Build Location Based Projects For Ios


Build Location Based Projects For Ios
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Build Location Based Projects For Ios


Build Location Based Projects For Ios
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Author : Dominik Hauser
language : en
Publisher: Pragmatic Bookshelf
Release Date : 2020-08-06

Build Location Based Projects For Ios written by Dominik Hauser and has been published by Pragmatic Bookshelf this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-06 with Computers categories.


Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun. Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use. Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out.



Build Location Apps On Ios With Swift


Build Location Apps On Ios With Swift
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Author : Jeffrey Linwood
language : en
Publisher:
Release Date : 2020

Build Location Apps On Ios With Swift written by Jeffrey Linwood and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020 with Location-based services categories.


Work with Apple Maps, Google Maps, and Mapbox in iOS with Swift programming. Guided by practical examples, this book covers all three map frameworks to ensure you properly select which one best suits your iOS app's needs in working with iOS location. You'll see how Apple's privacy settings apply to a user's location, and how to access that user's location from an application. Once you have access to the user's location, allow your app to display points of interest from Apple's database on the map inside the app, as well as to provide a search through that database by name. You can also incorporate turn by turn directions inside your own app to provide routes. Or trigger different functionality or notifications based on locational queues. With Build Location Apps on iOS with Swift, you'll even find out how to provide offline map support for hiking, camping, or other outdoors applications where cell phone service is weak. You will: Display points of interest within your own app Work with Apple's privacy settings so pertinent information comes through Trigger functionality based on geographic prompts Create your own custom map styles with Mapbox Studio and display them in the app.



Distributed Services With Go


Distributed Services With Go
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Author : Travis Jeffery
language : en
Publisher: Pragmatic Bookshelf
Release Date : 2021-03-11

Distributed Services With Go written by Travis Jeffery and has been published by Pragmatic Bookshelf this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-03-11 with Computers categories.


This is the book for Gophers who want to learn how to build distributed systems. You know the basics of Go and are eager to put your knowledge to work. Build distributed services that are highly available, resilient, and scalable. This book is just what you need to apply Go to real-world situations. Level up your engineering skills today. Take your Go skills to the next level by learning how to design, develop, and deploy a distributed service. Start from the bare essentials of storage handling, then work your way through networking a client and server, and finally to distributing server instances, deployment, and testing. All this will make coding in your day job or side projects easier, faster, and more fun. Create your own distributed services and contribute to open source projects. Build networked, secure clients and servers with gRPC. Gain insights into your systems and debug issues with observable services instrumented with metrics, logs, and traces. Operate your own Certificate Authority to authenticate internal web services with TLS. Automatically handle when nodes are added or removed to your cluster with service discovery. Coordinate distributed systems with replicated state machines powered by the Raft consensus algorithm. Lay out your applications and libraries to be modular and easy to maintain. Write CLIs to configure and run your applications. Run your distributed system locally and deploy to the cloud with Kubernetes. Test and benchmark your applications to ensure they're correct and fast. Dive into writing Go and join the hundreds of thousands who are using it to build software for the real world. What You Need: Go 1.13+ and Kubernetes 1.16+



Genetic Algorithms In Elixir


Genetic Algorithms In Elixir
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Author : Sean Moriarity
language : en
Publisher: Pragmatic Bookshelf
Release Date : 2021-01-20

Genetic Algorithms In Elixir written by Sean Moriarity and has been published by Pragmatic Bookshelf this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-20 with Computers categories.


From finance to artificial intelligence, genetic algorithms are a powerful tool with a wide array of applications. But you don't need an exotic new language or framework to get started; you can learn about genetic algorithms in a language you're already familiar with. Join us for an in-depth look at the algorithms, techniques, and methods that go into writing a genetic algorithm. From introductory problems to real-world applications, you'll learn the underlying principles of problem solving using genetic algorithms. Evolutionary algorithms are a unique and often overlooked subset of machine learning and artificial intelligence. Because of this, most of the available resources are outdated or too academic in nature, and none of them are made with Elixir programmers in mind. Start from the ground up with genetic algorithms in a language you are familiar with. Discover the power of genetic algorithms through simple solutions to challenging problems. Use Elixir features to write genetic algorithms that are concise and idiomatic. Learn the complete life cycle of solving a problem using genetic algorithms. Understand the different techniques and fine-tuning required to solve a wide array of problems. Plan, test, analyze, and visualize your genetic algorithms with real-world applications. Open your eyes to a unique and powerful field - without having to learn a new language or framework. What You Need: You'll need a macOS, Windows, or Linux distribution with an up-to-date Elixir installation.



