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Beginning Visual Studio For Mac


Beginning Visual Studio For Mac
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Beginning Visual Studio For Mac


Beginning Visual Studio For Mac
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Author : Alessandro Del Sole
language : en
Publisher: Apress
Release Date : 2017-10-24

Beginning Visual Studio For Mac written by Alessandro Del Sole and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-24 with Computers categories.


Quickly learn how to get the most out of the Visual Studio for Mac integrated development environment (IDE). Microsoft has invested heavily to deliver their very best development tools and platforms to other operating systems. Visual Studio for Mac is a powerful developer tool that reinforces Microsoft’s “mobile-first”, “cloud-first”, and “any developer, any platform, any device” strategy. With the author's guided expertise and extensive code samples, you will understand how to leverage the most useful tools in Visual Studio for Mac, the code editor, and the powerful debugger. You also will appreciate the author's guidance on collaborating with other team members using integrated tooling for the Git source control engine. Whether you are a Mac developer interested in cross-platform development or a Windows developer using a Mac, Beginning Visual Studio for Mac will quickly get you up to speed! What You'll Learn Prepare, configure, and debug in the Mac development environment Create cross-platform mobile apps for Android, iOS, and Windows with Xamarin and C# in Visual Studio for Mac Build cross-platform Web applications with .NET Core using Visual Studio for Mac Customize your productive and collaborative development environment Who This Book Is For Software developers using a Mac computer who want to build mobile or web applications that run on multiple operating systems



Beginning Xamarin Development For The Mac


Beginning Xamarin Development For The Mac
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Author : Dawid Borycki
language : en
Publisher: Apress
Release Date : 2017-12-19

Beginning Xamarin Development For The Mac written by Dawid Borycki and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-19 with Computers categories.


Develop apps for the iPhone, iPad, and Apple wearables using Visual Studio for the Mac. Learn how to set up your development environment and emulators, and how to create adaptive user interfaces for various platforms. Expert Dawid Borycki guides you through the fundamentals of programming for Apple platforms (Model View Controller, Test Driven Development), navigation patterns, gesture handling, accessing user's location, and reading and consuming data from web services. After reading this book, you will be able to build native apps that look and feel like other apps built into iOS, watchOS, and tvOS, and have the skills that are in high demand in today’s market. If you are already programming C# apps for web or desktop, you will learn how to extend your skill set to Apple mobile, wearable, and smart TV platforms. What You'll Learn Build and implement native apps for Apple platforms Create adaptive, universal views and handle navigation between them Access user's location and handle touch input Consume data from web services Minimize app development time with C# Who This Book Is For Developers who are interested in mobile and device development, as well as experienced non-Apple developers who want to switch or extend their skill set to programming for Apple platforms



Head First C


Head First C
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Author : Andrew Stellman
language : en
Publisher: O'Reilly Media
Release Date : 2020-12-04

Head First C written by Andrew Stellman and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-04 with categories.


What will you learn from this book? Dive into C# and create apps, user interfaces, games, and more using this fun and highly visual introduction to C#, .NET Core, and Visual Studio. With this completely updated guide, which covers C# 8.0 and Visual Studio 2019, beginning programmers like you will build a fully functional game in the opening chapter. Then you'll learn how to use classes and object-oriented programming, create 3D games in Unity, and query data with LINQ. And you'll do it all by solving puzzles, doing hands-on exercises, and building real-world applications. By the time you're done, you'll be a solid C# programmer--and you'll have a great time along the way! What's so special about this book? Based on the latest research in cognitive science and learning theory, Head First C# uses a visually rich format to engage your mind rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multisensory learning experience is designed for the way your brain really works.



Beginning C Game Programming


Beginning C Game Programming
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Author : John Horton
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-05-31

Beginning C Game Programming written by John Horton and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-05-31 with Computers categories.


