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Analysis And Modelling Of Faces And Gestures


Analysis And Modelling Of Faces And Gestures
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Analysis And Modelling Of Faces And Gestures


Analysis And Modelling Of Faces And Gestures
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Author : Wenyi Zhao
language : en
Publisher: Springer
Release Date : 2005-10-26

Analysis And Modelling Of Faces And Gestures written by Wenyi Zhao and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-10-26 with Computers categories.


During the last 30 years, face recognition and related problems such as face detection/tracking and facial expression recognition have attracted researchers from both the engineering and psychology communities. In addition, extensive research has been carried out to study hand and body gestures. The understanding of how humans perceive these important cues has significant scientific value and extensive applications. For example, human-computer interaction, visual surveillance, and smart video indexing are active application areas. Aiming towards putting such amazing perception capability onto computer systems, researchers have made substantial progress. However, technological challenges still exist in many aspects. Following a format similar to the IEEE International Workshop on Analysis and Modeling of Faces and Gestures (AMFG) 2003, this one-day workshop (AMFG 2005) provided a focused international forum to bring together well-known researchers and research groups to review the status of recognition, analysis and modeling of faces and gestures, to discuss the challenges that we are facing, and to explore future directions. Overall, 30 papers were selected from 90 submitted manuscripts. The topics of these papers range from feature representation, robust recognition, learning, and 3D modeling to psychology. In addition, two invited talks were given, by Prof. Kanade and Dr. Phillips. The technical program was organized into four oral sessions and two poster sessions. This workshop would not have been possible without the timely reviews provided by the members of the Technical Program Committee under a tight schedule. October 2005 Wenyi Zhao Shaogang Gong Xiaoou Tang



Analysis And Modelling Of Faces And Gestures


Analysis And Modelling Of Faces And Gestures
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Author : Shaogang Gong
language : en
Publisher: Taylor & Francis
Release Date : 2005-10-04

Analysis And Modelling Of Faces And Gestures written by Shaogang Gong and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-10-04 with Computers categories.


This book constitutes the refereed proceedings of the Second International Workshop on Analysis and Modelling of Faces and Gestures, AMFG 2005, held in Beijing, China in October 2005 within the scope of ICCV 2005, the International Conference on Computer Vision. The 30 revised full papers presented together with 2 invited papers were carefully reviewed and selected from 90 submissions. The papers give a survey of the status of recognition, analysis and modeling of face and gesture. The topics of these papers range from feature representation, robust recognition, learning, 3D modeling, to psychology.



Face Processing Advanced Modeling And Methods


Face Processing Advanced Modeling And Methods
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Author : Wenyi Zhao
language : en
Publisher: Elsevier
Release Date : 2011-07-28

Face Processing Advanced Modeling And Methods written by Wenyi Zhao and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-28 with Computers categories.


Major strides have been made in face processing in the last ten years due to the fast growing need for security in various locations around the globe. A human eye can discern the details of a specific face with relative ease. It is this level of detail that researchers are striving to create with ever evolving computer technologies that will become our perfect mechanical eyes. The difficulty that confronts researchers stems from turning a 3D object into a 2D image. That subject is covered in depth from several different perspectives in this volume. Face Processing: Advanced Modeling and Methods begins with a comprehensive introductory chapter for those who are new to the field. A compendium of articles follows that is divided into three sections. The first covers basic aspects of face processing from human to computer. The second deals with face modeling from computational and physiological points of view. The third tackles the advanced methods, which include illumination, pose, expression, and more. Editors Zhao and Chellappa have compiled a concise and necessary text for industrial research scientists, students, and professionals working in the area of image and signal processing. - Contributions from over 35 leading experts in face detection, recognition and image processing - Over 150 informative images with 16 images in FULL COLOR illustrate and offer insight into the most up-to-date advanced face processing methods and techniques - Extensive detail makes this a need-to-own book for all involved with image and signal processing



Face Detection And Gesture Recognition For Human Computer Interaction


Face Detection And Gesture Recognition For Human Computer Interaction
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Author : Ming-Hsuan Yang
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Face Detection And Gesture Recognition For Human Computer Interaction written by Ming-Hsuan Yang and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


Traditionally, scientific fields have defined boundaries, and scientists work on research problems within those boundaries. However, from time to time those boundaries get shifted or blurred to evolve new fields. For instance, the original goal of computer vision was to understand a single image of a scene, by identifying objects, their structure, and spatial arrangements. This has been referred to as image understanding. Recently, computer vision has gradually been making the transition away from understanding single images to analyzing image sequences, or video understanding. Video understanding deals with understanding of video sequences, e. g. , recognition of gestures, activities, facial expressions, etc. The main shift in the classic paradigm has been from the recognition of static objects in the scene to motion-based recognition of actions and events. Video understanding has overlapping research problems with other fields, therefore blurring the fixed boundaries. Computer graphics, image processing, and video databases have obvious overlap with computer vision. The main goal of computer graphics is to gener ate and animate realistic looking images, and videos. Researchers in computer graphics are increasingly employing techniques from computer vision to gen erate the synthetic imagery. A good example of this is image-based rendering and modeling techniques, in which geometry, appearance, and lighting is de rived from real images using computer vision techniques. Here the shift is from synthesis to analysis followed by synthesis.



