Basics Of Game Design


Basics Of Game Design
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Basics Of Game Design


Basics Of Game Design
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Author : Michael Moore
language : en
Publisher: CRC Press
Release Date : 2016-04-19

Basics Of Game Design written by Michael Moore and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-19 with Computers categories.


Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design t



Basics Of Game Design


Basics Of Game Design
DOWNLOAD eBooks

Author : Michael Moore
language : en
Publisher: CRC Press
Release Date : 2016-04-19

Basics Of Game Design written by Michael Moore and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-19 with Computers categories.


Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design t



Fundamentals Of Game Design


Fundamentals Of Game Design
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Author : Ernest Adams
language : en
Publisher: New Riders
Release Date : 2013-12-19

Fundamentals Of Game Design written by Ernest Adams and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-19 with Computers categories.


Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They’ll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They’ll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial concept to final tuning. This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.



Game Design


Game Design
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Author : Jim Thompson
language : en
Publisher: John Wiley & Sons
Release Date : 2007-03-09

Game Design written by Jim Thompson and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-03-09 with Computers categories.


Practical, complete coverage of game design basics from design process to production This full-color, structured coursebook offers complete coverage of game design basics, focusing on design rather than computer programming. Packed with exercises, assignments, and step-by-step instructions, it starts with an overview of design theory, then progresses to design processes, and concludes with coverage of design production. Jim Thompson, Barnaby Berbank-Green, and Nic Cusworth (London, UK) are computer game designers and lecturers in animation and computer game design.



Game Design Essentials


Game Design Essentials
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Author : Briar Lee Mitchell
language : en
Publisher: John Wiley & Sons
Release Date : 2012-03-05

Game Design Essentials written by Briar Lee Mitchell and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-05 with Computers categories.


An easy-to-follow primer on the fundamentals of digital game design The quickly evolving mobile market is spurring digital game creation into the stratosphere, with revenue from games exceeding that of the film industry. With this guide to the basics, you'll get in on the game of digital game design while you learn the skills required for storyboarding, character creation, environment creation, level design, programming, and testing. Teaches basic skill sets in the context of current systems, genres, and game-play styles Demonstrates how to design for different sectors within gaming including console, PC, handheld, and mobile Explores low-poly modeling for game play Addresses character and prop animation, lighting and rendering, and environment design Discusses the path from concept to product, including pre- and post-production Includes real-world scenarios and interviews with key studio and industry professionals With Game Design Essentials, you'll benefit from a general-but-thorough overview of the core art and technology fundamentals of digital game design for the 21st century.



The Basics Of Game Design


The Basics Of Game Design
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Author : Heather E. Schwartz
language : en
Publisher: Raintree
Release Date : 2020-11-26

The Basics Of Game Design written by Heather E. Schwartz and has been published by Raintree this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-26 with categories.




Fundamentals Of Game Development


Fundamentals Of Game Development
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Author : Heather Chandler
language : en
Publisher: Jones & Bartlett Learning
Release Date : 2011-08-24

Fundamentals Of Game Development written by Heather Chandler and has been published by Jones & Bartlett Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-24 with Computers categories.


What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations.



Elements Of Game Design


Elements Of Game Design
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Author : Robert Zubek
language : en
Publisher: MIT Press
Release Date : 2020-08-18

Elements Of Game Design written by Robert Zubek and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-18 with Computers categories.


An introduction to the basic concepts of game design, focusing on techniques used in commercial game production. This textbook by a well-known game designer introduces the basics of game design, covering tools and techniques used by practitioners in commercial game production. It presents a model for analyzing game design in terms of three interconnected levels--mechanics and systems, gameplay, and player experience--and explains how novice game designers can use these three levels as a framework to guide their design process. The text is notable for emphasizing models and vocabulary used in industry practice and focusing on the design of games as dynamic systems of gameplay.



Fundamentals Of Game Design


Fundamentals Of Game Design
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Author : Ernest Adams
language : en
Publisher: Prentice Hall
Release Date : 2007

Fundamentals Of Game Design written by Ernest Adams and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computer games categories.


Game design is the most fundamental skill you need for a career in the video game industry. Noted authors and game developers Ernest Adams and Andrew Rollings lead you through the concepts, principles, and techniques for designing an entire video game. The first half of the book gives you the necessary groundwork for creating worlds, characters, stories, gameplay, core mechanics, and a user interface. It also shows you a process by which to approach the task. The second half of the book applies the principles of the first half to the most common game genres on the market today including action games, strategy games, role-playing games, and vehicle simulations.



Mobile Game Design Essentials


Mobile Game Design Essentials
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Author : Dr. Claudio Scolastici
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-11-21

Mobile Game Design Essentials written by Dr. Claudio Scolastici and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-21 with Computers categories.


A step-by-step guide.This book is for all game developers, designers, and hobbyists who want to create assets for mobile games