Beginning Robotics Programming In Java With Lego Mindstorms

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Beginning Robotics Programming In Java With Lego Mindstorms
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Author : Wei Lu
language : en
Publisher: Apress
Release Date : 2016-11-15
Beginning Robotics Programming In Java With Lego Mindstorms written by Wei Lu and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-15 with Computers categories.
Discover the difference between making a robot move and making a robot think. Using Mindstorms EV3 and LeJOS—an open source project for Java Mindstorms projects—you’ll learn how to create Artificial Intelligence (AI) for your bot. Your robot will learn how to problem solve, how to plan, and how to communicate. Along the way, you’ll learn about classical AI algorithms for teaching hardware how to think; algorithms that you can then apply to your own robotic inspirations. If you’ve ever wanted to learn about robotic intelligence in a practical, playful way, Beginning Robotics Programming in Java with LEGO Mindstorms is for you. What you’ll learn: Build your first LEGO EV3 robot step-by-step Install LeJOS and its firmware on Lego EV3 Create and upload your first Java program into Lego EV3 Work with Java programming for motors Understand robotics behavior programming with sensors Review common AI algorithms, such as DFS, BFS, and Dijkstra’s Algorithm Who this book is for: Students, teachers, and makers with basic Java programming experience who want to learn how to apply Artificial Intelligence to a practical robotic system.
Beginning Robotics Programming In Java With Lego Mindstorms
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Author : Daniel Anthony
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2017-06-02
Beginning Robotics Programming In Java With Lego Mindstorms written by Daniel Anthony and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-06-02 with categories.
Discover the difference between making a robot move and making a robot think. Using Mindstorms EV3 and LeJOS an open source project for Java Mindstorms projects you'll learn how to create Artificial Intelligence (AI) for your bot. Your robot will learn how to problem solve, how to plan, and how to communicate. Along the way, you'll learn about classical AI algorithms for teaching hardware how to think; algorithms that you can then apply to your own robotic inspirations. If you've ever wanted to learn about robotic intelligence in a practical, playful way, Beginning Robotics Programming in Java with LEGO Mindstorms is for you.
Lego Mindstorms Nxt Power Programming
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Author : John C. Hansen
language : en
Publisher:
Release Date : 2009
Lego Mindstorms Nxt Power Programming written by John C. Hansen and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Computers categories.
A set of projects explores NXT functionality and focuses on Versa, a mobile robot platform utilizing modular attachments.
Programming Lego Mindstorms With Java
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Author : Giulio Ferrari
language : en
Publisher: Syngress
Release Date : 2002-05-25
Programming Lego Mindstorms With Java written by Giulio Ferrari and has been published by Syngress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-05-25 with Computers categories.
Lego robots! The first book that teaches you to program Lego Mindstorms using Java Lego Mindstorms are a new generation of Lego Robots that can be manipulated using microcomputers, light and touch sensors, an infrared transmitter and CD-ROMs. Since Lego launched Lego Mindstorms in late 1998 sales have skyrocketed - with no sign of slowing down. Mindstorms have captured the imagination of adults and children alike, creating a subculture of Mindstorm enthusiasts around the world. The kits are now a staple part of engineering and computer science classes at many high profile Universities. Up until very recently, the only languages available to program Lego Mindstorms were NQC, pbForth, and legOS. This is the first book detailing how to program Lego Mindstorms using the newly released Java Virtual Machine for Lego Mindstorm programming. Programming Lego Mindstorms provides readers with all of the information they need to construct and program Lego Mindstorm Robots. The first book available on how to program Lego Mindstorms with Java The perfect gift for parents and kids alike!
Build And Code Creative Robots With Lego Boost
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Author : Ashwin Shah
language : en
Publisher: Packt Publishing Ltd
Release Date : 2021-11-25
Build And Code Creative Robots With Lego Boost written by Ashwin Shah and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11-25 with Technology & Engineering categories.
Have fun with LEGO BOOST and Scratch programming while building smart robots that can interact with the world around you Key Features Get up to speed with building your first LEGO BOOST robotic model Build interesting robotics prototypes that can perform tasks just like real-life machines Discover exciting projects to bring classic LEGO bricks to life using motors and sensors Book DescriptionLEGO BOOST is a feature-rich creative toolbox that helps kids to develop science, technology, engineering, and mathematics (STEM) skills in a fun way. The LEGO BOOST kit consists of motors, sensors, and more than 840 LEGO pieces to bring various multifunctional robots to life. This book will take you on an interesting and enjoyable journey where you will have fun building robots while developing your problem-solving and logical thinking skills. This book is an end-to-end guide that will take you from a beginner to expert level of robot building with LEGO BOOST and Scratch. Starting with the unboxing and a brief introduction to LEGO BOOST, you'll quickly get your first robotic model up and running. You'll understand how to use the electronic and non-electronic components and have fun building a range of intriguing robotics projects with increasing complexity and advanced functionality. Throughout the book, you'll work on a variety of amazing projects, such as building your own R2D2, a fictional character from Star Wars, that will pique your curiosity to learn robotics and help you explore the full potential of the LEGO BOOST kit. Once you've had fun working with the projects, you'll be introduced to an interesting challenge for you to solve by yourself! By the end of this book, you'll have gained the skills to build creative robotics projects with the LEGO BOOST creative toolbox, and have built on your logical thinking and problem-solving skills.What you will learn Unbox the LEGO BOOST kit and understand how to get started Build simple robots with gears and sensors Discover the right parts to assemble your robots Program your BOOST robot using the Scratch 3.0 programming language Understand complex mechanisms for advanced robots Develop engaging and intelligent robots using electronic and non-electronic components Create more than 10 complete robotics projects from scratch Develop logical thinking and unleash your creativity Who this book is for This book will help 7 to 12-year-old children who want to learn robotics with LEGO BOOST develop their creativity, logical thinking, and problem-solving skills. Teachers, trainers, and parents who wish to teach robotics with LEGO BOOST and Scratch will also find this book useful.
