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Collaborative Worldbuilding For Writers And Gamers


Collaborative Worldbuilding For Writers And Gamers
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Collaborative Worldbuilding For Writers And Gamers


Collaborative Worldbuilding For Writers And Gamers
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Author : Trent Hergenrader
language : en
Publisher: Bloomsbury Publishing
Release Date : 2018-10-18

Collaborative Worldbuilding For Writers And Gamers written by Trent Hergenrader and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-18 with Language Arts & Disciplines categories.


The digital technologies of the 21st century are reshaping how we experience storytelling. More than ever before, storylines from the world's most popular narratives cross from the pages of books to the movie theatre, to our television screens and in comic books series. Plots intersect and intertwine, allowing audiences many different entry points to the narratives. In this sometimes bewildering array of stories across media, one thing binds them together: their large-scale fictional world. Collaborative Worldbuilding for Writers and Gamers describes how writers can co-create vast worlds for use as common settings for their own stories. Using the worlds of Star Wars, Lord of the Rings, A Game of Thrones, and Dungeons & Dragons as models, this book guides readers through a step-by-step process of building sprawling fictional worlds complete with competing social forces that have complex histories and yet are always evolving. It also shows readers how to populate a catalog with hundreds of unique people, places, and things that grow organically from their world, which become a rich repository of story making potential. The companion website collaborativeworldbuilding.com features links to online resources, past worldbuilding projects, and an innovative card system designed to work with this book.



On Writing And Worldbuilding


On Writing And Worldbuilding
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Author : Timothy Hickson
language : en
Publisher:
Release Date : 2023-11-23

On Writing And Worldbuilding written by Timothy Hickson and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-11-23 with Fiction categories.




Procedural Generation In Game Design


Procedural Generation In Game Design
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Author : Tanya Short
language : en
Publisher: CRC Press
Release Date : 2017-06-12

Procedural Generation In Game Design written by Tanya Short and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-06-12 with Computers categories.


Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Readers will learn to create randomized maps, weave accidental plotlines, and manage complex systems that are prone to unpredictable behavior. Tanya Short’s and Tarn Adams’ Procedural Generation in Game Design offers a wide collection of chapters from various experts that cover the implementation and enactment of procedural generation in games. Designers from a variety of studios provide concrete examples from their games to illustrate the many facets of this emerging sub-discipline. Key Features: Introduces the differences between static/traditional game design and procedural game design Demonstrates how to solve or avoid common problems with procedural game design in a variety of concrete ways Includes industry leaders’ experiences and lessons from award-winning games World’s finest guide for how to begin thinking about procedural design



Role Playing Game Studies


Role Playing Game Studies
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Author : Sebastian Deterding
language : en
Publisher: Routledge
Release Date : 2018-04-17

Role Playing Game Studies written by Sebastian Deterding and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-04-17 with Games & Activities categories.


This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Fallout and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like transmedia worldbuilding, immersion, transgressive play, or player–character relations. Each chapter includes definitions of key terms and recommended readings to help fans, students, and scholars new to RPG studies find their way into this new interdisciplinary field.



Playing With Religion In Digital Games


Playing With Religion In Digital Games
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Author : Heidi A. Campbell
language : en
Publisher: Indiana University Press
Release Date : 2014-04-28

Playing With Religion In Digital Games written by Heidi A. Campbell and has been published by Indiana University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-28 with Games & Activities categories.


Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game Okami to the internationally popular The Legend of Zelda and Halo, many video games rely on religious themes and symbols to drive the narrative and frame the storyline. Playing with Religion in Digital Games explores the increasingly complex relationship between gaming and global religious practices. For example, how does religion help organize the communities in MMORPGs such as World of Warcraft? What role has censorship played in localizing games like Actraiser in the western world? How do evangelical Christians react to violence, gore, and sexuality in some of the most popular games such as Mass Effect or Grand Theft Auto? With contributions by scholars and gamers from all over the world, this collection offers a unique perspective to the intersections of religion and the virtual world.



Microscope


Microscope
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Author : Ben Robbins
language : en
Publisher:
Release Date : 2011-02-21

Microscope written by Ben Robbins and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-02-21 with Fantasy games categories.




Your Best Game Ever


Your Best Game Ever
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Author : Monte Cook
language : en
Publisher:
Release Date : 2019-07

Your Best Game Ever written by Monte Cook and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07 with categories.




The Wildsea Rpg


The Wildsea Rpg
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Author : Felix Isaacs
language : en
Publisher:
Release Date : 2022-08-04

The Wildsea Rpg written by Felix Isaacs and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-08-04 with Comics & Graphic Novels categories.


A POST-FALL FANTASY TABLETOP ROLEPLAYING GAME SET IN A RAMPANT OCEAN OF VERDANT GREEN. Some three hundred years ago the empires of the world were toppled by a wave of fast growing greenery, a tide of rampant growth spilling from the West known as the Verdancy. Now chainsaw-driven ships cut their way across dense treetop waves, their engines powered by oilfruit, rope-golems, honey and pride.You play a wildsailor, part of a motley crew consisting of humanity's weathered descendants, cactoid gunslingers, centipedal fungi, silk-clothed spiderfolk, and other, stranger things. With your fellow crewmembers, you'll journey across the lingin' tide discovering charts, pursuing drives, and avoiding mires of the deep.The Wildsea hungers and grows, roots sinking deep into the forest floor as the waves above ripple with life. What will you discover in its depths?The Wildsea is a tabletop roleplaying game from Quillhound Studios for 2-6 players inspired by stories like Sunless Sea, Bastion, and the Bas-Lag Trilogy. The Wildsea uses a narrative, fiction-first d6 dicepool system that draws inspiration from games like Belly of the Beast, Blades in the Dark, and 13th Age.



These Broken Stars


These Broken Stars
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Author : Amie Kaufman
language : en
Publisher: Allen & Unwin
Release Date : 2013-11-28

These Broken Stars written by Amie Kaufman and has been published by Allen & Unwin this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-28 with Young Adult Fiction categories.


A young socialite and a war hero crash on an uncharted planet in this timeless and romantic love story of Titanic proportions. 'Intense, thrilling, and achingly beautiful...' - Marie Lu



Collaborative Worldbuilding For Video Games


Collaborative Worldbuilding For Video Games
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Author : Kaitlin Tremblay
language : en
Publisher: CRC Press
Release Date : 2023-03-08

Collaborative Worldbuilding For Video Games written by Kaitlin Tremblay and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-03-08 with Games & Activities categories.


This book is a theoretical and practical deep dive into the craft of worldbuilding for video games, with an explicit focus on how different job disciplines contribute to worldbuilding. In addition to providing lenses for recognizing the various components in creating fictional and digital worlds, the author positions worldbuilding as a reciprocal and dynamic process, a process which acknowledges that worldbuilding is both created by and instrumental in the design of narrative, gameplay, art, audio, and more. Collaborative Worldbuilding for Video Games encourages mutual respect and collaboration among teams and provides game writers and narrative designers tools for effectively incorporating other job roles into their own worldbuilding practice and vice versa. Features: Provides in-depth exploration of worldbuilding via respective job disciplines Deep dives and case studies into a variety of games, both AAA and indie Includes boxed articles for deeper interrogation and exploration of key ideas Contains templates and checklists for practical tips on worldbuilding