Computer Vision And Augmented Reality In Ios


Computer Vision And Augmented Reality In Ios
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Computer Vision And Augmented Reality In Ios


Computer Vision And Augmented Reality In Ios
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Author : Ahmed Fathi Bekhit
language : en
Publisher:
Release Date : 2022

Computer Vision And Augmented Reality In Ios written by Ahmed Fathi Bekhit and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022 with categories.


Learn how computer vision works, how augmented reality renders digital graphics into the physical world via an iPhone's camera, and how to incorporate these technologies into your own apps. This book shows you how to take full advantage of computer vision technologies. Interacting with other people online usually involves user-generated images and videos; whether it be "memes", short videos, or heavily-modified images. Before smart phones, generating this content required a professional using high-level image and video editing software. Not any more. This book will teach you to use computer vision in the most popular ways, such as for facial recognition, image to text analysis and, of course, recording a video of a dancing hot dog in your living room. Starting with the history of computer vision, image and video processing fundamentals, and an introduction to developing augmented reality applications, you'll learn to incorporate computer vision both in the content you create and the apps you develop for end users. Computer Vision and Augmented Reality in iOS reveals how every user with access to the Internet and a smart phone can easily generate heavily-modified images and videos. You will: Incorporate mathematics related to computer vision into your apps Host computer vision models remotely for mobile use Implement visual-inertial state estimation algorithms for mobile augmented reality.



Computer Vision And Augmented Reality In Ios


Computer Vision And Augmented Reality In Ios
DOWNLOAD eBooks

Author : Ahmed Fathi Bekhit
language : en
Publisher:
Release Date : 2021

Computer Vision And Augmented Reality In Ios written by Ahmed Fathi Bekhit and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021 with Human-computer interaction categories.


Computer Vision and Augmented Reality in iOS reveals how every user with access to the Internet and a smart phone can easily generate heavily-modified images and videos. --



Image Processing And Computer Vision In Ios


Image Processing And Computer Vision In Ios
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Author : Oge Marques
language : en
Publisher: Springer Nature
Release Date : 2020-11-23

Image Processing And Computer Vision In Ios written by Oge Marques and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-23 with Computers categories.


This book presents the fundamentals of mobile visual computing in iOS development and provides directions for developers and researchers interested in developing iOS applications with image processing and computer vision capabilities. Presenting a technical overview of some of the tools, languages, libraries, frameworks, and APIs currently available for developing iOS applications Image Processing and Computer Vision in iOS reveals the rich capabilities in image processing and computer vision. Its main goal is to provide a road map to what is currently available, and a path to successfully tackle this rather complex but highly rewarding task.



Handbook Of Augmented Reality


Handbook Of Augmented Reality
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Author : Borko Furht
language : en
Publisher: Springer Science & Business Media
Release Date : 2011-08-31

Handbook Of Augmented Reality written by Borko Furht and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-31 with Computers categories.


Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust information about their surrounding environment on-the-fly. Handbook of Augmented Reality provides an extensive overview of the current and future trends in Augmented Reality, and chronicles the dramatic growth in this field. The book includes contributions from world expert s in the field of AR from academia, research laboratories and private industry. Case studies and examples throughout the handbook help introduce the basic concepts of AR, as well as outline the Computer Vision and Multimedia techniques most commonly used today. The book is intended for a wide variety of readers including academicians, designers, developers, educators, engineers, practitioners, researchers, and graduate students. This book can also be beneficial for business managers, entrepreneurs, and investors.



Ios Application Development With Opencv 3


Ios Application Development With Opencv 3
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Author : Joseph Howse
language : en
Publisher: Packt Publishing
Release Date : 2016-06-30

Ios Application Development With Opencv 3 written by Joseph Howse and has been published by Packt Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-06-30 with Computers categories.


Create four mobile apps and explore the world through photography and computer visionAbout This Book- Efficiently harness iOS and OpenCV to capture and process high-quality images at high speed- Develop photographic apps and augmented reality apps quickly and easily- Detect, recognize, and morph faces and objectsWho This Book Is ForIf you want to do computational photography and computer vision on Apple's mobile devices, then this book is for you. No previous experience with app development or OpenCV is required. However, basic knowledge of C++ or Objective-C is recommended.What You Will Learn- Use Xcode and Interface Builder to develop iOS apps- Obtain OpenCV's standard modules and build extra modules from source- Control all the parameters of the iOS device's camera- Capture, save, and share photos and videos- Analyze colors, shapes, and textures in ordinary and specialized photographs- Blend and compare images to create special photographic effects and augmented reality tools- Detect faces and morph facial features- Classify coins and other objectsIn DetailiOS Application Development with OpenCV 3 enables you to turn your smartphone camera into an advanced tool for photography and computer vision. Using the highly optimized OpenCV library, you will process high-resolution images in real time. You will locate and classify objects, and create models of their geometry. As you develop photo and augmented reality apps, you will gain a general understanding of iOS frameworks and developer tools, plus a deeper understanding of the camera and image APIs.After completing the book's four projects, you will be a well-rounded iOS developer with valuable experience in OpenCV.Style and approachThe book is practical, creative, and precise. It shows you the steps to create and customize five projects that solve important problems for beginners in mobile app development and computer vision. Complete source code and numerous visual aids are included in each chapter. Experimentation is an important part of the book. You will use computer vision to explore the real world, and then you will refine the projects based on your findings.



