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Art Based Games


Art Based Games
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Art Based Games


Art Based Games
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Author : Don Pavey
language : en
Publisher: Taylor & Francis
Release Date : 1979

Art Based Games written by Don Pavey and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 1979 with Art categories.




Art Based Games


Art Based Games
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Author : Don Pavey
language : en
Publisher: Taylor & Francis
Release Date : 2024-02-09

Art Based Games written by Don Pavey and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-02-09 with Education categories.


The visitor to an Art Arena game is confronted with an enormous piece of paper covering one wall of the room. Groups of players are at work painting, some with spontaneity or abandon, others with thoughtful precision. Back from the wall are knots of players calling our apparently cryptic information to those at work on the paper, or transmitting it in coded sounds using whistles, pipes and various home-made instruments. Colours are phased across the wall, sometimes colliding, sometimes mingling, or encircling each other. But what is the connection between the sound flow and the painting? This book, originally published in 1979, describes the beginnings of a new approach to art education – an approach based on the use of games in art. The games draw not only upon artistic and design skills, but also upon those that teachers in all subjects try to develop in their pupils: logical thinking, breadth of judgement, imagination and sensibility in handling materials and media. They also provide a vehicle for familiarizing players with a wealth of concepts and data from different topics. The approach aims at promoting group work and cooperative interaction, and has proved to be of interest to social workers and to teachers of disabled and difficult children. It has been tried out with an unusual variety of groups, from mixed and low ability to groups of gifted children, students and adults, and while the level of playing has varied, the games have elicited high involvement from participants. While referring to game theory and research, the book is essentially practical, giving instructions for inventing and playing games, and descriptions of a number of games played by different groups. The end of the book gives a detailed list of concepts and suggestions for further reading, and lists of materials and suppliers.



Tangle Art And Drawing Games For Kids


Tangle Art And Drawing Games For Kids
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Author : Jeanette Nyberg
language : en
Publisher: Quarry Books
Release Date : 2016-02-25

Tangle Art And Drawing Games For Kids written by Jeanette Nyberg and has been published by Quarry Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-02-25 with Juvenile Nonfiction categories.


Tangle Art and Drawing Games for Kids is perfect for families who want to sneak a little more creativity into their lives and have fun doing it. It's about exploring, experimenting, and getting lost in creativity. It's not focused on goals, but on enjoying the process. Professional artist Jeanette Nyberg brings to life 46 drawing games that offer playful, easy ways to get a pen moving across a page, help keep the mind focused, and provide hours of edifying entertainment. Move through the book at your own pace. Start with basic drawing games, followed by a section of activities that can be done with friends, then work with some mixed-media activities, and end with awesome tangle art games. Each activity includes ideas for how to "Make it Silly," and ways to vary the themes so you can play the games over and over. Families will make exciting discoveries, find creative ways to spend their time, master visual and manual skills, and most importantly, have fun!



The Effectiveness Of Eight Art Based Games In The Classroom And Museum Settings


The Effectiveness Of Eight Art Based Games In The Classroom And Museum Settings
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Author : Donna M. Richard
language : en
Publisher:
Release Date : 1991

The Effectiveness Of Eight Art Based Games In The Classroom And Museum Settings written by Donna M. Richard and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1991 with categories.




Works Of Game


Works Of Game
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Author : John Sharp
language : en
Publisher: MIT Press
Release Date : 2015-03-06

Works Of Game written by John Sharp and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-06 with Games & Activities categories.


An exploration of the relationship between games and art that examines the ways that both gamemakers and artists create game-based artworks. Games and art have intersected at least since the early twentieth century, as can be seen in the Surrealists' use of Exquisite Corpse and other games, Duchamp's obsession with Chess, and Fluxus event scores and boxes—to name just a few examples. Over the past fifteen years, the synthesis of art and games has clouded for both artists and gamemakers. Contemporary art has drawn on the tool set of videogames, but has not considered them a cultural form with its own conceptual, formal, and experiential affordances. For their part, game developers and players focus on the innate properties of games and the experiences they provide, giving little attention to what it means to create and evaluate fine art. In Works of Game, John Sharp bridges this gap, offering a formal aesthetics of games that encompasses the commonalities and the differences between games and art. Sharp describes three communities of practice and offers case studies for each. “Game Art,” which includes such artists as Julian Oliver, Cory Arcangel, and JODI (Joan Heemskerk and Dirk Paesmans) treats videogames as a form of popular culture from which can be borrowed subject matter, tools, and processes. “Artgames,” created by gamemakers including Jason Rohrer, Brenda Romero, and Jonathan Blow, explore territory usually occupied by poetry, painting, literature, or film. Finally, “Artists' Games”—with artists including Blast Theory, Mary Flanagan, and the collaboration of Nathalie Pozzi and Eric Zimmerman—represents a more synthetic conception of games as an artistic medium. The work of these gamemakers, Sharp suggests, shows that it is possible to create game-based artworks that satisfy the aesthetic and critical values of both the contemporary art and game communities.



