Animated Problem Solving

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Animated Problem Solving
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Author : Marco T. Morazán
language : en
Publisher: Springer Nature
Release Date : 2022-01-13
Animated Problem Solving written by Marco T. Morazán and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-01-13 with Computers categories.
This textbook is about systematic problem solving and systematic reasoning using type-driven design. There are two problem solving techniques that are emphasized throughout the book: divide and conquer and iterative refinement. Divide and conquer is the process by which a large problem is broken into two or more smaller problems that are easier to solve and then the solutions for the smaller pieces are combined to create an answer to the problem. Iterative refinement is the process by which a solution to a problem is gradually made better–like the drafts of an essay. Mastering these techniques are essential to becoming a good problem solver and programmer. The book is divided in five parts. Part I focuses on the basics. It starts with how to write expressions and subsequently leads to decision making and functions as the basis for problem solving. Part II then introduces compound data of finite size, while Part III covers compound data of arbitrary size like e.g. lists, intervals, natural numbers, and binary trees. It also introduces structural recursion, a powerful data-processing strategy that uses divide and conquer to process data whose size is not fixed. Next, Part IV delves into abstraction and shows how to eliminate repetitions in solutions to problems. It also introduces generic programming which is abstraction over the type of data processed. This leads to the realization that functions are data and, perhaps more surprising, that data are functions, which in turn naturally leads to object-oriented programming. Part V introduces distributed programming, i.e., using multiple computers to solve a problem. This book promises that by the end of it readers will have designed and implemented a multiplayer video game that they can play with their friends over the internet. To achieve this, however, there is a lot about problem solving and programming that must be learned first. The game is developed using iterative refinement. The reader learns step-by-step about programming and how to apply new knowledge to develop increasingly better versions of the video game. This way, readers practice modern trends that are likely to be common throughout a professional career and beyond.
Can Do Problem Solving Year 4 Teacher S Book
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Author : Sarah Foster
language : en
Publisher: Nelson Thornes
Release Date : 2004
Can Do Problem Solving Year 4 Teacher S Book written by Sarah Foster and has been published by Nelson Thornes this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Education categories.
Can Do Problem-solving is an innovative series which provides structured progression in teaching for Key Stage 1 and 2, ensuring that your pupils become successful problem solvers. The materials for each year group consist of a Teacher's Book, a Resources CD-ROM and an Interactive Whiteboard CD-ROM.
Technology And Innovation In Adult Learning
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Author : Kathleen P. King
language : en
Publisher: John Wiley & Sons
Release Date : 2017-02-28
Technology And Innovation In Adult Learning written by Kathleen P. King and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-28 with Education categories.
A comprehensive exploration of technology's role in adult learning Technology and Innovation in Adult Learning introduces educators and students to the intersection of adult learning and the growing technological revolution. Written by an internationally recognized expert in the field, this book explores the theory, research, and practice driving innovation in both adult learning and learning technology, and illuminates a powerful approach to recognize and leverage these opportunities. Building on current trends and research in technology and its use, each chapter illustrates the need, opportunities, and examples of current and future technologies that scaffold adult learning, and provides comprehensive coverage of both current and emerging challenges. Many adult learning faculty, practitioners, and students realize that technology presents a growing and ever-present set of issues, yet few feel confident in identifying the opportunities that arise with each step forward. This book clarifies the interplay between adult learning and learning technology, and characterizes the cyclic exchange of information and opportunities that link these fields now and in the future. Understand the critical issues currently affecting adult learning Learn how technology is presenting both opportunities and challenges for the teaching and learning of adults in different contexts Examine recent research on learning technology for adult learners Discover how technological innovation can be applied now and how it will continue to shape the future of learning Adult learning is on the rise, and there is no mistaking technology's role; whether they're learning with or about technology, today's adult learners come with unique sets of needs and skills that demand specialized approaches. Traditional pedagogical techniques don't transfer directly, and learning technology requires its own unique approach to development and use. Technology and Innovation in Adult Learning equips practitioners to further adult learning and shape the future of the field, while providing a rich perspective for classroom inquiry and research.
Human Centered Design
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Author : Masaaki Kurosu
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-07-14
Human Centered Design written by Masaaki Kurosu and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-07-14 with Computers categories.
The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human–Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on Augmented Cognition, the Second International Conference on Digital Human Mod- ing, and the First International Conference on Human Centered Design. A total of 4,348 individuals from academia, research institutes, industry and gove- mental agencies from 73 countries submitted contributions, and 1,397 papers that were judged to be of high scientific quality were included in the program. These papers - dress the latest research and development efforts and highlight the human aspects of the design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human–computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.
Assessment Of Problem Solving Using Simulations
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Author : Eva Baker
language : en
Publisher: Routledge
Release Date : 2017-09-25
Assessment Of Problem Solving Using Simulations written by Eva Baker and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-25 with Education categories.
This volume explores the application of computer simulation technology to measurement issues in education -- especially as it pertains to problem based learning. Whereas most assessments related to problem solving are based on expensive and time consuming measures (i.e., think-aloud protocols or performance assessments that require extensive human rater scoring), this book relies on computerization of the major portion of the administration, scoring, and reporting of problem-solving assessments. It is appropriate for researchers, instructors and graduate students in educational assessment, educational technology, and educational psychology.
