Bitmapped Graphics Programming In C

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Bitmapped Graphics Programming In C
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Author : Marv Luse
language : en
Publisher: Addison-Wesley Professional
Release Date : 1993
Bitmapped Graphics Programming In C written by Marv Luse and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.
Featuring extensive examples in C++, this comprehensive sourcebook shows the programmer how to read, write, and display files in DOS, Windows, OS/2, and UNIX environments. General background is given for working with any graphic format, including topics such as data compression schemes, dithering, and graphics hardware characteristics. The disk provides ready-to-run programs to read and write all bitmapped file formats.
Graphics Programming In C
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Author : Mark Walmsley
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Graphics Programming In C written by Mark Walmsley and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
This is a book about computer graphics. It is aimed primarily at anyone wishing to develop graphics applications for Windows 98 and attempts to provide a quick and clear introduction to the subject without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and most of the software is written in C++ so a familiarity with C/C++ will be helpful - for a fuller introduction to the C++ language than is possible here consult the book 'Programming in C++' (ISBN 0 85934 435 5). Beyond this only a general background in computing and/or mathematics is assumed and whenever new ideas are encountered they are fully explained with the aid of line-drawings and 10 also introduces the illustrative coding examples. For those brave enough chapter topic of 80 x86 assembly language programming - without dedicated graphics hardware this is still the best way to produce really snappy animation code.
Bitmapped Graphics Programming In C
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Author : Marv Luse
language : en
Publisher: Addison-Wesley Professional
Release Date : 1993
Bitmapped Graphics Programming In C written by Marv Luse and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.
Featuring extensive examples in C++, this comprehensive sourcebook shows the programmer how to read, write, and display files in DOS, Windows, OS/2, and UNIX environments. General background is given for working with any graphic format, including topics such as data compression schemes, dithering, and graphics hardware characteristics. The disk provides ready-to-run programs to read and write all bitmapped file formats.
Graphics Programming With Gdi And Directx
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Author : Alex Polyakov
language : en
Publisher: БХВ-Петербург
Release Date : 2005
Graphics Programming With Gdi And Directx written by Alex Polyakov and has been published by БХВ-Петербург this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.
Providing a look ahead at some of the most promising innovations in graphics technologies, this guide covers the GDI+ graphical library, the .NET Framework platform, C#, and the DirectX library. Theoretical aspects of graphics, algorithms for solving common problems, and examples of their practical implementation are covered. The support of popular graphic file formats, such as BMP, GIF, TIFF, JPEG, EXI, PNG, ICO, WMF, and EMF, as well as bitmap redrawing with the application of the external alpha channel are discussed. Resizing, stretching, distorting, and rotating bitmaps are addressed in detail, as is gradient filling.
An Introduction To Object Oriented Programming In C
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Author : Graham M. Seed
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
An Introduction To Object Oriented Programming In C written by Graham M. Seed and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
Why Another Book on c++ and why Programming and Graphics? Anyone who has browsed through the 'Computing' section of a bookshop (assuming it has one) will not need much convincing that there are a lot of C++ books out there. So why add yet another to the shelf! This book attempts to introduce you to the C++ language via computer graphics because the object-oriented programming features of C++ naturally lend themselves to graphics. Thus, this book is based around a central theme: computer graphics and the development of 'real' object-oriented tools for graphical modelling. This approach is adopted (as opposed to learning by small, unrelated, often hypothetical, examples) because I didn't want to introduce C++ as a collection oflanguage features. While introducing the syntax and features of C++, it is just as important to demonstrate simultaneously the reason for such features and when to apply them - in otherwords,language and design are given equal priority. Also, a key objective in writing this book is to present you with a comprehensive introductory text on programming in the C++ language.
Computing Fundamentals And Programming In C
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Author : Nasib Singh Gill
language : en
Publisher: KHANNA PUBLISHING HOUSE
Release Date :
Computing Fundamentals And Programming In C written by Nasib Singh Gill and has been published by KHANNA PUBLISHING HOUSE this book supported file pdf, txt, epub, kindle and other format this book has been release on with Computers categories.
The complete spectrum of computing fundamentals starting from abc of computer to internet usage has been well covered in simple and readers loving style, The language used in the book is lucid, is easy to understand, and facilities easy grasping of concepts, The chapter have been logically arranged in sequence, The book is written in a reader-friendly manner both the students and the teachers, Most of the contents presented in the book are in the form of bullets, organized sequentially. This form of presentation, rather than in a paragraph form, facilities the reader to view, understand and remember the points better, The explanation is supported by diagrams, pictures and images wherever required, Sufficient exercises have been included for practice in addition to the solved examples in every chapter related to C programming, Concepts of pointers, structures, Union and file management have been extensively detailed to help advance learners, Adequate exercises have been given at the end of the every chapter, Pedagogy followed for sequencing the contents on C programming supported by adequate programming examples is likely to help the reader to become proficient very soon, 200 problems on C programming & their solutions, 250 Additional descriptive questions on C programming.
Practical C Programming
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Author : Steve Oualline
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 1997
Practical C Programming written by Steve Oualline and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Computers categories.
C programming is more than just getting the syntax right. Style and debugging also play a tremendous part in creating programs that run well and are easy to maintain, as Oualline reveals. This edition covers Windows IDEs and UNIX programming utilities.
Windows Graphics Programming
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Author : Feng Yuan
language : en
Publisher: Prentice Hall Professional
Release Date : 2001
Windows Graphics Programming written by Feng Yuan and has been published by Prentice Hall Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.
Currently, there aren't any good books on Windows graphics programming. Programmers looking for help are left to muddle their way through online documentation and API books that don't focus on this topic. This book paves new ground, covering actual graphics implementation, hidden restrictions, and performance issues programmers need to know about.
Object Oriented Programming In C
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Author : Nabajyoti Barkakati
language : en
Publisher: Prentice Hall
Release Date : 1991
Object Oriented Programming In C written by Nabajyoti Barkakati and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 1991 with Computers categories.
The first book to help experienced programmers learn object-oriented programming (OOP)--and serve as a convenient reference guide. A tutorial spproach explores all the features of C++. With this foundation, the book shows programmers how to expertly apply these techniques to software development.
Tricks Of The Windows Game Programming Gurus
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Author : André LaMothe
language : en
Publisher: Sams Publishing
Release Date : 2002
Tricks Of The Windows Game Programming Gurus written by André LaMothe and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
"Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.