Get to grips with programming and game development techniques using C++ libraries and Visual Studio 2022 with this updated edition of the bestselling series Get With Your Book: PDF Copy, AI Assistant, and Next-Gen Reader Free Key Features Create fun games in C++, with this up-to-date guide covering the latest features of C++20 and VS2022 Build clones of popular games such as a Timberman clone, a Pong game, a Zombie Survival Shooter, and a platform endless runner game Discover tips to expand your finished games by thinking critically, technically, and creatively Book DescriptionAlways dreamed of creating your own games? With the third edition of Beginning C++ Game Programming, you can turn that dream into reality! This beginner-friendly guide is updated and improved to include the latest features of VS 2022, SFML, and modern C++20 programming techniques. You'll get a fun introduction to game programming by building four fully playable games of increasing complexity. You'll build clones of popular games such as Timberman, Pong, a Zombie survival shooter, and an endless runner. The book starts by covering the basics of programming. You'll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you'll also learn exciting game programming concepts such as vertex arrays, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. You’ll dive deep into game mechanics and implement input handling, levelling up a character, and simple enemy AI. Finally, you'll explore game design patterns to enhance your C++ game programming skills. By the end of the book, you'll have gained the knowledge you need to build your own games with exciting features from scratch.What you will learn Set up your game project in VS 2022 and explore C++ libraries such as SFML Build games in C++ from the ground up, including graphics, physics, and input handling Implement core game concepts such as game animation, game physics, collision detection, scorekeeping, and game sound Implement automatically spawning objects and AI to create rich and engaging experiences Learn advanced game development concepts, such as OpenGL shaders, texture atlases, and parallax backgrounds Scale and reuse your game code with modern game programming design patterns Who this book is for This book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you'll find this book useful



The Book Of Visual Studio Net


The Book Of Visual Studio Net
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Author : Robert B. Dunaway
language : en
Publisher: No Starch Press
Release Date : 2002

The Book Of Visual Studio Net written by Robert B. Dunaway and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


Covers topics such as integrating multiple .NET technologies, cross-language integration, versioning, database and monitoring tools for application development, accessing data, and COM+.



C And Algorithmic Thinking For The Complete Beginner


C And Algorithmic Thinking For The Complete Beginner
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Author : Aristides Bouras
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-06-19

C And Algorithmic Thinking For The Complete Beginner written by Aristides Bouras and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-06-19 with Computers categories.


Dive into the world of C# and algorithmic thinking with Aristides Bouras's comprehensive guide for complete beginners. Master fundamental concepts, from basic algorithms to advanced programming techniques, using Visual Studio. Key Features Comprehensive introduction to C# and algorithmic thinking with step-by-step guidance. Practical exercises with real-world applications, along with integration of Visual Studio Code. Detailed explanations and tips for mastering complex topics. Book DescriptionThis course takes you on a journey through the basics of C# programming and algorithmic thinking, tailored specifically for complete beginners. Starting with an understanding of how a computer works, you will explore integrated development environments, essential software packages, and basic algorithmic concepts. As you progress, you will delve deeper into key programming constructs such as variables, constants, input and output handling, operators, and control structures. The course emphasizes practical application, guiding you through exercises involving complex mathematical expressions, string manipulations, decision structures, and loop control structures. By the time you reach the advanced sections, you will have a comprehensive understanding of data structures, subprograms, and object-oriented programming. Designed to be engaging and informative, this course offers tips, tricks, and detailed explanations to help you master each concept. The use of Visual Studio Code is seamlessly integrated, providing you with hands-on experience in a real-world development environment. By the end of the course, you will be well-equipped to tackle more advanced programming challenges and continue your journey in the world of software development.What you will learn Understand how a computer works and the basics of C# Develop and debug programs using Visual Studio Master variables, constants, operators, and control structures Implement decision and loop control structures effectively Work with one-dimensional and two-dimensional arrays Gain proficiency in subprograms and object-oriented programming Who this book is for This course is ideal for complete beginners with no prior programming experience. It caters to students just entering the field of computer science, hobbyists interested in exploring programming as a new pastime, and professionals from non-technical backgrounds aiming to transition into tech roles. Educators can use it as a structured teaching resource, while parents can support their children's coding interests. With basic familiarity with computers recommended but not required, this course opens the door to gain foundational knowledge in C# programming and algorithmic thinking.



