Models And Diagrams For Users Interface Design written by Karin Coninx and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-08-04 with Computers categories.
This book constitutes the thoroughly refereed post-proceedings of the 5th International Workshop on Task Models and Diagrams for User Interface Design, TAMODIA 2006, held in Hasselt, Belgium. More than 20 papers cover such topics as tool support, model-based interface development, user interface patterns, task-centered design, multi-modal user interfaces, reflections on tasks and activities in modeling, as well as context and plasticity.
Engineering Human Computer Interaction And Interactive Systems
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Author : Rémi Bastide
language : en
Publisher: Springer
Release Date : 2005-07-11
Engineering Human Computer Interaction And Interactive Systems written by Rémi Bastide and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-07-11 with Computers categories.
As its name suggests, the EHCI-DSVIS conference has been a special event, merging two different, although overlapping, research communities: EHCI (Engineering for Human-Computer Interaction) is a conference organized by the IFIP 2.7/13.4 working group, started in 1974 and held every three years since 1989. The group’s activity is the scientific investigation of the relationships among the human factors in computing and software engineering. DSVIS (Design, Specification and Verification of Interactive Systems) is an annual conference started in 1994, and dedicated to the use of formal methods for the design of interactive systems. Of course these two research domains have a lot in common, and are informed by each other’s results. The year 2004 was a good opportunity to bring closer these two research communities for an event, the 11th edition of DSVIS and the 9th edition of EHCI. EHCI-DSVIS was set up as a working conference bringing together researchers and practitioners interested in strengthening the scientific foundations of user interface design, specification and verification, and in examining the relationships between software engineering and human-computer interaction. The call for papers attracted a lot of attention, and we received a record number of submissions: out of the 65 submissions, 23 full papers were accepted, which gives an acceptance rate of approximately 34%. Three short papers were also included. The contributions were categorized in 8 chapters: Chapter 1 (Usability and Software Architecture) contains three contributions which advance the state of the art in usability approaches for modern software engineering.