The Artful Parent


The Artful Parent
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Author : Jean Van't Hul
language : en
Publisher: Shambhala Publications
Release Date : 2019-06-11

The Artful Parent written by Jean Van't Hul and has been published by Shambhala Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-06-11 with Family & Relationships categories.


Bring out your child’s creativity and imagination with more than 60 artful activities in this completely revised and updated edition Art making is a wonderful way for young children to tap into their imagination, deepen their creativity, and explore new materials, all while strengthening their fine motor skills and developing self-confidence. The Artful Parent has all the tools and information you need to encourage creative activities for ages one to eight. From setting up a studio space in your home to finding the best art materials for children, this book gives you all the information you need to get started. You’ll learn how to: * Pick the best materials for your child’s age and learn to make your very own * Prepare art activities to ease children through transitions, engage the most energetic of kids, entertain small groups, and more * Encourage artful living through everyday activities * Foster a love of creativity in your family



The Art Of Game Worlds


The Art Of Game Worlds
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Author : Dave Morris
language : en
Publisher: The Ilex Press Ltd
Release Date : 2004

The Art Of Game Worlds written by Dave Morris and has been published by The Ilex Press Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


This book includes a complete illustrated guide to the modern computer game world with in depth examples of the most popular games across all formats.



Drawing Basics And Video Game Art


Drawing Basics And Video Game Art
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Author : Chris Solarski
language : en
Publisher: Watson-Guptill
Release Date : 2012-09-18

Drawing Basics And Video Game Art written by Chris Solarski and has been published by Watson-Guptill this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-09-18 with Art categories.


"This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming.” — John Romero, co-founder of id Software and CEO of Loot Drop, Inc. "Solarski’s methodology here is to show us the artistic techniques that every artist should know, and then he transposes them to the realm of video games to show how they should be used to create a far more artful gaming experience ... if I were an artist planning to do video game work, I’d have a copy of this on my shelf." — Marc Mason, Comics Waiting Room Video games are not a revolution in art history, but an evolution. Whether the medium is paper or canvas—or a computer screen—the artist’s challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different. Drawing Basics and Video Game Art is first to examine the connections between classical art and video games, enabling developers to create more expressive and varied emotional experiences in games. Artist game designer Chris Solarski gives readers a comprehensive introduction to basic and advanced drawing and design skills—light, value, color, anatomy, concept development—as well as detailed instruction for using these methods to design complex characters, worlds, and gameplay experiences. Artwork by the likes of Michelangelo, Titian, and Rubens are studied alongside AAA games like BioShock, Journey, the Mario series, and Portal 2, to demonstrate perpetual theories of depth, composition, movement, artistic anatomy, and expression. Although Drawing Basics and Video Game Art is primarily a practical reference for artists and designers working in the video games industry, it’s equally accessible for those interested to learn about gaming’s future, and potential as an artistic medium. Also available as an eBook



The Big Bad World Of Concept Art For Video Games


The Big Bad World Of Concept Art For Video Games
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Author : Eliott Lilly
language : en
Publisher:
Release Date : 2015

The Big Bad World Of Concept Art For Video Games written by Eliott Lilly and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Art categories.


This is a comprehensive book that gives aspiring artists an honest, informative, and concise look at what it takes to become a concept artist in the video game industry. Author Eliott Lilly uses his own student work as a teaching tool along with personal experiences to help you on your journey. From finding the right school and getting the most out of your education, to preparing your portfolio and landing your first job, the advice and strategies Eliott offers are organized for easy reference and review. The book also features an extensive list of resources that students will find useful, as well as interviews with renowned concept artists David Levy, Sparth, Stephan Martiniere, Ben Mauro, and Farzad Varahramyan, all offering their own invaluable advice.



Open World


Open World
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Author : Theresa Bembnister
language : en
Publisher:
Release Date : 2019

Open World written by Theresa Bembnister and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with Art categories.


"This book is published in conjunction with the exhibition Open World: Video Games & Contemporary Art, presented at the Akron Art Museum from October 19, 2019 to February 2, 2020."