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Computer Media


Computer Media
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Computer Media And Communication


Computer Media And Communication
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Author : Paul A. Mayer
language : en
Publisher:
Release Date : 1999

Computer Media And Communication written by Paul A. Mayer and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Computer networks categories.


Computer Media and Communication: A Reader is a collection of key texts selected for their significance to thought about computers as media. The book is divided into two parts. The chapters in the first part offer a chronological overview of how thinking about computers as a means ofcommunication developed, while the second part offers prophetic analyses of the implications of computer media for culture and society, while exemplifying significant directions of current research. The book not only provides an insight into how thinking about computers as media has developed butalso is an excellent guide for students and others interested in the field of media and communication studies. (This book is the first in the Oxford Readers in Media and Communication series under the General Editorship of Professors Brian Winston and Everette Dennis which will be an authoritative wide-ranging series of readings for media students. There are more than eighty institutions in the UK offeringcourses in the field at present and in the USA this number is ten times as great.)



Computer Media


Computer Media
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Author : Joel Cayford
language : en
Publisher: Comedia Publishing Group
Release Date : 1987

Computer Media written by Joel Cayford and has been published by Comedia Publishing Group this book supported file pdf, txt, epub, kindle and other format this book has been release on 1987 with Computers categories.




An Introduction To Digital Media


An Introduction To Digital Media
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Author : Tony Feldman
language : en
Publisher: Routledge
Release Date : 2003-09-02

An Introduction To Digital Media written by Tony Feldman and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-09-02 with Social Science categories.


In this clear and highly accessible book, Tony Feldman provides an account of the evolution and application of digital media. Clarifying its underlying technologies, he identifies its immense commercial and human potential. Using as a starting point a simplification which considers new media in two distinct sectors; packaged 'off-line' media such as CD-ROMs; and the world of transmitted media which includes digital broadcasting and interactive online services, Feldman provides a comprehensive overview of the digital media landscape. Focusing on multimedia and the entertainment media he describes and analyses the spectacular rise of CD-based information and the equally revolutionary development of the Internet and online services. Set within a commercial context, readers can identify the potential to generate revenue and profit from the new media. An Introduction to Digital Media concludes with a strategic assessment of the implications of going digital for individuals, companies and corporations.



The New Media Reader


The New Media Reader
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Author : Noah Wardrip-Fruin
language : en
Publisher: MIT Press
Release Date : 2003-02-14

The New Media Reader written by Noah Wardrip-Fruin and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-02-14 with Social Science categories.


A sourcebook of historical written texts, video documentation, and working programs that form the foundation of new media. This reader collects the texts, videos, and computer programs—many of them now almost impossible to find—that chronicle the history and form the foundation of the still-emerging field of new media. General introductions by Janet Murray and Lev Manovich, along with short introductions to each of the texts, place the works in their historical context and explain their significance. The texts were originally published between World War II—when digital computing, cybernetic feedback, and early notions of hypertext and the Internet first appeared—and the emergence of the World Wide Web—when they entered the mainstream of public life. The texts are by computer scientists, artists, architects, literary writers, interface designers, cultural critics, and individuals working across disciplines. The contributors include (chronologically) Jorge Luis Borges, Vannevar Bush, Alan Turing, Ivan Sutherland, William S. Burroughs, Ted Nelson, Italo Calvino, Marshall McLuhan, Jean Baudrillard, Nicholas Negroponte, Alan Kay, Bill Viola, Sherry Turkle, Richard Stallman, Brenda Laurel, Langdon Winner, Robert Coover, and Tim Berners-Lee. The CD accompanying the book contains examples of early games, digital art, independent literary efforts, software created at universities, and home-computer commercial software. Also on the CD is digitized video, documenting new media programs and artwork for which no operational version exists. One example is a video record of Douglas Engelbart's first presentation of the mouse, word processor, hyperlink, computer-supported cooperative work, video conferencing, and the dividing up of the screen we now call non-overlapping windows; another is documentation of Lynn Hershman's Lorna, the first interactive video art installation.



