Pro Ios 5 Augmented Reality


Pro Ios 5 Augmented Reality
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Pro Ios 5 Augmented Reality


Pro Ios 5 Augmented Reality
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Author : Kyle Roche
language : en
Publisher: Apress
Release Date : 2012-02-01

Pro Ios 5 Augmented Reality written by Kyle Roche and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-02-01 with Computers categories.


Augmented reality takes the real world and through the use of graphics, sound and other effects allows you to enhance the environment. It makes a game more real. Your social media app puts you where want to be or go. Pro iOS 5 Augmented Reality walks you through the foundations of building an augmented reality application for the iPhone or iPad. From using MapKit, to the accelerometer and magnetometer, to integrating facial recognition and Facebook data, you'll learn the building blocks of creating augmented reality applications. Case studies are included in this one-of-a-kind book and you'll learn how to create augmented reality apps that unleash the full potential of the on-board sensors and camera. This book complements other iOS game or social media apps development books available from Apress. After reading Pro iOS 5 Augmented Reality, you'll be able to build augmented reality rich media apps or integrate all the best augmented reality techniques and tools into your existing apps.



Pro Iphone Development With Swift 5


Pro Iphone Development With Swift 5
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Author : Wallace Wang
language : en
Publisher: Apress
Release Date : 2019-06-18

Pro Iphone Development With Swift 5 written by Wallace Wang and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-06-18 with Computers categories.


If you’ve already learned the basics of Swift and iOS programming, it’s time to take your skills to the next level. In this follow up work to the best-selling Beginning iPhone Development with Swift, you’ll learn tips for organizing and debugging Swift code, using multi-threaded programming with Grand Central Dispatch, passing data between view controllers, and designing apps for multiple languages. You’ll also see how to play audio and video files, access the camera and save pictures to the Photos library, use location services to pinpoint your position on a map, display web pages, and create animation to spice up any user interface. Finally, you’ll learn how to use Apple’s advanced frameworks for machine learning, facial and text recognition, and creating augmented reality apps. Pro iPhone Development with Swift 5 provides insightful instruction on how to improve your existing apps or create powerful new iOS apps using the latest version of the Swift programming language. What You Will Learn Save and retrieve data when apps close or get pushed in the backgroundRecognize speech with Apple’s advanced frameworks Create augmented reality appsUnderstand spoken commands with Siri Who This Book is For Aspiring iOS app developers familiar with the Apple Swift programming language and/or the iOS SDK, but ready to move to the next level.



Beginning Arkit For Iphone And Ipad


Beginning Arkit For Iphone And Ipad
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Author : Wallace Wang
language : en
Publisher: Apress
Release Date : 2018-11-05

Beginning Arkit For Iphone And Ipad written by Wallace Wang and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-05 with Computers categories.


Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to that scene. You’ll start by accessing the camera and teaching your app to track the world around its device. You'll then see how to position nodes and create augmented reality shapes and textures. Next you’ll have your creations interact with their environment by programming workable physics, detecting planes, measuring distance, and applying virtual force. Finally you’ll learn how to hit test and troubleshoot your applications to ensure they interact with the real world around them seamlessly. ARKit is Apple’s software framework for creating augmented reality apps on iOS devices such as the iPhone and iPad. Unlike virtual reality that creates an entirely artificial world for the user to view and explore, Beginning ARKit for iPhone and iPad will show you how augmented reality places artificial items in an actual scene displayed by an iOS device’s camera. What You’ll Learn Access the camera Use ARKit’s hit testing for tracked geometry Apply and combine real world and virtual physics Who This Book Is For Programmers familiar with the basics of Swift programming who want to dive into developing iOS applications with Swift.



Pro Iphone Development With Swift 5


Pro Iphone Development With Swift 5
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Author : Wallace Wang
language : en
Publisher:
Release Date : 2019

Pro Iphone Development With Swift 5 written by Wallace Wang and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with Apple computer categories.


If you've already learned the basics of Swift and iOS programming, it's time to take your skills to the next level. In this follow up work to the best-selling Beginning iPhone Development with Swift, you'll learn tips for organizing and debugging Swift code, using multi-threaded programming with Grand Central Dispatch, passing data between view controllers, and designing apps for multiple languages. You'll also see how to play audio and video files, access the camera and save pictures to the Photos library, use location services to pinpoint your position on a map, display web pages, and create animation to spice up any user interface. Finally, you'll learn how to use Apple's advanced frameworks for machine learning, facial and text recognition, and creating augmented reality apps. Pro iPhone Development with Swift 5 provides insightful instruction on how to improve your existing apps or create powerful new iOS apps using the latest version of the Swift programming language.



E Innovation For Sustainable Development Of Rural Resources During Global Economic Crisis


E Innovation For Sustainable Development Of Rural Resources During Global Economic Crisis
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Author : Andreopoulou, Zacharoula
language : en
Publisher: IGI Global
Release Date : 2013-09-30

E Innovation For Sustainable Development Of Rural Resources During Global Economic Crisis written by Andreopoulou, Zacharoula and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-30 with Business & Economics categories.


Implementation of technology into social and economic developments have provided key strengths in improving competitiveness and meeting the demands of modern society for life and the economy; including adapting to green development as a means to confront the economic crisis. E-Innovation for Sustainable Development of Rural Resources During Global Economic Crisis brings together a multidisciplinary exchange of knowledge on the application of electronic and mobile innovations towards the sustainable development of the economy. Providing an opportunity to identify effective e-innovation and successful practices, this book is essential for researchers, students, rural developers, and academics in the fields of economics, sustainable development, informatics, and the environment.



