Macromedia Flash Mx 2004 Actionscript

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Macromedia Flash Mx 2004 Actionscript
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Author : Derek Franklin
language : en
Publisher: Macromedia Press
Release Date : 2004
Macromedia Flash Mx 2004 Actionscript written by Derek Franklin and has been published by Macromedia Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.
Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.
Macromedia Flash Mx Game Design Demystified
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Author : Jobe Makar
language : en
Publisher: Macromedia Press
Release Date : 2003
Macromedia Flash Mx Game Design Demystified written by Jobe Makar and has been published by Macromedia Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.
So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects of game creation (including physics and trigonometry!), this comprehensive reference covers it all. Macromedia Flash Game Design Demystified starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. You'll tackle simple-logic and quiz games before moving on to multiplayer and complex-logic games (chess, for example)--learning about importing 3-D graphics, adding sound effects, and licensing your games in the process. The book's companion CD includes the source files for a number of games as well as the tutorials and lessons that go along with the book and XML server software to facilitate multiplayer games. If you're tired of the games that you have and want to make your own action, this book offers comprehensive coverage of sophisticated techniques--but put in easy-to-grasp, practical terms.
Flash Mx 2004 Actionscript Bible
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Author : Robert Reinhardt
language : en
Publisher: John Wiley & Sons
Release Date : 2004-04-28
Flash Mx 2004 Actionscript Bible written by Robert Reinhardt and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-04-28 with Computers categories.
Provides in-depth information to the more than one million Flash developers who want to take their animations to the next level using sophisticated interaction and data-driven content Flash ActionScript is an object-oriented scripting language used with Flash that allows the designer to control a movie in non-linear fashion, create sophisticated interactivity, control elements on the stage, collect and track input from the movie viewer, and exchange and manipulate data from external sources The most comprehensive Flash ActionScript guide available, cowritten by Robert Reinhardt, coauthor of Macromedia Flash MX 2004 Bible (0-7645-4303-2) Published to coincide with the release of Flash "X," the newest version of this widely used Web development tool
Macromedia Flash Mx 2004
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Author : Brian Underdahl
language : en
Publisher: McGraw Hill Professional
Release Date : 2003
Macromedia Flash Mx 2004 written by Brian Underdahl and has been published by McGraw Hill Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.
Contents of accompanying CD-ROM: Examples and Trial versions of Flash MX 2004, Canvas 9 Professional Ed., Sorenson Squeeze, Swift 3D, Toon Boom Studio.
Macromedia Flash Mx 2004 Actionscript 2 0 Dictionary
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Author : Macromedia, inc
language : en
Publisher:
Release Date : 2004
Macromedia Flash Mx 2004 Actionscript 2 0 Dictionary written by Macromedia, inc and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.
The real power behind the throne in Macromedia's wildly popular Web animation software is its programming language: ActionScript 2.0. Offering a more robust programming model and better object-oriented programming support than ever before, ActionScript 2.0 allows users to take Flash MX 2004 designs to new levels. In addition, a posse of Flash and ActionScripting luminaries contributes articles on a range of topics--from converting ActionScript 1.0 to ActionScript to using design patterns in Flash.
Flash Mx 2004 Games
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Author : Nik Lever
language : en
Publisher: CRC Press
Release Date : 2012-11-12
Flash Mx 2004 Games written by Nik Lever and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-12 with Art categories.
As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. Creating games for mobile devices is now also covered! As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.
Macromedia Flash Mx Advanced For Windows And Macintosh
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Author : Russell Chun
language : en
Publisher: Peachpit Press
Release Date : 2002
Macromedia Flash Mx Advanced For Windows And Macintosh written by Russell Chun and has been published by Peachpit Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
Accompanying CD-ROM contains source and published files for examples in the book, demo copy of Flash MX for Windows and Macintosh, Flash Player for your browser, and web links to Flash resource sites.
Macromedia Flash Mx 2004 Actionscript 2 0
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Author : 羅友志 (資訊工程)
language : zh-CN
Publisher:
Release Date : 2004
Macromedia Flash Mx 2004 Actionscript 2 0 written by 羅友志 (資訊工程) and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with ActionScript (Computer program language) categories.
Flash Mx 2004 Savvy
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Author : Ethan Watrall
language : en
Publisher: John Wiley & Sons
Release Date : 2006-02-20
Flash Mx 2004 Savvy written by Ethan Watrall and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-02-20 with Computers categories.
savvy n. Practical know-how Both new and experienced Flash users need plenty of help mastering these versatile, powerful applications. Whichever group you belong to, Flash MX 2004 Savvy gives you the resources you need to advance your skills. This means clear explanations, real-world examples, and carefully crafted tutorials in which you'll learn the full range of Flash techniques. You'll find in-depth introductions to the features new to Flash MX 2004 and Flash MX Professional 2004: Timeline Effects, the expanded components library, built-in project management tools, and more. Designed so you can work your way from front to back or focus on the topics most important to you, this book helps you understand why Flash works as it does and how to meet the demands of your Flash-based projects. Coverage includes: Content creation: painting and drawing, text manipulation, reusable content, interactive slideshow presentations, content for the Pocket PC ActionScript: manual scripting, movie clip management and parameter control--plus a complete ActionScript Reference on the CD Interactivity: interface elements and controllers, new Flash components, new ActionScript behaviors Audio integration: synchronization, compression schemes, implementing interactive audio Media integration: with Director, with CD-ROM content, with 3D animation, with full-motion and streaming video Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Macromedia Flash Mx 2004 Actionscript 2 0 Dictionary
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Author : Macromedia, inc
language : en
Publisher:
Release Date : 2004
Macromedia Flash Mx 2004 Actionscript 2 0 Dictionary written by Macromedia, inc and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.
The real power behind the throne in Macromedia's wildly popular Web animation software is its programming language: ActionScript 2.0. Offering a more robust programming model and better object-oriented programming support than ever before, ActionScript 2.0 allows users to take Flash MX 2004 designs to new levels. In addition, a posse of Flash and ActionScripting luminaries contributes articles on a range of topics--from converting ActionScript 1.0 to ActionScript to using design patterns in Flash.