Console Wars


Console Wars
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Console Wars


Console Wars
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Author : Blake Harris
language : en
Publisher: Atlantic Books Ltd
Release Date : 2014-06-13

Console Wars written by Blake Harris and has been published by Atlantic Books Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-13 with Computers categories.


In 1990 Nintendo had a virtual monopoly on the video game industry. Sega, on the other hand, was a faltering arcade company with big aspirations and even bigger personalities. But that would all change with the arrival of Tom Kalinske, a man who knew nothing about video games and everything about fighting uphill battles. His unconventional tactics, combined with the blood, sweat and bold ideas of his renegade employees, transformed Sega and eventually led to a ruthless David-and-Goliath showdown with rival Nintendo. The battle was vicious, relentless and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and schoolyards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the US against Japan. Console Wars is the underdog tale of how Kalinske miraculously turned an industry punchline into a market leader. It's the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, birth a $60 billion dollar industry.



Console Wars Sega Nintendo Y La Batalla Qeu Defini Una Generaci N


Console Wars Sega Nintendo Y La Batalla Qeu Defini Una Generaci N
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Author :
language : es
Publisher:
Release Date :

Console Wars Sega Nintendo Y La Batalla Qeu Defini Una Generaci N written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on with Juvenile Nonfiction categories.




An Alternative History Of The Video Game Console Wars


An Alternative History Of The Video Game Console Wars
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Author : Steven Dion Castellano Jr
language : en
Publisher:
Release Date : 2019-10-30

An Alternative History Of The Video Game Console Wars written by Steven Dion Castellano Jr and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-10-30 with categories.


A counterfactual story about how Sega dominated the console wars after the 16-bit era and how Japan as a nation had a cultural and economic renaissance and became the largest economy in the world. A lot of video games will discussed and a lot more games will have been released. However, Japan will have a cultural an economic renaissance making trillions and becoming a richer country than the United States and it affects world events. International Relations and the entire course of history is change in the butterfly effect starting with better video game marketing and development. I chose to write about my passions, as all my works are about, vidoegames, International Relations, and economics and history.



Summary Of Console Wars Sega Nintendo And The Battle That Defined A Generation By Blake J Harris


Summary Of Console Wars Sega Nintendo And The Battle That Defined A Generation By Blake J Harris
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Author : BestPrint
language : en
Publisher:
Release Date : 2021-09-08

Summary Of Console Wars Sega Nintendo And The Battle That Defined A Generation By Blake J Harris written by BestPrint and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-08 with categories.


Console Wars chronicles the epic, industry-shaping rivalry between video game developers Sega and Nintendo in the early 1990s. In five short years, Sega went from being a widely mocked underdog to U.S. market leader in console games, a dominance that essentially dictated the future path of gaming.



Fundamentals Of Game Development


Fundamentals Of Game Development
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Author : Heather Chandler
language : en
Publisher: Jones & Bartlett Learning
Release Date : 2011-08-24

Fundamentals Of Game Development written by Heather Chandler and has been published by Jones & Bartlett Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-24 with Computers categories.


What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations.



Triaging The Streaming Wars


Triaging The Streaming Wars
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Author : Robert Alan Brookey
language : en
Publisher: Taylor & Francis
Release Date : 2023-09-08

Triaging The Streaming Wars written by Robert Alan Brookey and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-08 with Social Science categories.


This volume considers the different implications of the rise of streaming services and their particular acceleration during the COVID-19 pandemic. Exploring the significant disruption caused to the entertainment industries by the rise of these streaming services, a team of international scholars examine changes to labor issues and compensation, which were central to the conflict between the Writers Guild of America members and their agents, the broadening divide between networks and affiliates, the significant consolidation of the media industry resulting from Disney’s acquisition of Fox ahead of the launch of Disney+, and the variety of business models behind these services that defy the traditional advertising models and standard revenue streams. This thorough and multifaceted look at this rapidly growing section of the entertainment industry will be of interest to academics and students working in film and TV studies, media industry studies, digital media studies, business, and communication studies.



