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Computer Chess


Computer Chess
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Computer Chess


Computer Chess
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Author : Fouad Sabry
language : en
Publisher: One Billion Knowledgeable
Release Date : 2023-07-04

Computer Chess written by Fouad Sabry and has been published by One Billion Knowledgeable this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-07-04 with Computers categories.


What Is Computer Chess Hardware and software that are both able to play the game of chess are required for computer chess. The game of chess played on a computer offers players the chance to develop their skills even when they do not have human opponents to compete against. It also offers options for analysis, amusement, and training. Applications for computer chess that can play at a level equivalent to or higher than that of a chess master are available for hardware ranging from supercomputers to smart phones. There are other chess-playing machines that are available on their own. Free and open-source software like Stockfish, GNU Chess, and Fruit are all downloadable for a variety of computer operating systems. How You Will Benefit (I) Insights, and validations about the following topics: Chapter 1: Computer Chess Chapter 2: Artificial Intelligence Projects Chapter 3: Deep Blue (Chess Computer) Chapter 4: Chess Engine Chapter 5: Evaluation Function Chapter 6: Endgame Tablebase Chapter 7: Human-Computer Chess Matches Chapter 8: Stockfish (Chess) Chapter 9: AlphaZero Chapter 10: Leela Chess Zero (II) Answering the public top questions about computer chess. (III) Real world examples for the usage of computer chess in many fields. Who This Book Is For Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of computer chess. What is Artificial Intelligence Series The artificial intelligence book series provides comprehensive coverage in over 200 topics. Each ebook covers a specific Artificial Intelligence topic in depth, written by experts in the field. The series aims to give readers a thorough understanding of the concepts, techniques, history and applications of artificial intelligence. Topics covered include machine learning, deep learning, neural networks, computer vision, natural language processing, robotics, ethics and more. The ebooks are written for professionals, students, and anyone interested in learning about the latest developments in this rapidly advancing field. The artificial intelligence book series provides an in-depth yet accessible exploration, from the fundamental concepts to the state-of-the-art research. With over 200 volumes, readers gain a thorough grounding in all aspects of Artificial Intelligence. The ebooks are designed to build knowledge systematically, with later volumes building on the foundations laid by earlier ones. This comprehensive series is an indispensable resource for anyone seeking to develop expertise in artificial intelligence.



Computer Chess Compendium


Computer Chess Compendium
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Author : D. LEVY
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-06-29

Computer Chess Compendium written by D. LEVY and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-06-29 with Computers categories.


For many years I have been interested in computer chess and have collected almost every learned paper and article on the subject that I could find. My files are now quite large, and a considerable amount of time, effort and expense has been required to build up this collection. I have often thought how difficult it must be for many computer chess enthusiasts to acquire copies of articles that they see referenced in some other work. Unless one has access to a good reference library, the task is almost impossible. I therefore decided to try to make available, in one volume, as many as possible of the most interesting and important articles and papers ever written on the subject. Such a selection is naturally somewhat subjective, and I hope that I will not offend authors whose works have been excluded. In particular I have decided to exclude any material which has appeared in the Journal of the International Computer Chess Association (ICCA), or in its precursor, the ICCA Newsletter. The reason is simply that the ICCA itself is in the process of compiling a compendium containing the most important material published in those sources. For further information on ICCA membership and publications the reader is invited to contact: Professor H. 1. van den Herik, or Dr Jonathan Schaeffer University of Limburg, Computing Science Dcpaitment, Department of Computer Science University of Alberta, 6200 MD Maastricht Edmonton Netherlands Alberta, Canada T6G 2HI.



Advances In Computer Chess


Advances In Computer Chess
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Author : M. R. B. Clarke
language : en
Publisher: Elsevier
Release Date : 2014-05-23

Advances In Computer Chess written by M. R. B. Clarke and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-23 with Games & Activities categories.


Advances in Computer Chess 3 focuses on the mechanics involved in playing chess on computer. This book features an extensive discussion of the game wherein it is played in a different setting. The selection, which is composed of 13 chapters, features the extensive contributions of researchers who continuously search for ways to improve playing chess on computer. This book starts with the discussion of the basic principles and concepts that can impose changes on how the game is played. A discussion is devoted to the Belle chess hardware. What is clearly pointed out in this section is the speed of the program relative to responses made while playing. A comparison is made between the performance of human and computer in playing chess. The complexity of various computer moves are then elaborated by highlighting how these moves can alter the pace as well as the result of the game. The development of a program that is aimed at solving problems on how chess is played is also noted. This book is a sure hit for those who are fond of playing chess in any playing field.



Scalable Search In Computer Chess


Scalable Search In Computer Chess
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Author : Ernst A. Heinz
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-12-01

Scalable Search In Computer Chess written by Ernst A. Heinz and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-01 with Technology & Engineering categories.


Das Buch präsentiert neue Ergebnisse der Computerschach-Forschung in den Bereichen der selektiven Vorwärts-Baumbeschneidung, der effizienten Anwendung spieltheoretischen Wissens und des Suchverhaltens bei zunehmender Suchtiefe. Es zeigt, wie man die bereits gut abgestimmte Spielbaumsuche bei immer höheren Suchtiefen noch besser skalierbar macht.