Ios 7 Development Recipes


Ios 7 Development Recipes
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Author : Joseph Hoffman
language : en
Publisher: Apress
Release Date : 2013-11-26

Ios 7 Development Recipes written by Joseph Hoffman and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-26 with Computers categories.


iOS 7 Development Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on the iPad, iPhone, and other iOS 7 SDK devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to build fully functional applications quickly and efficiently. The recipes included in this book are wide in scope and have been geared toward the professional developer. You'll find clear and concise code samples accompanying each recipe, and you will be presented with cutting-edge solutions that bring forth the best that the iOS 7 SDK has to offer. The recipes include: Working with Auto Layout to build flexible user interfaces that adapt to different screen sizes Building applications that incorporate multimedia Building location-aware apps Understanding best practices for application design and development You'll find this book to be an indispensable reference for all your iOS development. What you’ll learn How to make your apps truly stand out with multimedia How to integrate social network services such as Twitter and Facebook into your apps How to enhance your game apps with GameCenter How to develop powerful apps with the latest Xcode How to use Table Views and Collection Views in combination with Core Data to build powerful data-driven apps How to build beautiful location-based apps with the new map engine Who this book is for This book is intended for developers familiar with the Objective-C programming language and with an interest in developing apps for the iPhone and iPad. While a basic knowledge of Objective-C is expected, developers at all levels of app development will benefit from this book. Table of Contents Application Recipes Storyboard Recipes Layout Recipes Table and Collection View Recipes Location Recipes Motion Recipes Map Recipes Social Network Recipes Camera Recipes Multimedia Recipes Image Recipes Graphics Recipes Animation Recipes User Data Recipes Data Storage Recipes Data Transmission Recipes Game Kit Recipes



Resourceful Code Reuse


Resourceful Code Reuse
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Author : Dmitry Zinoviev
language : en
Publisher: Pragmatic Bookshelf
Release Date : 2021-04-29

Resourceful Code Reuse written by Dmitry Zinoviev and has been published by Pragmatic Bookshelf this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04-29 with Computers categories.


Reusing well-written, well-debugged, and well-tested code improves productivity, code quality, and software configurability and relieves pressure on software developers. When you organize your code into self-contained modular units, you can use them as building blocks for your future projects and share them with other programmers, if needed. Understand the benefits and downsides of seven code reuse models so you can confidently reuse code at any development stage. Create static and dynamic libraries in C and Python, two of the most popular modern programming languages. Adapt your code for the real world: deploy shared functions remotely and build software that accesses them using remote procedure calls. Avoid the drawbacks and harness the benefits associated with seven code reuse models. Create static and dynamic libraries in C and Python, deploy shared functions remotely, and build software that makes intelligent use of remote procedure calls. In no time at all, you'll develop the confidence to reuse code at any stage of real-world development. This one-stop solution covers the complete build cycle: editing, compiling, linking, and running a ready program. Apply Linux/macOS power software development tools, such as ld, ldd, ranlib, and nm, to construct and explore state-of-the-art function libraries in C that could be linked with application-specific code either permanently or for the duration of execution. Learn why Python has modules for reuse and how they differ from C object files and libraries. Understand the risks and other negative implications of sharing and reuse. As a bonus, distill the dependencies between your project's components and automate and optimize your build process with the "make" utility. Whether you are an amateur coder or an experienced developer, become a more productive and resourceful programmer by reusing previously written code. What You Need: To compile and run the C examples mentioned in the book, you need a decent C compiler (GCC is the best, but Intel and Microsoft would probably work, too) and a set of C development tools: maker (make), linker (ld), file, strip, ldd, and ranlib. Again, the GNU development toolset works marvels; other toolsets may or may not work. All examples in the book have been tested on a Linux computer but will most likely work on macOS. For the Python examples, a Python-3.x interpreter is all you want. No third-party modules are required.



Geolocation In Ios


Geolocation In Ios
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Author : Alasdair Allan
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2012-10-02

Geolocation In Ios written by Alasdair Allan and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-02 with Computers categories.


