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Build Location Based Projects For Ios


Build Location Based Projects For Ios
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Build Location Based Projects For Ios


Build Location Based Projects For Ios
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Author : Dominik Hauser
language : en
Publisher: The Pragmatic Programmers LLC
Release Date : 2020-08-06

Build Location Based Projects For Ios written by Dominik Hauser and has been published by The Pragmatic Programmers LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-06 with Computers categories.


Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun. Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use. Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out.



Pro Ios Geo


Pro Ios Geo
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Author : Giacomo Andreucci
language : en
Publisher: Apress
Release Date : 2013-04-03

Pro Ios Geo written by Giacomo Andreucci and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-03 with Computers categories.


Deepen your app development skills with Pro iOS Geo. This book shows you how to use geolocation-based tools to enhance the iOS apps you develop. Author Giacomo Andreucci describes different ways to integrate geo services, depending on the kind of app you’re looking to develop: a web app, a hybrid app, or a native app. You’ll discover how to use the Google Maps API features to integrate powerful geo capabilities in your apps with a little effort. You’ll learn how to: Design geographic features for your apps while respecting usability criteria Design touristic geo apps Use HTML5 and the Google Maps JavaScript API to implement powerful geo functions in your apps Use Google Fusion Tables to display and query data in your maps Transform your geo web apps into hybrid apps that can be submitted to the Apple App Store Create native iOS geo apps using the new Apple Maps data through the Map Kit API After reading Pro iOS Geo, you’ll have the knowledge and skills you need to add a geo dimension to all your apps, whether as a feature of a larger app— such as a social networking app that shows where friends are located in a selected area—or as the primary part of an app—such as a guide app that shows the monuments in your city.



Professional Ios Database Application Programming


Professional Ios Database Application Programming
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Author : Patrick Alessi
language : en
Publisher: John Wiley & Sons
Release Date : 2013-04-10

Professional Ios Database Application Programming written by Patrick Alessi and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-10 with Computers categories.


Updated and revised coverage that includes the latest versions of iOS and Xcode Whether you're a novice or experienced developer, you will want to dive into this updated resource on database application programming for the iPhone and iPad. Packed with more than 50 percent new and revised material - including completely rebuilt code, screenshots, and full coverage of new features pertaining to database programming and enterprise integration in iOS 6 - this must-have book intends to continue the precedent set by the previous edition by helping thousands of developers master database application programming. Shows you how to store data using SQLite, model and manage data using Core Data, and integrate with Web Services Explains how to take advantage of the built-in capabilities of the iPhone and iPad Details techniques for integrating iOS applications into enterprise class systems Encourages you to take advantage of multi-core processors, store data in the cloud, and use storyboards to develop the UI for your app By the end of the book, you will be able to confidently implement a data driven application for the iPhone and iPad and integrate an iOS application within an existing enterprise system.



Design And Build Great Web Apis


Design And Build Great Web Apis
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Author : Mike Amundsen
language : en
Publisher: The Pragmatic Programmers LLC
Release Date : 2020-10-06

Design And Build Great Web Apis written by Mike Amundsen and has been published by The Pragmatic Programmers LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-10-06 with Computers categories.


APIs are transforming the business world at an increasing pace. Gain the essential skills needed to quickly design, build, and deploy quality web APIs that are robust, reliable, and resilient. Go from initial design through prototyping and implementation to deployment of mission-critical APIs for your organization. Test, secure, and deploy your API with confidence and avoid the "release into production" panic. Tackle just about any API challenge with more than a dozen open-source utilities and common programming patterns you can apply right away. Good API design means starting with the API-First principle - understanding who is using the API and what they want to do with it - and applying basic design skills to match IPSers' needs while solving business-critical problems. Use the Sketch-Design-Build method to create reliable and scalable web APIs quickly and easily without a lot of risk to the day-to-day business operations. Create clear sequence diagrams, accurate specifications, and machine-readable API descriptions all reviewed, tested, and ready to turn into fully-functional NodeJS code. Create reliable test collections with Postman and implement proper identity and access control security with AuthO-without added cost or risk to the company. Deploy all of this to Heroku using a continuous delivery approach that pushes secure, well-tested code to your public servers ready for use by both internal and external developers. From design to code to test to deployment, unlock hidden business value and release stable and scalable web APIs that meet IPSer needs and solve important business problems in a consistent and reliable manner.



Multimobile Development


Multimobile Development
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Author : Matthew Baxter-Reynolds
language : en
Publisher: Apress
Release Date : 2010-12-31

Multimobile Development written by Matthew Baxter-Reynolds and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-31 with Computers categories.


You've developed a killer app for one mobile device—now it’s time to maximize your intellectual investment and develop for the full spectrum of mobile platforms and devices. With Cracking iPhone and Android Native Development, you’ll learn how to quickly retool between the iPhone and Android platforms and broaden the interest and audience of your app, without working with burdensome and error-prone compatibility layers and toolkits. Cracking iPhone and Android Native Development takes you, the developer, through the same mobile software development project on both platforms, learning the differences between and the relative strengths and weaknesses of each platform as you go. No magic intermediate layers of obfuscation—by the time you get to the end, you'll be an expert at developing for any of the major smartphone platforms using each vendor's preferred toolset and approach. Cracking iPhone and Android Native Development covers the iPhone and Android platforms, two of the hottest mobile device platforms on the market today.