Macos Desktop Apps Programming With Net Core 3 1 And Visual Studio For Mac


Macos Desktop Apps Programming With Net Core 3 1 And Visual Studio For Mac
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Author : Dimitri Laslo
language : en
Publisher: Dimitri Laslo
Release Date :

Macos Desktop Apps Programming With Net Core 3 1 And Visual Studio For Mac written by Dimitri Laslo and has been published by Dimitri Laslo this book supported file pdf, txt, epub, kindle and other format this book has been release on with Computers categories.


This book exposes innovative technics for developing native macOS desktop applications by using C# and the .NET Core 3.1. You will discover that the implementation of a macOS native application can be done with other tools than the classical tools proposed by Apple: SwiftUI, Objective-C … Before reserved to C++ programmers, the macOS application arena is now open to the C# developer’s community. What you will learn in this book? - Essentials macOS commands (for rookie macOS user). - Essentials C# coding technics (for rookie C# developer). - Setup an efficient and professional development environment for .NET Core 3.1 on your Mac. - Review a panel of technical solutions for the GUI implementation. - Choose the adapted UI for your application specific needs. - Code your desktop application (boilerplates furnished). - Produce macOS executable from your C# project. - Package and distribute your application for the macOS ecosystem. Who is it for? - macOS C++, Java or Swift developers. - ASP.NET C# developers. - Windows C# developers. Accelerate your project start. This book includes project templates (boilerplates) useful for starting quickly and easily the coding of your macOS desktop application. This book avoids you a long and tedious phase of research for finding the most relevant technical solution for your app. Thus, you can focus on the functional features of the application rather than the technical constraints of the Mac OS X system.



Implementing C 11 And Net 7 0


Implementing C 11 And Net 7 0
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Author : Fiodar Sazanavets
language : en
Publisher: BPB Publications
Release Date : 2023-04-27

Implementing C 11 And Net 7 0 written by Fiodar Sazanavets and has been published by BPB Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-04-27 with Computers categories.


Leverage the latest features of C# and .NET to optimize the development of cross-platform apps KEY FEATURES ● Use the .NET MAUI (Multi-platform App UI) framework to develop scalable native apps. ● Learn how to set up, develop, and deploy cross-platform apps with .NET Core. ● Build apps that can run seamlessly across multiple platforms, devices, and operating systems. DESCRIPTION .NET is a programming platform that allows developers to write and run any type of application. Although the .NET platform officially supports many programming languages, C# is its main and the most popular language. This book takes you through the fundamentals of .NET and provides a step-by-step guidance on building native applications that work seamlessly across multiple platforms. You will then get familiar with the fundamentals of relational databases and Entity Framework Core 7, including its code-first, database-first, and model-first approaches. Moving on, the book will introduce you to ASP.NET Core, the main framework on .NET that is designed for building web applications. You will also learn how to host and deploy Blazor WebAssembly using ASP.NET Core. In the subsequent sections, the book will teach you to set up bi-directional communication between the server and client using SignalR and enable gRPC communication on ASP.NET Core. Lastly, you will acquire the skills to manage and deploy your app with Docker Swarm and Kubernetes. By the end of the book, you will be able to build cross-platform native apps with C# & .NET. WHAT YOU WILL LEARN ● Get familiar with all the latest features of C#. ● Work with the new features of .NET 7, including its SDKs and libraries. ● Learn how to build web applications using ASP.NET Core 7. ● Build your machine learning models using ML.NET. ● Learn how to build and deploy distributed apps faster and more securely. WHO THIS BOOK IS FOR This book caters to a wide audience, including beginners and experienced .NET developers who want to build cross-platform apps using C# and .NET. TABLE OF CONTENTS 1. Getting Familiar with .NET 7 Application Structure 2. Overview of C# 11 Features 3. What is New in .NET 7? 4. MAUI and Cross-platform Native Applications 5. Database Access with Entity Framework 7 6. Web Application Types on .NET 7. Blazor and WebAssembly on .NET 8. SignalR and Two-way Communication 9. gRPC on ASP.NET Core 10. Machine Learning with ML.NET 11. Microservices and Containerization on .NET 7



Beginning Solidity


Beginning Solidity
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Author : Alexandros Dolgov
language : en
Publisher: John Wiley & Sons
Release Date : 2025-04-15

Beginning Solidity written by Alexandros Dolgov and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-04-15 with Computers categories.


