Chris Crawford On Interactive Storytelling


Chris Crawford On Interactive Storytelling
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Chris Crawford On Interactive Storytelling


Chris Crawford On Interactive Storytelling
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Author : Chris Crawford
language : en
Publisher: New Riders
Release Date : 2012-12-12

Chris Crawford On Interactive Storytelling written by Chris Crawford and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-12 with Computers categories.


As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even greater challenge, one that involves approaching the story from many angles. Here to help you navigate and open your mind to more creative ways of producing your stories is the authority on interactive design and a longtime game development guru, Chris Crawford. To help you in your quest for the truly interactive story, Crawford provides a solid sampling of what works and doesn't work, and how to apply the lessons to your own storytelling projects. After laying out the fundamental ideas behind interactive storytelling and explaining some of the misconceptions that have crippled past efforts, the book delves into all the major systems that go into interactive storytelling: personality models, actors, props, stages, fate, verbs, history books, and more. Crawford also covers the Storytron technology he has been working on for several years, an engine that runs interactive electonic storyworlds, giving readers a first-hand look into practical storytelling methods.



Chris Crawford On Interactive Storytelling


Chris Crawford On Interactive Storytelling
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Author : Chris Crawford
language : en
Publisher: New Riders Publishing
Release Date : 2013

Chris Crawford On Interactive Storytelling written by Chris Crawford and has been published by New Riders Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Computer games categories.


Using real-world examples of varying success, the author demonstrates to game designers, developers and new media professionals the art of interactive storytelling, in the context of computer gaming.



Chris Crawford On Game Design


Chris Crawford On Game Design
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Author : Chris Crawford
language : en
Publisher: New Riders
Release Date : 2003

Chris Crawford On Game Design written by Chris Crawford and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers lack the understanding to work with the tools and techniques used in the industry today. Chris Crawford, the most highly sought after expert in this area, brings an intense opinion piece full of personality and flare like no other person in this industry can. He explains the foundational and fundamental concepts needed to get the most out of game development today. An exceptional precursor to the two books soon to be published by New Riders with author Andrew Rollings, this book teaches key lessons; including, what you can learn from the history of game play and historical games, necessity of challenge in game play, applying dimensions of conflict, understanding low and high interactivity designs, watching for the inclusion of creativity, and understanding the importance of storytelling. In addition, Chris brings you the wish list of games he'd like to build and tells you how to do it. Game developers and designers will kill for this information!



Chris Crawford On Interactive Storytelling


Chris Crawford On Interactive Storytelling
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Author : Chris Crawford
language : en
Publisher: Pearson Education
Release Date : 2004-10-06

Chris Crawford On Interactive Storytelling written by Chris Crawford and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-10-06 with Games & Activities categories.


As a game designer or new media storyteller, you know that the story is everything. However, figuring out how to tell it interactively-and in a way that keeps your audience coming back for more-can be challenging. Here to help you out (and to open your mind to ever more creative ways of producing those stories) is the man who created the cult publication The Art of Computer Game Design and who has devoted much of his career to that very topic: Chris Crawford. To highlight the path for future gains in the quest for a truly interactive story, Chris provides a solid sampling of what doesn't work, contrasting unsuccessful methodologies with those that hold promise for the future. Throughout you'll find examples of contemporary games that rely on different technologies-and learn the storytelling lessons to be garnered from each of the past methodologies. Within the context of interactive storytelling, Chris explores ways of providing conflict and challenge, the difference between low- and high-interactivity designs, the necessity to move beyond purely visual thinking (so that the player is engaged on multiple levels), and more.



Interactive Storytelling


Interactive Storytelling
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Author : Antonio Pizzo
language : en
Publisher: Taylor & Francis
Release Date : 2023-09-21

Interactive Storytelling written by Antonio Pizzo and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-21 with Language Arts & Disciplines categories.


Taking a cross-media approach to the ever-changing field of digital storytelling, this book offers an essential introduction to producing and editing interactive storytelling content, and to the platforms that host it. Merging algorithmic and AI approaches with basic writing technique, the authors begin by providing a brief history of the field before moving on to practical step-by-step guides on techniques, models and software architectures. Examples and exercises are drawn from free-to-access, purpose-built software created by the authors as well as exemplary interactive storytelling work. Assuming the perspective of the storyteller and focusing on elements shared across different fields of professional communication, the book is designed to be a primer for digital communicators, irrespective of the medium they are working with. As such, the methods provided will be applicable across the spectrum of TV, film, videogames, web and mobile storytelling. Interactive Storytelling is recommended reading for professionals as well as advanced undergraduate and postgraduate students of interactive entertainment, multimedia design and production, and digital journalism.



How Language Works


How Language Works
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Author : David Crystal
language : en
Publisher: Penguin UK
Release Date : 2007-03-29

How Language Works written by David Crystal and has been published by Penguin UK this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-03-29 with Language Arts & Disciplines categories.


