Computers In Art And Design

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Computers In Art Design And Animation
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Author : John Lansdown
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Computers In Art Design And Animation written by John Lansdown and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Art categories.
The collection of papers that makes up this book arises largely from the joint activities of two specialist groups of the British Computer Society, namely the Displays Group and the Computer Arts Society. Both these groups are now more than 20 years old and during the whole of this time have held regular, separate meetings. In recent years, however, the two groups have held a joint annual meeting at which presentations of mutual interest have been given and it is mainly from the last two of these that the present papers have been drawn. They fall naturally into four classes: visualisation, art, design and animation-although, as in all such cases, the boundaries between the classes are fuzzy and overlap inevitably occurs. Visualisation The graphic potential of computers has been recognised almost since computing was first used, but it is only comparatively recently that their possibilities as devices for the visualisation of complex. and largely ab stract phenomena has begun to be more fully appreciated. Some workers stress the need to be able to model photographic reality in order to assist in this task. They look to better algorithms and more resolution to achieve this end. Others-Alan Mackay for instance-suggest that it is "not just a matter of providing more and more pixels. It is a matter of providing congenial clues which employ to the greatest extent what we already know.
Computers In Art Design And Animation
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Author : John Lansdown
language : en
Publisher: Springer Science & Business Media
Release Date : 1989-08-23
Computers In Art Design And Animation written by John Lansdown and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 1989-08-23 with Art categories.
The collection of papers that makes up this book arises largely from the joint activities of two specialist groups of the British Computer Society, namely the Displays Group and the Computer Arts Society. Both these groups are now more than 20 years old and during the whole of this time have held regular, separate meetings. In recent years, however, the two groups have held a joint annual meeting at which presentations of mutual interest have been given and it is mainly from the last two of these that the present papers have been drawn. They fall naturally into four classes: visualisation, art, design and animation-although, as in all such cases, the boundaries between the classes are fuzzy and overlap inevitably occurs. Visualisation The graphic potential of computers has been recognised almost since computing was first used, but it is only comparatively recently that their possibilities as devices for the visualisation of complex. and largely ab stract phenomena has begun to be more fully appreciated. Some workers stress the need to be able to model photographic reality in order to assist in this task. They look to better algorithms and more resolution to achieve this end. Others-Alan Mackay for instance-suggest that it is "not just a matter of providing more and more pixels. It is a matter of providing congenial clues which employ to the greatest extent what we already know.
Computer Graphics
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Author : Rockport Publishers
language : en
Publisher: North Light Books
Release Date : 1992
Computer Graphics written by Rockport Publishers and has been published by North Light Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Computers categories.
Computers In Art Design And Animation
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Author : John Lansdown
language : en
Publisher: Springer
Release Date : 2011-10-30
Computers In Art Design And Animation written by John Lansdown and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-10-30 with Art categories.
The collection of papers that makes up this book arises largely from the joint activities of two specialist groups of the British Computer Society, namely the Displays Group and the Computer Arts Society. Both these groups are now more than 20 years old and during the whole of this time have held regular, separate meetings. In recent years, however, the two groups have held a joint annual meeting at which presentations of mutual interest have been given and it is mainly from the last two of these that the present papers have been drawn. They fall naturally into four classes: visualisation, art, design and animation-although, as in all such cases, the boundaries between the classes are fuzzy and overlap inevitably occurs. Visualisation The graphic potential of computers has been recognised almost since computing was first used, but it is only comparatively recently that their possibilities as devices for the visualisation of complex. and largely ab stract phenomena has begun to be more fully appreciated. Some workers stress the need to be able to model photographic reality in order to assist in this task. They look to better algorithms and more resolution to achieve this end. Others-Alan Mackay for instance-suggest that it is "not just a matter of providing more and more pixels. It is a matter of providing congenial clues which employ to the greatest extent what we already know.
Computers In Art And Design
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Author : Isaac Victor Kerlow
language : en
Publisher:
Release Date : 1991
Computers In Art And Design written by Isaac Victor Kerlow and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1991 with Arts categories.
Art Design And Technology Collaboration And Implementation
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Author : Rae Earnshaw
language : en
Publisher: Springer
Release Date : 2017-05-30
Art Design And Technology Collaboration And Implementation written by Rae Earnshaw and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-05-30 with Computers categories.
This book examines how digital technology is being used to assist the artists and designers. The computer is able to store data and reproduce designs, thus facilitating the speed-up of the iterative process towards a final design which meets the objectives of the designer and the requirements of the user. Collaborative design enables the sharing of information across digital networks to produce designed objects in virtual spaces. Augmented and virtual reality techniques can be used to preview designs before they are finalized and implemented. Art and design have shaped the values, social structures, communications, and the culture of communities and civilisations. The direct involvement of artists and designers with their creative works has left a legacy enabling subsequent generations to understand more about their skills, their motivations, and their relationship to the wider world, and to see it from a variety of perspectives. This in turn causes the viewers of their works to reflect upon their meaning for today and the lasting value and implications of what has been created. Art installations are harnessing modern technology to process information and to display it. Such environments have also proved useful in engaging users and visitors with real-time images and interactive art.
The Computer In The Visual Arts
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Author : Anne Morgan Spalter
language : en
Publisher: Addison-Wesley Professional
Release Date : 1999
The Computer In The Visual Arts written by Anne Morgan Spalter and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Art categories.
For anyone interested in how computers are used in art and design, this introduction to computer graphics is uniquely focused on the computer as a medium for artistic expression and graphic communication.
Computer Graphics 2
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Author :
language : en
Publisher:
Release Date : 1994
Computer Graphics 2 written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994 with categories.
Beyond Art A Third Culture
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Author : Peter Weibel
language : en
Publisher: Springer Science & Business Media
Release Date : 2005-05-17
Beyond Art A Third Culture written by Peter Weibel and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-05-17 with Architecture categories.
A new theory of culture presented with a new method achieved by comparing closely the art and science in 20th century Austria and Hungary. Major achievements that have influenced the world like psychoanalysis, abstract art, quantum physics, Gestalt psychology, formal languages, vision theories, and the game theory etc. originated from these countries, and influence the world still today as a result of exile nurtured in the US. A source book with numerous photographs, images and diagrams, it opens up a nearly infinite horizon of knowledge that helps one to understand what is going on in today’s worlds of art and science.
Practical Handbook Of Curve Design And Generation
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Author : David H. von Seggern
language : en
Publisher: CRC Press
Release Date : 1994-03-08
Practical Handbook Of Curve Design And Generation written by David H. von Seggern and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994-03-08 with Mathematics categories.
Computers are now being used virtually everywhere in arts, drafting, and design to generate curves and surfaces ranging from the elementary to the intricate. Practical Handbook of Curve Design and Generation is a ready reference that presents the basic mathematics of curves in a complete, clear manner that enables you to apply the material to your own work with minimum effort. By knowing how curves are mathematically generated and how their shape is controlled, you can more fully exploit available computer tools, modify these tools themselves, and provide input for others to modify them. It will also help you to identify mathematical equations required to produce specific curves. The book does not require a heavy mathematical background-if you understand elementary algebra and trigonometry, you can fully apply the material presented. Essential mathematical concepts are repeated in the book to reinforce your knowledge of those topics. Featuring some 300 graphic examples, the book is organized so that early chapters cover fundamental polynomial, trigonometric, and exponential forms. The mathematical transformation of curves is then treated in order to give you a general approach for modifying known curves. Later chapters introduce complex curves that can be composed from the building blocks presented in earlier chapters. The final chapters cover interesting ideas in space curves and in surfaces.