How Computers Play Chess


How Computers Play Chess
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Author : David N. L. Levy
language : en
Publisher:
Release Date : 2009-03

How Computers Play Chess written by David N. L. Levy and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-03 with Chess categories.


It now appears possible - even likely - that within a few decades and within certain specialized domains, the computer will be more intelligent than we ourselves. What was unimaginable a few years ago is happening today with alarming rapidity. A small piece of silicon, no larger than a thumbnail, can exhibit more "intelligence" than the best human brains. This book attempts to satisfy two different goals. It presents a comprehensive history of computer chess along with many rare examples of the play of early programs. These examples contain both amazing strokes of brilliance and inexplicable catastrophes; they will give the reader a dear perspective of the pioneer days of computer chess. In contrast, contemporary programs are capable of defeating International Grandmasters; the text contains several recent examples including a remarkable victory over former World Champion Anatoly Karpov. The remainder of the book is devoted to an explanation of how the various parts of a chess program are designed and how they function. Readers who have no knowledge of computers will gain insight into how they "think." Readers who own a personal computer and who want to write their own chess programs will find sufficient information in this book to enable them to make a good start.



Computer Chess


Computer Chess
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Author : David E. Welsh
language : en
Publisher: William C. Brown
Release Date : 1984

Computer Chess written by David E. Welsh and has been published by William C. Brown this book supported file pdf, txt, epub, kindle and other format this book has been release on 1984 with Games & Activities categories.




Computers And Games


Computers And Games
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Author : Aske Plaat
language : en
Publisher: Springer
Release Date : 2016-12-09

Computers And Games written by Aske Plaat and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-09 with Computers categories.


This book constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Computers and Games, CG 2016, held in Leiden, The Netherlands,in conjunction with the 19th Computer Olympiad and the 22nd World Computer-Chess Championship. The 20 papers presented were carefully reviewed and selected of 30 submitted papers. The 20 papers cover a wide range of computer games and many different research topics in four main classes which determined the order of publication: Monte Carlo Tree Search (MCTS) and its enhancements (seven papers), concrete games (seven papers), theoretical aspects and complexity (five papers) and cognition model (one paper). The paper Using Partial Tablebases in Breakthrough by Andrew Isaac and Richard Lorentz received the Best Paper Award.



Behind Deep Blue


Behind Deep Blue
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Author : Feng-hsiung Hsu
language : en
Publisher: Princeton University Press
Release Date : 2022-05-03

Behind Deep Blue written by Feng-hsiung Hsu and has been published by Princeton University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-03 with Computers categories.


The riveting quest to construct the machine that would take on the world’s greatest human chess player—told by the man who built it On May 11, 1997, millions worldwide heard news of a stunning victory, as a machine defeated the defending world chess champion, Garry Kasparov. Behind Deep Blue tells the inside story of the quest to create the mother of all chess machines and what happened at the two historic Deep Blue vs. Kasparov matches. Feng-hsiung Hsu, the system architect of Deep Blue, reveals how a modest student project started at Carnegie Mellon in 1985 led to the production of a multimillion-dollar supercomputer. Hsu discusses the setbacks, tensions, and rivalries in the race to develop the ultimate chess machine, and the wild controversies that culminated in the final triumph over the world's greatest human player. With a new foreword by Jon Kleinberg and a new preface from the author, Behind Deep Blue offers a remarkable look at one of the most famous advances in artificial intelligence, and the brilliant toolmaker who invented it.



Computers And Games


Computers And Games
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Author : H. Jaap van den Herik
language : en
Publisher: Springer
Release Date : 2014-07-11

Computers And Games written by H. Jaap van den Herik and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-07-11 with Computers categories.


This book constitutes the thoroughly refereed post-conference proceedings of the 8th International Conference on Computers and Games, CG 2013, held in Yokohama, Japan, in August 2013, in conjunction with the 17th Computer and Games Tournament and the 20th World Computer-Chess Championship. The 21 papers presented were carefully reviewed and selected for inclusion in this book. They cover a wide range of topics which are grouped into five classes: Monte Carlo Tree Search and its enhancements; solving and searching; analysis of game characteristic; new approaches; and serious games.



Computers Chess And Cognition


Computers Chess And Cognition
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Author : T. Anthony Marsland
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Computers Chess And Cognition written by T. Anthony Marsland and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


Computers, Chess, and Cognition presents an excellent up-to-date description of developments in computer chess, a rapidly advancing area in artificial intelligence research. This book is intended for an upper undergraduate and above level audience in the computer science (artificial intelligence) community. The chapters have been edited to present a uniform terminology and balanced writing style, to make the material understandable to a wider, less specialized audience. The book's primary strengths are the description of the workings of some major chess programs, an excellent review of tree searching methods, discussion of exciting new research ideas, a philosophical discussion of the relationship of computer game playing to artificial intelligence, and the treatment of computer Go as an important new research area. A complete index and extensive bibliography makes the book a valuable reference work. The book includes a special foreword by Ken Thompson, author of the UNIX operating system.