Chris Crawford On Game Design


Chris Crawford On Game Design File Name : chris-crawford-on-game-design.pdf
Languange Used : English
File Size : 54,6 Mb
Total Download : 550
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Chris Crawford On Game Design

Chris Crawford On Game Design Author by : Chris Crawford
Languange Used : en
Release Date : 2003
Publisher by : New Riders
ISBN : 0131460994
File Size : 49,5 Mb
Total Download : 500

A pioneer in the field of game design and development draws on his own experiences to present a useful collection of insider tips, wisdom, advice, skills, and techniques, along with an overview of the history of fame programming, low and high interactivity designs, the importance of storytelling, and more. Original. (Intermediate)
Category: Computers

Chris Crawford On Game Design

Chris Crawford On Game Design Author by : Chris Crawford
Languange Used : en
Release Date : 2003
Publisher by : New Riders Pub
ISBN : 0131460994
File Size : 42,6 Mb
Total Download : 346

A pioneer in the field of game design and development draws on his own experiences to present a useful collection of insider tips, wisdom, advice, skills, and techniques, along with an overview of the history of fame programming, low and high interactivity designs, the importance of storytelling, and more. Original. (Intermediate)
Category: Computers

Chris Crawford On Interactive Storytelling

Chris Crawford On Interactive Storytelling Author by : Chris Crawford
Languange Used : en
Release Date : 2012-12-12
Publisher by : New Riders
ISBN : 9780133119633
File Size : 42,7 Mb
Total Download : 572

As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even greater challenge, one that involves approaching the story from many angles. Here to help you navigate and open your mind to more creative ways of producing your stories is the authority on interactive design and a longtime game development guru, Chris Crawford. To help you in your quest for the truly interactive story, Crawford provides a solid sampling of what works and doesn't work, and how to apply the lessons to your own storytelling
Category: Computers
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