Categories For Software Engineering

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Categories For Software Engineering
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Author : Jose Luiz Fiadeiro
language : en
Publisher: Springer Science & Business Media
Release Date : 2005
Categories For Software Engineering written by Jose Luiz Fiadeiro and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.
Demonstrates how category theory can be used for formal software development. The mathematical toolbox for the Software Engineering in the new age of complex interactive systems.
Software Engineering At Google
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Author : Titus Winters
language : en
Publisher: O'Reilly Media
Release Date : 2020-02-28
Software Engineering At Google written by Titus Winters and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-28 with Computers categories.
Today, software engineers need to know not only how to program effectively but also how to develop proper engineering practices to make their codebase sustainable and healthy. This book emphasizes this difference between programming and software engineering. How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the worldâ??s leading practitioners construct and maintain software. This book covers Googleâ??s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization. Youâ??ll explore three fundamental principles that software organizations should keep in mind when designing, architecting, writing, and maintaining code: How time affects the sustainability of software and how to make your code resilient over time How scale affects the viability of software practices within an engineering organization What trade-offs a typical engineer needs to make when evaluating design and development decisions
Design Patterns
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Author : Erich Gamma
language : en
Publisher: Pearson Deutschland GmbH
Release Date : 1995
Design Patterns written by Erich Gamma and has been published by Pearson Deutschland GmbH this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Business & Economics categories.
Software -- Software Engineering.
Software Engineering
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Author : Richard F Schmidt
language : en
Publisher: Newnes
Release Date : 2013-04-30
Software Engineering written by Richard F Schmidt and has been published by Newnes this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-30 with Computers categories.
Software Engineering: Architecture-driven Software Development is the first comprehensive guide to the underlying skills embodied in the IEEE's Software Engineering Body of Knowledge (SWEBOK) standard. Standards expert Richard Schmidt explains the traditional software engineering practices recognized for developing projects for government or corporate systems. Software engineering education often lacks standardization, with many institutions focusing on implementation rather than design as it impacts product architecture. Many graduates join the workforce with incomplete skills, leading to software projects that either fail outright or run woefully over budget and behind schedule. Additionally, software engineers need to understand system engineering and architecture—the hardware and peripherals their programs will run on. This issue will only grow in importance as more programs leverage parallel computing, requiring an understanding of the parallel capabilities of processors and hardware. This book gives both software developers and system engineers key insights into how their skillsets support and complement each other. With a focus on these key knowledge areas, Software Engineering offers a set of best practices that can be applied to any industry or domain involved in developing software products. - A thorough, integrated compilation on the engineering of software products, addressing the majority of the standard knowledge areas and topics - Offers best practices focused on those key skills common to many industries and domains that develop software - Learn how software engineering relates to systems engineering for better communication with other engineering professionals within a project environment
What Every Engineer Should Know About Software Engineering
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Author : Philip A. Laplante
language : en
Publisher: CRC Press
Release Date : 2007-04-25
What Every Engineer Should Know About Software Engineering written by Philip A. Laplante and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-04-25 with Computers categories.
Do you Use a computer to perform analysis or simulations in your daily work? Write short scripts or record macros to perform repetitive tasks? Need to integrate off-the-shelf software into your systems or require multiple applications to work together? Find yourself spending too much time working the kink
Software Engineering Perspectives In Computer Game Development
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Author : Kendra M. L. Cooper
language : en
Publisher: CRC Press
Release Date : 2021-07-05
Software Engineering Perspectives In Computer Game Development written by Kendra M. L. Cooper and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-05 with Computers categories.
Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. It is a complex, interdisciplinary field that relies on contributions from a wide variety of disciplines including arts and humanities, behavioural sciences, business, engineering, physical sciences, mathematics, etc. The book focuses on the emerging research at the intersection of game and software engineering communities. A brief history of game development is presented, which considers the shift from the development of rare games in isolated research environments in the 1950s to their ubiquitous presence in popular culture today. A summary is provided of the latest peer-reviewed research results in computer game development that have been reported at multiple levels of maturity (workshops, conferences, and journals). The core chapters of the book are devoted to sharing emerging research at the intersection of game development and software engineering. In addition, future research opportunities on new software engineering methods for games and serious educational games for software engineering education are highlighted. As an ideal reference for software engineers, developers, educators, and researchers, this book explores game development topics from software engineering and education perspectives. Key Features: Includes contributions from leading academic experts in the community Presents a current collection of emerging research at the intersection of games and software engineering Considers the interdisciplinary field from two broad perspectives: software engineering methods for game development and serious games for software engineering education Provides a snapshot of the recent literature (i.e., 2015-2020) on game development from software engineering perspectives
Engineering Software Products
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Author : Ian Sommerville
language : en
Publisher:
Release Date : 2021
Engineering Software Products written by Ian Sommerville and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021 with Computer software categories.
Component Based Software Engineering
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Author : Umesh Kumar Tiwari
language : en
Publisher: CRC Press
Release Date : 2020-11-18
Component Based Software Engineering written by Umesh Kumar Tiwari and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-18 with Computers categories.
This book focuses on a specialized branch of the vast domain of software engineering: component-based software engineering (CBSE). Component-Based Software Engineering: Methods and Metrics enhances the basic understanding of components by defining categories, characteristics, repository, interaction, complexity, and composition. It divides the research domain of CBSE into three major sub-domains: (1) reusability issues, (2) interaction and integration issues, and (3) testing and reliability issues. This book covers the state-of-the-art literature survey of at least 20 years in the domain of reusability, interaction and integration complexities, and testing and reliability issues of component-based software engineering. The aim of this book is not only to review and analyze the previous works conducted by eminent researchers, academicians, and organizations in the context of CBSE, but also suggests innovative, efficient, and better solutions. A rigorous and critical survey of traditional and advanced paradigms of software engineering is provided in the book. Features: In-interactions and Out-Interactions both are covered to assess the complexity. In the context of CBSE both white-box and black-box testing methods and their metrics are described. This work covers reliability estimation using reusability which is an innovative method. Case studies and real-life software examples are used to explore the problems and their solutions. Students, research scholars, software developers, and software designers or individuals interested in software engineering, especially in component-based software engineering, can refer to this book to understand the concepts from scratch. These measures and metrics can be used to estimate the software before the actual coding commences.
Facts And Fallacies Of Software Engineering
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Author : Robert L. Glass
language : en
Publisher: Addison-Wesley Professional
Release Date : 2003
Facts And Fallacies Of Software Engineering written by Robert L. Glass and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.
Regarding the controversial and thought-provoking assessments in this handbook, many software professionals might disagree with the authors, but all will embrace the debate. Glass identifies many of the key problems hampering success in this field. Each fact is supported by insightful discussion and detailed references.
Software Engineering With Reusable Components
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Author : Johannes Sametinger
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-04-17
Software Engineering With Reusable Components written by Johannes Sametinger and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-17 with Computers categories.
Software is rarely built completely from scratch. To a great extent, existing software documents (source code, design documents, etc.) are copied and adapted to fit new requirements. Yet we are far from the goal of making reuse the standard approach to software development. Software reuse is the process of creating software systems from existing software rather than building them from scratch. Software reuse is still an emerging discipline. It appears in many different forms from ad-hoc reuse to systematic reuse, and from white-box reuse to black-box reuse. Many different products for reuse range from ideas and algorithms to any documents that are created during the software life cycle. Source code is most commonly reused; thus many people misconceive software reuse as the reuse of source code alone. Recently source code and design reuse have become popular with (object-oriented) class libraries, application frameworks, and design patterns. Software components provide a vehicle for planned and systematic reuse. The software community does not yet agree on what a software component is exactly. Nowadays, the term component is used as a synonym for object most of the time, but it also stands for module or function. Recently the term component-based or component-oriented software development has be come popular. In this context components are defined as objects plus some thing. What something is exactly, or has to be for effective software develop ment, remains yet to be seen. However, systems and models are emerging to support that notion.