Carmageddon Two Carpocalypse Now


Carmageddon Two Carpocalypse Now
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Carmageddon Two Carpocalypse Now


Carmageddon Two Carpocalypse Now
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Author : Anthony Pena
language : en
Publisher: Prima Games
Release Date : 1998

Carmageddon Two Carpocalypse Now written by Anthony Pena and has been published by Prima Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Games categories.


Everything you need to make bloody pedestrian sushi Detailed maps of all racetrack environments Bone-jarring tactics and steel-shredding strategies Breakdowns of every driver and car, including the new combine harvester and wingless airplane Covers "kill or be killed" multiplayer mode Locations and tips for all neck-breaking power-ups Descriptions of every head-splitting weapon and accessory



1001 Video Games You Must Play Before You Die


1001 Video Games You Must Play Before You Die
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Author : Tony Mott
language : en
Publisher: Hachette UK
Release Date : 2011-12-05

1001 Video Games You Must Play Before You Die written by Tony Mott and has been published by Hachette UK this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-12-05 with Games & Activities categories.


In fewer than fifty years videogames have become one of the most popular forms of entertainment, but which are the best games, the ones you must play? This action packed book presents the best videogames from around the world - from 80's classic Donkey Kong to Doom, Frogger and Final Fantasy. Covering everything from old favourites to those breaking new ground, these are the games that should not be missed. Video game expert Tony Mott presents 1001 of the best video games from around the world and on all formats, from primitive pioneering consoles like Atari's VCS to modern-day home entertainment platforms such as Sony's PlayStation 3. 1001 VIDEO GAMES defines arcade experiences that first turned video gaming into a worldwide phenomenon such as Space Invaders, Asteroids, and Pac-Man - games that made the likes of Atari, Sinclair and Commadore household names. It also includes the games that have taken the console era by storm from Nintendo Wii to Sony Playstation and beyond - games of the modern era that have become cultural reference points in their own right including multi-million selling series such as Halo, Grand Theft Auto and Resident Evil. For aficionados this is a keepsake - charting the highlights of the past fifty years giving them key information for games they must play. For those just discovering the appeal of gaming this extensive volume will provide everything they need to ensure they don't miss out on the games that revolutionized this overwhelmingly popular medium.



The Dark Side Of Game Play


The Dark Side Of Game Play
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Author : Torill Elvira Mortensen
language : en
Publisher: Routledge
Release Date : 2015-06-05

The Dark Side Of Game Play written by Torill Elvira Mortensen and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-05 with Social Science categories.


Games allow players to experiment and play with subject positions, values and moral choice. In game worlds players can take on the role of antagonists; they allow us to play with behaviour that would be offensive, illegal or immoral if it happened outside of the game sphere. While contemporary games have always handled certain problematic topics, such as war, disasters, human decay, post-apocalyptic futures, cruelty and betrayal, lately even the most playful of genres are introducing situations in which players are presented with difficult ethical and moral dilemmas. This volume is an investigation of "dark play" in video games, or game play with controversial themes as well as controversial play behaviour. It covers such questions as: Why do some games stir up political controversies? How do games invite, or even push players towards dark play through their design? Where are the boundaries for what can be presented in a games? Are these boundaries different from other media such as film and books, and if so why? What is the allure of dark play and why do players engage in these practices?



Video Games As Art


Video Games As Art
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Author : Frank G. Bosman
language : en
Publisher: Walter de Gruyter GmbH & Co KG
Release Date : 2022-11-07

Video Games As Art written by Frank G. Bosman and has been published by Walter de Gruyter GmbH & Co KG this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-11-07 with History categories.


Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. The same applies to the question whether video games are (or are not) art in and on themselves. Based on the Communication-Oriented Analysis, the authors assess the plausibility of games-as-art and define the domains associted with this question.



Computer Fundamentals And Information Technology


Computer Fundamentals And Information Technology
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Author : Ramesh Bangia
language : en
Publisher: Firewall Media
Release Date : 2008

Computer Fundamentals And Information Technology written by Ramesh Bangia and has been published by Firewall Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computers categories.




The N64 Encyclopedia


The N64 Encyclopedia
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Author : Chris Scullion
language : en
Publisher: White Owl
Release Date : 2022-12-29

The N64 Encyclopedia written by Chris Scullion and has been published by White Owl this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-12-29 with Games & Activities categories.


The fourth book in Chris Scullion’s critically acclaimed series of video game encyclopedias, The N64 Encyclopedia is dedicated to the Nintendo 64, one of the most well-loved games consoles ever released. Although the Nintendo 64 didn’t sell as well as some of Nintendo’s other systems, and although it struggled in the shadow of the bold newcomer that was the Sony PlayStation, everyone who owned an N64 was in love with it and the four-player multiplayer it provided as standard. Despite its relatively small library, the Nintendo 64 had a healthy number of groundbreaking titles that would revolutionise the way we played video games. The likes of Super Mario 64, GoldenEye 007, Mario Kart 64 and The Legend of Zelda: Ocarina of Time remain iconic in the eyes of video game fans 25 years down the line. This book naturally contains those games, but it also contains every other game released for the system, no matter how obscure. It also covers every game released in Japan, including those for the ill-fated Nintendo 64DD add-on which never left the country. With over 400 games covered, screenshots for every title and a light-hearted writing style designed to make reading it a fun experience, the N64 Encyclopedia is the definitive guide to a truly revolutionary gaming system.



Software And Cd Rom Reviews On File


Software And Cd Rom Reviews On File
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Author :
language : en
Publisher:
Release Date : 1999

Software And Cd Rom Reviews On File written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with CD-ROMs categories.




Business Systems


Business Systems
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Author :
language : en
Publisher: Firewall Media
Release Date :

Business Systems written by and has been published by Firewall Media this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




The Yugo


The Yugo
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Author : Jason Vuic
language : en
Publisher: Macmillan + ORM
Release Date : 2011-03-01

The Yugo written by Jason Vuic and has been published by Macmillan + ORM this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-03-01 with Business & Economics categories.


Six months after its American introduction in 1985, the Yugo was a punch line; within a year, it was a staple of late-night comedy. By 2000, NPR's Car Talk declared it "the worst car of the millennium." And for most Americans that's where the story begins and ends. Hardly. The short, unhappy life of the car, the men who built it, the men who imported it, and the decade that embraced and discarded it is rollicking and astounding, and one of the greatest untold business-cum-morality tales of the 1980s. Mix one rabid entrepreneur, several thousand "good" communists, a willing U.S. State Department, the shortsighted Detroit auto industry, and improvident bankers, shake vigorously, and you've got The Yugo: The Rise and Fall of the Worst Car in History. Brilliantly re-creating the amazing confluence of events that produced the Yugo, Yugoslav expert Jason Vuic uproariously tells the story of the car that became an international joke: The American CEO who happens upon a Yugo right when his company needs to find a new import or go under. A State Department eager to aid Yugoslavia's nonaligned communist government. Zastava Automobiles, which overhauls its factory to produce an American-ready Yugo in six months. And a hole left by Detroit in the cheap subcompact market that creates a race to the bottom that leaves the Yugo . . . at the bottom.



Children In The New Media Landscape


Children In The New Media Landscape
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Author : Cecilia von Feilitzen
language : en
Publisher:
Release Date : 2000

Children In The New Media Landscape written by Cecilia von Feilitzen and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Child pornography categories.


This document consists of three sources which compile research on the influence of media sex and violence on children's development. The first is a collection of articles on children and the media; the remaining two are bibliographies of research--one on pornography and sex in the media, the other on video and computer games