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Advances In Computer Graphics I


Advances In Computer Graphics I
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Advances In Computer Graphics I


Advances In Computer Graphics I
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Author : Günter Enderle
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-06-29

Advances In Computer Graphics I written by Günter Enderle and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-06-29 with Computers categories.


This book is the sixth issue in the EurographicSeminars Series. This series has been set up by Eurographics, the European Association for Computer Graphics, in order to disseminate surveys and research results out of the field of Computer Graphics. Computer Graphics constitute a powerful and versatile tool for various application areas. The rapidly increasing use of Computer Graphics techniques and systems in many areas is caused by the availability of more powerful hardware at lower prices,' by the concise specification of Computer Graphics Interfaces in commonly·.agreed standards, and by the inven tion of new and often astonishing methods and algorithms for com position andpreserit~ti6n of pictJres and for graphical interaction. While s,o~e issues of this se.ries contain latest research results, e.g. the issues in window management systems or user interface manage ment systems, this book has the character of a state-of-the-art survey on important areas .of Computer Graphics. Starting from current practice and agreed consens, it will lead to the latest achievements in this field. The contributions in this issue are largely based on tutorials and seminars held at the Eurographics conferences 1984 in Copen hagen and 1985 in Nice.



Advanced Methods In Computer Graphics


Advanced Methods In Computer Graphics
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Author : Ramakrishnan Mukundan
language : en
Publisher: Springer
Release Date : 2014-04-13

Advanced Methods In Computer Graphics written by Ramakrishnan Mukundan and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-13 with Computers categories.


This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research.



Advances In Computer Graphics Iii


Advances In Computer Graphics Iii
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Author : Maurice M. de Ruiter
language : en
Publisher: Springer Science & Business Media
Release Date : 1988-04-29

Advances In Computer Graphics Iii written by Maurice M. de Ruiter and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 1988-04-29 with Computers categories.


The material in this book was presented in the tutorial programme of the Eurographics '87 Conference, held in Amsterdam, The Netherlands, 1987. The book contains eight contributions, from leading experts in each field. Major aspects of computer graphics fundamentals, interactive techniques and three-dimensional modelling techniques are discussed and a state-of-the-art survey on the increasingly important area of desktop publishing is given. The theory of fractals is covered by presenting a thorough treatment of their mathematics and programming. Furthermore, overviews of several topics, such as the theory and methods of modelling three-dimensional shapes and objects, the fundamental concepts and current advances in user interface management systems, and existing CAD-interface specifications, are included. The book will be of interest to systems designers, application programmers and researchers who wish to gain a deeper knowledge of the state-of-the-art in the areas covered.



Advances In Computer Graphics I


Advances In Computer Graphics I
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Author : Günter Enderle
language : en
Publisher: Springer
Release Date : 2012-03-22

Advances In Computer Graphics I written by Günter Enderle and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-22 with Computers categories.


This book is the sixth issue in the EurographicSeminars Series. This series has been set up by Eurographics, the European Association for Computer Graphics, in order to disseminate surveys and research results out of the field of Computer Graphics. Computer Graphics constitute a powerful and versatile tool for various application areas. The rapidly increasing use of Computer Graphics techniques and systems in many areas is caused by the availability of more powerful hardware at lower prices,' by the concise specification of Computer Graphics Interfaces in commonly·.agreed standards, and by the inven tion of new and often astonishing methods and algorithms for com position andpreserit~ti6n of pictJres and for graphical interaction. While s,o~e issues of this se.ries contain latest research results, e.g. the issues in window management systems or user interface manage ment systems, this book has the character of a state-of-the-art survey on important areas .of Computer Graphics. Starting from current practice and agreed consens, it will lead to the latest achievements in this field. The contributions in this issue are largely based on tutorials and seminars held at the Eurographics conferences 1984 in Copen hagen and 1985 in Nice.



Computer Graphics Software Construction


Computer Graphics Software Construction
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Author : John R. Rankin
language : en
Publisher:
Release Date : 1989

Computer Graphics Software Construction written by John R. Rankin and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1989 with Computer graphics categories.




Advances In Computer Graphics


Advances In Computer Graphics
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Author : Bin Sheng
language : en
Publisher: Springer Nature
Release Date : 2024-01-19

Advances In Computer Graphics written by Bin Sheng and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-01-19 with Computers categories.


This 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.



Computer Graphics From Scratch


Computer Graphics From Scratch
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Author : Gabriel Gambetta
language : en
Publisher: No Starch Press
Release Date : 2021-05-13

Computer Graphics From Scratch written by Gabriel Gambetta and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-05-13 with Computers categories.


Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.



Computer Graphics Dictionary


Computer Graphics Dictionary
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Author : Roger T. Stevens
language : en
Publisher: Delmar Thomson Learning
Release Date : 2002

Computer Graphics Dictionary written by Roger T. Stevens and has been published by Delmar Thomson Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


The popularity of special effects movies and video games has introduced thousands of new terms, techniques, and software applications to both the computing professional and the general user. This unique dictionary is a comprehensive reference for the diverse fields of computer graphics and game development. The book and CD-ROM include over 4,000 definitions and 1,000 illustrations.



Advances In Computer Graphics


Advances In Computer Graphics
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Author : Nadia Magnenat-Thalmann
language : en
Publisher: Springer Nature
Release Date : 2021-10-10

Advances In Computer Graphics written by Nadia Magnenat-Thalmann and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-10-10 with Computers categories.


This book constitutes the refereed proceedings of the 38th Computer Graphics International Conference, CGI 2021, held virtually in September 2021. The 44 full papers presented together with 9 short papers were carefully reviewed and selected from 131 submissions. The papers are organized in the following topics: computer animation; computer vision; geometric computing; human poses and gestures; image processing; medical imaging; physics-based simulation; rendering and textures; robotics and vision; visual analytics; VR/AR; and engage.



Emerging Technology In Modelling And Graphics


Emerging Technology In Modelling And Graphics
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Author : Jyotsna Kumar Mandal
language : en
Publisher: Springer
Release Date : 2019-07-16

Emerging Technology In Modelling And Graphics written by Jyotsna Kumar Mandal and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-16 with Technology & Engineering categories.


The book covers cutting-edge and advanced research in modelling and graphics. Gathering high-quality papers presented at the First International Conference on Emerging Technology in Modelling and Graphics, held from 6 to 8 September 2018 in Kolkata, India, it addresses topics including: image processing and analysis, image segmentation, digital geometry for computer imaging, image and security, biometrics, video processing, medical imaging, and virtual and augmented reality.