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Actionscripting In Flash Mx


Actionscripting In Flash Mx
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Actionscript For Flash Mx


Actionscript For Flash Mx
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Author : Colin Moock
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2003

Actionscript For Flash Mx written by Colin Moock and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


Thoroughly updated to cover the new version of Macromedia Flash - Flash MX - this second edition builds on the strengths of the original book while incorporating changes from this major revision of the software.



Actionscript For Flash Mx Pocket Reference


Actionscript For Flash Mx Pocket Reference
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Author : Colin Moock
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2003-03-19

Actionscript For Flash Mx Pocket Reference written by Colin Moock and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-03-19 with Computers categories.


Flash MX developers who need instant on-the job reminders about the ActionScript language will find O'Reilly's new ActionScript for Flash MX Pocket Reference to be the ideal solution. This concise and easy-to-use reference is the portable companion to the Flash coder's essential resource, ActionScript for Flash MX: The Definitive Guide by Colin Moock. Completely up-to-date, including methods and properties added in the latest Flash Player, it is the indispensable quick reference for ActionScript programmers.The ActionScript for Flash MX Pocket Reference provides a complete summary of ActionScript, Flash MX's object-oriented programming language, covering the core objects' and classes' methods and properties. Also covered are ActionScript's global properties, global functions, operators, statements, keywords, and directives. This compact book also includes an excellent summary of ActionScript syntax and best practices, covering datatypes, variables, loops, conditionals, identifiers, event handling, and object-oriented programming in short order. For programmers coming from other languages, it offers a quick orientation to the most common Flash elements and operations including Movie Clips, loading and drawing graphics, text manipulation, data transfers, and XML parsing.O'Reilly's Pocket References have become a favorite among developers everywhere. By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point and need to get to the answer quickly, the new ActionScript for Flash MX Pocket Reference is the book you'll want close by.



Flash Mx Actionscript For Designers


Flash Mx Actionscript For Designers
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Author : Doug Sahlin
language : en
Publisher: Wiley
Release Date : 2002-07-17

Flash Mx Actionscript For Designers written by Doug Sahlin and has been published by Wiley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-07-17 with Computers categories.


This book will teach Flash designers how to create ActionScripts that they'll refer to again and again in their design work. Projects such as Creating a Pop-Up Menu, Creating a Sound Controller, or Creating an Animated Flash Banner can be used as the starting point for readers' own customized projects. All of this is presented with lots of visual examples and a minimum of jargon and "programmer-speak." ABOUT THE CD-ROM Includes source material for each project, trial versions of Macromedia software and additional third-party software.



Foundation Actionscript 3 0 Animation


Foundation Actionscript 3 0 Animation
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Author : Keith Peters
language : en
Publisher: Apress
Release Date : 2007-05-25

Foundation Actionscript 3 0 Animation written by Keith Peters and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-05-25 with Computers categories.


Flash has long been one of the most approachable, user-friendly tools for creating web-based animations, games, and applications. This has contributed to making it one of the most widely used programs for creating interactive web content. With each new version of Flash, ActionScript, its built-in scripting language, has become more powerful and a little more complex, too. ActionScript, now at version 3.0, has significantly matured as a programming language, bringing power and speed only previously dreamed about to Flash-based animation, going far beyond traditionally used keyframes and tweens. The material inside this book covers everything you need to know to harness the power of ActionScript 3.0. First, all the basics of script-based animation and setting up an ActionScript 3.0 project are covered. An introduction to object-oriented programming follows, with the new syntax, events, and rendering techniques of ActionScript 3.0 explained, giving you the confidence to use the language, whether starting from scratch or moving up from ActionScript 2.0. The book goes on to provide information on all the relevant trigonometry you will need, before moving on to physics concepts such as acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. In no time at all, you'll both understand the concepts of scripted animation and have the ability to create all manner of exciting animations and games.



Macromedia Flash Mx 2004 Actionscript


Macromedia Flash Mx 2004 Actionscript
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Author : Derek Franklin
language : en
Publisher: Macromedia Press
Release Date : 2004

Macromedia Flash Mx 2004 Actionscript written by Derek Franklin and has been published by Macromedia Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.



Flash Mx 2004 Games


Flash Mx 2004 Games
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Author : Nik Lever
language : en
Publisher: CRC Press
Release Date : 2012-11-12

Flash Mx 2004 Games written by Nik Lever and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-12 with Art categories.


As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. Creating games for mobile devices is now also covered! As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.



Foundation Actionscript For Macromedia Flash Mx


Foundation Actionscript For Macromedia Flash Mx
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Author : Ben Renow-Clarke
language : en
Publisher: Apress
Release Date : 2013-11-11

Foundation Actionscript For Macromedia Flash Mx written by Ben Renow-Clarke and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-11 with Computers categories.


With the release of Flash MX, scripting in Flash moved from being a desirable asset to an essential skill in the world of web design. ActionScript is, quite simply, the center of power in Flash, and it's no surprise that most of the advances in Flash MX are script-centric. Flash is a design tool, and ActionScript can easily scare designers. This book is for anyone who has ever looked in awe at a cutting-edge Flash site, then taken a look at some code, and run in the other direction. Learning ActionScript with friends of ED will not turn you into a boring programmer, it will turn you into someone who finally has the power to achieve what they want with their web design. This book will take you from knowing nothing about ActionScript to a firm knowledge that will allow you to exercise a previously unimaginable amount of power over your flash movies. It does this with fully-0worked examples throughout, and a case study that will leave you with a cutting-edge Flash site by the end of the book. The book assumes no previous knowledge of code or ActionScript, but does assume that you know the basics of the Flash interface, and have maybe created some basic timeline-based movies with tweens and so on. (If you're totally new to Flash, then you might want to take a look at friends of ED's acclaimed Foundation Flash MX, or at the more visually-oriented Flash MX Express.) This is no simple re-write of the first edition of iFoundation ActionScript



Flash Mx Games


Flash Mx Games
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Author : Nik Lever
language : en
Publisher: CRC Press
Release Date : 2012-10-12

Flash Mx Games written by Nik Lever and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-12 with Art categories.


Learn the professional skills you need to make the best use of Flash for creating interactive animation and producing exciting, dynamic Internet content. Nik Lever, writing as an artist for artists, takes you through the entire process from creating the art and animation for games in Flash, to adding the interactivity using Flash's ActionScripting language. He also provides valuable extra coverage of how Flash integrates with Director 8.5 Shockwave studio and C++. As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.



Flash Mx 2004 Actionscript Bible


Flash Mx 2004 Actionscript Bible
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Author : Robert Reinhardt
language : en
Publisher: John Wiley & Sons
Release Date : 2004-04-28

Flash Mx 2004 Actionscript Bible written by Robert Reinhardt and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-04-28 with Computers categories.


Provides in-depth information to the more than one million Flash developers who want to take their animations to the next level using sophisticated interaction and data-driven content Flash ActionScript is an object-oriented scripting language used with Flash that allows the designer to control a movie in non-linear fashion, create sophisticated interactivity, control elements on the stage, collect and track input from the movie viewer, and exchange and manipulate data from external sources The most comprehensive Flash ActionScript guide available, cowritten by Robert Reinhardt, coauthor of Macromedia Flash MX 2004 Bible (0-7645-4303-2) Published to coincide with the release of Flash "X," the newest version of this widely used Web development tool