Unlock the future of programming on the Ethereum blockchain with Solidity smart contracts Explore and learn smart contract development on the Ethereum blockchain with Beginning Solidity: Learn to Program Smart Contracts with Solidity by Alexandros Dolgov. This book is a guide to taking your first steps and becoming comfortable with Solidity programming, providing accessible learning material for existing and aspiring programmers who wish to build decentralised applications on the Ethereum platform. This book provides insights into the creation, compilation and deployment of smart contracts and decentralised applications. Beginning Solidity demystifies the complexities of the Ethereum blockchain and the Solidity language. From understanding the origins and use of money to basic blockchain concepts such as accounts, transactions, block explorers, wallets and consensus mechanisms, to applications like understanding and creating fungible (ERC-20) and Non-fungible tokens (NFTs) or developing a decentralized auction platform, Alexandros Dolgov covers it all. Through practical examples and real-world scenarios, this book equips you with the knowledge to design, develop, and deploy smart contracts and decentralized apps, positioning you at the forefront of the blockchain revolution. You'll also: Learn Solidity programming through the Foundry framework making Solidity programming incredibly accessible for those with or without prior coding experience Become comfortable with the development of Ethereum smart contracts and the deployment of decentralized applications across various sectors Stay up to date in the rapidly evolving field of blockchain technology with cutting-edge practices and adaptable learning strategies For both practicing and aspiring programmers and developers eager to explore the possibilities of the Ethereum blockchain and Solidity programming, Beginning Solidity is an essential read. Embark on an exciting journey to become proficient in creating blockchain-based applications that can transform the digital world. Grab your copy today and take the first step towards mastering the future of decentralized technology.



Visual Studio Code


Visual Studio Code
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Author : Bruce Johnson
language : en
Publisher: John Wiley & Sons
Release Date : 2019-09-11

Visual Studio Code written by Bruce Johnson and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-09-11 with Computers categories.


Expert guidance on using Visual Studio Code for editing and debugging your web development projects Visual Studio Code, a free, open source, cross-compatible source code editor, is one of the most popular choices for web developers. It is fast, lightweight, customizable, and contains built-in support for JavaScript, Typescript, and Node.js extensions for other languages, including C++, Python, and PHP. Features such as debugging capability, embedded Git control, syntax highlighting, code snippets, and IntelliSense intelligent code completion support—several of which set it apart from the competition—help make Visual Studio Code an impressive, out-of-the-box solution. Visual Studio Code: End-to-End Editing and Debugging Tools for Web Developers helps readers to become familiar with and productive in Visual Studio Code. This up-to-date guide covers all of the essential components of the software, including the editing features of the workspace, advanced functionality such as code refactoring and key binding, and integration with Grunt, Gulp, NPM, and other external tools. New users, experienced developers, and those considering moving from another developer tool will benefit from this book’s detailed, yet easy-to-follow information on Visual Studio Code. This book: Teaches readers how to use Visual Studio Code to do full-stack development Explains the steps to install Visual Studio Code on Windows, Mac and Linux platforms Provides a foundation for non-users considering moving to Visual Studio Code Helps current users expand their knowledge of the tool and its available extensions Describes how to open a .NET Core project and get end-to-end execution and debugging functionality Visual Studio Code: End-to-End Editing and Debugging Tools for Web Developers is an invaluable guide for both professional and hobbyist web developers seeking immediately-useful information on Visual Studio Code.