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Art Of Interactive Design


Art Of Interactive Design
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Art Of Interactive Design


Art Of Interactive Design
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Author : Chris Crawford
language : en
Publisher:
Release Date : 2002-12-01

Art Of Interactive Design written by Chris Crawford and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-12-01 with categories.


A nontechnical book on the theory of interactivity design, this guide has clear examples and applications that explain what interactivity is, how it works, why it's important and how to design good software.



Interactive Art And Embodiment


Interactive Art And Embodiment
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Author : Nathaniel Stern
language : en
Publisher: Gylphi Limited
Release Date : 2013

Interactive Art And Embodiment written by Nathaniel Stern and has been published by Gylphi Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Art categories.


Nathaniel Stern's 'Interactive Art and Embodiment' defies the world of interactive art and new media from the perspective of the body and identity. It presents the ongoing and emergent processes of embodiment in art and includes immersive descriptions of interactive artworks.



The Fundamentals Of Interactive Design


The Fundamentals Of Interactive Design
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Author : Michael Salmond
language : en
Publisher: Bloomsbury Publishing
Release Date : 2013-04

The Fundamentals Of Interactive Design written by Michael Salmond and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04 with Computers categories.


A snapshot of the essential areas of digital design that introduces the reader to their importance. These fundamentals provide a core skill-set and an invaluable insight into the world of interactive design.



Interactive Installation


Interactive Installation
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Author : Wang Chen
language : en
Publisher: Artpower
Release Date : 2020-01-13

Interactive Installation written by Wang Chen and has been published by Artpower this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-13 with Installations (Art) categories.


Interactive installation art, an important branch of new media art, generates with the development of technology and art. This book includes typical interactive installation projects, and pays more attention to how designers express and convey messages in a variety of ways. Instead of accepting information passively, audience will actively participate in the art. According to different interactive methods, this book is divided into two parts: immersive installation and experimental installation. With 3D rendering images, photographs and video of projects, this book will explain what the unity of art and technology is and how to combine each other together. It is absolutely a high-quality and practical guidebook to interactive installation art design.1. This book includes typical projects from global excellent design agencies, like teamLab, Dem, Random International, which witness the recent development of interactive installation art. With designers' detailed introductions, this book systematically concludes their design philosophy and methods.2. Including a companion DVD helps readers understand the interactivity of installations more clearly. 3. Combing theory and cases, this book analyzes how designers create more human-centered installation art with new materials and technology. --



Ophelia Pang S Interactive Art Book


Ophelia Pang S Interactive Art Book
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Author : Ophelia Pang
language : en
Publisher: Rizzoli Publications
Release Date : 2017-05-11

Ophelia Pang S Interactive Art Book written by Ophelia Pang and has been published by Rizzoli Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-05-11 with Crafts & Hobbies categories.


An ingenious interactive art book that uses simple shapes to create stunning creative designs. Ophelia Pang is a Hong Kong-based illustrator who loves to talk with colour and shape. These two key elements are central to all her own work and she has produced this interactive art book to encourage readers to start designing, drawing and colouring using colour and shape as starting points. Ophelia Pang's Interactive Art Book is an art exercise book aimed at creating simple yet striking design work using accessible exercises such as colouring, collage and simple shape drawings. From finding sophisticated colour combinations to mark-making, and paper cut-outs to simple drawings, this book will inspire anyone with a creative mind. Focusing on colour and shape throughout, the book includes exercises on designing with variations in one colour, starting with a square and a Matisse-style exercise of paper cut-outs. Also included is a section of colour strips that can be used as a reference for colour combinations, or pulled out and cut up.



Creating Killer Interactive Web Sites


Creating Killer Interactive Web Sites
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Author : Andrew Sather
language : en
Publisher: Hayden
Release Date : 1997

Creating Killer Interactive Web Sites written by Andrew Sather and has been published by Hayden this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Computers categories.


This core text for student teachers training to teach the 14 - 19 years age group is written by highly experienced authors. Covering all the essentials, it makes clear links to theory and enables students to take the critical approach that they need for M-level work.



Art Of Interactive Design


Art Of Interactive Design
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Author : Chris Crawford
language : en
Publisher:
Release Date : 2002-12-01

Art Of Interactive Design written by Chris Crawford and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-12-01 with categories.


A nontechnical book on the theory of interactivity design, this guide has clear examples and applications that explain what interactivity is, how it works, why it's important and how to design good software.



Interactive Experience In The Digital Age


Interactive Experience In The Digital Age
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Author : Linda Candy
language : en
Publisher: Springer
Release Date : 2014-04-08

Interactive Experience In The Digital Age written by Linda Candy and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-08 with Computers categories.


The use of interactive technology in the arts has changed the audience from viewer to participant and in doing so is transforming the nature of experience. From visual and sound art to performance and gaming, the boundaries of what is possible for creation, curating, production and distribution are continually extending. As a consequence, we need to reconsider the way in which these practices are evaluated. Interactive Experience in the Digital Age explores diverse ways of creating and evaluating interactive digital art through the eyes of the practitioners who are embedding evaluation in their creative process as a way of revealing and enhancing their practice. It draws on research methods from other disciplines such as interaction design, human-computer interaction and practice-based research more generally and adapts them to develop new strategies and techniques for how we reflect upon and assess value in the creation and experience of interactive art. With contributions from artists, scientists, curators, entrepreneurs and designers engaged in the creative arts, this book is an invaluable resource for both researchers and practitioners, working in this emerging field.



The Art Of Game Design


The Art Of Game Design
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Author : Jesse Schell
language : en
Publisher: CRC Press
Release Date : 2014-11-06

The Art Of Game Design written by Jesse Schell and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-06 with Computers categories.


Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.



The Joy Of Ux


The Joy Of Ux
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Author : David S. Platt
language : en
Publisher: Addison-Wesley Professional
Release Date : 2016-06-02

The Joy Of Ux written by David S. Platt and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-06-02 with Computers categories.


“For years now, I’ve been running around preaching to anyone who’ll listen that UX is something that everybody (not just UX people) needs to be doing. Dave has done an excellent job of explaining what developers need to know about UX, in a complete but compact, easy-to-absorb, and implementable form. Developers, come and get it!” —Steve Krug, author of Don’t Make Me Think! A Common Sense Approach to Web Usability Master User Experience and Interaction Design from the Developer’s Perspective For modern developers, UX expertise is indispensable: Without outstanding user experience, your software will fail. Now, David Platt has written the first and only comprehensive developer’s guide to achieving a world-class user experience. Quality user experience isn’t hard, but it does require developers to think in new ways. The Joy of UX shows you how, with plenty of concrete examples. Firmly grounded in reality, this guide will help you optimize usability and engagement while also coping with difficult technical, schedule, and budget constraints. Platt’s technology-agnostic approach illuminates all the principles, techniques, and best practices you need to build great user experiences for the web, mobile devices, and desktop environments. He covers the entire process, from user personas and stories through wireframes, layouts, and execution. He also addresses key issues—such as telemetry and security—that many other UX guides ignore. You’ll find all the resources and artifacts you need: complete case studies, sample design documents, testing plans, and more. This guide shows you how to Recognize and avoid pitfalls that lead to poor user experiences Learn the crucial difference between design and mere decoration Put yourself in your users’ shoes—understand what they want (and where, when, and why) Quickly sketch and prototype user interfaces for easy refinement Test your sketches on real users or appropriate surrogates Integrate telemetry to capture the best possible usage information Use analytics to accurately interpret the data you’ve captured Solve unique experience problems presented by mobile environments Secure your app without compromising usability any more than necessary “Polish” your UX to eliminate user effort everywhere you can Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.