Digital Media


Digital Media
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Author : Rimon Elias
language : en
Publisher: Springer Science & Business Media
Release Date : 2014-03-27

Digital Media written by Rimon Elias and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-27 with Computers categories.


Focusing on the computer graphics required to create digital media this book discusses the concepts and provides hundreds of solved examples and unsolved problems for practice. Pseudo codes are included where appropriate but these coding examples do not rely on specific languages. The aim is to get readers to understand the ideas and how concepts and algorithms work, through practicing numeric examples. Topics covered include: 2D Graphics 3D Solid Modelling Mapping Techniques Transformations in 2D and 3D Space Illuminations, Lighting and Shading Ideal as an upper level undergraduate text, Digital Media – A Problem-solving Approach for Computer Graphic, approaches the field at a conceptual level thus no programming experience is required, just a basic knowledge of mathematics and linear algebra.



Free Computer Media


Free Computer Media
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Author : Joseph L. Dolice
language : en
Publisher:
Release Date : 1995-12-01

Free Computer Media written by Joseph L. Dolice and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995-12-01 with categories.




Media Computing


Media Computing
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Author : Chitra Dorai
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Media Computing written by Chitra Dorai and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


Traditionally, scientific fields have defined boundaries, and scientists work on research problems within those boundaries. However, from time to time those boundaries get shifted or blurred to evolve new fields. For instance, the original goal of computer vision was to understand a single image of a scene, by identifying objects, their structure, and spatial arrangements. This has been referred to as image understanding. Recently, computer vision has gradually been making the transition away from understanding single images to analyz ing image sequences, or video understanding. Video understanding deals with understanding of video sequences, e. g. , recognition of gestures, activities, fa cial expressions, etc. The main shift in the classic paradigm has been from the recognition of static objects in the scene to motion-based recognition of actions and events. Video understanding has overlapping research problems with other fields, therefore blurring the fixed boundaries. Computer graphics, image processing, and video databases have obvious overlap with computer vision. The main goal of computer graphics is to gener ate and animate realistic looking images, and videos. Researchers in computer graphics are increasingly employing techniques from computer vision to gen erate the synthetic imagery. A good example of this is image-based rendering and modeling techniques, in which geometry, appearance, and lighting is de rived from real images using computer vision techniques. Here the shift is from synthesis to analysis followed by synthesis.



Game Cultures Computer Games As New Media


Game Cultures Computer Games As New Media
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Author : Dovey, Jon
language : en
Publisher: McGraw-Hill Education (UK)
Release Date : 2006-05-01

Game Cultures Computer Games As New Media written by Dovey, Jon and has been published by McGraw-Hill Education (UK) this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-05-01 with Social Science categories.


This book introduces the critical concepts and debates that are shaping the emerging field of game studies. Exploring games in the context of cultural studies and media studies, it analyses computer games as the most popular contemporary form of new media production and consumption. This is key reading for students, academics and industry practitioners in the fields of cultural studies, new media, media studies and game studies, as well as human-computer interaction and cyberculture.



An Introduction To Digital Media


An Introduction To Digital Media
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Author : Tony Feldman
language : en
Publisher: Psychology Press
Release Date : 1997

An Introduction To Digital Media written by Tony Feldman and has been published by Psychology Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with CD-ROMs categories.


This is a clear and comprehensive account of the development and future possibilities of digital media by one of its most authoritative analysts.



The Era Of Interactive Media


The Era Of Interactive Media
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Author : Jesse S. Jin
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-08-31

The Era Of Interactive Media written by Jesse S. Jin and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-31 with Computers categories.


Interactive Media is a new research field and a landmark in multimedia development. The Era of Interactive Media is an edited volume contributed from world experts working in academia, research institutions and industry. The Era of Interactive Media focuses mainly on Interactive Media and its various applications. This book also covers multimedia analysis and retrieval; multimedia security rights and management; multimedia compression and optimization; multimedia communication and networking; and multimedia systems and applications. The Era of Interactive Media is designed for a professional audience composed of practitioners and researchers working in the field of multimedia. Advanced-level students in computer science and electrical engineering will also find this book useful as a secondary text or reference.