A Programmer S Guide To Sound


A Programmer S Guide To Sound
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A Programmer S Guide To Sound


A Programmer S Guide To Sound
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Author : Tim Kientzle
language : en
Publisher: Addison-Wesley Professional
Release Date : 1998

A Programmer S Guide To Sound written by Tim Kientzle and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Computer programming categories.


An all-in-one introduction to implementing sound, this guide provides a comprehensive practical resource for programmers. Tim Kientzle, technical editor of "Dr. Dobb's Journal", presents the basic principles of sound and sound processing, together with concrete implementation details for a variety of sound file formats and algorithms. The CD-ROM includes royalty-free sound libraries and a rich collection of utilities.



Learning Core Audio


Learning Core Audio
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Author : Chris Adamson
language : en
Publisher: Addison-Wesley Professional
Release Date : 2012

Learning Core Audio written by Chris Adamson and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


The only guide to Apple's powerful audio programming framework, Core Audio - by two renowned Mac audio experts - Introduces all the essential concepts of Mac and iPhone audio programming - Task-based coverage explains everything from playing files to digital effects, with detailed sample cod.



The Csound Book


The Csound Book
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Author : Richard Boulanger
language : en
Publisher: MIT Press
Release Date : 2000-02-28

The Csound Book written by Richard Boulanger and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-02-28 with Music categories.


Created in 1985 by Barry Vercoe, Csound is one of the most widely used software sound synthesis systems. Because it is so powerful, mastering Csound can take a good deal of time and effort. But this long-awaited guide will dramatically straighten the learning curve and enable musicians to take advantage of this rich computer technology available for creating music. Written by the world's leading educators, programmers, sound designers, and composers, this comprehensive guide covers both the basics of Csound and the theoretical and musical concepts necessary to use the program effectively. The thirty-two tutorial chapters cover: additive, subtractive, FM, AM, FOF, granular, wavetable, waveguide, vector, LA, and other hybrid methods; analysis and resynthesis using ADSYN, LP, and the Phase Vocoder; sample processing; mathematical and physical modeling; and digital signal processing, including room simulation and 3D modeling. CDs for this book are no longer produced. To request files, please email digitalproducts-cs@mit.edu.



How To Make A Noise


How To Make A Noise
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Author : Simon Cann
language : en
Publisher: Simon Cann
Release Date : 2007

How To Make A Noise written by Simon Cann and has been published by Simon Cann this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Music categories.


How To Make A Noise: a Comprehensive Guide to Synthesizer Programming is perhaps the most widely ready book about synthesizer sound programming. It is a comprehensive, practical guide to sound design and synthesizer programming techniques using: subtractive (analog) synthesis; frequency modulation synthesis (including phase modulation and ring modulation); additive synthesis; wave-sequencing; sample-based synthesis.



The Essential Guide To Game Audio


The Essential Guide To Game Audio
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Author : Steve Horowitz
language : en
Publisher: CRC Press
Release Date : 2014-03-05

The Essential Guide To Game Audio written by Steve Horowitz and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-05 with Computers categories.


The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for games. This book provides a basic overview of game audio, how it has developed over time, and how you can make a career in this industry. Each chapter gives you the background and context you will need to understand the unique workflow associated with interactive media. The practical, easy to understand interactive examples provide hands-on experience applying the concepts in real world situations.



Posix 4 Programmers Guide


Posix 4 Programmers Guide
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Author : Bill Gallmeister
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 1995

Posix 4 Programmers Guide written by Bill Gallmeister and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Computers categories.


Written in an informal, informative style, this authoritative guide goes way beyond the standard reference manual. It discusses each of the POSIX.4 facilities and what they mean, why and when you would use each of these facilities, and trouble spots you might run into. c.



Commodore 128 Reference Guide For Programmers


Commodore 128 Reference Guide For Programmers
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Author : David L. Heiserman
language : en
Publisher: Sams Technical Publishing
Release Date : 1986

Commodore 128 Reference Guide For Programmers written by David L. Heiserman and has been published by Sams Technical Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 1986 with Commodore 128 (Computer) categories.




Atari Assembly Language Programmer S Guide


Atari Assembly Language Programmer S Guide
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Author : Allan E. Moose
language : en
Publisher: Weber System
Release Date : 1987-06-01

Atari Assembly Language Programmer S Guide written by Allan E. Moose and has been published by Weber System this book supported file pdf, txt, epub, kindle and other format this book has been release on 1987-06-01 with Assembly languages (Electronic computers) categories.


Presenting the fundamentals of machine language programming on the Atari 800 XL and 130 XE computers, this book discusses 6502 instruction set, 6502 programming, sound and graphics and I/O programming. Ideal for the those with a working knowledge of BASIC but with little or no assembly language experience.



Advances In Information Retrieval


Advances In Information Retrieval
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Author : Fabio Crestani
language : en
Publisher: Springer
Release Date : 2003-07-31

Advances In Information Retrieval written by Fabio Crestani and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-07-31 with Computers categories.


The annual colloquium on information retrieval research provides an opportunity for both new and established researchers to present papers describing work in progress or ?nal results. This colloquium was established by the BCS IRSG(B- tish Computer Society Information Retrieval Specialist Group), and named the Annual Colloquium on Information Retrieval Research. Recently, the location of the colloquium has alternated between the United Kingdom and continental Europe. To re?ect the growing European orientation of the event, the colloquium was renamed “European Annual Colloquium on Information Retrieval Research” from 2001. Since the inception of the colloquium in 1979 the event has been hosted in the city of Glasgow on four separate occasions. However, this was the ?rst time that the organization of the colloquium had been jointly undertaken by three separate computer and information science departments; an indication of the collaborative nature and diversity of IR research within the universities of the West of Scotland. The organizers of ECIR 2002 saw a sharp increase in the number of go- quality submissions in answer to the call for papers over previous years and as such 52 submitted papers were each allocated 3 members of the program committee for double blind review of the manuscripts. A total of 23 papers were eventually selected for oral presentation at the colloquium in Glasgow which gave an acceptance rate of less than 45% and ensured a very high standard of the papers presented.



Linux Sound Programming


Linux Sound Programming
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Author : Jan Newmarch
language : en
Publisher: Apress
Release Date : 2017-01-20

Linux Sound Programming written by Jan Newmarch and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-01-20 with Computers categories.


Program audio and sound for Linux using this practical, how-to guide. You will learn how to use DSPs, sampled audio, MIDI, karaoke, streaming audio, and more. Linux Sound Programming takes you through the layers of complexity involved in programming the Linux sound system. You’ll see the large variety of tools and approaches that apply to almost every aspect of sound. This ranges from audio codecs, to audio players, to audio support both within and outside of the Linux kernel. What You'll Learn Work with sampled audio Handle Digital Signal Processing (DSP) Gain knowledge of MIDI Build a Karaoke-like application Handle streaming audio Who This Book Is For Experienced Linux users and programmers interested in doing multimedia with Linux.