In this fascinating survey of everything from how sounds become speech to how names work, David Crystal answers every question you might ever have had about the nuts and bolts of language in his usual highly illuminating way. Along the way we find out about eyebrow flashes, whistling languages, how parents teach their children to speak, how politeness travels across languages and how the way we talk show not just how old we are but where we’re from and even who we want to be.



Interactive Storytelling


Interactive Storytelling
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Author : Rebecca Rouse
language : en
Publisher: Springer
Release Date : 2018-11-26

Interactive Storytelling written by Rebecca Rouse and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-26 with Computers categories.


This book constitutes the refereed proceedings of the 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, held in Dublin, Ireland, in December 2018. The 20 revised full papers and 16 short papers presented together with 17 posters, 11 demos, and 4 workshops were carefully reviewed and selected from 56, respectively 29, submissions. The papers are organized in the following topical sections: the future of the discipline; theory and analysis; practices and games; virtual reality; theater and performance; generative and assistive tools and techniques; development and analysis of authoring tools; and impact in culture and society.



Handbook On Interactive Storytelling


Handbook On Interactive Storytelling
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Author : Jouni Smed
language : en
Publisher: John Wiley & Sons
Release Date : 2021-06-28

Handbook On Interactive Storytelling written by Jouni Smed and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-06-28 with Computers categories.


HANDBOOK ON INTERACTIVE STORYTELLING Discover the latest research on crafting compelling narratives in interactive entertainment Electronic games are no longer considered “mere fluff” alongside the “real” forms of entertainment, like film, music, and television. Instead, many games have evolved into an art form in their own right, including carefully constructed stories and engaging narratives enjoyed by millions of people around the world. In Handbook on Interactive Storytelling, readers will find a comprehensive discussion of the latest research covering the creation of interactive narratives that allow users to experience a dramatically compelling story that responds directly to their actions and choices. Systematically organized, with extensive bibliographies and academic exercises included in each chapter, the book offers readers new perspectives on existing research and fresh avenues ripe for further study. In-depth case studies explore the challenges involved in crafting a narrative that comprises one of the main features of the gaming experience, regardless of the technical aspects of a game’s production. Readers will also enjoy: A thorough introduction to interactive storytelling, including discussions of narrative, plot, story, interaction, and a history of the phenomenon, from improvisational theory to role-playing games A rigorous discussion of the background of storytelling, from Aristotle’s Poetics to Joseph Campbell and the hero’s journey Compelling explorations of different perspectives in the interactive storytelling space, including different platforms, designers, and interactors, as well as an explanation of storyworlds Perfect for game designers, developers, game and narrative researchers, academics, undergraduate and graduate students studying storytelling, game design, gamification, and multimedia systems, Handbook on Interactive Storytelling is an indispensable resource for anyone interested in the deployment of compelling narratives in an interactive context.



Interactive Storytelling


Interactive Storytelling
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Author : Andrew Glassner
language : en
Publisher: CRC Press
Release Date : 2017-08-02

Interactive Storytelling written by Andrew Glassner and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-02 with Computers categories.


We are on the verge of creating an exciting new kind of interactive story form that will involve audiences as active participants. This book provides a solid foundation in the fundamentals of classical story structure and classical game structure and explains why it has been surprisingly difficult to bring these two activities together. With this foundation in place, the book presents several ideas for ways to move forward in this appealing quest. The author has a conversational and friendly style, making reading a pleasure.



The Sea And Civilization


The Sea And Civilization
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Author : Lincoln Paine
language : en
Publisher: Atlantic Books Ltd
Release Date : 2014-02-06

The Sea And Civilization written by Lincoln Paine and has been published by Atlantic Books Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-06 with History categories.


SHORTLISTED FOR THE MARITIME MEDIA AWARDS 2014 A monumental, wholly accessible work of scholarship that retells human history through the story of mankind's relationship with the sea. An accomplishment of both great sweep and illuminating detail, The Sea and Civilization is a stunning work of history that reveals in breathtaking depth how people first came into contact with one another by ocean and river, and how goods, languages, religions, and entire cultures spread across and along the world's waterways. Lincoln Paine takes us back to the origins of long-distance migration by sea with our ancestors' first forays from Africa and Eurasia to Australia and the Americas. He demonstrates the critical role of maritime trade to the civilizations of ancient Egypt and Mesopotamia, and the Indus Valley. He reacquaints us with the great seafaring cultures of antiquity like those of the Phoenicians and Greeks, as well as those of India, Southeast and East Asia who parlayed their navigational skills, shipbuilding techniques, and commercial acumen to establish vibrant overseas colonies and trade routes in the centuries leading up to the age of European overseas expansion. His narrative traces subsequent developments in commercial and naval shipping through the post-Cold War era. Above all, Paine makes clear how the rise and fall of civilizations can be traced to the sea.