Moving Images
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Author : Jon Billsberry
language : en
Publisher: IAP
Release Date : 2012-08-01
Moving Images written by Jon Billsberry and has been published by IAP this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-01 with Education categories.
This book will inspire academics, teachers and trainers to use film and television in their classrooms and to shows them how it might be done. It brings together respected international scholars who recount their experiences of how they have used moving images in their classrooms (defined widely to include distance-learning) with their explanations of why they chose this method of teaching and how they put their intentions into action. The book also illustrates how particular subjects might be taught using film and television as an inspiration to demonstrate the range of opportunities that these media offer. Finally, this book considers some of the practical issues in using film and television in the classroom such as copyright, technology, and the representation of reality and drama in films. This is a ‘practical, how to’ book that answers the questions of those people who have considered using film and television in their classroom but until now have shied away from doing so. The opportunity to see how others have used film effectively breaks down psychological barriers and makes it seem both realistic and worthwhile.
Learning To Solve Problems
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Author : David H. Jonassen
language : en
Publisher: Routledge
Release Date : 2010-09-13
Learning To Solve Problems written by David H. Jonassen and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-09-13 with Education categories.
This book provides a comprehensive, up-to-date look at problem solving research and practice over the last fifteen years. The first chapter describes differences in types of problems, individual differences among problem-solvers, as well as the domain and context within which a problem is being solved. Part one describes six kinds of problems and the methods required to solve them. Part two goes beyond traditional discussions of case design and introduces six different purposes or functions of cases, the building blocks of problem-solving learning environments. It also describes methods for constructing cases to support problem solving. Part three introduces a number of cognitive skills required for studying cases and solving problems. Finally, Part four describes several methods for assessing problem solving. Key features includes: Teaching Focus – The book is not merely a review of research. It also provides specific research-based advice on how to design problem-solving learning environments. Illustrative Cases – A rich array of cases illustrates how to build problem-solving learning environments. Part two introduces six different functions of cases and also describes the parameters of a case. Chapter Integration – Key theories and concepts are addressed across chapters and links to other chapters are made explicit. The idea is to show how different kinds of problems, cases, skills, and assessments are integrated. Author expertise – A prolific researcher and writer, the author has been researching and publishing books and articles on learning to solve problems for the past fifteen years. This book is appropriate for advanced courses in instructional design and technology, science education, applied cognitive psychology, thinking and reasoning, and educational psychology. Instructional designers, especially those involved in designing problem-based learning, as well as curriculum designers who seek new ways of structuring curriculum will find it an invaluable reference tool.
Effects Of Tutorial And Animated Media Instructional Strategies On Achievement And Retention Of Secondary School Students In Computer Studies
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Author : Dr. Anusiuba Overcomer Ifeanyi Alex
language : en
Publisher: Shineeks Publishers
Release Date : 2022-12-21
Effects Of Tutorial And Animated Media Instructional Strategies On Achievement And Retention Of Secondary School Students In Computer Studies written by Dr. Anusiuba Overcomer Ifeanyi Alex and has been published by Shineeks Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-12-21 with Education categories.
The study was led by six research questions, and six hypotheses were examined at a significance level of 0.05. The quasi-experimental design was used, notably the non-equivalent control group design for the pretest and posttest. 4,873 senior secondary school students in the Nnewi Education Zone of the state of Anambra make up the study’s population. In the study, 2.73 percent of the population was used. A sample of 133 Nnewi Education Zone SS2 computer science students was used. The Computer Studies Department and one knowledgeable computer studies teacher from Nnewi. Kudder-Richardson Formula 20 was used to determine the instrument’s reliability. The CSAT was used as a pretest and posttest to gather data. Three weeks following the post test, the retention test was given.The results demonstrated that a lesson followed by animated media education greatly improved students’ computer science performance. When compared to the traditional approach, only tutorials considerably increased students’ retention, however, this improvement was not significant when compared to animated media. The study concluded that tutorials are successful at raising students’ achievement and retention. The use of animated material in the classroom has been shown to improve student achievement.
Innovative Teaching Practices In Learning Stem Uum Press
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Author : Haslinda Ibrahim
language : en
Publisher: UUM Press
Release Date : 2024-04-16
Innovative Teaching Practices In Learning Stem Uum Press written by Haslinda Ibrahim and has been published by UUM Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-04-16 with Education categories.
‘Innovative Teaching Practices in STEM Learning’ presents a collection of chapters showcasing cutting-edge methodologies that transform the approach to inspiring and educating the future generation of scientists, engineers, and innovators. Covering a spectrum from hands-on experiential learning to the seamless integration of immersive technologies, this book delves into dynamic strategies that not only spark curiosity but also nurture critical thinking skills, fostering a lasting passion for STEM disciplines. Join us on this journey to reshape the landscape of education as we empower learners with the essential skills to excel in a continuously evolving technological environment. This book surely redefines education for the innovators and leaders of the future.
Autism And Computers
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Author : Valerie Herskowitz M.A.
language : en
Publisher: AuthorHouse
Release Date : 2009
Autism And Computers written by Valerie Herskowitz M.A. and has been published by AuthorHouse this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Education categories.
Discusses how individuals who have been diagnosed with autism, or other developmental disabilities, can use technology to improve their independence, and provides instructions on how to set up an in-home computer-based intervention system.