Handbook Of Research On Technological Developments For Cultural Heritage And Etourism Applications


Handbook Of Research On Technological Developments For Cultural Heritage And Etourism Applications
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Author : Rodrigues, João M. F.
language : en
Publisher: IGI Global
Release Date : 2017-11-30

Handbook Of Research On Technological Developments For Cultural Heritage And Etourism Applications written by Rodrigues, João M. F. and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-30 with Business & Economics categories.


Tourism is one of the most rapidly evolving industries of the 21st century. The integration of technological advancements plays a crucial role in the ability for many countries, all over the world, to attract visitors and maintain a distinct edge in a highly competitive market. The Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications is a pivotal reference source for the latest research findings on the utilization of information and communication technologies in tourism. Featuring extensive coverage on relevant areas such as smart tourism, user interfaces, and social media, this publication is an ideal resource for policy makers, academicians, researchers, advanced-level students, and technology developers seeking current research on new trends in ICT systems and application and tourism.



Developing Ar Games For Ios And Android


Developing Ar Games For Ios And Android
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Author : Hassan El Habbak
language : en
Publisher: Packt Pub Limited
Release Date : 2013

Developing Ar Games For Ios And Android written by Hassan El Habbak and has been published by Packt Pub Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Computers categories.


A practical and fast-paced guide that gives you all the information you need to start developing augmented reality games for iOS and Android.This book is great for people who are either new to Vuforia and/or new to Unity. It is a great introductory guide for anyone with a very basic knowledge of xCode and iOS as well as a very basic knowledge of deploying to Android to start developing 3D-powered augmented reality apps.



Beginning Augmented Reality For Ios


Beginning Augmented Reality For Ios
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Author : Lester Madden
language : en
Publisher: Wrox
Release Date : 2013-03-25

Beginning Augmented Reality For Ios written by Lester Madden and has been published by Wrox this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-25 with Computers categories.


Learn Augmented Reality technology from the ground up Augmented Reality is the hottest new technology around, and this Wrox guide teaches you how to put it to work. The straightforward style of Wrox beginner's guides will walk you through the different AR technologies, helping you understand their application in various industries. Then you'll work with actual coding examples to build apps for the iPhone and iPad. AR expert Lester Madden shows you how to utilize a broad range of AR technologies, how to work with the different available platforms, how to use other emerging technologies with AR, and much more. Augmented Reality is complex; this book helps beginners gain a solid understanding of AR and how to use it Explains all the details of this hot technology and how it is used in different industries, particularly in marketing campaigns Covers a wide array of tools for Visual AR, used for both iPhone and iPad Provides hands-on coding examples for the leading AR platforms Teaches how to use advanced haptic techniques to provide touch feedback to users Explores the use of other emerging technologies with AR to provide an enhanced user experience Written by Lester Madden, one of the leading authorities on Augmented Reality and a popular AR blogger Beginning Augmented Reality for iOS gives AR beginners the knowledge and confidence they need to take advantage of this extremely popular tool.



Net Developer S Guide To Augmented Reality In Ios


 Net Developer S Guide To Augmented Reality In Ios
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Author : Lee Englestone
language : en
Publisher: Apress
Release Date : 2021-02-23

Net Developer S Guide To Augmented Reality In Ios written by Lee Englestone and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-02-23 with Computers categories.


Attention .NET developers, here is your starting point for learning how to create and publish augmented reality (AR) apps for iOS devices. This book introduces and explores iOS augmented reality mobile app development specifically for .NET developers. The continued adoption and popularity of Xamarin, a tool that allows cross-platform mobile application development, opens up many app publishing opportunities to .NET developers that were never before possible, including AR development. You will use Xamarin to target Apple’s augmented reality framework, ARKit, to develop augmented reality apps in the language you prefer—C#. Begin your journey with a foundational introduction to augmented reality, ARKit, Xamarin, and .NET. You will learn how this remarkable collaboration of technologies can produce fantastic experiences, many of them never before tried by .NET developers. From there you will dive into the fundamentals and then explore various topics and AR features. Throughout your learning, proof of concepts will be demonstrated to reinforce learning. After reading this book you will have the fundamentals you need, as well as an understanding of the overarching concepts that combine them. You will come away with an understanding of the wide range of augmented reality features available for developers, including the newest features included in the latest versions of ARKit. What You Will Learn Create rich commercial and personal augmented reality mobile apps Explore the latest capabilities of ARKit Extend and customize chapter examples for building your own amazing apps Graduate from traditional 2D UI app interfaces to immersive 3D AR interfaces Who This Book Is For Developers who want to learn how to use .NET and C# to create augmented reality apps for iOS devices. It is recommended that developers have some Xamarin experience and are aware of the cross-platform options available to .NET. A paid Apple developer account is not needed to experiment with the AR code samples on your devices.



Beginning Ios Ar Game Development


Beginning Ios Ar Game Development
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Author : Allan Fowler
language : en
Publisher: Apress
Release Date : 2018-11-16

Beginning Ios Ar Game Development written by Allan Fowler and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-16 with Computers categories.


Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You’ll learn to program with the Unity 2017 development platform using C#. Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple’s part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences. What You'll Learn Download assets from the Unity store Create a scene in Unity 2017 Use physics and controls on mobile devices Who This Book Is For Beginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels.