Comprehensive Computer Graphics Including C

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Comprehensive Computer Graphics Including C
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Author : V.K. Pachghare
language : en
Publisher: Laxmi Publications
Release Date : 2005-12
Comprehensive Computer Graphics Including C written by V.K. Pachghare and has been published by Laxmi Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-12 with C++ (Computer program language) categories.
Computer Graphics And Multimedia
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Author : Atul P. Godse
language : en
Publisher: Technical Publications
Release Date : 2021-01-01
Computer Graphics And Multimedia written by Atul P. Godse and has been published by Technical Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-01 with Computers categories.
The book presents comprehensive coverage of Computer Graphics and Multimedia concepts in a simple, lucid and systematic way. It uses C programming language to implement various algorithms explained in the book. The book is divided into two parts. The first part focuses on a wide range of exciting topics such as illumination and colour models, shading algorithms, line, curves, circle and ellipse drawing algorithms, polygon filling, 2D and 3D transformations, windowing and clipping, 3D object representation, 3D viewing, viewing pipeline, and visible surface detection algorithms. The second part focuses on multimedia basics, multimedia applications, multimedia system architecture, evolving technologies for multimedia, defining objects for multimedia systems, multimedia data interface standards, multimedia databases, compression and decompression, data and file format standards, multimedia I/O technologies, digital voice and audio, video image and animation, full-motion video and storage and retrieval technologies. It also describes multimedia authoring and user interface, Hypermedia messaging, mobile messaging, integrated multimedia message standards, integrated document management and distributed multimedia systems. Case Study : Blender graphics - Blender fundamentals, drawing basic shapes, modelling, shading and textures.
Graphics Programming In C
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Author : Roger T. Stevens
language : en
Publisher:
Release Date : 1990
Graphics Programming In C written by Roger T. Stevens and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990 with C (Computer program language) categories.
Computer Graphics From Scratch
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Author : Gabriel Gambetta
language : en
Publisher: No Starch Press
Release Date : 2021-05-13
Computer Graphics From Scratch written by Gabriel Gambetta and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-05-13 with Computers categories.
Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.
Mastering Graphics Programming In C
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Author : Sudhir Dawra
language : en
Publisher: Firewall Media
Release Date : 2008
Mastering Graphics Programming In C written by Sudhir Dawra and has been published by Firewall Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with C (Computer program language) categories.
Computer Graphics
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Author : Jonas Gomes
language : en
Publisher: CRC Press
Release Date : 2012-04-24
Computer Graphics written by Jonas Gomes and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-04-24 with Computers categories.
Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making it an accessible introductory text for students. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical theories and models and the inherent problems in implementing them. In so doing, the book introduces readers to the core challenges of the field and provides suggestions for further reading and studying on various topics. For each conceptual problem described, solution strategies are compared and presented in algorithmic form. This book, along with its companion Design and Implementation of 3D Graphics Systems, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.
Programming And Problem Solving Through C Language
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Author : Harsha Priya
language : en
Publisher: Firewall Media
Release Date : 2006
Programming And Problem Solving Through C Language written by Harsha Priya and has been published by Firewall Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with 'C' language categories.
Computer Graphics
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Author : Alexey Boreskov
language : en
Publisher: CRC Press
Release Date : 2013-10-25
Computer Graphics written by Alexey Boreskov and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-25 with Computers categories.
Complete Coverage of the Current Practice of Computer Graphics Computer Graphics: From Pixels to Programmable Graphics Hardware explores all major areas of modern computer graphics, starting from basic mathematics and algorithms and concluding with OpenGL and real-time graphics. It gives students a firm foundation in today’s high-performance graphics. Up-to-Date Techniques, Algorithms, and API The book includes mathematical background on vectors and matrices as well as quaternions, splines, curves, and surfaces. It presents geometrical algorithms in 2D and 3D for spatial data structures using large data sets. Although the book is mainly based on OpenGL 3.3, it also covers tessellation in OpenGL 4.0, contains an overview of OpenGL ES 2.0, and discusses the new WebGL, which allows students to use OpenGL with shaders directly in their browser. In addition, the authors describe a variety of special effects, including procedural modeling and texturing, fractals, and non-photorealistic rendering. They also explain the fundamentals of the dominant language (OpenCL) and platform (CUDA) of GPGPUs. Web Resource On the book’s CRC Press web page, students can download many ready-to-use examples of C++ code demonstrating various effects. C++ wrappers for basic OpenGL entities, such as textures and programs, are also provided. In-Depth Guidance on a Programmable Graphics Pipeline Requiring only basic knowledge of analytic geometry, linear algebra, and C++, this text guides students through the OpenGL pipeline. Using one consistent example, it leads them step by step from simple rendering to animation to lighting and bumpmapping.
Mathematical Tools In Computer Graphics With C Implementations
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Author : Alexandre Hardy
language : en
Publisher: World Scientific
Release Date : 2008
Mathematical Tools In Computer Graphics With C Implementations written by Alexandre Hardy and has been published by World Scientific this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computers categories.
Presents introductory and advanced topics in the field of computer graphics with mathematical descriptions and derivations. This book offers a balance of theory, applications, and code, and derives the underlying numerical methods and algorithms. It contains the classes in C# necessary for computer graphics, and offers an explanation of the code.
Computer Graphics
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Author : James D. Foley
language : en
Publisher: Addison-Wesley Professional
Release Date : 1996
Computer Graphics written by James D. Foley and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Computers categories.
On computer graphics