Mastering Arkit


Mastering Arkit
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Author : Jayven Nhan
language : en
Publisher: Apress
Release Date : 2022-02-24

Mastering Arkit written by Jayven Nhan and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-02-24 with Computers categories.


Embark on a journey to build an augmented reality world. This book puts theory into practical application by building unique augmented reality apps specific to each chapter’s topic. You’ll learn to engineer successful, well-designed, and comprehensive augmented reality applications for Apple devices. First, uncover the foundation of augmented reality on Apple platforms. Understand the building blocks and inner workings of the technologies that power augmented reality. Then, learn about building AR apps using ARKit, SceneKit, SpriteKit, RealityKit, and RealityComposer. You’ll study augmented reality app business models, designs, and content for the ultimate user experience. Plus, you’ll cover the theories and practicalities of ARKit APIs such as surface detection, working with world maps, body motion capture, face tracking, object scanning and detecting, people occlusion, and more. Chapter by chapter, this book helps you to become an advanced augmented reality engineer. By the end of the book, you’ll have the necessary mental models and tools to engineer delightful experiences in Apple’s augmented reality platforms. What You'll Learn Build AR apps with SceneKit, SpriteKit, RealityKit, and RealityComposer Understand the business models that support augmented reality Incorporate surface detection, computer vision, and body motion capture in your apps Who This Book Is ForiOS developers who want to expand their knowledge of ARKit. They should have a solid foundation in the Swift programming language and understand the basics of navigating Xcode.



Computer Vision And Augmented Reality In Ios


Computer Vision And Augmented Reality In Ios
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Author : Ahmed Fathi Bekhit
language : en
Publisher: Apress
Release Date : 2021-12-08

Computer Vision And Augmented Reality In Ios written by Ahmed Fathi Bekhit and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-08 with Computers categories.


Learn how computer vision works, how augmented reality renders digital graphics into the physical world via an iPhone’s camera, and how to incorporate these technologies into your own apps. This book shows you how to take full advantage of computer vision technologies. Interacting with other people online usually involves user-generated images and videos; whether it be “memes”, short videos, or heavily-modified images. Before smart phones, generating this content required a professional using high-level image and video editing software. Not any more. This book will teach you to use computer vision in the most popular ways, such as for facial recognition, image to text analysis and, of course, recording a video of a dancing hot dog in your living room. Starting with the history of computer vision, image and video processing fundamentals, and an introduction to developing augmented reality applications, you’ll learn to incorporate computer vision both in the content you create and the apps you develop for end users. Computer Vision and Augmented Reality in iOS reveals how every user with access to the Internet and a smart phone can easily generate heavily-modified images and videos. What You'll Learn Incorporate mathematics related to computer vision into your apps Host computer vision models remotely for mobile use Implement visual-inertial state estimation algorithms for mobile augmented reality Who This Book Is For Professionals or post graduate students in software development or engineering who have a basic understanding of how software development works and are interested in implementing computer vision into their development. It's recommended that readers already have a working knowledge of C++ and Swift.



Augmented Reality


Augmented Reality
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Author : Reinhold Behringer
language : en
Publisher: CRC Press
Release Date : 1999-10-01

Augmented Reality written by Reinhold Behringer and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999-10-01 with Computers categories.


This book presents a variety of techniques that combine computer-generated images and other objects with real scenes, creating augmented reality. This work provides an excellent snapshot of the current state of augmented reality research and its latest applications to industry. Using computer vision, graphics, and signal processing, augmented reali



Basic Sensors In Ios


Basic Sensors In Ios
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Author : Alasdair Allan
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2011-07-29

Basic Sensors In Ios written by Alasdair Allan and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-29 with Computers categories.


"Programming the accelerometer, gyroscope, camera, and magnetometer"--Cover.



Seeing The Past With Computers


Seeing The Past With Computers
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Author : Kevin Kee
language : en
Publisher: University of Michigan Press
Release Date : 2019-02-01

Seeing The Past With Computers written by Kevin Kee and has been published by University of Michigan Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-01 with Computers categories.


Recent developments in computer technology are providing historians with new ways to see—and seek to hear, touch, or smell—traces of the past. Place-based augmented reality applications are an increasingly common feature at heritage sites and museums, allowing historians to create immersive, multifaceted learning experiences. Now that computer vision can be directed at the past, research involving thousands of images can recreate lost or destroyed objects or environments, and discern patterns in vast datasets that could not be perceived by the naked eye. Seeing the Past with Computers is a collection of twelve thought-pieces on the current and potential uses of augmented reality and computer vision in historical research, teaching, and presentation. The experts gathered here reflect upon their experiences working with new technologies, share their ideas for best practices, and assess the implications of—and imagine future possibilities for—new methods of historical study. Among the experimental topics they explore are the use of augmented reality that empowers students to challenge the presentation of historical material in their textbooks; the application of seeing computers to unlock unusual cultural knowledge, such as the secrets of vaudevillian stage magic; hacking facial recognition technology to reveal victims of racism in a century-old Australian archive; and rebuilding the soundscape of an Iron Age village with aural augmented reality. This volume is a valuable resource for scholars and students of history and the digital humanities more broadly. It will inspire them to apply innovative methods to open new paths for conducting and sharing their own research.