The Ultimate Guide To Classic Game Consoles


The Ultimate Guide To Classic Game Consoles
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Author : Kevin Baker
language : en
Publisher: eBookIt.com
Release Date : 2013-05-23

The Ultimate Guide To Classic Game Consoles written by Kevin Baker and has been published by eBookIt.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-23 with Games categories.


The ultimate guide to retro game consoles, an ideal reference for collectors and enthusiasts.. Write ups, specs and pictures of over 85 collectible consoles and variant models from 1972 to 2000. From the Magnavox Odyssey right through to the Sega Dreamcast. Including the history of the evolution of electronic gaming and advice on how to collect classic consoles. A comprehensive database of collectible consoles. Written by fellow collectors and enthusiasts.



Digital Play


Digital Play
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Author : Stephen Kline
language : en
Publisher: McGill-Queen's Press - MQUP
Release Date : 2003

Digital Play written by Stephen Kline and has been published by McGill-Queen's Press - MQUP this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Business & Economics categories.


In a marketplace that demands perpetual upgrades, the survival of interactive play ultimately depends on the adroit management of negotiations between game producers and youthful consumers of this new medium. The authors suggest a model of expansion that encompasses technological innovation, game design, and marketing practices. Their case study of video gaming exposes fundamental tensions between the opposing forces of continuity and change in the information economy: between the play culture of gaming and the spectator culture of television, the dynamism of interactive media and the increasingly homogeneous mass-mediated cultural marketplace, and emerging flexible post-Fordist management strategies and the surviving techniques of mass-mediated marketing. Digital Play suggests a future not of democratizing wired capitalism but instead of continuing tensions between "access to" and "enclosure in" technological innovation, between inertia and diversity in popular culture markets, and between commodification and free play in the cultural industries. -- publisher description.



Video Games Around The World


Video Games Around The World
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Author : Mark J. P. Wolf
language : en
Publisher: MIT Press
Release Date : 2015-05-01

Video Games Around The World written by Mark J. P. Wolf and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-05-01 with Games & Activities categories.


Thirty-nine essays explore the vast diversity of video game history and culture across all the world's continents. Video games have become a global industry, and their history spans dozens of national industries where foreign imports compete with domestic productions, legitimate industry contends with piracy, and national identity faces the global marketplace. This volume describes video game history and culture across every continent, with essays covering areas as disparate and far-flung as Argentina and Thailand, Hungary and Indonesia, Iran and Ireland. Most of the essays are written by natives of the countries they discuss, many of them game designers and founders of game companies, offering distinctively firsthand perspectives. Some of these national histories appear for the first time in English, and some for the first time in any language. Readers will learn, for example, about the rapid growth of mobile games in Africa; how a meat-packing company held the rights to import the Atari VCS 2600 into Mexico; and how the Indonesian MMORPG Nusantara Online reflects that country's cultural history and folklore. Every country or region's unique conditions provide the context that shapes its national industry; for example, the long history of computer science in the United Kingdom and Scandinavia, the problems of piracy in China, the PC Bangs of South Korea, or the Dutch industry's emphasis on serious games. As these essays demonstrate, local innovation and diversification thrive alongside productions and corporations with global aspirations. Africa • Arab World • Argentina • Australia • Austria • Brazil • Canada • China • Colombia • Czech Republic • Finland • France • Germany • Hong Kong • Hungary • India • Indonesia • Iran • Ireland • Italy • Japan • Mexico • The Netherlands • New Zealand • Peru • Poland • Portugal • Russia • Scandinavia • Singapore • South Korea • Spain • Switzerland • Thailand • Turkey • United Kingdom • United States of America • Uruguay • Venezuela



The Video Games Textbook


The Video Games Textbook
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Author : Brian J. Wardyga
language : en
Publisher: CRC Press
Release Date : 2018-08-06

The Video Games Textbook written by Brian J. Wardyga and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08-06 with Computers categories.


The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that are relevant and easy to read for a variety of students. Every chapter is a journey into a different era or area of gaming, where readers emerge with a strong sense of how video games evolved, why they succeeded or failed, and the impact they had on the industry and human culture. Written to capture the attention and interest of both domestic and international college students, each chapter contains a list of objectives and key terms, illustrative timelines, arcade summaries, images and technical specifications of all major consoles.