Iphone Ios4 Development Essentials Xcode 4 Edition


Iphone Ios4 Development Essentials Xcode 4 Edition
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Author : Neil Smyth
language : en
Publisher: eBookFrenzy
Release Date : 2014-12

Iphone Ios4 Development Essentials Xcode 4 Edition written by Neil Smyth and has been published by eBookFrenzy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12 with Computers categories.




Ios 7 App Development Essentials


Ios 7 App Development Essentials
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Author : Neil Smyth
language : en
Publisher: eBookFrenzy
Release Date : 2013-09-27

Ios 7 App Development Essentials written by Neil Smyth and has been published by eBookFrenzy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-27 with Computers categories.


Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 7 and programming in Objective-C is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, event reminders, App Store hosted in-app purchase content, collection views and much more. New features of iOS 7 are also covered, including Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. Fully updated for iOS 7 and Xcode 5, the aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 7. Assuming you are ready to download the iOS 7 SDK and Xcode, have an Intel-based Mac and some ideas for some apps to develop, you are ready to get started.



Learn Apple Homekit On Ios


Learn Apple Homekit On Ios
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Author : Jesse Feiler
language : en
Publisher: Apress
Release Date : 2016-11-30

Learn Apple Homekit On Ios written by Jesse Feiler and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-30 with Computers categories.


Learn the HomeKit platform structure and how it supports devices—existing and planned—and get a thorough grounding on new and useful apps that deliver a new generation of home automation in a secure and innovative environment. Let your imagination run wild as you design compatible devices with unlimited capabilities. Learn Apple HomeKit on iOS shows you how to move to secure, home automation projects that integrate with your digital world automatically—after you set them up as described in the book. Having your calendar and appointments control your lights, locks, thermostat, and other home devices is the heart of homeautomation. In homes and small offices, you can banish notes taped to switches and controls that say, "Do not turn off this switch" or "Leave the thermostat alone." The book gets you up to speed on HomeKit, and it also answers some of the pesky questions, such as "What happens when the power goes out?" Along the way there are tips and suggestions for app developers, hardware manufacturers, interior designers, and real estate professionals. For programmers, there's an entire chapter (plus sections in other chapters) dedicated to the core coding issues. For non-programmers, this book is the perfect resource mastering the amazing potential of Apple HomeKit. What You Will Learn: For device developers, understanding the structure of HomeKit—homes, rooms, and accessories—enables you to build devices that are easily managed by a single, simple source and interface. For DIY home networking users, gain a thorough knowledge of how they can adapt HomeKit to their existing spaces. For programmers, there's an entire chapter plus sections in other chapters dedicated to the core coding issues you'll need to learn. For non-programmers, this book is your perfect resource for easily getting your mind around the amazing potential of Apple HomeKit. Author Jesse Feiler develops, consults, and writes about Apple technologies with an emphasis on mobile and location-based apps. Who This Book Is For: Device developers, DIY home networking users, programmers, and those interested in integrating their iOS devices with their IoT devices.



Ios Programming


Ios Programming
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Author : Joe Conway
language : en
Publisher: Addison-Wesley Professional
Release Date : 2011-06-22

Ios Programming written by Joe Conway and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-06-22 with Computers categories.


In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4, Foundation framework, and the classes that make up the iOS UI framework. The many topics covered in this book include: Easily setting up elegant, efficient user interfaces with UIKit Creating effective visuals, animation, and effects with Core Graphics and Core Animation Making the most of the iOS multi-touch event handling and accelerometer data Building location-aware iOS applications utilizing Core Location and MapKit Localizing applications for international use Creating applications that capture audio and play media Storing data in files or with Core Data New chapters added to this edition include: iPad-friendly interfaces, including UIPopoverController and UISplitViewController Blocks and Categories Instruments and Xcode’s static analyzer UIWebView and connecting with web servers Push Notifications iOS Programming also includes a handy Xcode Quick Reference Card that lists Xcode 4's most commonly used keyboard shortcuts.



Pro Ios 5 Augmented Reality


Pro Ios 5 Augmented Reality
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Author : Kyle Roche
language : en
Publisher: Apress
Release Date : 2012-02-01

Pro Ios 5 Augmented Reality written by Kyle Roche and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-02-01 with Computers categories.


Augmented reality takes the real world and through the use of graphics, sound and other effects allows you to enhance the environment. It makes a game more real. Your social media app puts you where want to be or go. Pro iOS 5 Augmented Reality walks you through the foundations of building an augmented reality application for the iPhone or iPad. From using MapKit, to the accelerometer and magnetometer, to integrating facial recognition and Facebook data, you'll learn the building blocks of creating augmented reality applications. Case studies are included in this one-of-a-kind book and you'll learn how to create augmented reality apps that unleash the full potential of the on-board sensors and camera. This book complements other iOS game or social media apps development books available from Apress. After reading Pro iOS 5 Augmented Reality, you'll be able to build augmented reality rich media apps or integrate all the best augmented reality techniques and tools into your existing apps.