Take advantage of iPhone and iPad sensors and advanced geolocation technologies to build state-of-the-art location applications. In this concise hands-on guide, author Alasdair Allan (Learning iOS Programming) takes you deep inside Apple’s Core Location framework, Map Kit, and other iOS tools, using illustrative examples and sample Objective-C code. Learn how to build location-aware apps for both iPhones and iPads, using code that detects hardware features and then adjusts your app’s behavior. If you’re a programmer with iOS experience, or a Mac developer familiar with Objective-C, this book helps you get off to a solid start in location-based app development. You’ll learn about: Core Location: Understand the significant-change location service and geo-fencing capabilities Map Kit: Embed maps into your application’s views Magnetometer: Use the on-board sensor as a digital compass Geocoding capabilities: Translate geographic coordinates into place names, and vice versa Heat maps: Get a code walkthrough for displaying these maps on top of a standard MapKit view Third-party SDKs: Add unique geo-location capabilities to your app from SkyHook Wireless, MapBox, and other providers



Iphone Location Aware Apps By Example Beginner S Guide


Iphone Location Aware Apps By Example Beginner S Guide
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Author : Zeeshan Chawdhary
language : en
Publisher: Packt Publishing, Limited
Release Date : 2012

Iphone Location Aware Apps By Example Beginner S Guide written by Zeeshan Chawdhary and has been published by Packt Publishing, Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


Using a By example approach you will master the essentials of location awareness and augmented reality by building five complete apps using easy to follow step by step instructions geared towards newcomers. Novice to professional level iOS programmers who want to master location awareness and augmented reality. Build five practical location-based iOS Apps from scratch, a first for any book, converting learning into actual implementation.



Iphone Ios4 Development Essentials Xcode 4 Edition


Iphone Ios4 Development Essentials Xcode 4 Edition
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Author : Neil Smyth
language : en
Publisher: eBookFrenzy
Release Date : 2014-12

Iphone Ios4 Development Essentials Xcode 4 Edition written by Neil Smyth and has been published by eBookFrenzy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12 with Computers categories.




Elevate Swiftui Skills By Building Projects


Elevate Swiftui Skills By Building Projects
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Author : Frahaan Hussain
language : en
Publisher: Packt Publishing Ltd
Release Date : 2023-09-08

Elevate Swiftui Skills By Building Projects written by Frahaan Hussain and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-08 with Computers categories.


Explore the power of SwiftUI, creating complex user interfaces for different Apple platforms as you design a tax calculator app, a photo gallery app, an app store, and a fitness companion app Key Features Learn how to use the latest SwiftUI features such as UIkit Develop UIs for all categories of Apple devices, from the Apple Watch to the iPad Enhance your applications further with advanced SwiftUI features Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionElevate SwiftUI Skills by Building Projects helps you harness the cutting-edge potential of SwiftUI and its innovative and user-friendly approach to crafting user interfaces for Apple platforms with the power of Swift. This book will enhance your UI programming skills with SwiftUI through a project-based methodology, guiding you to create four real-world projects. Starting with a quick recap of Swift and SwiftUI, you’ll gradually develop projects tailored for iPhone, iPad, macOS, and watchOS using Swift and Xcode. You’ll experience SwiftUI’s versatility in action as you build a tax calculator for iPhone and a photo gallery for the iPad, which uses a larger display to enhance the viewing experience. You’ll also create an app store for Mac and, finally, get to grips with the power of SwiftUI for smaller devices such as the Apple Watch by designing a Fitness Companion app. By the end of this book, you'll have built fully functional projects across multiple platforms and gained the expertise needed to excel as a professional SwiftUI developer.What you will learn Start with a quick recap of UI essentials in Swift and Swift basics Discover how UI elements are integrated into apps Understand how SwiftUI builds on top of the pre-existing Swift programming language Familiarize yourself with the latest Xcode version to create SwiftUI apps Develop a wide variety of applications that can be used as cornerstones Design and code for watchOS, iOS, macOS, and iPadOS in SwiftUI through explicit projects Who this book is forIf you are a mobile developer already well-versed in Apple development using Swift, this book will further advance your skills in UI design. Basic Swift, Xcode, and Apple OS knowledge will help you get the most out of this book.