Emotion Oriented Systems


Emotion Oriented Systems
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Author : Paolo Petta
language : en
Publisher: Springer Science & Business Media
Release Date : 2011-02-04

Emotion Oriented Systems written by Paolo Petta and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-02-04 with Computers categories.


Emotion pervades human life in general, and human communication in particular, and this sets information technology a challenge. Traditionally, IT has focused on allowing people to accomplish practical tasks efficiently, setting emotion to one side. That was acceptable when technology was a small part of life, but as technology and life become increasingly interwoven we can no longer ask people to suspend their emotional nature and habits when they interact with technology. The European Commission funded a series of related research projects on emotion and computing, culminating in the HUMAINE project which brought together leading academic researchers from the many related disciplines. This book grew out of that project, and its chapters are arranged according to its working areas: theories and models; signals to signs; data and databases; emotion in interaction; emotion in cognition and action; persuasion and communication; usability; and ethics and good practice. The fundamental aim of the book is to offer researchers an overview of the related areas, sufficient for them to do credible work on affective or emotion-oriented computing. The book serves as an academically sound introduction to the range of disciplines involved – technical, empirical and conceptual – and will be of value to researchers in the areas of artificial intelligence, psychology, cognition and user—machine interaction.



Analysis And Modeling Of Faces And Gestures


Analysis And Modeling Of Faces And Gestures
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Author : S. Kevin Zhou
language : en
Publisher: Springer
Release Date : 2007-11-04

Analysis And Modeling Of Faces And Gestures written by S. Kevin Zhou and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-11-04 with Computers categories.


This book constitutes the refereed proceedings of the Third International Workshop on Analysis and Modelling of Faces and Gestures, AMFG 2007, held within the scope of ICCV 2007, the International Conference on Computer Vision. The papers review the status of recognition, analysis and modeling of face, gesture, activity, and behavior. Topics addressed include feature representation, 3D face, video-based face recognition, facial motion analysis, and sign recognition.



Computer Vision Eccv 2000


Computer Vision Eccv 2000
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Author : David Vernon
language : en
Publisher: Springer Science & Business Media
Release Date : 2000-06-19

Computer Vision Eccv 2000 written by David Vernon and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-06-19 with Computers categories.


The two-volume set LNCS 1842/1843 constitutes the refereed proceedings of the 6th European Conference on Computer Vision, ECCV 2000, held in Dublin, Ireland in June/July 2000. The 116 revised full papers presented were carefully selected from a total of 266 submissions. The two volumes offer topical sections on recognitions and modelling; stereoscopic vision; texture and shading; shape; structure from motion; image features; active, real-time, and robot vision; segmentation and grouping; vision systems engineering and evaluation; calibration; medical image understanding; and visual motion.



Journal Of Zhejiang University


Journal Of Zhejiang University
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Author :
language : en
Publisher:
Release Date : 2006

Journal Of Zhejiang University written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Engineering categories.




Pattern Recognition


Pattern Recognition
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Author : Carl Edward Rasmussen
language : en
Publisher: Springer Science & Business Media
Release Date : 2004-08-23

Pattern Recognition written by Carl Edward Rasmussen and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-08-23 with Computers categories.


This book constitutes the refereed proceedings of the 26th Symposium of the German Association for Pattern Recognition, DAGM 2004, held in Tübingen, Germany in August/September 2004. The 22 revised papers and 48 revised poster papers presented were carefully reviewed and selected from 146 submissions. The papers are organized in topical sections on learning, Bayesian approaches, vision and faces, vision and motion, biologically motivated approaches, segmentation, object recognition, and object recognition and synthesis.



Handbook Of Face Recognition


Handbook Of Face Recognition
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Author : Stan Z. Li
language : en
Publisher: Springer Science & Business Media
Release Date : 2005-03-15

Handbook Of Face Recognition written by Stan Z. Li and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-03-15 with Computers categories.


"This authoritative handbook is the first to provide complete coverage of face recognition, including major established approaches, algorithms, systems, databases, evaluation methods, and applications. After a thorough introductory chapter from the editors, 15 chapters address the sub-areas and major components necessary for designing operational face recognition systems. Each chapter focuses on a specific topic, reviewing background information, reviewing up-to-date techniques, presenting results, and offering challenges and future directions." "This accessible, practical reference is an essential resource for scientists and engineers, practitioners, government officials, and students planning to work in image processing, computer vision, biometrics and security, Internet communications, computer graphics, animation, and the computer game industry."--BOOK JACKET.