Hacking Your Lego Mindstorms Ev3 Kit
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Author : John Baichtal
language : en
Publisher: Que Publishing
Release Date : 2016
Hacking Your Lego Mindstorms Ev3 Kit written by John Baichtal and has been published by Que Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with LEGO Mindstorms toys categories.
Discover how much you can do just with the parts that came with your Lego Mindstofms EV3 kit, transcending the Mindstorms limits as you build five cutting-edge robotics projects.
Building Robots With Lego Mindstorms Nxt
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Author : Mario Ferrari
language : en
Publisher: Syngress
Release Date : 2011-04-18
Building Robots With Lego Mindstorms Nxt written by Mario Ferrari and has been published by Syngress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-04-18 with Computers categories.
The Ultimate Tool for MINDSTORMS® ManiacsThe new MINDSTORMS kit has been updated to include a programming brick, USB cable, RJ11-like cables, motors, and sensors. This book updates the robotics information to be compatible with the new set and to show how sound, sight, touch, and distance issues are now dealt with. The LEGO MINDSTORMS NXT and its predecessor, the LEGO MINDSTORMS Robotics Invention System (RIS), have been called "the most creative play system ever developed." This book unleashes the full power and potential of the tools, sensors, and components that make up LEGO MINDSTORMS NXT. It also provides a unique insight on newer studless building techniques as well as interfacing with the traditional studded beams. Some of the world's leading LEGO MINDSTORMS inventors share their knowledge and development secrets. You will discover an incredible range of ideas to inspire your next invention. This is the ultimate insider's look at LEGO MINDSTORMS NXT system and is the perfect book whether you build world-class competitive robots or just like to mess around for the fun of it.Featuring an introduction by astronaut Dan Barry and written by Dave Astolfo, Invited Member of the MINDSTORMS Developer Program and MINDSTORMS Community Partners (MCP) groups, and Mario and Guilio Ferrari, authors of the bestselling Building Robots with LEGO Mindstorms, this book covers:Understanding LEGO GeometryPlaying with GearsControlling MotorsReading SensorsWhat's New with the NXT?Building StrategiesProgramming the NXTPlaying Sounds and MusicBecoming MobileGetting Pumped: PneumaticsFinding and Grabbing ObjectsDoing the MathKnowing Where You AreClassic ProjectsBuilding Robots That WalkRobotic AnimalsSolving a MazeDrawing and WritingRacing Against TimeHand-to-Hand CombatSearching for Precision - Complete coverage of the new Mindstorms NXT kit - Brought to you by the DaVinci's of LEGO - Updated edition of a bestseller
Classroom Activities For The Busy Teacher
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Author : Damien Kee
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2013
Classroom Activities For The Busy Teacher written by Damien Kee and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with LEGO Mindstorms toys categories.
"A guide for teachers implementing a robotics unit in the classroom ... aimed at middle years schooling (ages 9-15) ... [and] based around a single robot, the RileyRover"--page 1.
Technologies For E Learning And Digital Entertainment
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Author : Zhigeng Pan
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-07-07
Technologies For E Learning And Digital Entertainment written by Zhigeng Pan and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-07-07 with Business & Economics categories.
This book constitutes the refereed proceedings of the Third International Conference on E-learning and Games, Edutainment 2008, held in Nanjing, China, in June 2008. The 83 revised full papers presented together with the abstract of 5 keynote speeches were carefully reviewed and selected from a total of 219 submissions. The papers are organized in topical sections on e-learning platforms and tools, e-learning system for education, application of e-learning systems, e-learning resource management, interaction in game and education, integration of game and education, game design and development, virtual characters, animation and navigation, graphics rendering and digital media, as well as geometric modeling in games and virtual reality.
Handbook Of Research On Educational Technology Integration And Active Learning
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Author : Keengwe, Jared
language : en
Publisher: IGI Global
Release Date : 2015-05-31
Handbook Of Research On Educational Technology Integration And Active Learning written by Keengwe, Jared and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-05-31 with Education categories.
As today’s teachers prepare to instruct a new generation of students, the question is no longer whether technology should be integrated into the classroom, but only “how?” Forced to combat shorter attention spans and an excess of stimuli, teachers sometimes see technology as a threat rather than a potential enhancement to traditional teaching methods. The Handbook of Research on Educational Technology Integration and Active Learning explores the need for new professional development opportunities for teachers and educators as they utilize emerging technologies to enhance the learning experience. Highlighting the advancements of ubiquitous computing, authentic learning, and student-centered instruction, this book is an essential reference source for educators, academics, students, researchers, and librarians.